[Audyssey] topic closed was Ivan's bologna

2007-01-15 Thread Thomas Ward
Hi all, Here is another topic to please close. Thanks. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription

Re: [Audyssey] Ivan the kid

2007-01-15 Thread shaun everiss
Well he told me not to, however since I have cut all ties with him no more I guess I am a free man, you may fire, evil grin [EMAIL PROTECTED] At 08:22 p.m. 15/01/2007, you wrote: please can someone give me this guy's email address so i can send him the email sent out yesterday? i'd like to

Re: [Audyssey] Sound design was Illegal activity

2007-01-15 Thread Thomas Ward
Hi, Not necessarily. You might put the microphone in a Window or some place dry while allowing access to the rain and thunder. x-sight interactive wrote: i just mainly record things. i have many recordings i have done of cd players, cd-rom drives, dvd players, printers, phones, doors, and

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Ken the Crazy
What will these companies do anyway, sue? Let 'em! You can't get blood from turnips, and whenever ethical concerns arise I invariably choose the people over the company. If a beggar is starving, is it wrong for him to steal a loaf of bread or two from a rich man? No--it's wrong for the rich

Re: [Audyssey] Golf and Simon

2007-01-15 Thread x-sight interactive
yes but as they are free they are sort of better. mind you i can't see why simon would be sold most of the simon games i've seen are free anyway. regards, damien - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday,

[Audyssey] Topic closed was Ivan the kid

2007-01-15 Thread Thomas Ward
Hi all, Please, take this Ivan topic off list. Thanks. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Damien, Just because a sound is free to download doesn't mean it isn't copyrighted material. An example of this is the Star Trek and Star Wars sounds. Most of the sounds I have I found and downloaded from personal libraries on the web. Problem is I got them for free, but Paramount and

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Damien, Yes, writing games for yourself is always a possability. What you don't share can't get you in trouble. However, if you spend months or years working on it I see it as a shame that noone else gets a crack at it which kind of defeats the purpose of it.

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Charles, Exactly. Very few of those on this list who were blind from birth had a chanse to play Asteroids, Montezuma's Revenge, Mysteries of the Sith, and so on. Writing even one of these games is new ground for most folks. Charles Rivard wrote: For those who have never played a certain

Re: [Audyssey] Sound design was Illegal activity

2007-01-15 Thread x-sight interactive
they are going up soon. regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 7:54 AM Subject: Re: [Audyssey] Sound design was Illegal activity I have heaps of libs with sfx. When

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Michael, The sword of Damoclese. is a wonderful expression of what us game developers face. Everyone and his uncle seams to want a Herry Potter game, a Star Wars game, this or that Star Trek game, and as a developer I have the skills but a dangerous position to proceed with it. I do think a

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Johnny, Yes, if they sick the lawyers down on you there isn't much a one man company can do about it except retract your free product and remove it. Usually, a sease and desist letter would be enough to remove the offensive material unless said person or company has the time and money to

Re: [Audyssey] Sound design was Illegal activity

2007-01-15 Thread Thomas Ward
Hi Shaun, Well, high quality recording equipment is a must for making up high-quality sounds. My laptops built in speaker is actually pretty good, but I can attach an extermal boom microphone to it for near crystal clear recordings. I paid allot though for the microphone I use for recordings

Re: [Audyssey] Another perspective on programming games

2007-01-15 Thread shaun everiss
I have the vb stuff but another language would be cool. What restrictions is ruby over say c#? At 08:52 p.m. 15/01/2007, you wrote: that sounds a whole lot easier. if i remember that looks like ruby code, as i've seen the midi scripter that emanuel borsboom wrote in ruby, and to script midi uses

Re: [Audyssey] superliam modifications and game mods

2007-01-15 Thread Cara Quinn
I'd just like to chime in here as well, on the topic of mods, to agree with Liam. The only reason I began modding Quake / Audio Quake was that it's not only condoned, but encouraged. There is a huge modding community which has been recognized by ID Software and they themselves have

