Re: [Audyssey] looktel tutorial question

2013-11-07 Thread Cara Quinn
Paul, thanks so much! yes, I work on all the LookTel apps in varying degrees, and VO tutorial is one I've worked on a lot. Thanks very much for the tip on the phone locking. No, this is not supposed to happen so I'll add code to prevent it. Apologies!… Thanks again for the support and kind wor

Re: [Audyssey] Escape the house

2013-11-07 Thread Ken Downey
You'll have to watch the movie if you want to know that lol. It's called "The House at the End of the Street." Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . Also, check out, "The Believer and Skeptic Show," at iTunes! If yo

Re: [Audyssey] iOS audio horror games.

2013-11-07 Thread Ken Downey
If you want something truly in depth, try the Chronicles of Arborell and IKing of Dragon Pass, one being a game book and the other being an iOS game. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . Also, check out, "The Belie

[Audyssey] Recording Podcasts: was Re: iOS audio horror games.

2013-11-07 Thread Ken Downey
Hi Dark and all, Here is how I do podcasting for various apps. First, I get a patchcord that hooks from the headphone jack of my iPhone to my computer. If you're lucky enough to be able to monitor your microphone, that's all you'll need. Otherwise, you'll need an adapter with two female 8th-inch

Re: [Audyssey] Apple 2E Amulator?

2013-11-07 Thread Josh
is it easy to get up and running? where can I get it from along with directions on using it? Josh sent from my windows 7 laptop On 11/7/2013 9:15 PM, Ryan Conroy wrote: It works under windows seven. -- Original Message -- From: Josh To: Gamers Discussion list Subject: Re: [

Re: [Audyssey] Apple 2E Amulator?

2013-11-07 Thread Ryan Conroy
It works under windows seven. -- Original Message -- From: Josh To: Gamers Discussion list Subject: Re: [Audyssey] Apple 2E Amulator? Date: Thu, 07 Nov 2013 20:34:41 -0500 does the emulator work in windows7 or is it a ubuntu/linux thing only? sent from my windows 7 laptop On 1

Re: [Audyssey] Apple 2E Amulator?

2013-11-07 Thread Josh
does the emulator work in windows7 or is it a ubuntu/linux thing only? sent from my windows 7 laptop On 11/5/2013 6:23 PM, Ryan Conroy wrote: Hi everyone, Like a week or two ago, there was some discussion on list about an apple 2EE amulator that someone had found. I managed to find it, but I

[Audyssey] testing.

2013-11-07 Thread Ryan Conroy
Do THIS before eating carbs (every time) 1 EASY tip to increase fat-burning, lower blood sugar & decrease fat storage http://thirdpartyoffers.juno.com/TGL3131/527c0b3b9f0deb3b5dd1st02vuc --- Gamers mailing list __ Gamers@audyssey.org If y

[Audyssey] Apple 2E Amulator?

2013-11-07 Thread Ryan Conroy
Hi everyone, Like a week or two ago, there was some discussion on list about an apple 2EE amulator that someone had found. I managed to find it, but I do not know how to switch disks on it. There were a tun of messages on the topic, so obviuosly I couldn't read them all. Does anyone remember ho

Re: [Audyssey] Back to core exiles and why did I stop?

2013-11-07 Thread dark
Hi Lindsay. You can find the game at http://www.core-exiles.com/ For a more detailed explanation and some handy links, see http://audiogames.net/db.php?action=view&id=Core Exiles Hth, and as I said, I'm dark empathy on there. Feel free to look me up in game. All the best, Dark. - Orig

Re: [Audyssey] looktel tutorial question

2013-11-07 Thread Paul Lemm
Hi, Excellent news, I'm pleased the other tutorials are on their way. Yep, I read all the recaps at the end of each section, I thought the whole thing was really well done. It was explained well and then having the mini games was a great way of re enforcing what was learnt. I did find with the a

[Audyssey] Core exiles layout guide

2013-11-07 Thread dark
Hi. This is something I started ages ago, but with restarting playing the game this evening I sat down and finished at least some of the basics. it's intended for any new players to make understanding the games' layout easier, and people might be interested to know it's actually posted on the

Re: [Audyssey] looktel tutorial question

2013-11-07 Thread Cara Quinn
HI Paul, the later tutorials are indeed coming. They are being added as we speak. :) So yes, there will be more… As far as more in-detail descriptions of the gestures, (including the rotor) have you read the recaps at the end of each lesson? These go into more detail on all of the gestures in

Re: [Audyssey] Back to core exiles and why did I stop?

