Hi,
I have similar problem, but a bit different (on Mac OS X)
When launching with non 800x600, the splash screen is centered. no problem.
but when resetting after resizing window has a clipping problem.
Here is the screenshot:
http://macflightgear.sourceforge.net/wp-content/uploads/800x600bug.jp
Arnt Karlsen wrote:
>>> perhaps the simplest means of resolution would be for the infringing party
>>> to take down the screen shots, take their
>>> own screen shots, and apologise for the mistake.
>>>
>> Agreed. :-)
>>
> ..under GPLv2, they _also_ need to ask _every_ copyright owne
To add to this, when in 'Fly By' view, a fast moving aircraft will be
visible on the approach, will disappear as it passes through the clip
plane, the camera will pan and the aircraft will appear to emerge from
the clip-plane.
Regards... Matthew
On 11/22/08, Matthew Tippett <[EMAIL PROTECTED]> w
Scott Hamilton a écrit :
> On Sat, 2008-11-22 at 18:39 -0500, Matthew Tippett wrote:
>> I have seen something similar too. The splash screen seems to be
>> 800x600 unscaled in the bottom left of the screen. It then seems to
>> go full screen shortly after though. I doubt it is related to
>> clip
On Sat, 2008-11-22 at 18:39 -0500, Matthew Tippett wrote:
> I have seen something similar too. The splash screen seems to be
> 800x600 unscaled in the bottom left of the screen. It then seems to
> go full screen shortly after though. I doubt it is related to
> clipping issue mentioned elsewhere
I have seen something similar too. The splash screen seems to be
800x600 unscaled in the bottom left of the screen. It then seems to
go full screen shortly after though. I doubt it is related to
clipping issue mentioned elsewhere.
Regards... Matthew
On 11/22/08, gerard robin <[EMAIL PROTECTED
On Sat, 22 Nov 2008 16:54:34 +0100, Melchior wrote in message
<[EMAIL PROTECTED]>:
> * James Sleeman -- Saturday 22 November 2008:
> > I think while an ethical debate is good, perhaps flightgear-devel
> > isn't the place really, [...]
>
> Don't worry, flightgear-devel is the right place for that
Hi All,
Attached is a small patch for 3D clouds.
It provide the following:
1) Proper spherical distribution of sprites (previously they were distributed
cylindrically - whoops)
2) Better shading, so the bottom of the cloud is darker than the top.
3) Fixed a couple of texture sizing bugs.
I don'
On samedi 22 novembre 2008, Frederic Bouvier wrote:
> In this screenshot :
> http://frbouvi.free.fr/flightsim/fgfs_near_problem_4.jpg
> I am seated in the c172. Yes, really ;-)
>
> -Fred
>
> Matthew Tippett a écrit :
> > It looks like the near clip plane is out too far. CVS fg and sg from
> > yest
On Sat, 22 Nov 2008 18:41:10 +0100, Frederic wrote in message
<[EMAIL PROTECTED]>:
> Tim Moore a écrit :
> > Frederic Bouvier wrote:
> >
> >> Hi Tim,
> >> With the new code, I have a zNear problem shown in this
> >> screenshot : http://frbouvi.free.fr/flightsim/fgfs_near_problem.jpg
> >>
> >>
On Sat, 22 Nov 2008 13:19:40 +0100, Melchior wrote in message
<[EMAIL PROTECTED]>:
> * KcKpers Ltd -- Saturday 22 November 2008:
> > I will remove any images if you notify me that you wish them
> > to be removed.
>
> No! Remove all of them, unless someone gives you explicit
> permission to use
I can confirm this, also with CVS from yesterday but using OSG 2.7.6.
On Sat, Nov 22, 2008 at 12:47 PM, Frederic Bouvier <[EMAIL PROTECTED]>wrote:
> In this screenshot :
> http://frbouvi.free.fr/flightsim/fgfs_near_problem_4.jpg
> I am seated in the c172. Yes, really ;-)
>
> -Fred
>
> Matthew Tip
In this screenshot :
http://frbouvi.free.fr/flightsim/fgfs_near_problem_4.jpg
I am seated in the c172. Yes, really ;-)
-Fred
Matthew Tippett a écrit :
> It looks like the near clip plane is out too far. CVS fg and sg from
> yesterday.
