That sounds quite feasible actually. I am not, as I've said, a source
of much hope as far as being a programmer, but I think it could work.
There's only one problem I see. Either the programming for the bot
would have to be extensive, incredibly, or there would be no way to
make it do what you wan
josh, the only thing I can see as far as multi-weapons is to either
have it set up like in Grizzley Gulch wherein you buy a rifle and
never use the pistol again. In fact, the pistol and rifle have
different sound files, totally pointless in my oppinion, but whatever,
and the pistol sound file is no
yeah.
maybe if they don't want to help, they could at least make it open source
and release the source code so we can add our own features to it?
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype:
Che,
I agree with you there. There really isn't much support for AGM as of this
time.
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337
- Original Message -
From: "Che" <[EMAIL
Hello folks.
Ok, I realize that this list is about gaming, and the below post is really
about a podcast for blind musicians, but the subject this week is Sarah, the
voice of Pcs Games' Sarah and the Castle of Witchcraft and Wizardry. Please
see below.
Well, it has been about 9 months, but the
To a point, a game is only as good as it's customer support.
--
If guns cause crime, then pencils cause misspelled words.
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, August 08, 2007 9:23 PM
Subject: Re: [Audyssey] AGM conce
Would I be able to point a dns entry to the server? For example:
http://voice.audyssey.org and what ever port? Or do we have to use their
domain for that?
--
Raul A. Gallegos
Che wrote:
> yes I agree here about getting a team talk server.
> I got on the one Ken uses and it is quite easy and
I'd like to vote for SAPI to be kept. Although it can be APITA, it's
still worth keeping.
--
Raul A. Gallegos
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I agree with you completely Che. The funny thing is that even in its current
limited form, AGM has the potential to produce some incredible games, and
that's now. If it's ever updated I could see even greater potential. But I
can say right now that that's not going to happen if people don't know
I could be wrong, but I also seem to remember another Egyptian god by the
name of Amon. A social studies teacher in high school told me about him. He
was apparently the lord of the gods at one time.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- O
yes I agree here about getting a team talk server.
I got on the one Ken uses and it is quite easy and accessible to use.
This is all assuming of course enough folks want voice chat linked to our
list.
I for one think it is a good idea.
Later,
Che
__
Hi Richard,
Well, some of the Egyptian and gods and goddesses names are exactly the
same in English as ancient Egyptian like Osiris and Isis for example.
However, for the god Set hostorians don't all agree on the proper name
for him. It really depends on who translated the name, and I guess the
Yeah, I would stick with Sapi, it really help with development time and
opening up some interface possibilities.
I will be posting what I have discovered about fixing Sapi on my website
soon.
I thoroughly broke mine on purpose, and had to jump through many loops to
fix it, but I am confiden
then I recomend wordpress.
A load of people use that.
I also recomend we get a teamtalk server because chatting live can be
done with text and voice.
At 11:56 a.m. 9/08/2007, you wrote:
>If I add a blog for audyssey.org it cannot be live journal. It would be
>installed on this domain and so would
If we did with livejournal,
Someone would have to pay for a voiceposting account.
and you can only post for 5 minutes.
May I suggest a more freer option.
1. we get a teamtalk server.
Teamtalk is free.
we get a wordpress blog loaded on the server, I presume this is a
linux server, that to is free.
Hi Che,
You have no idea what a relief that is to hear you say that. Based on
the figures you gave me those that had serious problems verses those who
didn't is only 2.5% of the actual total installs.
That is more than acceptable odds seeing as the reality is no program
will run perfect on every
Oh really? Maybe I'll talk to them about it at some point. Cant do it now
because I'm moving into a new apartment and so I gotta save money.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: "Raul a. Gallegos" <[EMAIL PRO
Hi Thomas,
Personally I liked the games better when they were self-voicing. That and
the Sappi issue does present a lot of undesirable problems. I still remember
the Sapi issue I had with JFW a few months back, and seeing as how there are
so many ways to "break" Sapi it doesn't seem worth it t
I agree with che frankly, I have had a few questions myself, but since
audiogamemaker team hasn't been answering anyone else's, I thought it
rather foolish to post my questions because everyone was getting no
help from the team.
On 8/8/07, Che <[EMAIL PROTECTED]> wrote:
> Richard, I know people
Hi Richard,
Keep in mind there is always room for improvement. The first Monty Alpha
I released last year was terrible. It was full of bugs, crashed, etc...
It was aweful.
However, now look at beta 1. It is much more stable, and it is coming
closer to some kind of release.
