Re: [Audyssey] STFC Sweet Revenge

2007-08-17 Thread Zachary Kline
Hi Chris and all, I see no reason to believe the AIs are anything less than that good. It is actually strange to think that this report was written with them on the 'simple' level of difficulty. Makes me wonder what would happen on higher ones. In particular, I found the blow-by-blow a

[Audyssey] STFC installation issue.

2007-08-17 Thread Christopher Bartlett
I seem to remember this happening before, but I don't remember the fix. I've downloaded and installed both the .net and directX downloads from the USAGAMES site. When I attempt to run STFC I get the following error screen: stfc.exe - Common Language Runtime Debugging Services Application has

Re: [Audyssey] Looking for Other MUDs

2007-08-17 Thread Raul A. Gallegos
Eponine eh? That is my daughter's name. I must confess that I too have used that name on muds way back when, before she was even born. That is way cool. -- Raul A. Gallegos Missy Hope wrote: > Hi! I didn't see the start of this thread, so if this has already been > mentioned, I apologize. I j

Re: [Audyssey] Looking for Other MUDs

2007-08-17 Thread Orin
Indeed, legends of Karinth is a good mud. Getting better as well. -- Currently in Mount Holly, South Jersey Regional, New Jersey Overcast, Light Rain 71°F(22°C) Wind:Calm Back in the day when printed material required each letter on the sheet to be carefully laid out in a print box

Re: [Audyssey] searching for mudding partners

2007-08-17 Thread Greg
Hello, I am also interested. my email is [EMAIL PROTECTED] Thanks Greg - Original Message - From: "Jaliya" <[EMAIL PROTECTED]> To: "stunnerstud" <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Friday, August 17, 2007 7:27 PM Subject: [Audyssey] searching for mudding partners > Eve

Re: [Audyssey] searching for mudding partners

2007-08-17 Thread Michael Maslo
I would be interested. I am really new to mudding -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jaliya Sent: Friday, August 17, 2007 6:27 PM To: stunnerstud; Gamers Discussion list Subject: [Audyssey] searching for mudding partners Ever tried a new mud

Re: [Audyssey] STFC Sweet Revenge

2007-08-17 Thread Christopher Bartlett
Holy crap, and I mean that in an expletive deleted sort of way. I just read the after-action report and was blown away. If the AIs are really that good, I want this game. Christopher Bartlett At 09:59 AM 8/17/2007, you wrote: >Hiya, > In GalCiv 2, as in STFC, the AI can come up wi

[Audyssey] a question about darkwind

2007-08-17 Thread Greg
Hello all, I know this is a basic question but how do you creat a character on darkwind. Thanks Greg --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/ma

Re: [Audyssey] Another strange idea that may be very cool

2007-08-17 Thread Brandon Hicks
Hi, This sounds like a really cool idea. If someone could play it straight through, it would make an excellent audio drama. Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription vi

Re: [Audyssey] SoundRTS Multiplatform?

2007-08-17 Thread Brandon Hicks
Hi, Can someone point me to the place I need to go in order to get the Python stuff needed to run Sound RTS on Windows Mobile? I can't compile it, so if there are ready-to-use copies of the appropriate things, I'd appreciate getting a link to them. Thanks Brandon --- Gamers mailing list __ Ga

Re: [Audyssey] SoundRTS Multiplatform?

2007-08-17 Thread SoundMUD
SoundRTS will have a save feature, I hope. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are arch

Re: [Audyssey] Looking for Other MUDs

2007-08-17 Thread Missy Hoppe
Hi! I didn't see the start of this thread, so if this has already been mentioned, I apologize. I just would like to recommend Discworld. It is by far my favorite mud right now. There aren't any race choices, everyone is human, but the game itself, to me at least is highly enjoyable, especially

[Audyssey] searching for mudding partners

2007-08-17 Thread Jaliya
Ever tried a new mud and were bored to tears because you didn't know anyone and no one else really talked with you? Part of the fun about mudding is being able to network with other people. So, I'm hoping to pair up with someone from this list, or perhaps we could form a mudding group and agree o

Re: [Audyssey] Looking for Other MUDs

2007-08-17 Thread Liam Erven
the learning curve on godwars is not that bad. there's just a lot of things that aren't standard. I don't have a ton of time, but I don't mind helping out people who have questions. write me offlist at [EMAIL PROTECTED] if anyone has questions about the game. - Original Message - Fr

Re: [Audyssey] Looking for Other MUDs

2007-08-17 Thread Jaliya
I should have responded earlier, but I wanted to talk about muds. Firstly, muds are vastly different from one another. So if you are interested in more of a roleplay-oriented mud, some of the ones suggested won't really work out if others are looking for something that requires roleplaying. Pers

Re: [Audyssey] SoundRTS Multiplatform?

