[Flightgear-devel] Re: Van's RV-7 Model

2005-04-03 Thread Matthew Law
* Paul Surgeon [EMAIL PROTECTED] [2005-04-02 09:44]: Looks quite nice. An RV would be a nice addition to FG. A chap I know just finished building himself an RV-6 and it moves! About 145 knots at 50% power with a 160hp O320. Thanks! I'm modelling this on G-SEVN (See www.rvuk.flyer.co.uk).

[Flightgear-devel] Van's RV-7 Model

2005-04-01 Thread Matthew Law
I've been learning Blender and trying my hand at modelling an RV-7. Progress has been slow due to work, family and the learning curve but here are the results so far: http://www.matthewlaw.plus.com/RV-7.jpg I turned on sub surfaces on the fuselage for the render. The actual model looks like

Re: [Flightgear-devel] v1.0 musings (was: Aircraft included in base package)

2005-01-20 Thread Matthew Law
* Curtis L. Olson [EMAIL PROTECTED] [2005-01-20 15:30]: 4. We need to do some work on the fgrun front end to make it more user friendly. Frederic and Bernie (and others?) have done a *lot* of great, difficult, and tedious work on this tool to bring it to where it is, but there are still

Re: [Flightgear-devel] Announce v0.9.8

2005-01-19 Thread Matthew Law
Is anyone doing a gentoo ebuild? - I can submit one but it'll have to wait until the weekend. If someone else can get one in quicker then please do. All the best, Matthew ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

[Flightgear-devel] Yet another blender modelling question...

2005-01-06 Thread Matthew Law
Hello again, although my free time has been in short supply recently, I've been plodding on with some Blender models. I've noticed a lot of the tutorials available for blender use sub-surf techniques to get smooth results on curvy forms like cars and aircraft. Can this be used for FGFS models

Re: [Flightgear-devel] Yet another blender modelling question...

2005-01-06 Thread Matthew Law
:26:58 +, Matthew Law [EMAIL PROTECTED] wrote: Hello again, although my free time has been in short supply recently, I've been plodding on with some Blender models. I've noticed a lot of the tutorials available for blender use sub-surf techniques to get smooth results on curvy forms

Re: [Flightgear-devel] Yet another blender modelling question...

2005-01-06 Thread Matthew Law
* David Megginson [EMAIL PROTECTED] [2005-01-06 15:00]: I experimented with stuff like that early on, but in the end, I found the most success just building my meshes by hand. For the fuselage, I usually start with a mesh square in front view, then I split edges and move vertices until I have

[Flightgear-devel] OT: Mustang

2005-01-05 Thread Matthew Law
I happened across this while looking for blender inspiration: http://www.cgtalk.com/showthread.php?t=189884 Although the quality will not be seen in FGFS for a very long time, I think you'll agree that this guy is very talented indeed! All the best, Matthew.

Re: [Flightgear-devel] GUI Improvements was: Things to do to improve Flightgear

2004-12-17 Thread Matthew Law
* Thomas Frster [EMAIL PROTECTED] [2004-12-17 10:20]: So giving the user a choice is probably the best way to go, i.e. using a QT-based one on Linux, a native Windows GUI on Windows, no GUI at all in a real simulator setting. IMHO, there would be just as much work involved in creating a

Re: [Flightgear-devel] Video card recommendations

2004-12-17 Thread Matthew Law
Curt, Given the budget and assuming the prices over this side of the pond aren't too different to you, I'd go for something like this: http://makeashorterlink.com/?N69123E0A I like Gainward cards. They usually use better quality, slightly faster RAM which allows them to be clocked up a little

[Flightgear-devel] Stall warning

2004-11-17 Thread Matthew Law
I just tried this on a freshly updated CVS build: Take off in the 172 (I used the c172r-3d) and climb to say, 2500'. Trim the aircraft and with the wings level, pull the power back to idle. Hold the nose up to allow the speed to decay and enter the stall. The stall warner goes off as expected

[Flightgear-devel] OT: Another FGFS PPL :-D

2004-11-13 Thread Matthew Law
After 18 months and 49 hours flying I finally passed my PPL skills test today. I can quite confidently say that I would never have tried flying at all if it wasn't for the adventures of David M and a few other people on these lists. I'd also like to say a big thank you to everyone who has

[Flightgear-devel] Re: Blender question

2004-10-30 Thread Matthew Law
Thank you all. I'm now making some progress on my model using the measure, scale and extrude technique. It's not fit to be a flyable model but it will make nice EGNF furniture for the moment :-) Better to learn to taxy before you fly, eh?! All the best, Matthew.