2013-11-07 Thread lindsay_cowell
Please can you send me the details of that game? -original message- Subject: Re: [Audyssey] Back to core exiles and why did I stop? From: Allison P Date: 07/11/2013 10:46 pm Hey dArk. That game sounds cool! I shall definitely give it a look. And it's great that the developer is willing to make

Re: [Audyssey] Back to core exiles and why did I stop?

2013-11-07 Thread Bryan Peterson
It's been at least a year for me. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: dark Sent: Thursday, November 07, 2013 3:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] Back to core exiles and why did I stop?

Re: [Audyssey] Back to core exiles and why did I stop?

2013-11-07 Thread dark
Hi Alisan. Core exiles is definitely the best space themed online game I've played. there's a massive amount of stuff to do, from symple haulage missions to mining, crafting items, managing your own starbase or settlement, playing economics, exploring planets and derelict spacecraft, indeed so

Re: [Audyssey] Back to core exiles and why did I stop?

2013-11-07 Thread Allison P
Hey dArk. That game sounds cool! I shall definitely give it a look. And it's great that the developer is willing to make things more accessible. When so many aren't, sadly. On 11/7/13, dark wrote: > Hi. > > Well After mucking about with several other online games, I've gone back to > ce, after no

Re: [Audyssey] iOS audio horror games.

2013-11-07 Thread loriduncan
Ah I see, maybe the bossjok app would work, not sure if I spelled that right, but you can play a track and speak or sing over the top of it. -Original Message- From: dark Sent: Thursday, November 07, 2013 9:59 PM To: Gamers Discussion list Subject: Re: [Audyssey] iOS audio horror games

[Audyssey] looktel tutorial question

2013-11-07 Thread Paul Lemm
Hi, I just tried the looktel tutorial. Thought it was really good and a great tool for someone learning the different gestures with an iPhone, especially liked the little mini games to teach the gestures. However, in the tutorial it talks about things like the web, advance features of the rot

[Audyssey] Back to core exiles and why did I stop?

2013-11-07 Thread dark
Hi. Well After mucking about with several other online games, I've gone back to ce, after not playing since february, and really I'm wondering why I ever stopped playing in the first place or why i've been wadnering around looking for alternatives! This is particularly true given the recent

Re: [Audyssey] Papa Sangre II Controls Hanging

2013-11-07 Thread Paul Lemm
Hi, I've found the controls lagging in papa 2, although not a full fix I have found as someone else suggested it doesn't seem as bad if you leav voice over turned on. In the first papa I couldn't leave voice over on since it meant double tapping a footstep button to activate it but in papa 2 even

Re: [Audyssey] iOS audio horror games.

2013-11-07 Thread dark
Hi Lori The problem isn't recording specifically, I have a digital recorder for that, it's rather getting the wherewithall together to reccord backing and then my voice over the top. It's one of these things I've always wanted to look into but haven't got around to unfrotuantely. Beare the g

Re: [Audyssey] iOS audio horror games.

2013-11-07 Thread loriduncan
No, i meant to go to the audioboo site and download the app. www.audioboo.com -Original Message- From: Darren Duff Sent: Thursday, November 07, 2013 9:15 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] iOS audio horror games. Actually, it's http://www.audioboo.fm. -Origin

Re: [Audyssey] iOS audio horror games.

2013-11-07 Thread Darren Duff
Actually, it's http://www.audioboo.fm. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan Sent: Thursday, November 07, 2013 2:59 PM To: Gamers Discussion list Subject: Re: [Audyssey] iOS audio horror games. Lol Dark, if you have an iphone, then g

Re: [Audyssey] iOS audio horror games.

2013-11-07 Thread loriduncan
Lol Dark, if you have an iphone, then go to www.audioboo.com, sign up to the free version and record your song for all to hear and enjoy. -Original Message- From: dark Sent: Thursday, November 07, 2013 4:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] iOS audio horror games.