Re: [Audyssey] visual basic express

2007-01-15 Thread Cara Quinn
Tom, are you using wineyes or Jaws? -or both? Smiles, Cara At 11:00 PM 1/14/2007 -0500, you wrote: Hi Josh, Yes, it will. I use VB and C# 2005 without any scripts or sets. Although, I did make Window Eyes sets to improve things and to save my favroite settings. -- No virus found in

Re: [Audyssey] Golf and Simon

2007-01-15 Thread Ken the Crazy
Yes, being free makes them far far better! Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers

Re: [Audyssey] M.U.L.E.

2007-01-15 Thread Ken the Crazy
Commodore 64, eh? Now there is a blast from the past. I loved that computer and have the VICE emulator--and I still play the old c64 pole position game--on my pc! I do pretty dang good too--I qualified second once. Also, the software automatic mouth is hilarious. Ken Downey President

Re: [Audyssey] Another perspective on programming games

2007-01-15 Thread shaun everiss
thanks. I have c # and books to doodle with it. I started programming in pascal making console test programs for tech and then javascript which I can't really do well. I suppose I can't expect to make games in pascal can I? I origionally disreguarded this because I thought everyone used vstudio.

Re: [Audyssey] Technoshock: New concepts, new innovations in the audiogames market, possibly better than SOD

2007-01-15 Thread Cara Quinn
I have noticed several concepts which haven't been used before in any audiogame. smile Just being knit picky here, but as an FYI, these are actually in Quake... I'm not sure about the changing of the geography of the map, but everything else that you mentioned is there... Cutos to the

Re: [Audyssey] Golf and Simon

2007-01-15 Thread Jim Kitchen
Hi Aaron, I will think about it. Like for Monopoly where you name the files MonopolyBoardDoctorWho.txt you will need to name the files SimonCustomDoctorWho1.wav SimonCustomDoctorWho2.wav, SimonCustomDoctorWho3.wav etc. However since the 26 sets of (234) sound files that I recorded / cut /

Re: [Audyssey] Golf and Simon

2007-01-15 Thread Jim Kitchen
Hi Damien, Thanks. BFN - Original Message - i do think that's cool. i do have a suggestion for that though. how about you can have a set of files in directories? so you could have a directory called presets and custom and in custom you check for the files in there? yes i would agree

Re: [Audyssey] tecno shock

2007-01-15 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf That object beeping is the toilet, which will increase your health to 100. What one member said was exactly stated in the manual. You can't use the toilet

Re: [Audyssey] audio quake navigating

2007-01-15 Thread Cara Quinn
Actually, no, it is sights. smile not that blonde!!! lol! well only sometimes!!! lol lol lol! Rock on!!! Cara At 02:03 AM 1/15/2007 -0500, you wrote: Actually, I think it should be cites! Ken Downey -- No virus found in this outgoing message. Checked by AVG Free Edition. Version:

Re: [Audyssey] Topic closed was Dragon Warriors

2007-01-15 Thread Liam Erven
not to step on Tom's toes, but just wanted to thank you guys for the responses. It has really meant a lot. The issue will be delbt with and hopefully Ivan will not cause any more problems like this. Now. Back to gaming! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To:

[Audyssey] monty engine? RE: Monty penalties.