[Flightgear-devel] Blender question

2004-10-29 Thread Matthew Law
I'm having a Blender issue that I thought someone on this list might know the answer to. I'm trying to model some simple aircraft for use as 'airfield furniture' in Blender. I have some 3-views to use but I can't find a sensible way of having them available in Blender to use as a guide. If

[Flightgear-devel] Re: Runway distance remainingsigns+placementscript done.

2004-09-09 Thread Matthew Law
It's the same with forced landings. Making an approach into a field of sheep is usually safe (my instructor has done it twice!). Making an approach into cows probably isn't. They're not guaranteed to move out of the way and in a small aircraft, hitting a cow would be bad :-) A while ago, a

Re: [Flightgear-devel] Beacons

2004-08-14 Thread Matthew Law
David Megginson wrote: Has anyone ever seen beacons on a tall tower like that in real life? I saw one at Eloy, AZ a few years ago when I was there skydiving. It wasn't a very tall tower though - around 40ft or so I'd say. All the best, Matthew. ___

Re: [Flightgear-devel] Yasim strangeness

2004-08-01 Thread Matthew Law
David Megginson wrote: I cannot reproduce it on my system: fgfs [EMAIL PROTECTED] --aircraft=j3cub I put on the parking brake (who'd have thought the J3 Cub had a parking brake?) and tried moving all of the control surfaces. They had no effect on the aircraft, either with the engine on or

Re: [Flightgear-devel] Yasim strangeness [was Taildragger takeoff and landing]

2004-07-29 Thread Matthew Law
David Megginson wrote: Andy Ross wrote: Uh... YASim doesn't model wash effects, so there really isn't any process by which a pure control input would generate force. Are you sure you weren't just sitting in a stiff wind? Can anyone else replicate this? I cannot reproduce it on my system: fgfs

Re: [Flightgear-devel] .RV-9?, was: Carb ice (was Re: Tried the Spitfire)

2004-07-28 Thread Matthew Law
Arnt Karlsen wrote: On Tue, 27 Jul 2004 14:09:24 +0100, Matthew wrote in message [EMAIL PROTECTED]: I think my Vans RV-9 will have a diesel engine :-) ..you have a kit started? Which diesel? Arnt, I'm sending a reply off-list to prevent me getting seriously off-topic :-) All the best,

Re: [Flightgear-devel] .RV-9?, was: Carb ice (was Re: Tried the Spitfire)

2004-07-28 Thread Matthew Law
Arnt Karlsen wrote: On Tue, 27 Jul 2004 14:09:24 +0100, Matthew wrote in message [EMAIL PROTECTED]: I think my Vans RV-9 will have a diesel engine :-) ..you have a kit started? Which diesel? Arnt, I'm sending a reply off-list to prevent me getting seriously off-topic :-) All the best,

Re: [Flightgear-devel] .RV-9?, was: Carb ice (was Re: Tried the Spitfire)

2004-07-28 Thread Matthew Law
Lee Elliott wrote: Hello Matthew, I don't know if it's just me but you seem to be posting everything twice. That is, I seem to be getting two copies of everything you post. That doesn't mean that you're necessarily posting everything twice, but it's a bit odd. LeeE Hi Lee, I use thunderbird

[Flightgear-devel] Yasim strangeness [was Taildragger takeoff and landing]

2004-07-28 Thread Matthew Law
David Megginson wrote: That shouldn't be from my change -- can you do it with other YASim planes? I see the same issue with elevator on the c172-3d-yasim but not aileron. Again with the pa28-161 -looks to be about 5-10 deg judging by the attitude from inside the cockpit... All the best,

Re: [Flightgear-devel] Yasim strangeness [was Taildragger takeoff and landing]

2004-07-28 Thread Matthew Law
I see the same issue with elevator on the c172-3d-yasim but not aileron. Again with the pa28-161 -looks to be about 5-10 deg judging by the attitude from inside the cockpit... Also, try side slipping any of the cessnas or the pa28. It seems that in this flight regime the rudder seems to

Re: [Flightgear-devel] Tried the Spitfire

2004-07-27 Thread Matthew Law
Boris Koenig wrote: wow, I am just about to notice how much work some people spend on really resembling all the various aircraft subtleties properly ... didn't know that so far, would definitely recommend to create some kind of summary for each aircraft and place it as a textfile into each

