On Sun, 2011-04-03 at 01:52 +0200, Roberto Inzerillo wrote:
Well, readme.protocol does not mention a double format, float only; should I
think double is anyway, just undocumented? I should really study more C++ and
read the code by myself, damn
That's an omission in the documentation,
On Sun, 2011-04-03 at 01:52 +0200, Roberto Inzerillo wrote:
Well, readme.protocol does not mention a double format, float only; should I
think double is anyway, just undocumented? I should really study more C++ and
read the code by myself, damn
Note, you could also define fixed which is
Well, readme.protocol does not mention a double format, float only;
should I think double is anyway, just undocumented? I should really study
more
C++ and read the code by myself, damn
That's an omission in the documentation, you could define double
instead of float without a problem
Well, readme.protocol does not mention a double format, float only;
should I think double is anyway, just undocumented? I should really study
more
C++ and read the code by myself, damn
Note, you could also define fixed which is a fixed point integer
representation of a float. (It
One solution others have used is to express the frequency in kHz instead of
MHz so use 131925 instead of 131.925 and some nasal magic to copy your kHz
value to the MHz value.
Ron
Others? Who? Where in the code should I look for it? What should I search for?
--
GMX DSL Doppel-Flat ab
On Sun, 2011-04-03 at 12:00 +0200, Roberto Inzerillo wrote:
Well, readme.protocol does not mention a double format, float only;
should I think double is anyway, just undocumented? I should really study
more
C++ and read the code by myself, damn
Note, you could also define fixed
On Sun, 2011-04-03 at 12:01 +0200, Roberto Inzerillo wrote:
One solution others have used is to express the frequency in kHz instead of
MHz so use 131925 instead of 131.925 and some nasal magic to copy your kHz
value to the MHz value.
Ron
Others? Who? Where in the code should I look
On 31/03/11 21:28, Roberto Inzerillo wrote:
Hallo everybody,
I purchased a few rotary encoder and a bunch of 7segment displays to build
a physical replacement of the Bendix KX165. I'm using Arduino which feeds
data to FGFS on a serial connection. I'd like to update
Others? Who? Where in the code should I look for it? What should I search
for?
Me ;-)
But even simpler for the microcontroller: the internal representation neither
khz nor mhz but channel. For the COMM, channel 0 is 118.000 Mhz and channel
759 equals 136.975 MHz. The formula to convert
Maybe someone could do some tests when changing the setting
(SGPagedLOD.hxx:56) from CACHE_NONE to CACHE_IMAGES or even to
CACHE_ALL (then recompile/install sg+fg). Would be interesting to know
how this changed loading times, run-time fps and memory consumption.
After 30 minutes more of
I've also been using CACHE_ALL since then - not seeing any problems. But
I haven't checked memory consumption. So, what's the status about the
OSG caching options, should we enable these? Tim?
Me, too. I had a few coredumps with the 4-nvidia-cards, 8 monitors
(multithreading=automatic) setup
You only need a uint8_t (8-bit) variable for the NAV and a uint16_t
(16bit) variable for the COMM part.
Send this as an INT with the generic protocol and use
offsetA/offset
factorB/factor
within your chunk
offset and factor are used like
(output from flightgear): value_on_the_wire =
On 03.04.2011 16:18, Torsten Dreyer wrote:
Me, too. I had a few coredumps with the 4-nvidia-cards, 8 monitors
(multithreading=automatic) setup since I had that enabled. I was not able to
backtrace and blame it to the CACHING-Option, however. So this might just be a
random correlation.
In fact
typeint/type
that's the nature of an INT: no fractions at all :-P
Torsten
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On 03/04/11 15:04, Roberto Inzerillo wrote:
Good to know Jon, I'll be glad to talk about that with you.
I like your hardware approach, getting your hands dirty on a naked ATMega16
should be fun too :-)
It's interesting, and results in *much* smaller code than you'd get
using the arduino
Ok Torsten, let's resume.
You suggest:
Send this as an INT with the generic protocol and use
offsetA/offset
factorB/factor
within your chunk
But then:
typeint/type
that's the nature of an INT: no fractions at all :-P
I don't see a way out.
- I send an INT to FGFS, the ((value_on_wire *
Roberto,
though on the wire I send precisely 7 digit numbers: 3 digits
followed by a dot and 3 decimal digits);
As you describe correctly, you're transmitting strings (= series of
ASCII characters).
typeint/type
For an input protocol this is the _target_ type. With int your
_string_ is parsed
I think you're really beating yourself up the hard way. ;-)
My suggestion:
get a board from
http://www.diolan.com/i2c/u2c12_doc/u2c_spi_config_ss_fun.html
and 7-segment driver chips from Maxim (7219) with an SPI interface (drives
8 alpha-numeric per chip) or a Maxim 6954 that drives 16
On Sun, 3 Apr 2011 23:21:08 +0800, Chengde wrote in message
395281372DA944E98255F70369FF0429@b9b11736cd184f3:
1-- Build started: Project: SimGear, Configuration: Debug Win32
1--
1Generation of simgear_config.h
1系统找不到指定的文件。
..System can not find the file specified.???
(from
On Sun, Apr 3, 2011 at 3:41 PM, ThorstenB bre...@gmail.com wrote:
Maybe someone could do some tests when changing the setting
(SGPagedLOD.hxx:56) from CACHE_NONE to CACHE_IMAGES or even to
CACHE_ALL (then recompile/install sg+fg). Would be interesting to
know
how this changed loading
Emilian
On Thursday 31 March 2011 12:03:50 Vivian Meazza wrote:
Happens here if I disable and then reenable the shaders with the view-
rendering options.
What happens?
The render bin error.
Also most of the no image file, .. errors go away if I specify paths
to
them
On Monday 04 April 2011 01:00:36 Vivian Meazza wrote:
Emilian
On Thursday 31 March 2011 12:03:50 Vivian Meazza wrote:
Happens here if I disable and then reenable the shaders with the
view-
rendering options.
What happens?
The render bin error.
Also most of
On Fri, Apr 1, 2011 at 12:38 AM, Jon S. Berndt jonsber...@comcast.netwrote:
Actually, Alan is correct, as Ron also mentioned in the JSBSim-devel list,
where this topic is cross-posted. I think it is quite possible that we can
already do this using function definitions in the aerodynamics
So I don't know where is the simgear_config.h file?
Maybe that is generation by compiler.
Does any relation with the VS 2008 config?
-邮件原件-
发件人: Arnt Karlsen [mailto:a...@c2i.net]
发送时间: 2011年4月4日 4:00
收件人: flightgear-devel@lists.sourceforge.net
主题: Re: [Flightgear-devel] SimGear Compiler
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