2007-01-15 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Quote I suspect USA Games will produce more side scrollers based on the Monty engine end quote So Thomas, am I understanding you correctly? You created a

Re: [Audyssey] Copyright issues was star wars sounds

2007-01-15 Thread Gerry Leary
-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1980 (20070115) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com

[Audyssey] Sryth

2007-01-15 Thread Steve Cullen
Hi Everyone, I have received a dragon egg. Does anyone know what I'm supposed to do with this dragon egg? Any help would be appreciated thank you all very much. Please feel free to email me at [EMAIL PROTECTED] Sincerely,, Steve Cullen ___ Gamers

Re: [Audyssey] Sryth

2007-01-15 Thread simon.dowling
hi you need to carry it with you, and explore the realms at random. when you see the dusk dragon in the sky, she will collect it off of you, and reward you. - Original Message - From: Steve Cullen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15,

Re: [Audyssey] Technoshock: New concepts, new innovations in the audiogames market, possibly better than SOD

2007-01-15 Thread simon.dowling
the trouble I have, is I can't find the med kits and the breathing is so loud I can't hear anything else. also, is there any mosquito spray about because I can't kill that mozzy bot at all. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Copyright issues was star wars sounds

2007-01-15 Thread Steve Crawford
Hi Gerry, Quote: is there a way to ask the people who copy writed the material to let you use it? Tom has had dealings with Lucas and Paramount and I've had dealings with Celador (Who Wants To Be A Millionaire). If they just asked for royalties, as in a small percentage of the revenue, Tom and

[Audyssey] Teckno Shock and Jaws

2007-01-15 Thread Mich
hello all. I have downloaded the game tecknoshock. I have a problum though. the problum i have is let's say i finnish playing the game and want to exitwell after i do this i can't seem to re load jaws. The only way i have found around this problum is to re start my computer. I sent the

Re: [Audyssey] tecno shock

2007-01-15 Thread Mich
hi hear's the link to tecknoshock http://www.tiflocomp.ru/games/ts/index.php?lang=en - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 9:26 PM Subject: Re: [Audyssey] tecno shock I haven't been keeping up

Re: [Audyssey] tecno shock

2007-01-15 Thread mark bishop
I have been to the website for techno shock but I was unable to click on the download button. Can anyone help? - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 2:09 AM Subject: Re: [Audyssey]

Re: [Audyssey] Cricket

2007-01-15 Thread Willem
I endorse! Btw Who of you plays battrick on here? - Original Message - From: mark bishop [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 12:05 AM Subject: Re: [Audyssey] Cricket Just wanted to add my voice to the call for an accessible

Re: [Audyssey] Golf and Simon

2007-01-15 Thread Jim Kitchen
Hi Ken, Thank you very much. I appreciate it. - Original Message - They would be good even if they weren't free. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. Jim Deep shoulder massages

Re: [Audyssey] Teckno Shock and Jaws

2007-01-15 Thread simon.dowling
hi mich, when I launch the game, hal automatically shuts up, I don't have to turn it off, and when I quit the game, hal comes back automatically. I no it doesn't help you, but there you go. - Original Message - From: Mich [EMAIL PROTECTED] To: gamers discussion list Gamers@audyssey.org

Re: [Audyssey] Golf and Simon

2007-01-15 Thread Jim Kitchen
Hi Ken, The cartoon sounds in Simon started out as large mp3 files that I got from the NewsGroup alt.binaries.sounds.mp3.sound-effects Most if not all of them are also on the Hanna Barbera cd that I purchased which I'm sure is where the person got them from that sent them to the NewsGroup. HTH

Re: [Audyssey] wii

2007-01-15 Thread Niall
It should come with the wii. I got one for christmas and from what I've found out you can only get it with the wii maybe you can buy it too. It's quite accessible believe it or not especially the boxing and the baseball. Good luck. Niall - Original Message - From: Dennis [EMAIL

Re: [Audyssey] Ivan the kid

2007-01-15 Thread Josh
ok. now I understand, you're not really Ivan you really are Shawn, all this Ivan pretending to be shawn business and other people just got me a bit confused for a bit. Josh - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] eray is gone

2007-01-15 Thread Josh
does that mean that the shawn everest on the gamers email list is actually Ivan? Now I'm confused. Josh - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, January 14, 2007 9:20 PM Subject: [Audyssey] eray is gone Hi all. Well looks like