Re: Carb ice (was Re: [Flightgear-devel] Tried the Spitfire)

2004-07-27 Thread Matthew Law
David Megginson wrote: I don't think we should disable any systems, period, but we can put users by default in situations where carb icing is unlikely (i.e. a clear, dry day). Once you get into situations where carb icing is likely, users are going to be dealing with other problems like

Re: Carb ice (was Re: [Flightgear-devel] Tried the Spitfire)

2004-07-27 Thread Matthew Law
David Megginson wrote: I don't think we should disable any systems, period, but we can put users by default in situations where carb icing is unlikely (i.e. a clear, dry day). Once you get into situations where carb icing is likely, users are going to be dealing with other problems like

Re: [Flightgear-devel] Re: Carb ice

2004-07-27 Thread Matthew Law
David Megginson wrote: Alex Perry wrote: That's a point. Once the engine stutters/quits due to carb ice, you have to make it take a while for the ice to go away again. ... and it takes quite a while ... Once the engine quits, it's too late for carb heat, isn't it? If it's only a partial

Re: [Flightgear-devel] Taildragger takeoff and landing

2004-07-27 Thread Matthew Law
David Megginson wrote: I've been frustrated with the tendency of the DC-3 (--aircraft=dc3) to noseover during the takeoff and landing rolls, and of the J3 Cub (--aircraft=j3cub) to nose over during wheel landings. I've fiddled with the YASim files a lot in the past but have never found a good

Re: [Flightgear-devel] Tried the Spitfire

2004-07-26 Thread Matthew Law
Vivian Meazza wrote: I think I would expect an engine running out of fuel to rapidly lose power and wind down, not stop abruptly as it would if you opened the magneto switches. I have to say that is based on motor racing rather than aviation experience. Haven't tried it while airborne, and intend

[Flightgear-devel] UK VFR Charts up for grabs.

2004-05-18 Thread Matthew Law
The new UK CAA charts are coming out so I currently have last years 1:500,000 Southern England/Wales/NW France chart up for grabs. Shortly to be followed by the Northern England/Scotland chart. I'll give these away free to anyone here who is willing to cover the postage whether you are

Re: [Flightgear-devel] Slightly OT: Vector math question(s)!

2004-04-29 Thread Matthew Law
Arnt Karlsen wrote: ..be adviced the guys here torched me for suggesting redoing FG in C, so I guess you by C really meant C++, no? ;-) No I really did mean C :-) I'm not suggesting redoing anything, just writing an app which may be useful to real pilots and FG pilots too. AFAIK (and I

[Flightgear-devel] Slightly OT: Vector math question(s)!

2004-04-28 Thread Matthew Law
I'm about to start writing something in C to calculate the heading required to maintain a track and the resultant ground speed given a wind vector. This is destined to be a simple flight planner for my Palm but I'd like to make an interface to FG so that in theory you could save a real flight

Re: [Flightgear-devel] 2004 Linux User Developer Expo

2004-04-23 Thread Matthew Law
Lee Elliott wrote: It sounds as though things went really well - round of applause to all concerned. I wish I could have got up there, if only to visit but sadly, there wasn't any way I could make it. Ditto. I'll definitely try and be there next year. Well done guys! All the best, Matt.

Re: [Flightgear-devel] tables and images and borders ... oh my

2004-04-20 Thread Matthew Law
Style sheet? tried something like img name=foo src=/images/foo.jpg border=0 ? All the best, Matt. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] tables and images and borders ... oh my

2004-04-20 Thread Matthew Law
Jon S Berndt wrote: No, I don't think so, because the previous version worked. To be more descriptive, I am redesigning the left hand side panel at the JSBSim web site, because we have a different set of pages now in-place than before, and because all the items were not previously viewable.

[Flightgear-devel] Slightly OT: Is Simgear dead?