Re: [Audyssey] Audyssey

2013-11-07 Thread Thomas Ward
hi Dark, Certainly I can offer up a zip archive of he complete magazine. Although, I think it will be a single document with links, headings, and imbedded anchor tags which will be easier to work with rather than a separate page for each article or section. Cheers! On 11/7/13, dark wrote: > Plu

Re: [Audyssey] iOS audio horror games.

2013-11-07 Thread dark
Hi lori. Grues were creatures in the original Zork interactive fiction games by infocom from the 1980's. Everytime you went into somewhere dark you'd get the message "it's pitch dark, you are in danger of being eaten by a grue" and then if you didn't immediately exit the area or light a match

Re: [Audyssey] Escape the house

2013-11-07 Thread loriduncan
Lol, I'll get some funny looks if I'm ever out in the street playing it, people will think me mad shouting into my phone. I wonder what the back story is, like who's the killer and how the player got in the house in the first place. -Original Message- From: Charles Rivard Sent: Thur

Re: [Audyssey] Escape the house

2013-11-07 Thread Charles Rivard
Turn Voice-Over off, and then blame Phil! Twice! --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "loriduncan" To: Sent: Thursday, November 07, 2013 9:39 AM Subject: [Audyssey] Escape the house Hi everyone, I downloaded Escape the House las

[Audyssey] Escape the house

2013-11-07 Thread loriduncan
Hi everyone, I downloaded Escape the House last night and started trying to play it, but I’m not sure whether I should turn voice-over off or not. Also, is there an audio demo of the game availible? I think it was a mistake to start playing the game at midnight, ah well it was on Phil’s list o

Re: [Audyssey] iOS audio horror games.

2013-11-07 Thread loriduncan
Hi Dark, what is a Grue? I've never tried gamebook games because of the lack of sound, but I wouldn't mind trying to write one. -Original Message- From: dark Sent: Thursday, November 07, 2013 7:56 AM To: Gamers Discussion list Subject: Re: [Audyssey] iOS audio horror games. Well peop

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread dark
Hi Charlse. While I won't say the rnib's attitude makes sense I am quite aware why they have it. Actually, where as with deafness or mobility issues there is a good proportion of people who have them in younger life, the majority of blind people actually are! over the age of 70. Last estimat

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread dark
Hi tom. Even in the Uk, though the attitude of the rnib is held by some organizations, there are some who are better. People may remember a few years ago the organization Guide dogs organization I've always been a major fan of for their generalized good attitude and habbit of pushing people t

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread Charles Rivard
Maybe someone who would be served by the RNIB, or someone who is employed by them, can explain why the RNIB doesn't listen to, or realize that there are blind people from the age of 1 minute to over 90 years? Sheesh. It's common sense, isn't it? Sure, there are people who lose their eyesight

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread Charles Rivard
Yep, I missed that one, as we all do, occasionally. The spell checker didn't catch it, because "fond" is a word. I didn't listen to the message before sending. Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Thomas Ward" To: "Gam

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread Thomas Ward
Hi Shaun, Well, I think it goes without saying that many people have long standing biases when it comes to the blind and that includes some organizations and agencies who should know better. Organizations like the R.N.I.B. mainly deal with the elderly on a daily basis so have totally geared their

Re: [Audyssey] iPhone audio horror games.

2013-11-07 Thread Kenneth Downey
There is also a game called Hurts Exile which is very creepy. It's not horror in the zombie genre, but rather deals with the horror of being trapped in a cult… Also, don't forget about zombies… Run. Good is the worst enemy of best. Ken On Nov 6, 2013, at 7:25 PM, Phil Vlasak wrote: > Here is

Re: [Audyssey] multiple accessibility measures was: Re: Audyssey Magazine

2013-11-07 Thread Thomas Ward
Hi Dark, Oh, I don't doubt a lot more can be done for general accessibility, and as you pointed out there have been some amazing things done in terms of one switch games, low vision access, etc. My basic point though was that universal accessibility is nearly impossible in some cases. Cheers! On

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread shaun everiss
I just don't aggree with asabat stuff being what the blind game should be represented as such. Now don't get me wrong, they may be a good company, its just that I feel that they portray the blind as simple people that have no hope. I have seen the games out there here and on the forum and it disg

Re: [Audyssey] papa sangre has returned

2013-11-07 Thread shaun everiss
Thanks darren. I will definately check those casts out. At 03:00 AM 11/7/2013, you wrote: http://pg13.tdrealms.com/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription v

Re: [Audyssey] Will the real Audyssey Mod please stand up. I repeat, will the real Audyssey Mod please stand up.