Richard Bennett wrote
Hi Che,
You do have a good point about readers having a choice to read or not to
read certain authors blogs. If you know blogger x says things that
offends you it is likely you won't read his or her future blogs. Kind of
like if we don't like certain music. We can turn it off, change radio
stat
Richard, I know people have lives and wives and kids and all that.
But you guys have released a program with mediocre documentation at best,
leaving lots of questions from potential users.
I realize this is a free product at this point, but perhaps the timing was
bad for release if every s
hi raul. thanks I'll check those out.
On 8/8/07, Raul A. Gallegos <[EMAIL PROTECTED]> wrote:
> I believe that BSC Games has a few or at least a couple of word
> scrambling type of games. They work with your screen reader.
>
>
>
> blind guy wrote:
> > Hello gamers list.
> > I like word games, any k
agreed with trenton
On 8/8/07, Trenton Matthews <[EMAIL PROTECTED]> wrote:
> I say pre-recorded speech or human speech. Either one's fine by me.
>
>
> - Original Message -
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To:
> Sent: Wednesday, August 08, 2007 4:48 PM
> Subject: [Audyssey]
Hey Tom, well I believe I prefer Apophis to Set. I also would rather have
the Ancient Egyptian names instead of the English translations. I also like
Ancient Egyptian myths, pyramids, and other things of the time; however, I
doubt that I know a 1/4 of what you seem to know about them. Good luck,
Be
The sapi works on my end but if you finally decide to use pre-recorded
speech that's okay too.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, August 08, 2007 6:48 PM
Subject: [Audyssey] Possible changes in Monty beta 2.
>
> Hi everyone,
> I'm conside
Just my experience with Rail Racer here wwhich is also a .net program
using Sapi.
I had 3 customers with sapi issues out of around 120 installs.
To me, that is totally acceptable, especially now that I have done enough
research on the problem to fix it no matter how it was broken.
Sapi al
I say pre-recorded speech or human speech. Either one's fine by me.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, August 08, 2007 4:48 PM
Subject: [Audyssey] Possible changes in Monty beta 2.
> Hi everyone,
> I'm considering making a few drastic c
I believe that BSC Games has a few or at least a couple of word
scrambling type of games. They work with your screen reader.
blind guy wrote:
> Hello gamers list.
> I like word games, any kind, like word scramble in particular.
> Wondering if there is any accessible versions of word scramble?
>
If I add a blog for audyssey.org it cannot be live journal. It would be
installed on this domain and so would need to be a blog software which
works with what we currently have.
Trenton Matthews wrote:
> If you do the blog using "Live Journal," would it be a badd thing to do
> "Friends Only?"
If you do the blog using "Live Journal," would it be a badd thing to do
"Friends Only?" And voice posting sonds better than "writing it." For
example, someone has trouble with a game? You can hear the trouble, then
respond to it.
- Original Message -
From: "Raul a. Gallegos" <[EMAIL PR
I think we should do voice and regular text. so if you want use voice,
but also text as a choice.
On 8/8/07, Trenton Matthews <[EMAIL PROTECTED]> wrote:
> If you do the blog using "Live Journal," would it be a badd thing to do
> "Friends Only?" And voice posting sonds better than "writing it." For
I say "greek" myself
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, August 08, 2007 2:18 PM
Subject: [Audyssey] Thoughts about a tomb hunter game.
> Hi all,
> As many of you are aware I have been thinking of doing a Tomb Raider
> style clone called "To
[smile]
Well, that somes it up pretty well..."
- Original Message -
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, August 08, 2007 1:52 PM
Subject: Re: [Audyssey] AGM question
> WEEKEND, CHE!!!
>
> We Have Lives ;)
>
> (And Wives)
>
> (well,
Well, it can always be a "Live Journal," or part of a "LJ Community."
- Original Message -
From: "Raul a. Gallegos" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, August 08, 2007 10:36 AM
Subject: Re: [Audyssey] reviewing games, and blogging
>I do have a bit more time
Hi everyone,
I'm considering making a few drastic changes in Montezuma's Revenge Beta
2, but before I go ahead with it I would like to let you folks on the
list give me your own feedback and opinions on this.
Since introducing a Sapi 5 driver to the game a number of end users have
emailed me on
Hello gamers list.
I like word games, any kind, like word scramble in particular.
Wondering if there is any accessible versions of word scramble?