2004-04-03 Thread Matthew Law
I'm not getting any response for simgear.org or cvs.simgear.org. Is anyone else having this problem? All the best, Matt. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] New YASim fuel code

2004-03-27 Thread Matthew Law
On Sat, 27 Mar 2004 10:17:00 -, Vivian Meazza [EMAIL PROTECTED] wrote: How do we handle fuel in lbs and account for Avgas/JP4? Avgas and Jet A1 have different specific gravities. I can't remember what the Sp.G of Jet A1 is but Avgas here is quoted as 0.7 - i.e. (0.7 x The equivalent

Re: [Flightgear-devel] AC3D

2004-03-25 Thread Matthew Law
On Thu, 25 Mar 2004 19:17:20 -0600, Jon Berndt [EMAIL PROTECTED] wrote: I had the impression that AC3D was a free program, but after visiting their site I seem to be mistaken. True? Jon Some of the older non-Linux and non-win versions are free I believe. All the best, Matt

Re: [Flightgear-devel] Instrument Settings Dialog; Setting the Altimeter

2004-03-23 Thread Matthew Law
On Tue, 23 Mar 2004 20:57:20 +, David Luff [EMAIL PROTECTED] wrote: millibars or inches? Can FG be set up to use millibars/Hecto Pascals for the Altimeter pressure setting and imperial for the rest of the units as we use in the UK? All the best, Matt.

Re: [Flightgear-devel] Instrument Settings Dialog; Setting the Altimeter

2004-03-23 Thread Matthew Law
On Tue, 23 Mar 2004 18:07:34 -0500, David Megginson [EMAIL PROTECTED] wrote: It's a (relatively) simple matter to make instruments calibrated in millibars instead of inches of mercury; localizing dialog boxes will be a bit trickier, though. In general, I think that our policy should be to

Re: [Flightgear-devel] Instrument Settings Dialog; Setting the Altimeter

2004-03-23 Thread Matthew Law
On Tue, 23 Mar 2004 22:19:52 +, David Luff [EMAIL PROTECTED] wrote: eg one-zero-one-three-decimal-two You can probably drop the decimal point for millibars. This makes UK flying a lot more realistic now. Thanks :-) All the best, Matt ___

Re: [Flightgear-devel] Spitfire Hurricane manuals

2004-03-09 Thread Matthew Law
On Mon, 08 Mar 2004 21:52:04 -0500, David Megginson [EMAIL PROTECTED] wrote: And psychological warfare. From what I've read, the German flight crews were much more frightened of the Spitfires (and British RADAR guidance for interceptions made it look like there were many more planes than the

Re: [Flightgear-devel] Re: Spitfire Hurricane manuals

2004-03-07 Thread Matthew Law
On Sun, 7 Mar 2004 11:29:38 -, Vivian Meazza [EMAIL PROTECTED] wrote: Thanks for that pointer. Unfortunately, it's the wrong Mark - IX I think from the canon armament, although some real expert will undoubtedly identify it instantly, and, more importantly, it doesn't show the underwing

Re: [Flightgear-devel] A load of YASim engine stuff

2004-03-03 Thread Matthew Law
On Tue, 02 Mar 2004 18:53:34 -0500, David Megginson [EMAIL PROTECTED] wrote: It varies with throttle and mixture. At 75% power, mine indicates about 5 psi running lean of peak or about 7 psi running rich of peak. I don't remember what it indicates in a full-rich, full-power climb. Is it usual

Re: [Flightgear-devel] PC Pilot Review

2004-02-21 Thread Matthew Law
On Sat, 21 Feb 2004 17:31:30 -0600, Curtis L. Olson [EMAIL PROTECTED] wrote: This month's edition of PC Pilot (http://www.pcpilot.net) has a nice 6 page review of FlightGear. They include tons of screen shots and say a lot of nice things. I *think* you can find PC Pilot in large bookstores

Re: [Flightgear-devel] Baby

2004-02-19 Thread Matthew Law
On Wed, 18 Feb 2004 13:55:40 -0600, Curtis L. Olson [EMAIL PROTECTED] wrote: Hi, quick announcement ... baby! Amelia Esther, 8lbs 1oz, born 6:12am this morning, less than 1 hour from first contraction to delivery. 12 minutes from arrival at the hospital to delivery. Everyone is doing good.

Re: [Flightgear-devel] SVFR

2004-02-07 Thread Matthew Law
Straight out of the manual: --- Special VFR allows the relaxation by ATC, in certain circumstances, of some restrictions to facilitate the operation of a flight without lowering the flight safety to an unacceptable level. SVFR is usually applied by ATC in Class D or E Control Zones, when

Re: [Flightgear-devel] Voice Capability

2004-02-06 Thread Matthew Law
Well, the main difference here is the geography. There aren't many flights (possibly non!) that I could do from my base airfield where a single leg of 300 miles would leave me still in the UK. I _will_ be going to France and the Netherlands but it's extra expense and hassle that I don't want

