Hi Kim,
The only thing is that I had lost my sight before Mario came out. So I have
never played it and thus don't know the game.
BFN
Jim
Communication.. without it, everyone's a mushroom.
[EMAIL PROTECTED]
http://www.kitchensinc.net
1-440-286-6920
Chardon Ohio
I would be very much interested in making the Mario game only problem is
I don't know programming. I can see this done as a classic side
scroller. And I can see how the GMA game engine could be used to do it.
But again, I'm not a programmer either.
I'd be willing to partner up with someone who
If I was more advanced I would be willing to do this, but I am having
trouble of my own right now trying to get my game project done, I keep
getting so frustrated with it and having to walk away, but the thing is,
that I don't have much more time to be able to walk away and come back to
it,
Hi Liam. Hmm, sounds good.
Here is some of what I was thinking about.
First off, in case you or others do not know, Mario was a side scroller.
There were holes to jump over, mushrooms to crush for points, coins to
push out from under bricks. If you jumped under other bricks they would
break
Hi, Will.
No promises, but I am hoping for sometime late next week.
The level itself is ready to ship. It is some other things like the
options menu etc which is not finished. There are some core engine stuff
that needs doing. Shouldn't take more than a week or two to get them in.
I'll be
Hi, Kim.
Again no problem on the effects. I am loaded for stuff like that. I have
dragon sounds for the Dragon caves as well as the sound of swinging
vines. I suppose as a dev I am probably the best one to take on a
project of that type. Marrio is a side scroller like Montezuma's
Revenge, and
Hi, Yes.
That is true. There is several wourlds and levels in Marrio. Would take
a while to create that old classic, but it was very addictive.
Nicol Oosthuizen wrote:
NB: This email and its contents are subject to our email legal notice
which can be viewed at
Hi, Raul.
Actually, the Monty engine would work better since Monty is a
side-scroller as well. Once I finish the Monty engine I would be more
than willing to put my memories and programming skills of Marrio to good
use and clone the game.
I might need some refreshers on the levels as it has
That would be so cool! Mario brings back a lot of memories for me.
Casey
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 08, 2006 11:29 AM
Subject: Re: [Audyssey] Super Mario Brothers game
Hi, Raul.
Hi, Raul.
You apparently, have a better memory of the game than I do. Grin.
Well, if everyone is interested once the Monty Engine is complete I
would be interested in tackling Marrio. The engine could be converted
over to support a Marrio style game. However, don't get me to overly
excited
lol. nah, but I, to, remember that game. I played it in 1986 and stopped in
1991 or so, or maybe it was a few years later.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 08, 2006 8:39 AM
Subject: Re: [Audyssey]
Yeh and if you can have the same music that'd be really cool; I loved that
music, especially for the snes.
Anyway, I'm trying to start developing more advanced games now - bop it is
now starting up again, I am determined to get this thing to work! I can do
it, I can do it! Lol
Regards,
Damien
Cool! My idea might actually make a difference here. By the way, what's a
side scroller engine, and how does it work?
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 08, 2006 10:11 AM
Subject: Re: [Audyssey] new
Hi, Kim.
Side-scroller is a style of game that was heavily seen on Atari and NES
game systems. They were basicly 2D games with only four general
directions of movement up, down, left, and right. You usually went up by
climbing up something or jumping to that level. The same with going
down.
Are you really going to start work on Mario tomorrow, or were you just
giving me an example?
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 08, 2006 1:39 PM
Subject: Re: [Audyssey] new game idea
Hi, Kim.
Hi, Kim.
My comment of working on Marrio tomorrow was an example. It was not
meant to be taken litterally. Smile.
The point I was trying to get at is with a game engine when you want to
write a game the engine has built in code that makes writing a new game
faster, and a good majority of the
Hmm. At least now I know what you meant. Sorry if I took it out of
context.- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 08, 2006 2:35 PM
Subject: Re: [Audyssey] new game idea
Hi, Kim.
My comment of
will all levels be programmed? There are 8 worlds, and 4 levels in each for
a total of 32 levels. Some are quite long.
There are also a few variation of Mario. mario bros, Mario 2, 3, yoshi's
island, etc.
I'd love to see an accessible yoshi's island. that would rock.
- Original Message
Damien,
how can we try this bopit game? I don't see it on the sight. Please write to
me offlist.
[EMAIL PROTECTED]
Thanks!