Re: [Audyssey] star wars sounds

2007-01-15 Thread Josh
no I won't forget about that. you know, with at least two or more star wars games in production right now, maybe it would be best not to make my own just in case I would accidentally rip off someone else's ideas? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] to proove my point about game developers - Re: sarah

2007-01-15 Thread Josh
yes, but I also want to consider the fact that what if someday I am restricted to dial-up or something like that. Does the express edition come with the msdn libraries so I don't have to be connected to the internet to get help or look up code? Josh - Original Message - From: Thomas

Re: [Audyssey] Technoshock: New concepts, new innovations in the audiogames market, possibly better than SOD

2007-01-15 Thread Sky Taylor
That game is sure hard. I think somebody that has beaten the game should do a audio walkthrough for the game. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 10:29 PM Subject: Re: [Audyssey]

Re: [Audyssey] visual basic express

2007-01-15 Thread Josh
if someone can confirm that it comes with some sort of offline help system and it works good with jaws7.0 then I'll get rid of my vb6 since it's not mine anyway since I got it from file-shareing and use vb-express 2005. Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To:

Re: [Audyssey] wii

2007-01-15 Thread Sean Mealin
If you have a sighted person, the golf game is fun to play too. You need someone sighted to line you up, and tell you how hard the wind is blowing. Still, it is a lot of fun. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Niall Sent: Monday, January 15,

Re: [Audyssey] Teckno Shock and Jaws

2007-01-15 Thread simon.dowling
I have sent it you direct. yes I do remember you. hth - Original Message - From: mark bishop [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 3:13 PM Subject: Re: [Audyssey] Teckno Shock and Jaws Hi Simon, I would like to have a look at

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
also, wouldn't being able to tell your sighted friends if you had any that you have a star wars game similar to theirs and you beat this level or that level give you something more in common with them? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
yeah me too. In fact, yes...I really do think it would be best for me to move on to another game, dungeon siege perhaps? or lord of the rings, war of the ring-type rpg game? Josh - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] star wars sounds

2007-01-15 Thread Josh
I guess the only other option then is just to quietly work on it and hope we won't get caught. By the way, how many lord of the rings fans are there on this list, or dungeon siege? Since we already have two people working on some star wars games, maybe I should give them the sounds, and hold

Re: [Audyssey] Technoshock: Story 4 is absolutely twisted!!!

2007-01-15 Thread tim8275
Tha't okay, guys, I haven't even gotten past level one. Tim ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription

Re: [Audyssey] Dragon Warriors

2007-01-15 Thread aaron danvers-jukes
well unfortunately, not all of us can afford sound libraries, and also... well... don't know where to download them from. but is it anything new, or just a mod? regards, aaron ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail

Re: [Audyssey] Dragon Warrior

2007-01-15 Thread aaron danvers-jukes
if i ever do a mod, i will say: this is a mod of super liam. check out the original game at www.l-works.net if you like this mod. that's an example. i don't know if it will make much difference though. ___ Gamers mailing list .. Gamers@audyssey.org To

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
then why not get software, rip the sounds out, and make the games? you'll probably have to make them freeware though. Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 1:11 AM Subject: Re:

Re: [Audyssey] Teckno Shock and Jaws

2007-01-15 Thread Karl
://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1980 (20070115) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
but then if you take it down, or if they tell you to take it down, couldn't you distribute it privately on cd through email requests? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 11:58 PM

Re: [Audyssey] star wars sounds

2007-01-15 Thread rob
If it is rpg, scifi or fantasy, i'm up for it. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: Mon, 15 Jan 2007 10:25:14 -0500 Subject: Re: [Audyssey] star wars sounds I guess the only other option then is just to quietly work on

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
you don't have to make an accessible version of millionaire. There already is one. It was made by flint freedom. of freedom games. Josh - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 2:37 AM