Re: [Flightgear-devel] SVFR

2004-02-06 Thread Matthew Law
I'm going to have a look at the Air Navigation Order to check the accuracy of my original post. As far as I know, without a IMC or IR a PPl is not permitted into the kind of airspace which would be home to a airport the size of KSFO regardless of the ceiling etc. SVFR does partially waive some

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-05 Thread Matthew Law
Well Done! All the best, Matt. On 16:11 Wed 04 Feb , Ryan Larson wrote: I just got back from taking my Commercial Pilot, Airplane Multiengine Land checkride, and I am happy to say that I passed! Doing a single engine ILS down to minimums is lots of fun! I took the test in a Piper Aztec

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-05 Thread Matthew Law
There's also various scenarios of asymetric thrust - two running engines but one running roughly or not developing as much power for a plethora of possible reasons. These incidents have killed many pilots on take off as they think they have plenty of power, and they do, but the situation

Re: [Flightgear-devel] Voice Capability

2004-02-05 Thread Matthew Law
No not yet. I have about 25hrs and need to sit the written exams for Flight Planning, Nav, Met, Human Factors and Aircraft Technical. I have sat and passed RT written and Practical and Air Law so far... Hopefully I'll get my PPL sometime later this year but I'm in no rush really. Also, like

Re: [Flightgear-devel] Voice Capability

2004-02-05 Thread Matthew Law
I was sitting my RT Practical. It's a basic test of skill on the radio and ability to request and act on clearances along a preset route etc. Hence the near failure for not requesting SVFR into a zone at or before 15miles/5 min. All the best, Matt. On 16:36 Wed 04 Feb , David Megginson

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread Matthew Law
Thankyou all, I passed btw :-) All the best, Matt On 17:07 Tue 03 Feb , David Luff wrote: Good Luck! (Although you probably should have set off by the time this hits your inbox given the traffic in the UK these days!) Cheers - Dave ___

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread Matthew Law
Hi Dave, thanks for the info - I'll mess with the density and see what that yields. Do the AI aircraft appear at small UK airfields? I was planning on doing a basic collision detection between the AI aircraft and the user aircraft. Initially not between AI planes until you were finished

Re: [Flightgear-devel] Voice Capability

2004-02-03 Thread Matthew Law
BTW, what does the 'S' stand for in 'No SVFR' that's printed next to KSFO and some other large international airports on the VFR charts? In the UK it means 'Special VFR' and allows a pilot under VFR and in VMC conditions to be guided to an airfield which is inside a control zone. You see it

Re: [Flightgear-devel] Voice Capability

2004-02-03 Thread Matthew Law
Thanks :-) I thought it was the hardest of all the exams so far and I just got through with 87.5% (pass is 75%). Since you are under the JAA you will also have to learn the semi-pointless and brain numbing Chicago convention stuff too... I have my Radio Practical exam in a couple of hours :-/

Re: [Flightgear-devel] Re: Scenery

2004-02-01 Thread Matthew Law
Hi Mally, I wasn't aware that you were an MSFS developer and since I currently do a bit of x-country practice in MSFS with the VisualFlight scenery I'd like to congratulate you on an awesome job! I for one would be elated to see a commercially available version of the getmapping derived

Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Matthew Law
I'm interested in how you did this as I thought of extracting the files from the MS FS VFR scenery discs I have and somehow stitching it together for use in FGFS..? In theory you should be able to get at the data as Reiser should still be able to give you everything since the last time it wrote

Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Matthew Law
The ones I have are from www.visualflight.co.uk and are about 20GBP per region. I bought the regions aroung my airfield to help with VFR practice in MSFS but I'd like to see them in FGFS much more :-) An extension script to rip these into FG for people who have purchased the images would be

Re: [Flightgear-devel] Scenery

2004-01-28 Thread Matthew Law
That's pretty good scenery! Is that straight from TerraGear or ripped from the MS Scenery add-ons? All the best, Matt. On 23:31 Wed 28 Jan , Erik Hofman wrote: But I must also admit that after looking at the new screen shots from Mat Churchill I might want to change my mind: html

[Flightgear-devel] Re: UK Linux Expo 2004

2004-01-15 Thread Matthew Law
Hi Curt, I can be there for one of the days, possibly two if the accomodation isn't too expensive. I can also bring my PC (17 TFT; Gentoo; Athlon 2500XP; FGFS CVS and GeForce Ti4200-128 with pedals and joystick), but I'd need help getting it and me there - I don't want to risk public

Re: [Flightgear-devel] [Fwd: Linux User Developer Expo 2004]