Thanks and bfn
___
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Hi,
I don't know what happend to Microsoft's DirectX page, but I am going to
give you the direct link to the DirectX web installer download page. I
just tested the link, and so I know ithe link I am going to give you
works. Here it is.
http://www.microsoft.com/downloads/details.aspx?FamilyId=2
Hi:
I've been playing Sound RTS for a couple of weeks now so I'm familiar with the
interface and all the keystroke now I just need to work on my strategy because
when I play over the internet with people, I get creammed!!. How can I get
nights in less than 20 minutes? What is your strategy for
Hi:
I've been playing Sound RTS for a couple of weeks now so I'm familiar with the
interface and all the keystroke now I just need to work on my strategy because
when I play over the internet with people, I get creammed!!. How can I get
nights in less than 20 minutes? What is your strategy for do
hi. The subject explains itself. And, another thing, on
www.microsoft.com/directx it said sorry, service unavailable. So no web
setup at all.
I don't know what to do! Maybe to try installing it at work? Risking to
lose my job for playing a game? No thanks! *smiles
I wish to play it here at home!
Hi all,
As many of you are aware I have been thinking of doing a Tomb Raider
style clone called "Tomb Hunter." However, in so doing I need to change
elements with in the Tomb Raider story such as main characters, enemies,
etc to make my game more my own then a one to one outright copy of Tomb
R
Hi,
The highest that I've got was like 28. Lol. I don't remember hardly playing
it, hardly trying, but yeah. And um I will be posting the ace games site in
a sec guys.
Regards,
Tristan Bussiere
Owner/Main Developer
ACE Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
I must agree after thinking this over. That really is what blogging is
about. So if we do this, the only thing we need to watch for is spammers
writing comments. I've seen this on many blogs.
--
Raul A. Gallegos .. http://www.asmodean.net
Charles Rivard said the following on 8/8/2007 1:57 PM:
static ip:
www.whatismy ip.com
perminent ip:
www.whatismy ip.org
It might be the opisite, the first one might be permanint, etc.
Regards,
Tristan Bussiere
Owner/Main Developer
ACE Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: "Robert Mo
WEEKEND, CHE!!!
We Have Lives ;)
(And Wives)
(well, some of us)
(and Sander went to Scandinavia to play upright bass for some band for the
weekend)
(and Holland just had two days of summer - now it's fall again)
(so)
(p)
:)
- Original Message -
From: "Che" <[EMAIL PROTECTED]>
Hey Tom,
You have a great point there. I was just ashamed of it, but if the people
don't like it, then they just don't like it and I can't change their mind
even if it is the best game out there, in my opinion. I guess I just wanted
to come out with a huge bang; and I don't mean my game blowing up
Hi Josh,
I'm not sure if this is possible or not.
It looks like the AGM guys have quit responding to questions on this list
and most questions on the forums as well.
Very unfortunate, as I had high hopes for AGM regarding potential game
developers getting their feet wet with game ideas.
Isn't that the purpose of a blog? Put what you want, as you choose to,
unsensored, up there. If people don't like it, they don't have to keep
reading.
--
If guns cause crime, then pencils cause misspelled words.
- Original Message -
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussio
I think a potential blog should be viewed differently than this list as
far as content rules go.
Blogs are only viewed when the user wants to view them, if the content is
offensive, then they can just choose not to view that blog, therefore I
don't see the need to restrict blog content.
Bl
Replacing it would be less expensive than buying it again. I would think
you could download it, then contact Draconis for a key. Also, you know you
would be getting the most recent version.
--
If guns cause crime, then pencils cause misspelled words.
- Original Message -
From: "Bryan P
Hey Bryan. If they can find your original record, I think you can get a
replacement key for around $5 if I remember. This holds true even if you
purchased from ESP or Adora.
--
Raul A. Gallegos .. http://www.asmodean.net
Bryan Peterson said the following on 8/8/2007 12:42 PM:
> Ah yes, GNR.
Ah yes, GNR. A favorite band of mine. As for Monkey Business I actually
wrote a walkthrough for it a while back but I never got around to sending it
to AudioGames.net, then my desktop PC died. Of course I'd probably have to
repurchase MB since I bought it from Adora and not Draconis. In any case
I do have a bit more time now that the summer is coming to an end as far
as events go. The problem I'm having is if I host games.asmodean.net at
home like I would like, it will have to be on a secure web server or an
alternate server because Verizon FiOS blocks port 80 so people don't do
what I
Hi Damien and Richard,
I'd like to point out every developer has to start somewhere. Usually,
starting small is always a good choice, and as you write more and more
games you will get better and better at it. For example, bet you can't
guess what my first game was I wrote?
Well, my first game wa
Hi Raul,
I do like the idea of a blog, but it would have to be monitored from
time to time to make sure the content remains clean and viewable by all
readers.
Given the distressing nature of this list The last few weeks I'm not
sure everyone can abide by all those rules.