Re: [Audyssey] USA Asteroids was centipede

2007-01-15 Thread aaron danvers-jukes
ok, this is off topic of the asteroids, but, how will buying games work at usa games? do yu buy a cd, or will it be one of those this is the full version. things? with a register montezuma's revenge utility, for example? regards aaron ___ Gamers

Re: [Audyssey] Another perspective on programming games

2007-01-15 Thread Josh
yeah. maybe I should start out with these languages myself. Josh - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 3:09 AM Subject: Re: [Audyssey] Another perspective on programming games Which of

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
oh, and also an accessible deal or no deal game. Josh - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 2:53 AM Subject: Re: [Audyssey] Illegal activity was: star wars sounds well there is freedom

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
Hi, I emailed the people who make playstation asking for accessible and to keep it short, they said flat out no! Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
and there is freedom wheel of fortune. Now what I'd also like to see is accessible jeopardy and accessible price is right games. Josh - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 2:53 AM

Re: [Audyssey] Teckno Shock and Jaws

2007-01-15 Thread Mich
.. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1980 (20070115) Information __ This message was checked by NOD32 antivirus system

[Audyssey] ruby or pithon

2007-01-15 Thread Josh
Hi, Didn't Jamal Mazury use ruby or pithon to make his text pal and other software? Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED] skype: jkenn337 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail

[Audyssey] game programming, a new idea

2007-01-15 Thread Josh
Hi, I was using google just surfing looking at different programming languages and I think I may have come across one that is or may be even better or maybe simpler than pithon or ruby! It's called the kids programming language. the newest version can be found at www.phrogram.com . I'm going

Re: [Audyssey] Dragon Warrior

2007-01-15 Thread david
Exactly. I would clearly state that is an add on, and Liam would get the full credit for the game. - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 9:39 AM Subject: Re: [Audyssey] Dragon Warrior

Re: [Audyssey] Technoshock: New concepts, new innovations in the audiogames market, possibly better than SOD

2007-01-15 Thread Søren Jensen
Hi. I really love this game. It's a hard game and I like it. It's just frustated why people like to get walkthroughs just because they are stock in games. I'll give you one hint in level 2: In the room with the 3 alarms, walk close to the warl. Best regards Søren. Mail MSN: [EMAIL PROTECTED]

Re: [Audyssey] programming classes

2007-01-15 Thread Søren Jensen
Hi. I'm also very interested to lern a program language. I'll only use it to make games. I have downloaded a lot of compilers, manuals and guides from www.blindprogramming.com but I couldn't find the buttuns or windows in the compiler as they talk about in these guides. I have also tryed C++,

[Audyssey] giving out contact info - Re: Ivan the kid

2007-01-15 Thread Charles Rivard
As a reminder, it is not a good idea to put someone's Email address out to an Email list without the user's permission. I tell everyone that they are not to give mine out unless they get permission from me to give it to that particular person. Once I give them permission to give it to

Re: [Audyssey] game programming, a new idea

2007-01-15 Thread x-sight interactive
kid's programming language? that sounds weird. regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 5:02 PM Subject: [Audyssey] game programming, a new idea Hi, I was using google just

Re: [Audyssey] Topic closed was Dragon Warriors

2007-01-15 Thread Charles Rivard
Keep us posted? Thanks. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 4:15 AM Subject: Re: [Audyssey] Topic closed was Dragon Warriors not to step on Tom's toes, but just wanted to thank you guys

Re: [Audyssey] Technoshock: New concepts, new innovations in the audiogames market, possibly better than SOD

2007-01-15 Thread Søren Jensen
Hi Simon. Just leave the room before the mosquito robot comes. You'll find the insect spray in level 2. Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From: simon.dowling [EMAIL PROTECTED] To: Gamers Discussion list

[Audyssey] phrogram development question : kids programming language .