2004-01-14 Thread Matthew Law
Curt, Let me check with the lady first :-) All the best, Matt. On 09:28 Wed 14 Jan , Curtis L. Olson wrote: Martin Spott wrote: Curtis L. Olson [EMAIL PROTECTED] wrote: FlightGear has been offered free .org booth space and a possible speaker slot at the Linux User Developer Expo

Re: [Flightgear-devel] Autocoordination

2004-01-08 Thread Matthew Law
As David said, there is very little adverse yaw from aileron input on modern aircraft designs. Now, I have no experience of anything but Cessnas but on an A320 for example, I would be surprised if the aileron input required to perform say, a 20 deg. bank turn would require *any* rudder input

Re: [Flightgear-devel] ATC Talk

2003-12-30 Thread Matthew Law
I agree with you totally. My sentiment was that there have also been many accidents caused by ATC talking in a foreign language (English) to another pilot who also doesn't speak English as a first language. The possible problems which can be introduced by a conversation in effect being

Re: [Flightgear-devel] ATC Talk

2003-12-29 Thread Matthew Law
On 03:15 Mon 29 Dec , Ivo wrote: Or we could have multiple people around the world recording the sentences, so we'll hear the right accent when approaching for example New Delhi or Mexico City or Frankfurt. Maybe even bilingual, though I don't know if they use their native language (for

Re: [Flightgear-devel] Contribution to flightgear

2003-12-29 Thread Matthew Law
Hi Prabhu, Please read and digest the docs on the flightgear website and the documentation on scenery editing at the simgear website (see the link to simgear from the flightgear site) before getting started. If you still have questions there are plenty here who will help once you've read the

[Flightgear-devel] Trim position and speed to external hardware

2003-12-23 Thread Matthew Law
How do I export the trim position and IAS to a serial port? I'd like to use these values to drive some stepper motors which crudely simulate control load and trim effects. All the best, Matt. --- A merry xmas and a happy new year. ___

Re: [Flightgear-devel] Adding a runway to runways.dat

2003-12-19 Thread Matthew Law
On 02:34 Fri 19 Dec, Ivo wrote: Also check: http://baron.flightgear.org/pipermail/flightgear-devel/2003-December/023555.html After adding the runway manually, you could use TaxiDraw to add the taxiways. As for the bug I mentioned in that thread, David Luff sent me a debug-enabled

Re: [Flightgear-devel] Re: Cockpit Hardware Building

2003-12-18 Thread Matthew Law
On 12:42 Thu 18 Dec , Alan King wrote: Rudder pedals. Been a while since I was at the controls in a Cessna etc, how much control throw is normal? With a one foot seperation between the pedals 4 seems like a lot, maybe too much. Currently have 2 in and 2 out for the 4 total, but can

Re: [Flightgear-devel] Re: Cockpit Hardware Building

2003-12-18 Thread Matthew Law
On 14:52 Thu 18 Dec , Alan King wrote: Also I'm assuming the yoke on most planes has a bit more throw than +-2, but that's about the limit of what's practical with my current hardware so it'll probably do ok. I could get 6 travel or so max, just gets a bit more trouble to do. It's

Re: [Flightgear-devel] Adding a runway to runways.dat

2003-12-18 Thread Matthew Law
On 00:42 Fri 19 Dec , Matthew Law wrote: What are the fields? I'm guessing at some here: Sorry. I just found the doc on the FGFS site. I've got to start RTFMing more often :-) All the best, Matt ___ Flightgear-devel mailing list [EMAIL PROTECTED

[Flightgear-devel] Adding a runway to runways.dat

2003-12-18 Thread Matthew Law
To my detriment I haven't been following past discussions on scenery editing. I would like to add the missing 18/36 runway to EGNF. I have gunzipped the runways.dat file and found the following line for EGNF: R EGNF 06 53.316990 -1.196100 60.00 1476 118 NAVNN 00 0

Re: [Flightgear-devel] Kool site of the day ...

