Re: [Flightgear-devel] render-to-texture XML animation

2006-02-15 Thread Erik Hofman
Martin Spott wrote: Tiago Gusmão wrote: Anyway, my biggest problem right now is that it's eating 10fps in my GF4MX without actually drawing anything. Any tips for increasing performance in render-to-texture? If not, is this performance unacceptable? I think you are actually facing the most o

Re: [Flightgear-devel] render-to-texture XML animation

2006-02-15 Thread Frederic Bouvier
Quoting Erik Hofman : > Martin Spott wrote: > > Tiago Gusmão wrote: > > > >> Anyway, my biggest problem right now is that it's eating 10fps in my > >> GF4MX without actually drawing anything. > >> Any tips for increasing performance in render-to-texture? If not, is > >> this performance unacceptab

Re: [Flightgear-devel] render-to-texture XML animation

2006-02-15 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Tiago Gusmão schrieb: > > I think newer cards should be able to handle it quite fast, because i > suppose it's often used in recent games (?). > Yes, AFAIK it should be quite fast on modern cards. A GF4MX is a bit outdated now, so that's probably the

Re: [Flightgear-devel] render-to-texture XML animation

2006-02-15 Thread Erik Hofman
Frederic Bouvier wrote: But people using this feature must optimize their drawing just like we did by using display lists. There are numerous way to get a result. Among them, some are faster than others. True, RenderTexture is no magic. It is necessary to optimize it just like it was drawn to

[Flightgear-devel] Re: Flaps/Gear/Load/Speed limits patch

2006-02-15 Thread Melchior FRANZ
* Buchanan, Stuart -- Wednesday 15 February 2006 00:01: > http://www.nanjika.co.uk/flightgear/limits2.tar.gz. > > It consists of > - An improved limits.nas file using property listeners and the new Nasal "patch" doesn't apply it cleanly. The reject file is quite big. > It also means we can bac

Re: [Flightgear-devel] Re: Flaps/Gear/Load/Speed limits patch

2006-02-15 Thread Buchanan, Stuart
--- Melchior FRANZ wrote: > * Buchanan, Stuart -- Wednesday 15 February 2006 00:01: > > http://www.nanjika.co.uk/flightgear/limits2.tar.gz. > > > > It consists of > > - An improved limits.nas file using property listeners and the new > Nasal > > "patch" doesn't apply it cleanly. The reject file

[Flightgear-devel] Re: Flaps/Gear/Load/Speed limits patch

2006-02-15 Thread Melchior FRANZ
* Buchanan, Stuart -- Wednesday 15 February 2006 16:49: > --- Melchior FRANZ wrote: > > "patch" doesn't apply it cleanly. The reject file is quite big. > > Strange, it was generated last night from "cvs diff -u -8". Maybe it's because it's full of ugly MSDOS line endings. BTW: I don't like the

Re: [Flightgear-devel] Re: Flaps/Gear/Load/Speed limits patch

2006-02-15 Thread Frederic Bouvier
Quoting "Buchanan, Stuart" : > > --- Melchior FRANZ wrote: > > * Buchanan, Stuart -- Wednesday 15 February 2006 00:01: > > > http://www.nanjika.co.uk/flightgear/limits2.tar.gz. > > > > > > It consists of > > > - An improved limits.nas file using property listeners and the new > > Nasal > > > > "pa

Re: [Flightgear-devel] Re: Flaps/Gear/Load/Speed limits patch

2006-02-15 Thread Buchanan, Stuart
--- Frederic Bouvier wrote: > Quoting "Buchanan, Stuart" : > > > > > --- Melchior FRANZ wrote: > > > * Buchanan, Stuart -- Wednesday 15 February 2006 00:01: > > > > http://www.nanjika.co.uk/flightgear/limits2.tar.gz. > > > > > > > > It consists of > > > > - An improved limits.nas file using proper

Re: [Flightgear-devel] Re: Flaps/Gear/Load/Speed limits patch

2006-02-15 Thread Frederic Bouvier
Quoting "Buchanan, Stuart" : > > You should do 'cvs update -A' first. Otherwise, we would have > > regressions. > > Will do. I thought 'cvs diff' compared the current file with the one in > the CVS repository over the 'net ? No. cvs diff compares with the unmodified revision (over the net) you hav

[Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Torsten Dreyer
Hi, some of you might remember: I'm working on a Seneca-Model. This is just to show you, that I am still alive. The 3D model: outside view http://www.t3r.de/fg/seneca/fgfs-screen-012.jpg another outside view http://www.t3r.de/fg/seneca/fgfs-screen-011.jpg panel http://www.t3r.de/fg/seneca/fgfs

RE: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread dene maxwell
That could fast become one of my fav twin engined prop AC...on looks alone!! ;-) Looking forward to flying it. Will it have a version compatible with FGv098a? =Dene From: Torsten Dreyer <[EMAIL PROTECTED]> Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge

Re: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Torsten Dreyer
> Looking forward to flying it. Will it have a version compatible with > FGv098a? Currently only the CVS version is supporting the JSBSim 2.0 config file format. So the config file has to be backported to the old file format. This is possible, but I will use my time to get it in the air first. S

Re: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Paul Surgeon
On Wednesday 15 February 2006 20:05, Torsten Dreyer wrote: > Hi, > > some of you might remember: I'm working on a Seneca-Model. This is just to > show you, that I am still alive. > > The 3D model: > outside view > http://www.t3r.de/fg/seneca/fgfs-screen-012.jpg > > another outside view > http://www

Re: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Martin Spott
Torsten Dreyer wrote: > some of you might remember: I'm working on a Seneca-Model. This is just to > show you, that I am still alive. Wow ! As this seems to become one of the most realistic aircraft in FlightGear the question arises if FlightGear/JSBsim already models carb icing and heating !?

Re: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Torsten Dreyer
> > Wow ! As this seems to become one of the most realistic aircraft in > FlightGear the question arises if FlightGear/JSBsim already models carb > icing and heating !? I haven't seen anything in the code concerning carb icing so far. Another really cool feature would be structural icing (and dei

Re: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread David Megginson
On 15/02/06, Torsten Dreyer <[EMAIL PROTECTED]> wrote: > The FDM > I use JSBSim with v2.0 config files. The aerodynamics sections were generated > using DATCOM+. The results are impressive - the performance values are close > to the original airplane. The 3D model looks great. How does the fligh

Re: [Flightgear-devel] [Fwd: LFS And FG news story at Scale]

2006-02-15 Thread Curtis L. Olson
John Wojnaroski wrote: check out www.techweb.com today, Feb. 13, and their home page "News Show" - jump to Linux Flight Plan for a nice news clip on our SCALE exhibit and the expo. A quick update for those of you who didn't get there in time to

[Flightgear-devel] socket output problems

2006-02-15 Thread Justin Smithies
Hi Guys im having trouble getting FG to output on a socket using Linux. I know my network is fine as i can telnet to FG and read values etc. but i cant make it output data in native or opengc format. I've tried issuing my i.p my other pc's i.p and localhost etc. Here is my last attempt that failed

Re: [Flightgear-devel] Re: Flaps/Gear/Load/Speed limits patch

2006-02-15 Thread Buchanan, Stuart
--- Melchior FRANZ wrote: > * Buchanan, Stuart -- Wednesday 15 February 2006 00:01: > > http://www.nanjika.co.uk/flightgear/limits2.tar.gz. > > > > It consists of > > - An improved limits.nas file using property listeners and the new > Nasal > > "patch" doesn't apply it cleanly. The reject file

Re: [Flightgear-devel] socket output problems

2006-02-15 Thread John Wojnaroski
That will fail every time, try something like --opengc=socket,out,30,127.0.0.1,<# above 5000>,udp tcp is NOT supported for opengc, it is "sent and forget" udp protocol JW Justin Smithies wrote: Hi Guys im having trouble getting FG to output on a socket using Linux. I know my network is fine

Re: [Flightgear-devel] socket output problems

2006-02-15 Thread Justin Smithies
John i tried that but did it again anyway with [EMAIL PROTECTED] ~]# fgfs --opengc=socket,out,30,127.0.0.1,6000,udp Model Author: Unknown Creation Date: 2002-01-01 Version: $Id: c172p.xml,v 1.15 2006-01-12 15:07:14 ehofman Exp $ Description: Cessna C-172 Initialising callsign usi