2007-01-15 Thread Josh
Hi, I was doing a google search for programming languages when I came across your site. I am blind, and use a screen reader called jaws version 7.0 from www.freedomscientific.com . I'd like to know the following. 1. Does the free version of phrogram compile .exe files? 2. will it work with

Re: [Audyssey] Sryth

2007-01-15 Thread Søren Jensen
Where do you find this dragon egg? Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From: Steve Cullen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 12:40 PM Subject: [Audyssey]

[Audyssey] danger city

2007-01-15 Thread nicol
HI all I think danger city should rather be called self destruct because of those mines in act3. it's a pitty that there isn't a look feature telling you how many feet you are from a mine like in treasure hunt you can see how many feet you are from a mine. and don't you agree that those mines

[Audyssey] Audio Game Maker Update (includes first audio impression)

2007-01-15 Thread AudioGames.net
Hi Folks! Development on Audio Game Maker is still going on. Due to time constraints we fear that we will have very little to no time available for extensive testing. We would therefore like to call the release on February 1st 2007 a béta-release. This means that Audio Game Maker is still

Re: [Audyssey] game programming, a new idea

2007-01-15 Thread Josh
I didn't come up with the name, I only found out that it exists, that's all. Josh - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 12:19 PM Subject: Re: [Audyssey] game programming, a new idea

Re: [Audyssey] Another perspective on programming games

2007-01-15 Thread Cara Quinn
Nolan, thanks for posting the comparison! I also have Python, but as my background is more in the C languages, I haven't investigated it yet... For those interested, here is similar code in C#... You'll notice that the code for the Greet method is defined within the braces, rather than the

Re: [Audyssey] Cricket

2007-01-15 Thread john snowling
what is battrick. - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 10:28 AM Subject: Re: [Audyssey] Cricket I endorse! Btw Who of you plays battrick on here? - Original Message - From: mark

Re: [Audyssey] Audio Game Maker Update (includes first audio impression)

2007-01-15 Thread rob
Well i guess the real bugs will appear when the hundreds of people will download it and will make games with it, so i think a beta release is extremely ok. I've just listened to the short preview, it sounds awesome. - Original Message - From: AudioGames.net [EMAIL PROTECTED] To:

Re: [Audyssey] Sryth

2007-01-15 Thread Brandon Cole
No, you need to have random encounters in Trithic until you see that Dusk Dragon. - Original Message - From: simon.dowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 6:06 AM Subject: Re: [Audyssey] Sryth hi you need to carry it with

Re: [Audyssey] Sryth and Mapping

2007-01-15 Thread Grace
Hello, A really great way to map is to use excel. That's what I do and it works great! Have a nice day, Grace - Original Message - From: ShadowDragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 1:45 PM Subject: Re: [Audyssey] Sryth and

Re: [Audyssey] phrogram development question : kids programminglanguage .

2007-01-15 Thread x-sight interactive
lol you've just emailed the audyssey list ... regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: [EMAIL PROTECTED] Cc: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 5:17 PM Subject: [Audyssey] phrogram development question : kids

Re: [Audyssey] Audio Game Maker Update (includes first audioimpression)

2007-01-15 Thread Josh
yeah I can't wait to see what it's like! Josh - Original Message - From: rob [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 2:02 PM Subject: Re: [Audyssey] Audio Game Maker Update (includes first audioimpression) Well i guess the real

Re: [Audyssey] phrogram development question : kids programminglanguage .

2007-01-15 Thread rob
Not true, he only sent a Carbon Copy (cc) to the list. - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: Mon, 15 Jan 2007 20:02:21 - Subject: Re: [Audyssey] phrogram development question : kids

Re: [Audyssey] audio game maker

2007-01-15 Thread AudioGames.net
Yes ;) - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 7:47 PM Subject: [Audyssey] audio game maker Hi, Will audio game maker be able to make .exe files so you can play the games you make without the

Re: [Audyssey] Audio Game Maker Update (includes first audio impression)

2007-01-15 Thread Cara Quinn
Hi Richard, thanks for the demo. You're voice over talent is excellent!!! Who is she?... Smiles, Cara At 07:24 PM 1/15/2007 +0100, you wrote: Hi Folks! Development on Audio Game Maker is still going on. Due to time constraints we fear that we will have very little to no time

Re: [Audyssey] phrogram development question :kids programminglanguage .