2003-12-16 Thread Matthew Law
On 14:53 Tue 16 Dec , Erik Hofman wrote: Kool Sites are informative, weird, stylish, offbeat or unique So, what exactly is the FlightGear site? I'd go for Informative, stylish, and unique ;-) All the best, Matt ___ Flightgear-devel mailing

Re: [Flightgear-devel] Video card recommendation

2003-12-05 Thread Matthew Law
On 18:08 Fri 05 Dec , [EMAIL PROTECTED] wrote: I have a Geforce 4 Ti 4200 and this card works perfectly with flightgear under Linux. Me too. Using the latest drivers i still see the sky flash from blue to black occasionally... All the best, Matt

Re: [Flightgear-devel] (OT) Kid's day at work

2003-12-03 Thread Matthew Law
On 22:13 Tue 02 Dec , David Culp wrote: I brought my son to work for a day, and he had a wonderful time. http://home.comcast.net/~davidculp2/kidsday.jpg At least he didn't have to hold on for much longer :) All the best, Matt ___

Re: [Flightgear-devel] Grass Runway Textures

2003-12-02 Thread Matthew Law
On Fri, 2003-11-28 at 17:46, Julian Foad wrote: Matthew Law wrote: Speaking of which, would it be possible to change the texture above a certain height AGL? We could have a texture with more detail for low altitudes and a shinier, more gaussian texture for higher altitudes... Just

Re: [Flightgear-devel] Playing with textures

2003-12-02 Thread Matthew Law
On 09:56 Tue 02 Dec , Curtis L. Olson wrote: This is something that has been considered, but it will be a massive amount of work to do this and preserve all the existing functionality. Massive might be slightly overstated, but it probably means tearing everything down and rebuilding it

Re: [Flightgear-devel] Grass Runway Textures

2003-11-28 Thread Matthew Law
One of the problems with these type of photographs is the fact that they cover a very small area. When using these for textures you would end up with a hight degree of very annoying repetitiveness. Another problem is the fact that they aren't shot straight down, making the textures look

Re: [Flightgear-devel] Latest stupid helicopter trick

2003-11-27 Thread Matthew Law
On 07:50 Thu 27 Nov , Martin Spott wrote: The first is correct, the latter is not (see above). Pilots love this helicopter because of his outstanding manouverability. It's even capable of doing serious aerobatic - up to inverted flying (AFAIR with a modified gear box lubrication), Check

Re: [Flightgear-devel] FG logo Slovenian flag

2003-11-27 Thread Matthew Law
On 10:47 Thu 27 Nov , Erik Hofman wrote: Yeah, but then you'd get a fight over which flag is put in first and which flag is shows just for 0.1 usec (e.g. the last flag) ... Erik Maybe randomise the order ? All the best, Matt ___

Re: [Flightgear-devel] Latest stupid helicopter trick

2003-11-27 Thread Matthew Law
On 14:48 Thu 27 Nov , Jon Stockill wrote: I remember seeing the army display team at RAF Waddington a couple of years ago - 4 gazelle 1 lynx all lined up in the hover, then the lynx pilot backflipped the aircraft out of the lineup. The first time you see it you really can't believe what

Re: [Flightgear-devel] Grass Runway Textures

2003-11-27 Thread Matthew Law
On 18:49 Tue 25 Nov , Erik Hofman wrote: So 75x75 textures of these types of surfaces are required, then? I might have a go at these during my attempts at modelling EGNF. Are there any restrictions to the making of textures that I need to be aware of oether than size and color depth?

re: [Flightgear-devel] Re: First real flight

2003-10-30 Thread Matthew Law
Given the difficulty of getting in and out of a 152 on the ground it's probably impossible at our circuit height of 800ft to survive a bailout. A larger aircraft at 1000ft and reasonable speed, say 100kts, would be quite survivable. The key is the airspeed. You'd get a far faster deployment at

[Flightgear-devel] Re: First real flight

2003-10-28 Thread Matthew Law
Congratulations, Lee! Will you be carrying on and getting a glider license? Turbulence sucks: when I'm flying, I usually try to climb out above it. Turbulence often means thermals and updrafts, though, so I imagine that soaring types actually go looking for it. The gusts disappear usually a few

RE: [Flightgear-devel] Re: I am new here/ helicopter flight model

2003-10-08 Thread Matthew Law
I've dabbled with a couple of model helicopters, owned a couple of model heli sims and flown an R22 for 15 minutes. A better description for the un-initiated would be 'like juggling water with forks' IMO. Far more difficult than a C152 ;-) Cheers, Matt. On Wed, 2003-10-08 at 12:44, Richard

[Flightgear-devel] Re: web site updates

2003-10-01 Thread Matthew Law
Yes, towards the end of February we are expecting a little bundle of joy. :-) We are expecting our second child on April 30th. I share your thoughts too, Curt! Best wishes, Matt. ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] gear door sequencing

2003-09-25 Thread Matthew Law
Am I correct when I say : Slat are in front of the wing, Yes, but they can be on the trailing edge where the terms 'slat' and 'slot' can be used interchangeably. Generally in the UK they refer to them as 'leading edge slats'. Most modern aircraft include the 'slots' within the flap design

[Flightgear-devel] Re: What is Everybody Doing

2003-09-21 Thread Matthew Law
C-152 Pilatus Turbo Porter C-208 Grand Caravan Maule MX-7 None of which are in a demonstrable state, but I hope to publish the 152 and Porter by the end of the year. Cheers, Matt. ___ Flightgear-devel mailing list [EMAIL PROTECTED]

[Flightgear-devel] Slightly OT: Crosswind landings and turbulence.