2013-11-07 Thread shaun everiss
AAh. Shows you how much I listen to my reader. I just tend to type my message and not pay attention to it ie reading it back, and therefore not getting the things meaning clear. After reading your message I can sertainly see where you are coming from but because I am lazy and hardly do it, it ha

Re: [Audyssey] iOS audio horror games.

2013-11-07 Thread michael barnes
Hey, Charles. That is a good idea, except it don't give the full list of audio horror games. Thanks for the info. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via th

Re: [Audyssey] Audyssey

2013-11-07 Thread dark
Plus of course you can open text documents in word anyway, though personally I'd much rather have an html copy for the better navigation options it offers, eg, links to individual sections, the ability to use my screen reader to skip to specific headings, not to mention the advantage that any

Re: [Audyssey] Audyssey

2013-11-07 Thread Thomas Ward
Hi Shaun, As for a flat text document that is no problem. As you probably already know you can go to any HTML web page and save it in Firefox, Chrome, or Internet Explorer as text. So converting HTML to text is rather easy. I would not however recommend redistribution of the magazine in Word docu

[Audyssey] multiple accessibility measures was: Re: Audyssey Magazine

2013-11-07 Thread dark
Hi Tom. Well while you are certainly correct generlly that access has to be specific and while i would not disagree at all that universal access is probably an impossibility in most games, I will say i've seen some quite surprising things with access. One of them were the games Archaeist and

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread Thomas Ward
Hi Charles, I just had to point this out to you, but I found a spelling mistake in this message. You meant to spell find, f i n d, and you typed fond, f o n d. Maybe you should practice what you preach? :D Cheers! On 11/6/13, Charles Rivard wrote: > A good idea is to listen to your message bef

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread Thomas Ward
Hi Shaun, Actually, running an FTP server is not all that expensive. If someone wants to he or she can do it from home using an extra desktop PC and some open source FTP software. Personally I'd setup a Linux server for this purpose since I know all the software I need is free and relatively secur

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread Thomas Ward
Hi Shaun, Yes, I know that already. In case you have forgotten I am presently running Wordpress on the USA Games site, but have not written a blog entry on their in a long time. So I am quite familiar with downloading and installing Wordpress on a website. Cheers! On 11/6/13, shaun everiss wrot

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread Thomas Ward
Hi, Well, it make sense that accessible games be aimed at a specific target market. As I have said before reaching universal accessibility is really difficult to do unless it uses very simple user interfaces such as text which is good for blind, deaf, sighted, etc but is still not right for everyo

Re: [Audyssey] games by E A Sports

2013-11-07 Thread shaun everiss
I agree I have actually played some of the ea sports games and they do sound good. At 02:08 AM 11/7/2013, you wrote: Hi, guys. I was wondering if anybody ever communicated with Electronic Arts about making their sports video games more accessible for blind people. I used to like playing their

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread shaun everiss
Well you can run wordpress off the audyssey server. wordpress.com hosts your blogs. wordpress.org allows you to download wordpress. I have a site on wordpress.com but I have also co admin with someone that has a site directly on a server with wordpress. At 11:20 PM 11/6/2013, you wrote: Hi Sha

Re: [Audyssey] Audyssey Magazine

2013-11-07 Thread shaun everiss
Well to be honest the best solution is to have an ftp server but as general users probably don't have the cash to afford a remote ftp or have the means to run one without going over their cap or unless spending more on the data it may as well be impossible. Dropbox is good if you share folders a

Re: [Audyssey] Audyssey

2013-11-07 Thread shaun everiss
I aggree. Having more fludic intros and endings is better. I also aggree that the podcast should be a secondary rather than primary. I still have family with dialup. I also think the magazine should be in html but also have a traditional text file or word document or at least more formats than w

Re: [Audyssey] Will the real Audyssey Mod please stand up. I repeat, will the real Audyssey Mod please stand up.

2013-11-07 Thread shaun everiss
I understand tom, its a bad habbit of mine to get carried away and not construct my messages as properly as I probably should. For example, I have some issues with the fact the audiogames industry is not spread out to other organisations for the disabled at least what I have seen on the limited