Re: [Flightgear-devel] socket output problems

2006-02-15 Thread John Wojnaroski
In using the loopback address you may also see an error msg since there is no hardware in the loop. Try some other "dummy" private address other than the loopback 192.xx.xxx.xxx, 10.10.10.; 172.29.0.xxx, etc JW Justin Smithies wrote: Hi Guys im having trouble getting FG to output on a s

Re: [Flightgear-devel] socket output problems

2006-02-15 Thread Curtis L. Olson
Justin Smithies wrote: John i tried that but did it again anyway with [EMAIL PROTECTED] ~]# fgfs --opengc=socket,out,30,127.0.0.1,6000,udp Model Author: Unknown Creation Date: 2002-01-01 Version: $Id: c172p.xml,v 1.15 2006-01-12 15:07:14 ehofman Exp $ Description: Cessna C-172 Ini

Re: [Flightgear-devel] socket output problems

2006-02-15 Thread Justin Smithies
Ah sorted im going to have to run the glass cockpit on an other pc i cant use my own i.p. Cheers John On Wednesday 15 February 2006 21:19, John Wojnaroski wrote: > In using the loopback address you may also see an error msg since there > is no hardware in the loop. > Try some other "dummy" pri

Re: [Flightgear-devel] socket output problems

2006-02-15 Thread Curtis L. Olson
Justin Smithies wrote: Ah sorted im going to have to run the glass cockpit on an other pc i cant use my own i.p. There's no reason you can't have FlightGear send udp packets to another application on the same machine. You may or may not want to do that, but it certainly is possible. Cu

Re: [Flightgear-devel] socket output problems

2006-02-15 Thread Justin Smithies
How Curtis as im trying to run Johns Glass cockpit software demo on the same machine and i cant get FG to send data to it. Ive set his software to use port 6000 and my i.p. 192.168.1.3 it runs up and appears to be awaiting data. Then i run FG with fgfs --opengc=socket,out,30,192.168.1.3,6000,u

Re: [Flightgear-devel] socket output problems

2006-02-15 Thread Curtis L. Olson
Justin Smithies wrote: How Curtis as im trying to run Johns Glass cockpit software demo on the same machine and i cant get FG to send data to it. Ive set his software to use port 6000 and my i.p. 192.168.1.3 it runs up and appears to be awaiting data. Then i run FG with fgfs --opengc=socke

Re: [Flightgear-devel] socket output problems

2006-02-15 Thread John Wojnaroski
Just to be sure The machine running the demo software is at 192.168.1.3. What is the address of the FG machine? The startup script for the demo lets you set the socket address where you want to receive data from FG and the IP and socket address where you want to sent control data back to

Re: [Flightgear-devel] socket output problems

2006-02-15 Thread John Wojnaroski
One more item, as I noted last week, you CANNOT use the latest CVS, the data packets are not in sync with the demo program we used at scale. The CVS version (0.9.9+) used and sync'd with the demo program is provided on the website along with the demo program. You can try to extract the perti

[Flightgear-devel] 2d panel question

2006-02-15 Thread Curtis L. Olson
I have a 2d panel question. I want to make an annunciator light for a 2d panel. But, I don't want it to have any of the default panel illumination at night. I want it to be dark when the light is off, and lit when the light is on. But at night, the default panel illumination makes it diffic

RE: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread Jon S. Berndt
> How does the flight model feel when you kill an engine? I remember a > couple of years ago that we weren't getting nearly enough drag from a > windmilling propeller, either in JSBSim or in YASim, but I don't know > how the code is now. > > David It should be much better in JSBSim, now. Thanks t

[Flightgear-devel] Mouse patch

2006-02-15 Thread David Megginson
I've just checked in a patch to change the mouse behaviour in modes where the 'constrained' property is true (e.g. control mode and view mode). Previously, the 'constrained' property actually caused the mouse to wrap around to the other side of the screen when it hit an edge, causing huge opposite

Re: [Flightgear-devel] socket output problems

2006-02-15 Thread Arnt Karlsen
On Wed, 15 Feb 2006 15:35:09 -0600, Curtis wrote in message <[EMAIL PROTECTED]>: > Justin Smithies wrote: > > > John i tried that but did it again anyway with > > [EMAIL PROTECTED] ~]# fgfs --opengc=socket,out,30,127.0.0.1,6000,udp ..6000 'n up is often used by X Window System networking. > Y