>
> Regards... Matthew
>
>
> On 11/22/08, Tim Moore <[EMAIL
Tim Moore a écrit :
> Frederic Bouvier wrote:
>
>> Hi Tim,
>> With the new code, I have a zNear problem shown in this screenshot :
>> http://frbouvi.free.fr/flightsim/fgfs_near_problem.jpg
>>
>> This build is still OSG 2.6 based.
>>
>> -Fred
>>
>>
> Can you tell me what you're expecting to
It looks like the near clip plane is out too far. CVS fg and sg from yesterday.
Regards... Matthew
On 11/22/08, Tim Moore <[EMAIL PROTECTED]> wrote:
> Frederic Bouvier wrote:
>> Hi Tim,
>> With the new code, I have a zNear problem shown in this screenshot :
>> http://frbouvi.free.fr/flightsim/f
Frederic Bouvier wrote:
> Hi Tim,
> With the new code, I have a zNear problem shown in this screenshot :
> http://frbouvi.free.fr/flightsim/fgfs_near_problem.jpg
>
> This build is still OSG 2.6 based.
>
> -Fred
>
Can you tell me what you're expecting to see i.e., is there a cockpit there
that
On Saturday 22 November 2008 04:38:48 KcKpers Ltd wrote:
> As per the selling it under a different name, well I am actually in the
> process of compiling the game etc under this new name (basically
> re-branding this which I understand is also within the terms of the GPL)
This part is probably one
* James Sleeman -- Saturday 22 November 2008:
> I think while an ethical debate is good, perhaps flightgear-devel
> isn't the place really, [...]
Don't worry, flightgear-devel is the right place for that. This
is very much on-topic. And I don't take orders about what I
write about, except from Cur
Hi Tim,
With the new code, I have a zNear problem shown in this screenshot :
http://frbouvi.free.fr/flightsim/fgfs_near_problem.jpg
This build is still OSG 2.6 based.
-Fred
--
Frédéric Bouvier
http://my.fotolia.com/frfoto/ Photo gallery
http://fgsd.sourceforge.net/FlightGear Scenery Desig
Seeing as we have a new release coming down the pipe, I have a request
to make in atlas.cxx.
Right now, atlas.cxx uses the following code, in
FGAtlas::gen_message(), to retrieve the ADF frequency:
static SGPropertyNode *adf_freq
= fgGetNode("/instrumentation/kr-87/outputs/selected-khz"
On samedi 22 novembre 2008, James Sleeman wrote:
SNIP
> > Using our screenshots is a
> > clear copyright violation! We only (used to) allow that for
>
> I think this is really the main issue to resolve. I would suggest that
> it could be resolved in several ways, and that this is ultimately
> be
Melchior FRANZ wrote:
> Agreed. That's allowed. And unethical, as you let your "customers"
> pay for our free work and let them find out later. You mention
>
I think while an ethical debate is good, perhaps flightgear-devel isn't
the place really, probably just clouds the issue, which was origi
KcKpers Ltd wrote:
>
> If flight gear is under a GPL license, does this not mean work created
> with the use of flight gear is also under this license if it an output
> of this software
>
In the words of the GPL (v2) "the output from the Program is covered
only if its contents constitute a work
* KcKpers Ltd -- Saturday 22 November 2008:
> I will remove any images if you notify me that you wish them
> to be removed.
No! Remove all of them, unless someone gives you explicit
permission to use them! You don't have any permission so
far! You are violating our rights and international
copyr
KcKpers Ltd wrote:
> Hi all,
>
>
>
> Thanks for the comments so far.
>
>
>
> I have been looking over the use of images.
>
>
>
> I will remove any images if you notify me that you wish them to be removed.
>
>
>
> However I do have something I wish to find out for future reference.
>
Hi all,
Thanks for the comments so far.
I have been looking over the use of images.
I will remove any images if you notify me that you wish them to be removed.
However I do have something I wish to find out for future reference.
If flight gear is under a GPL license, does this
On samedi 22 novembre 2008, Melchior FRANZ wrote:
> Hi,
>
> * KcKpers Ltd -- Saturday 22 November 2008:
> [source code]
>
> > (to clear up this matter it is supplied on the CD the purchaser
> > receives)
>
> Good.
>
> > (basically re-branding this which I understand is also within
> > the terms of
Hi,
* KcKpers Ltd -- Saturday 22 November 2008:
[source code]
> (to clear up this matter it is supplied on the CD the purchaser
> receives)
Good.
> (basically re-branding this which I understand is also within
> the terms of the GPL)
Agreed. That's allowed. And unethical, as you let your "c
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