Hello,
today i tested all 45 aircrafts that are available in flightgear
and wrote down all things i noticed that were missing, wrong or not functional
for each aircraft.
The result is this aircraft TODO list, i suggest adding this file to cvs
in the data/Aircraft directory, so that new entrys or
Hi,
I just noticed the just updated Aircraft Todo List at:
http://www.seedwiki.com/page.cfm?doc=Aircraft%20Todo%20List&wikiid=2418&wpid=142747
There are a couple of issues for the F-16 which I want to address here:
+
f16
I read in the Aircraft Todo Lists of some Aircrafts:
- no jetstream visible
- engine sound in cockpit does not differ from outside engine sound
- no cockpit light at night visible
- engines can't be turned off
Are such things possible in FlightGear?
-
[EMAIL PROTECTED] wrote:
The result is this aircraft TODO list, i suggest adding this file to cvs
in the data/Aircraft directory, so that new entrys or old entrys can easily
be removed in this file when an aircraft gets upgraded.
Thank you, but instead of adding this to the CVS (so that you always
Oliver C. wrote:
> today i tested all 45 aircrafts that are available in flightgear and
> wrote down all things i noticed that were missing, wrong or not
> functional for each aircraft.
Wow, good work. I honestly had no idea we had so many; it's been a
while since I counted. :)
> harrier
> - h
On Friday 12 December 2003 21:30, [EMAIL PROTECTED] wrote:
> Hello,
>
> today i tested all 45 aircrafts that are available in flightgear
> and wrote down all things i noticed that were missing, wrong or not
functional
> for each aircraft.
>
> The result is this aircraft TODO list, i suggest add
On Friday 12 December 2003 22:52, David Megginson wrote:
> [EMAIL PROTECTED] wrote:
> > The result is this aircraft TODO list, i suggest adding this file to cvs
> > in the data/Aircraft directory, so that new entrys or old entrys can
> > easily be removed in this file when an aircraft gets upgraded
On Friday 12 December 2003 23:14, Andy Ross wrote:
> > harrier
> > - how can i detract the jet stream to lift off vertically?
>
> This is bound to the mixture axis. Full mixture (the default) equates
> to full forward jets. Actually hovering without having a real
> joystick axis for it, though,
On Saturday 13 December 2003 01:45, Lee Elliott wrote:
> About the two cockpits in the TSR-2 - there were two cockpits in the
> TSR-2. When in the second one, try looking sideways. ;)
>
> LeeE
You mean some sort of CoPilot?
I didn't knew that, thanks.
Best Regards,
Oliver C.
_
On Sunday 14 December 2003 23:43, [EMAIL PROTECTED] wrote:
> On Saturday 13 December 2003 01:45, Lee Elliott wrote:
>
> > About the two cockpits in the TSR-2 - there were two cockpits in the
> > TSR-2. When in the second one, try looking sideways. ;)
> >
> > LeeE
>
> You mean some sort of CoPil
On Mon, 15 Dec 2003, [EMAIL PROTECTED] wrote:
> On Saturday 13 December 2003 01:45, Lee Elliott wrote:
>
> > About the two cockpits in the TSR-2 - there were two cockpits in the
> > TSR-2. When in the second one, try looking sideways. ;)
> >
> > LeeE
>
> You mean some sort of CoPilot?
It's the
Erik Hofman wrote
> Hi,
>
> I just noticed the just updated Aircraft Todo List at:
> http://www.seedwiki.com/page.cfm?doc=Aircraft%20Todo%20List&wi
> kiid=2418&wpid=142747
>
> There are a couple of issues for the F-16 which I want to
> address here:
>
> >
> ++
On Sunday 11 April 2004 08:33, Erik Hofman wrote:
> Hi,
>
> I just noticed the just updated Aircraft Todo List at:
> http://www.seedwiki.com/page.cfm?doc=Aircraft%20Todo%20List&wikiid=2418&wpi
>d=142747
>
Thanks, for having a look on the todo-list.
I also sent this todo-list to the flightgear-mai
On Sunday 11 April 2004 09:52, Vivian Meazza wrote:
> I've added a few
> comments to the entries for the Hunter and Seahawk.
Thanks a lot.
Best Regards,
Oliver C.
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> > +++
> > > Outside:
> > > - flaps are in wrong position by default after starting flightgear
> > > - flaps can't be triggered
> >
> > This is because flaps are flight computer controlled for the F-16. I
> > suspect that about every (military) aircraft designed after the F-16
> > does
Gene Buckle wrote:
I have a hard time with the computer controlled flap thing. :) I know
that with every jet I've studied, you can manually select the trailing
edge flap position. This does not hold true for the leading edge flap
though (on those jets that have them).
The FC adjusts the flap s
> Gene Buckle wrote:
>
> > I have a hard time with the computer controlled flap thing. :) I know
> > that with every jet I've studied, you can manually select the trailing
> > edge flap position. This does not hold true for the leading edge flap
> > though (on those jets that have them).
>
>
> Th
> > The FC adjusts the flap settings to optimal performance under _all_
> > circumstances. I have yet to read somewhere there is a flap override for
> > the F-16.
> >
>
> Hmmm. I knew there was a reason I didn't like that airplane. :)
You can see the leading edge slats responding to the FCS tryin
Jon Berndt wrote:
The FC adjusts the flap settings to optimal performance under _all_
circumstances. I have yet to read somewhere there is a flap override for
the F-16.