For example, take a game
Hi Charles,
Yes, the jungle level is fun. As Guns and Roses once sang, "Welcome to
the jungle. We've got fun and games..." (Grin)
Anyway, I think that level was probably the best of the bunch besides
the temple.
Charles Rivard wrote:
> The jungle is fun!
>
Now that sounds like an idea!
[smiles] Glad the "Asmodion web site has returnned, quite a find I must
say! Wish more people played DynaMan though... That was a nice review that
you did for the game back in 2003.
- Original Message -
From: "Raul a. Gallegos" <[EMAIL PROTECTED]>
To:
Well, I may send it out to people who want it. I will go over the code
possibly this weekend to make sure there are no horrible bugs in it and
upload it somewhere for people to download. I think it is pretty
operational, if I remember correctly, but to make sure the menus work semi
properly I will
Oh I think I tried that system out and it's indeed quite accessible. Anyway,
I'd love to have an Audyssey blog (with audio features?). And speaking of
audio, will Games.Asmodean.net be back as it used to be in? It was great!
- Original Message -
From: "Raul a. Gallegos" <[EMAIL PROTECTED
cool idea if you ask me.
On 8/8/07, Raul a. Gallegos <[EMAIL PROTECTED]> wrote:
> Nothing official. It was just a suggestion. I've had great luck with
> b2evolution for blogging. It's what we use at work and it's super speech
> friendly I think. I don't want to step on anyone's toes or anything. I
Hello,
I checked mine and it was 724kb.
Greg
- Original Message -
From: "Davy Kager" <[EMAIL PROTECTED]>
To: "Gamers Mailinglist"
Sent: Wednesday, August 08, 2007 5:38 AM
Subject: [Audyssey] More on SAPI DLLs
> Hi,
>
> Could someone who has Jim Kitchen's games check out what the size is
No way!
Don't be ashamed of releasing a simple game as your first. Look at Liam - he
released a guess the numbers game originally, and now look where he's at.
Superliam, JD ...
Even I had to start small. I released Acefire, don't know if anyone
remembers it, or has it, but that was written using
Sounds like your not even on the blind programers list, because on
the list have ben some good tips on getting all this working.
The express versions are free and there are files that will make your
version work better also.
You might want to try listening to those that have it working instead
o
Jean,
I just talked to Verizon.net tech support.
it was painfully slow as I think both calls I made went to a service center in
India.
But what I managed to get from the tech guys was this:
Verizon DSL for customers..not business..their IP can change several times a
day.
This may explain why tho
Nothing official. It was just a suggestion. I've had great luck with
b2evolution for blogging. It's what we use at work and it's super speech
friendly I think. I don't want to step on anyone's toes or anything. I
just figured it would be a central place since the gamers list is on
audyssey, why
Hey Tom, thanks for the answer. I figured it was written in something other
than C++. I am wanting to get used to the Visual C++ IDE, but haven't had
time in the past 6 months or so with the final quarters of my schooling
happening. Hopefully after September I can just sit down, not have to worry
a
Hi,
Is it possible to use spawnPoints to spawn random items such as different
kinds of weapons to attack with? and then once you have that weapon a
trigger will then be available for you to use that item in the world of the
game?
Josh
Most of the reason I don't like spam is because a lot of i
Well, Visual Studio .NET 2005 Professional is very accessible using
Hal/Supernova.
- Original Message -
From: "X-Sight Interactive" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, August 07, 2007 7:27 PM
Subject: Re: [Audyssey] GMA game engine
well i've heard people hav
Hi,
I read the Microsoft KB article about the User Lexicon File, but that didn't
fix my problems. And after an even closer look at your SAPI.DLL-file, it
struck me that it has indeed the same version number. However, I'm sure that
I had the 724 kB-version on my system before installing your gam
Hi,
Could someone who has Jim Kitchen's games check out what the size is of the
file:
C:\Program Files\Common Files\Microsoft Shared\Speech\sapi.dll
I noticed that this is a copy of the same DLL-file, that is also 724 kB big.
Now I wonder if that one is also 680 kB on other systems, since then m
Hi,
I've been involved in a project called the AudioGames(.net) Podcast, which
was supposed to become almost the same. Unfortunately, there hasn't been
much time to build the website and the whole system, so there's nothing
really done yet. We also had to deal with some sort of a "hacking" pers
I have tryed railracer whith Sapi 5.1 and its works. in the demomode.
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any subscri
Hi Davy,
This is apparently the file that is in my winkit.zip install file. It is what
is on both of my Windows XP computers and all 22 of my sapi5 voices are working
very well on both computers
Directory of C:\WINDOWS\SYSTEM32
SAPI DLL696,320 08/18/2001 09:00 AM
Also the on
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