Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-04-02 Thread Martin Spott
> Is it possible (under Unix/Linux) to run fgfs directly from > a console and let it access the DRI? http://fbdri.sourceforge.net/ ATI Radeon only, I might have a try some time, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-31 Thread Alasdair Campbell
On Saturday 30 March 2002 22:11, you wrote: > On Sat, 30 Mar 2002 17:30:49 +, > Alasdair Campbell <[EMAIL PROTECTED]> wrote in message > > <[EMAIL PROTECTED]>: > > On Friday 29 March 2002 09:24, you wrote: > > > Andy Ross wrote: > > > > Norman Vine wrote: > > > > > I have always thought that

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-30 Thread Arnt Karlsen
On Sat, 30 Mar 2002 17:30:49 +, Alasdair Campbell <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>: > On Friday 29 March 2002 09:24, you wrote: > > Andy Ross wrote: > > > Norman Vine wrote: > > > > I have always thought that FGFS development has been primarily > > > > aimed at a R

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-30 Thread Alasdair Campbell
On Friday 29 March 2002 09:24, you wrote: > Andy Ross wrote: > > Norman Vine wrote: > > > I have always thought that FGFS development has been primarily aimed > > > at a RAW OPENGL SURFACE which is considerably different then any > > > Window ! > > > > This isn't the case, even in windows. Ope

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-29 Thread Arnt Karlsen
On Fri, 29 Mar 2002 19:04:42 +0100, Erik Hofman <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>: > Arnt Karlsen wrote: > > On Fri, 29 Mar 2002 07:52:01 -0800 (PST), > > Alex Perry <[EMAIL PROTECTED]> wrote in message > > <[EMAIL PROTECTED]>: > > > > > I don;t know. Maybe. > >>>

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-29 Thread Erik Hofman
Arnt Karlsen wrote: > On Fri, 29 Mar 2002 07:52:01 -0800 (PST), > Alex Perry <[EMAIL PROTECTED]> wrote in message > <[EMAIL PROTECTED]>: > > I don;t know. Maybe. I have been thinking of placing fgfs in the ~/.xinitrc to start FlightGear as a window manager. Has anybody tried it al

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-29 Thread Arnt Karlsen
On Fri, 29 Mar 2002 07:52:01 -0800 (PST), Alex Perry <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>: > > > I don;t know. Maybe. > > > I have been thinking of placing fgfs in the ~/.xinitrc to start > > > FlightGear as a window manager. Has anybody tried it already, and > > > if so, d

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-29 Thread Alex Perry
> > I don;t know. Maybe. > > I have been thinking of placing fgfs in the ~/.xinitrc to start > > FlightGear as a window manager. Has anybody tried it already, and if so, > > did it work? > I've done that with Quake3, and it worked fine. I routinely do that on the FGFS demo account at the booth

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-29 Thread Cameron Moore
* [EMAIL PROTECTED] (Erik Hofman) [2002.03.30 04:24]: > Andy Ross wrote: > >Norman Vine wrote: > > > I have always thought that FGFS development has been primarily aimed > > > at a RAW OPENGL SURFACE which is considerably different then any > > > Window ! > > > >This isn't the case, even in window

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-29 Thread Erik Hofman
Andy Ross wrote: > Norman Vine wrote: > > I have always thought that FGFS development has been primarily aimed > > at a RAW OPENGL SURFACE which is considerably different then any > > Window ! > > This isn't the case, even in windows. OpenGL rendering (or DirectX, > for that matter), is alway

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Alex Perry
Norman writes: > Andy Ross writes: > > Uh oh, we're going in circles again. Last words, I promise. :) > I do not have a linux box to play with but I am almost willing > to bet that a full screen undecorated window would have a > somewhat similar speedup under X compared to drawing in > a 'X' deco

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread David Megginson
Gene Buckle writes: > Andy, wouldn't even a mild optimization be of benefit when you're looking > at things like poloygon budgets and such? Keep in mind that the more you > can improve frame rate, the more you can throw in eye candy to keep it > constant. *huge grin* The point is that you'd

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Norman Vine
Andy Ross writes: > >Uh oh, we're going in circles again. Last words, I promise. :) OK me too but Win2k pIII 733 gForce2 fastest NVIDIA reference drivers available for my machine, and I do test them all as they are released startup location brakes on no hud no panel windowed mode 56 f

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Andy Ross
Gene Buckle wrote: > Andy Ross wrote: > > ballpark). But it's just not like that anymore; really. It's a mild > > optimization at best. > > Andy, wouldn't even a mild optimization be of benefit when you're looking > at things like poloygon budgets and such? Keep in mind that the more you