Hmmm. I knew there was a reason I didn't like that airplane. :)
You can see the leading edge slats responding to the FCS trying
> > You can see the leading edge slats responding to the FCS trying
> to fulfill
> > the pilot's wish here:
> >
> > http://www.avweb.com/newspics/DavisTbirdEject.jpg
> >
> > You can't really tell here what the flaps are doing. I suspect this is
the
> > highest lift configuration the F-16 has in thi
Jon Berndt wrote:
Yes it is (for high angle of attack). But I think the main problem here
was the g-limiter ...
No, it was the pilot. :-(
Eh, yes, you're right.
Erik
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> > > The FC adjusts the flap settings to optimal performance under _all_
> > > circumstances. I have yet to read somewhere there is a flap override for
> > > the F-16.
> > >
> >
> > Hmmm. I knew there was a reason I didn't like that airplane. :)
>
> You can see the leading edge slats responding t
Ilja Moderau wrote:
> - engine sound in cockpit does not differ from outside engine sound
> - no cockpit light at night visible
These two are relatively easy. The "outside" sound handling will
probably require some code, but nothing difficult.
> - no jetstream visible
I assume this means contra
Andy Ross wrote:
- no jetstream visible
I assume this means contrails? (The "jet stream" normally refers
to the strong west winds above the tropopause in the middle
latitudes of the northern hemisphere).
... which is often, roughly, the boundary between cold air from the pole and
warm air from t
> There was an otherwise forgettable "Strike Fighters" game
> released about a year ago that did contrails really well. You
> could finish a dogfight and look up to see bright, looping
> contrail traces of the fight in the sky.
>
I don't know why you'd call it forgettable. There's a huge followin
Gene Buckle wrote:
> Andy Ross wrote:
> > [...] otherwise forgettable "Strike Fighters" game [...]
>
> I don't know why you'd call it forgettable. There's a huge
> following that's been making new aircraft and other things for
> it.
It's all eye candy, no meat. Pretty aircraft, beutiful cockpits
> Gene Buckle wrote:
> > Andy Ross wrote:
> > > [...] otherwise forgettable "Strike Fighters" game [...]
> >
> > I don't know why you'd call it forgettable. There's a huge
> > following that's been making new aircraft and other things for
> > it.
>
> It's all eye candy, no meat. Pretty aircraft,
BTW, I had a look for a X15 3D model a short while ago. There is a new
MSFS/CFS model, but it is not much better than the old one, so I don't
think it is worth it.
Bye bye,
Wolfram.
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On Mon, 12 Apr 2004 19:06:27 +0200
[EMAIL PROTECTED] (Wolfram Kuss) wrote:
BTW, I had a look for a X15 3D model a short while ago. There is a
new
MSFS/CFS model, but it is not much better than the old one, so I
don't think it is worth it.
The one we have now doesn't seem too bad, but the skins n
Andy Ross said:
> Gene Buckle wrote:
> > Andy Ross wrote:
> > > [...] otherwise forgettable "Strike Fighters" game [...]
> >
> > I don't know why you'd call it forgettable. There's a huge
> > following that's been making new aircraft and other things for
> > it.
>
> It's all eye candy, no meat.
On Tue, 2004-04-13 at 02:30, Gene Buckle wrote:
> An effect I'd like to see is heat blur at the exhaust end of jet engines
> along the lines that Lock On: Modern Air Combat has.
The Hunter in FlightGear does a passable version of heat blur.
However, it terminates suddenly a couple of aircraft len
Richard Keech
>
> On Tue, 2004-04-13 at 02:30, Gene Buckle wrote:
>
> > An effect I'd like to see is heat blur at the exhaust end of jet
> > engines along the lines that Lock On: Modern Air Combat has.
>
> The Hunter in FlightGear does a passable version of heat
> blur. However, it terminat
On Tue, 13 Apr 2004 09:19:13 +0100, Vivian wrote in message
<[EMAIL PROTECTED]>:
>
>
> Richard Keech
> >
> > On Tue, 2004-04-13 at 02:30, Gene Buckle wrote:
> >
> > > An effect I'd like to see is heat blur at the exhaust end of jet
> > > engines along the lines that Lock On: Modern Air Comb
Arnt Karlsen said
> >
> >
> > Richard Keech
> > >
> > > On Tue, 2004-04-13 at 02:30, Gene Buckle wrote:
> > >
> > > > An effect I'd like to see is heat blur at the exhaust end of jet
> > > > engines along the lines that Lock On: Modern Air Combat has.
> > >
> > > The Hunter in FlightGear d
On Tue, 13 Apr 2004 17:32:37 +0100, Vivian wrote in message
<[EMAIL PROTECTED]>:
> Let me re-phrase that. At the moment the jet heat plumes are only eye
> candy. There is no underlying physics. If or when we get around to the
..I like the when. ;-)
> thermodynamics etc., we can model heat plu
Ilja Moderau wrote:
I read in the Aircraft Todo Lists of some Aircrafts:
- no jetstream visible
- engine sound in cockpit does not differ from outside engine sound
- no cockpit light at night visible
- engines can't be turned off
Are such things possible in FlightGear?
Jetstream can be kludged
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