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, June 08, 2006 12:29 PM
Subject:
Mario world is also a cool one. I love that game. I can beat the first world
entirely, and the second up to the castle. that castle is just too
difficult. I never had sight. can you tell I love the game?
- Original Message -
From: jack scrimshaw [EMAIL PROTECTED]
To: Gamers Discussion
how legal is this?
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 08, 2006 5:04 PM
Subject: Re: [Audyssey] Super Mario Brothers game
Hi.
As a matter of fact I do have the Mario theme music in midi format.
No problem. As it happens I will look around for some Mario sound
effects to see if I have enough to get the project at least on the
drawing board.
However, I have to get STFC and Monty out before I sattle another game
project.
Kim Etheridge wrote:
Hmm. At least now I know what you meant.
hi no i don't have any of that stuff but i would really like to play a
blind friendley marrio brothers game i have quite fond memmeries of playing
the game when i was younger and had my sight.
from Mich Verrier from New Liskeard Ontario Canada
- Original Message -
From: Thomas Ward
Hi.
I'd agree with that. I couldn't possably remember every detail of the
original if I wanted to and using the classic as a basis to spring off
so to speak and go my own direction with that would be good. Many of the
things would be the same like get fire flowers to become fire Mario, get
a
Hay Thomas! I have the mod file. If you want it let me know and I can send
it as an E mail attachment to you if you would like. Just let me know. I
think it's Great all this talk of a Mario game. I too played the original
and Super Mario in Arcades back in the mid eighties. It was Great
.
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This message
You should probably do one of the classic games like Mario 3, 2, etc. just
like is happening with monti. not all of us had sight, and it would be
totally cool to play the original. that may take an awfully long time to
program, but it would be worth it.
- Original Message -
From:
Hi, Chris.
Moderator note. This is just a friendly reminder not to use the me to
type messages. I know I should have responded off list myself for the
files as that is generally the moderator polacy on these things, but
since I slipped myself I will give you a break. Smile.
Chris Reagan
Hmmm... for some reason I don't remember that. Although, it has been
years since I touched any of the Mario games.
In fact, i think I lost 2 and 3. I was looking through my NES games
earlier, and found Mario of course which came with the unit, but 2 and 3
were not in my game collection.
AH yes. that was used to fly for a little while on the level. usually go
obtain extra coins that are up on higher platforms. You could also become
frog mario.
- Original Message -
From: Kellie and Lady J [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday,
Hi, list.
I realise many of you will be interested in getting the Mario music and
sounds as I am. Once I get them I will make a sound pack, and place it
on the USA Games web site for public download.
In the mean time please do not send the me to style messages to the
list. All this does is
I see your point. You're right, that is huge. Anyway, if you were to try to
pack all the features of all versions of Mario, you'd need to minimize all
the worlds and levels to a suitable number for game play. Who wants a game
that takes weeks to complete? That is, unless there's a save game
Hi.
Oh, yes. Mario will take a long time to code. Aside from drawing the 32
different levels everything is interactive. Blocks you can walk on them
or break them to get mushrooms, coins, and flowers.
Then, there are pipes that take you somewhere else on the level. There
are warps that will take
this idea looks like it would be the best way of doing the job. Doing a
game that is like this one we are talking about, but different.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Thursday, June 08, 2006 5:21 PM
To: Gamers
I think that's actually what we want. a game that takes days, months to
complete. Audio games are just too simple, no offense to developers. that is
why I'm awaiting montezuma. sounds nice and hard!
- Original Message -
From: Kim Etheridge [EMAIL PROTECTED]
To: Gamers Discussion list
Hi,
Cool! I'm definitely looking forward to this!
Thanks.
Yours Sincerely,
Kelly John Sapergia
For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global
Fusion music, listen to Northern Lights, Thursdays from 01:00 to 03:00
GMT (Wednesdays in North America) on ACB (American
you are right tom.
There are sega and other emulators around with roms out online and
while this is probably alegal I know others that didn't have the
systems like playing emulator games.
At 10:43 AM 6/9/2006, you wrote:
Hi.
Who knows. Probably not totally legal, but I'm sick of what the
thanks raul.
I will check your pack and the mod pack.
tom this changes everything I will compair the sfx and music with the
sound pack raul has.
I will send you the origional mod then I will crack into this one and
try to finnish it if I can.
When I get the other music see a message I sent to
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