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Gene Buckle
> ballpark). But it's just not like that anymore; really. It's a mild > optimization at best. > Andy, wouldn't even a mild optimization be of benefit when you're looking at things like poloygon budgets and such? Keep in mind that the more you can improve frame rate, the more you can throw in e

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Andy Ross
Norman Vine wrote: > Andy Ross writes: > > [* What, exactly, does game mode do? My impression was that it simply > > set the video mode through GDI before creating the OpenGL context. > > This isn't an optimization, per se. Can someone more familiar with > > GLUT comment?] > > > In Wi

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread David Megginson
Norman Vine writes: > Which is the FAST lane to the underlying video in that the Win32 > Windowing manager is bypassed for this window < ie all the region > clipping code etc. > so the speedup is not a driver bug ! Under X11, DRI's approach seems to be to allow the window manager to recalcula

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Norman Vine
Andy Ross writes: > >[* What, exactly, does game mode do? My impression was that it simply >set the video mode through GDI before creating the OpenGL context. >This isn't an optimization, per se. Can someone more familiar with >GLUT comment?] In Windows it does status = ChangeD

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Andy Ross
Norman Vine wrote: > I have always thought that FGFS development has been primarily aimed > at a RAW OPENGL SURFACE which is considerably different then any > Window ! This isn't the case, even in windows. OpenGL rendering (or DirectX, for that matter), is always directed at a window. There'

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread John Wojnaroski
Hi, > OK my wording was a little strong :-) > Not really, the idea behind the glass displays is for the development of full scale cockpit simulators. so things like framerate and fidelity are major design objectives to achieve the highest level of realism and performance. Right now you can get g

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Tony Peden
--- Norman Vine <[EMAIL PROTECTED]> wrote: > Alex Perry writes: > > > >> I could care less about those folks running FGFS > in a window > >> this is a FlightSIM and the operative word is > FRAMERATE > >> which any windowing system KILLS. > > > >I'm sure the glass cockpit people will disagree > wi

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread David Megginson
Norman Vine writes: > As I said it is 'nice' that we can run in a window and I also use windowed > mode alot esp. when debugging etc., and we certainly want to keep this > capability, but IMHO 'windowed mode' should not be our 'primary target'.. Nearly every Linux (and probably FreeBSD) user

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread David Megginson
Alex Perry writes: > > I could care less about those folks running FGFS in a window > > this is a FlightSIM and the operative word is FRAMERATE > > which any windowing system KILLS. It does in Windows, when I've tried it, but it doesn't seem to hurt under X11 with DRI. Back when I had a Vood

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Norman Vine
Andy Ross writes: > >If you see a significant boost to frame rate in game mode, my >suspicion is that what you're seeing is the horrifically slow updates >to the windows text console, and not the lack of a page flip >optimization. game mode, on windows at least, is still significantly faster and

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Andy Ross
Norman Vine wrote: > I could care less about those folks running FGFS in a window this is > a FlightSIM and the operative word is FRAMERATE which any windowing > system KILLS. This really isn't true anymore. It used to be that a big part of the rendering time in windowed mode was the blit of

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Alex Perry
> >> I could care less about those folks running FGFS in a window > >> this is a FlightSIM and the operative word is FRAMERATE > >> which any windowing system KILLS. > >I'm sure the glass cockpit people will disagree with you. > >Certainly I do; I have a bunch of instrumentation in other windows.

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Norman Vine
Alex Perry writes: > >> I could care less about those folks running FGFS in a window >> this is a FlightSIM and the operative word is FRAMERATE >> which any windowing system KILLS. > >I'm sure the glass cockpit people will disagree with you. >Certainly I do; I have a bunch of instrumentation in ot

Re: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Alex Perry
> * Norman Vine -- Thursday 28 March 2002 17:16: > > I could care less about those folks running FGFS in a window > > this is a FlightSIM and the operative word is FRAMERATE > > which any windowing system KILLS. > > Huh ... forget my other (arrogant) reply. I guess you are right. > I just didn't

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Jim Wilson
Norman Vine <[EMAIL PROTECTED]> said: > > I could care less about those folks running FGFS in a window > this is a FlightSIM and the operative word is FRAMERATE > which any windowing system KILLS. > If you got a real operating system ;-) that runs X you'll find there's a very small difference

RE: [Flightgear-devel] Re: Configurable mouse ready to go

2002-03-28 Thread Norman Vine
Melchior FRANZ writes: > >* David Megginson -- Thursday 28 March 2002 15:59: >> with the cursor stuck at the edges, you're less likely to loose >> track of it. > >... and you don't lose track of the whole fgfs window when using a window >manager with automatic desktop switching. (fvwm2, KDE with t