2007-01-15 Thread x-sight interactive
oh ok lol regards, damien - Original Message - From: rob [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 8:10 PM Subject: Re: [Audyssey] phrogram development question :kids programminglanguage . Not true, he only sent a Carbon Copy

Re: [Audyssey] phrogram development question : kidsprogramminglanguage .

2007-01-15 Thread Josh
oops. sorry about that. Josh - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 3:02 PM Subject: Re: [Audyssey] phrogram development question : kidsprogramminglanguage . lol you've just

Re: [Audyssey] Teckno Shock and Jaws

2007-01-15 Thread mark bishop
Hi Simon Thanks for that. Maybe you'll email me off list at [EMAIL PROTECTED] and let me know what you have been up to - Original Message - From: simon.dowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 7:22 AM Subject: Re: [Audyssey]

Re: [Audyssey] Audio Game Maker Update (includes first audioimpression)

2007-01-15 Thread AudioGames.net
Thanks for the compliment! - Original Message - From: rob [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 8:02 PM Subject: Re: [Audyssey] Audio Game Maker Update (includes first audioimpression) Well i guess the real bugs will appear

Re: [Audyssey] Audio Game Maker Update (includes firstaudioimpression)

2007-01-15 Thread Yohandy
This is absolutely awesome! Now I'm all excited for it. Just imagine the possibilities! Anyone planning on making a fighting game? - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message

[Audyssey] kids programming language for games

2007-01-15 Thread Josh
Hi, In case you're interested about kids programming language for games, here is a wikipedia article on it. the link is: http://en.wikipedia.org/wiki/Kids_Programming_Language and you can get the development environment for free at www.phrogram.com Josh email: [EMAIL PROTECTED] AOL:

Re: [Audyssey] Audio Game Maker Update (includesfirstaudioimpression)

2007-01-15 Thread Josh
I'd like to make an accessible version of soul calibur. Oh and I want to make an accessible version of the rpg game, dungeon siege. Josh - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 5:59 PM Subject:

Re: [Audyssey] Audio Game Maker Update (includesfirstaudioimpression)

2007-01-15 Thread Josh
yeah, I can't wait until it comes out. I bet once its out of beta we'll see tons of games being produced for blind people to play and maybe we can even increase our numbers on this list as well. Josh - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list

[Audyssey] sryth again

2007-01-15 Thread Steve Cullen
Hi Everyone, I am currently on the adventure called sleepless night. does anyone know how to kill the spider? every time I try and kill him he runs away. I am afraid that he is holding the last item I need to put in the boiling pot. Any help would be appreciated thank you all very much. Please

[Audyssey] audiogamemaker audio

2007-01-15 Thread x-sight interactive
hi. can someone please explain the audiogamemaker recording to me? it's a little confusing. i hear sounds being selected, i hear some of the speech muffled, i hear some sort of door sounds, water dripping, i don't hear any change in the acoustics when it's been set to cathedral, i'm confused.

Re: [Audyssey] Teckno Shock and Jaws

2007-01-15 Thread shaun everiss
try space bar At 04:13 a.m. 16/01/2007, you wrote: Hi Simon, I would like to have a look at techno shock but when I went to the website I could not press enter on the download button can you help? (ps I don't know if you remember but we wnet to school together, my last name was Barnett). -

Re: [Audyssey] to proove my point about game developers - Re: sarah

2007-01-15 Thread Thomas Ward
Hi Josh, No. Hense the word Express. A small compact version of Visual Basic, Visual C#, Visual C++ without all the trimmings of the Pro or enterprise edditions. Rather than getting the msdn I suggest getting the full .NET Framework 2.0 sdk and installing it before putting on any of the Express

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