2007-08-17 Thread tim kilgore`
Hey guys does soundrts have a save feature? Tim - Original Message - From: "SoundMUD" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, August 17, 2007 10:17 AM Subject: Re: [Audyssey] SoundRTS Multiplatform? > The multiplatform version will be automatically included in t

Re: [Audyssey] Cluebook for Private Detective School

2007-08-17 Thread Søren Jensen
Okay. I'll make a game-recording of it as soon as possable. Best regards Søren. Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: "Clive Pallett" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, August 17, 2007 8:10 PM Subject:

Re: [Audyssey] Another strange idea that may be very cool

2007-08-17 Thread stunnerstud
that's a good idea. Brandon - Original Message - From: "Davy Kager" <[EMAIL PROTECTED]> To: "Gamers Mailinglist" Sent: Friday, August 17, 2007 3:40 PM Subject: [Audyssey] Another strange idea that may be very cool > Hi! > > I was just listening to K. Sapergia's review of Chillingham, an

Re: [Audyssey] The demo from Hell: revisited

2007-08-17 Thread Timberwolf
Where do I get this? thanks - Original Message - From: "stunnerstud" <[EMAIL PROTECTED]> To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Friday, August 17, 2007 1:26 AM Subject: Re: [Audyssey] The demo from Hell: revisited > oo, sounds fun. > Going to check it

Re: [Audyssey] Cluebook for Private Detective School

2007-08-17 Thread Clive Pallett
Hello Søren, that would be most helpful. Best wishes, Clive Pallett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audys

[Audyssey] Another strange idea that may be very cool

2007-08-17 Thread Davy Kager
Hi! I was just listening to K. Sapergia's review of Chillingham, and now I came up with this quite strange idea. What if someone would do a complete recording of that game while beating it? It won't keep any secrets, but on the other hand it would just be a perfectly awesome story to listen to!

Re: [Audyssey] STFC Sweet Revenge

2007-08-17 Thread Zachary Kline
Hiya, In GalCiv 2, as in STFC, the AI can come up with rather remarkable ploys and strategies. I have a particular after action report I recommend you read if you might be interested in this sort of thing: it's a bit on the long side, but it's what got me interested in making the game playa

Re: [Audyssey] stfc 1.2

2007-08-17 Thread Thomas Ward
Hi Josh and all, I want to first point out the *.exe file is the same do to the fact I no longer have the source code, but I did make some external changes to the game. First, I replaced the sound effects with some better ones. Which have some added ambience and, larger ship explosions, etc. In

Re: [Audyssey] STFC Sweet Revenge

2007-08-17 Thread Thomas Ward
Hi Trenton, You wrote: You think that there could be a "Startrek Final Conflict," on ACB Radio" where people could describe what's going on, or the person playing the game on what's going on? Kinda like a weekly series? End quote I don't know but that would be seriously cool. I always like se

Re: [Audyssey] Team Talk server for gamers up at Blind Adrenaline

2007-08-17 Thread Ka Yat Li
Hi: You can pann people around. Also, I wouldn't recommend putting yourself on voice activation because it cuts out a lot of the time. But, you can lock your key down. If you would like to know how to do this, send me an e-mail privately. I think it is a good way to comunicate while you are pla

Re: [Audyssey] STFC Sweet Revenge

2007-08-17 Thread Thomas Ward
Hi Zack, As I was mentioning over on USA GamesI really love strategy based games, because they can be so different from game to game. Even the games I lost are interesting. For example, one game I played last night was a stroke of pure genious on the games part. I formed up my fleet on DS9, and

Re: [Audyssey] SoundRTS Multiplatform?

2007-08-17 Thread The BlindTechs Network
and pyobjc. Gabe Vega The BlindTechtech of all techs Board of directors Arizona Council of the Blind Phoenix 602-903-3852 skype theblindtech --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subsc

Re: [Audyssey] SoundRTS Multiplatform?

2007-08-17 Thread SoundMUD
The multiplatform version will be automatically included in the next releases. Meanwhile, you can try this file: http://jlpo.free.fr/soundrts/soundrts-1.0-b7-en.zip You will need Python 2.4 (not 2.5) and Pygame. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-m

[Audyssey] stfc 1.2

2007-08-17 Thread Josh
What will be the differences between stfc 1.0 and 1.2? Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. A

Re: [Audyssey] Cluebook for Private Detective School

2007-08-17 Thread Søren Jensen
Hi. I want to make a review of it, but I can't do it yet because I have some issues with my soundcard. But I'm able to make a game-recording of it. If a game-recording is okay, I'll make it for you. But it's not possable to make a good game-recording without makeing spoilers. I know some of you

Re: [Audyssey] Team Talk server for gamers up at Blind Adrenaline

2007-08-17 Thread Søren Jensen
Hi Che. You said: you can create your own rooms as well, and position all the people in 3d space, so it sounds like they are all around you when you are chatting. Could you explain how it works? Can you set it up, so the voices is comming from the left or the right side? Or what do you mean? B

[Audyssey] small bug in demo

2007-08-17 Thread Ken the Crazy
For some reason the die sound, an explosion, plays regularly when I shoot the enemy--but they're not dead--they keep moving and playing that sound. I'll send this up and see if any of you can fix it. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to

Re: [Audyssey] STFC Sweet Revenge

2007-08-17 Thread Zachary Kline
Hi Thomas, Just allow me to say that I love reading this kind of after game report. It's what got me interested in making Galactic Civilizations 2 accessible, actually. Congratulations on your victory. Have fun, Zack. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave t