Hi,
On Fri, Jul 29, 2016 at 10:45 PM, David McMackins wrote:
>
> Indeed, the msdos target exists, but it's not in the distribution on the
> FreeDOS host.
Go32v2 (32-bit DPMI, COFF) is the main DOS target (since the '90s!).
The i8086-msdos (OMF) target is new to 3.0.0.
> I've changed to using th
Hi,
On Fri, Jul 29, 2016 at 9:54 PM, Ralf Quint wrote:
>
> NASM would be another show stopper in that case, as it too has a
> different syntax than the inline assembler of Turbo Pascal.
Not sure exactly, but FPC can output various assembly formats, and it
must convert internally between various
Indeed, the msdos target exists, but it's not in the distribution on the
FreeDOS host.
I've changed to using the TP compatibility mode, and that has resolved
most of the problems. Now, my biggest problem is getting far pointers to
work, since they're only enabled for msdos.
I'm attempting to comp
I made a rather ATARI looking maze game a while back,written in QBASIC.
(Source code is buried in my terrabyte drive somewhere...)
I ended up making different functions to create an API.
The Window Library drew windows pixel by pixel (It's QBASIC,remember),and
were called dynamically as a library
On 7/29/2016 7:43 PM, Rugxulo wrote:
> Hi,
>
> On Fri, Jul 29, 2016 at 7:52 PM, Ralf Quint wrote:
>> On 7/29/2016 5:04 PM, David McMackins wrote:
>>
>>> I have some modifications I'd like to make to PowerPaint as hosted on
>>> the FreeDOS archives, but I'm unable to compile the source. I'm
>>> att
Hi,
On Fri, Jul 29, 2016 at 7:52 PM, Ralf Quint wrote:
> On 7/29/2016 5:04 PM, David McMackins wrote:
>
>> I have some modifications I'd like to make to PowerPaint as hosted on
>> the FreeDOS archives, but I'm unable to compile the source. I'm
>> attempting to use FreePascal to do the job, but it
Hi,
(FYI, I've personally never done a lot of heavy graphics programming,
so I'm just giving general advice here.)
On Fri, Jul 29, 2016 at 9:11 PM, David McMackins wrote:
> Some web searching has yielded no useful results for my query.
What did you search for? CGA/EGA? MCGA/VGA? SVGA/VESA?
> I
Some web searching has yielded no useful results for my query.
I'm considering developing some graphical programs for FreeDOS, but I'm
not sure what graphics APIs are available and documented for it.
My expertise is in C, but if I can achieve it in Pascal, I'm open to
getting deeper into it. What
On 7/29/2016 5:04 PM, David McMackins wrote:
> I have some modifications I'd like to make to PowerPaint as hosted on
> the FreeDOS archives, but I'm unable to compile the source. I'm
> attempting to use FreePascal to do the job, but it's failing to compile
> some of the units due to assembler synta
I have some modifications I'd like to make to PowerPaint as hosted on
the FreeDOS archives, but I'm unable to compile the source. I'm
attempting to use FreePascal to do the job, but it's failing to compile
some of the units due to assembler syntax errors.
I can't exactly tell what the problem is;
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