2003-09-15 Thread Matthew Law
I thought I'd share this with the list since to replicate it in FGFS would be very cool for training purposes! I experienced my first bout of real fear yesterday doing my second hour of solo circuits. I was operating from 06/24 and after a precautionary couple of circuits with my instructor

[Flightgear-devel] Shadows and maybe a GPS?

2003-08-29 Thread Matthew Law
There has been some chat of late about shadows. I don't really understand the issues reagarding shadows in flightgear/plib. Can anyone briefly let me in on why they are so difficult and what are the issues with implementing them in FlightGear? Also, what are people's views on having a GPS

[Flightgear-devel] Re: OT: First Solo

2003-08-25 Thread Matthew Law
David Megginson wrote: I'm curious -- your airport is a very short grass strip, but it has a control tower? Yes, but is still a Radio only airfield with no ATC. The tower is a small affair that I'm sure isn't capable of observing the entire circuit since it's 800ft AAL and downwind extends

[Flightgear-devel] Re: OT: First Solo

2003-08-25 Thread Matthew Law
Alex Perry wrote: Congratulations. What are you training in ? Thanks! Mostly 152's but I've done a couple hours in a 150 too. From: David Megginson [EMAIL PROTECTED] For me, the first solo cross-country was the best part of training. First solo was an important moment, of course, but it

[Flightgear-devel] OT: First Solo.

2003-08-24 Thread Matthew Law
I'll try to keep this short since it is OT but... I did my first solo this evening after almost 13hrs. After a few touch and go's and practice forced landings he asked me to come to a full stop and said I'm fed-up of flying with you so I'm going to sit in the tower for your last circuit. I

Re: [Flightgear-devel] Instrument help

2003-07-28 Thread Matthew Law
If ther eis a switch for CHT .. would this be so you can manually adjust the temp if needed? No. Cylinder Head Temp is usually used to help you assess the health of your engine. If it is running too hot it is likely to shorten the life of the engine. If it is running really hot then it's

Re: [Flightgear-devel] Fokker 50 turboprop commuter

2003-07-28 Thread Matthew Law
Agreed - Initial attempts at using it left me wondering what sort of substances the people who designed the UI were abusing, but once you get the hang of it it's rather productive. I'm just trying to get my head around the UV editor now. Can you guys recommend any tutorial resources for the

[Flightgear-devel] RE: OT: First solo!

2003-07-21 Thread Matthew Law
Congratulations! I'm sure the rest of the training will be over in no time and it's good to hear that FG is proving helpful. I'm intending on investing in a yoke and pedals over winter when the weather robs me of some regular training and I've already noticed the realism of the flight models

[Flightgear-devel] Re: Windsock Model

2003-06-20 Thread Matthew Law
Maybe I'm misunderstanding this, but shouldn't windsock placement be automatic and defined from the airport scenery? Cheers, Matt. Copy the XML file as well, and use windsock.xml after OBJECT_STATIC -- that way it will be animated. All the best, David

Re: [Flightgear-devel] Re: Windsock Model

2003-06-20 Thread Matthew Law
Is someone undertaking the mamoth task of adding to and correcting Robin's data for the purposes of FlightGear or do we depend upon him for updates to it? Cheers, Matt. On Fri, 2003-06-20 at 12:52, Melchior FRANZ wrote: * Matthew Law -- Friday 20 June 2003 13:44: Maybe I'm misunderstanding

Re: [Flightgear-devel] A320 progress

2003-06-17 Thread Matthew Law
I'm glad it's not just me, then! I'm struggling with a *very* simplified C152! Cheers, Matt. On Tue, 2003-06-17 at 04:36, Jim Wilson wrote: Don't be embarassed. If it'll make you feel better I'll share with you some earliest screenshots of my 747 :-) Don't hesitate to post pics with

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