[Audyssey] sound files for games...

2012-11-14 Thread Allan Thompson
Hi all, I know there is goldwave that blind gamers have talked about before and I was wondering if there is any place that offers excellent instructions for persons such as myself, meaning absolutely clueless, grin. Does goldwave allow one to join files together, or shorten files or record

Re: [Audyssey] sound files for games...

2012-11-14 Thread Allan Thompson
own personal and business productions. Feel free to email me personally at dam...@dcpendleton.co.uk, or you can add me to skype if you like, damien_pendleton. Kind regards, Damien. -Original Message- From: Allan Thompson Sent: Thursday, November 15, 2012 4:51 AM To: gamers

Re: [Audyssey] a bone to pick

2012-08-19 Thread Allan Thompson
the reply button, typed a response, and hit send without editing or trimming the contents. Cheers! On 8/18/12, Allan Thompson allan1.thomp...@cox.net wrote: Hi, Thank you for answering that. I guess the sent folder copies is the way to go. I know someone mentioned making

Re: [Audyssey] a bone to pick

2012-08-18 Thread Allan Thompson
Hi, Does it cost to use yahoo or google groups? I seem to recall the list got changed from one of these but I don't recall the reason why. al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Thomas Ward To: Gamers Discussion list

Re: [Audyssey] a bone to pick

2012-08-18 Thread Allan Thompson
Hi, Thank you for answering that. I guess the sent folder copies is the way to go. I know someone mentioned making rules for your email program. Is it possible to make a rule that limits a message to a certain size when it is being sent to this list? Just thought I would ask. I am totally

[Audyssey] a bone to pick

2012-08-17 Thread Allan Thompson
I would just like to ask the moderators, or whoever is in charge of such things, that if my email is rejected due to size (I make mistakes, I'm human after all) that at least give me the email content back. This particular time it was an email I must have written at least a week ago if not

Re: [Audyssey] a bone to pick

2012-08-17 Thread Allan Thompson
Exactly! Thank you for expressing that. I ran into the same situation a while back. I worked really hard on some content I pulled out of various gaming material and from memory to give to the list, but it got rejected, and just like that, it was gone. I just didn't have the gumption to bother

Re: [Audyssey] a bone to pick

2012-08-17 Thread Allan Thompson
Well, I guess that's that then. Thanks for responding with an answer. al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Saturday, August 18, 2012 12:34 AM Subject: Re: [Audyssey] a bone

[Audyssey] Godville support reply

2012-08-13 Thread Allan Thompson
Hi guys, I wrote the godville support team about the captcha and some other issues with accessibility. For those interested, here is what they said below. *** start message*** Hello Allan, The captcha that we use is owned by Google (re-captcha) and unfortunately, the audio version is not

Re: [Audyssey] Godville support reply

2012-08-13 Thread Allan Thompson
but its not something that can hold attention for long to be honest. On 8/13/12, Allan Thompson allan1.thomp...@cox.net wrote: Hi guys, I wrote the godville support team about the captcha and some other issues with accessibility. For those interested, here is what they said below

[Audyssey] weird extension

2012-08-09 Thread Allan Thompson
Hey all, I was looking at inform, and downloaded some manuals for it. The file extension was kind of strange. It is informmanuals.tar.tar What is .tar.tar? How do I use this file? Thanks for any help. al The truth will set you free Jesus Christ of Nazareth 33A.D. --- Gamers mailing list __

Re: [Audyssey] weird extension

2012-08-09 Thread Allan Thompson
in your favorite archive utility, extract it, and you are good to go. Cheers! On 8/9/12, Allan Thompson allan1.thomp...@cox.net wrote: Hey all, I was looking at inform, and downloaded some manuals for it. The file extension was kind of strange. It is informmanuals.tar.tar What

[Audyssey] choice of broadsides

2012-08-06 Thread Allan Thompson
Hi gang, Looking thru iPhone apps and found a few by something called choice of.One is broadsides and the other is dragon. While both are free on the iPhone, they are also web browser games. Essentially they are a choose your own adventure like game with some extra's such as character

Re: [Audyssey] Plague card issue in entombed 1.05B

2012-08-05 Thread Allan Thompson
I did find out that buying the plague card causes all your other unlocked cards to disappear, requireing them to be unlocked again. I never heard of the plague card itself not showing up though. You were playing the full game and not the demo,right?That is the only think of that might

Re: [Audyssey] Auto Rap

2012-08-03 Thread Allan Thompson
Hi Lori, Your right, it is a blast. I would almost consider it a game since it is fun trying to get the best, and funniest rap out of the thing. Can you tell me how you change the beat? I am not quite sure how that works. al The truth will set you free Jesus Christ of Nazareth 33A.D. -

Re: [Audyssey] working Holodeck game

2012-07-26 Thread Allan Thompson
Hi Dakotah, I couldn't agree with you more. Very well said indeed. My only comment when it comes to Matrix style brain gaming is that I think safety measures would be put in that would prevent most of the problems that might arise with normal person usage. For the disabled however, I can see

Re: [Audyssey] free on-line or downloadable games that work with JAWS

2012-07-24 Thread Allan Thompson
Hi, Here is a link to a site that holds a list with links of hundreds of audio games of all types. AudioGames, your resource for audiogames, games for the blind, games for the visually impaired!: http://www.audiogames.net/ Below is a link to a site that gets updated regularly about new games

[Audyssey] To Dark regarding godville

2012-07-24 Thread Allan Thompson
Hey Dark, I got trimmed (I am so ashamed) so I just wanted to say that I agree with you completely on that score. I am also thinking about contacting the game developers about certain things on the web browser side of the game about some of the controls, although I have no idea how to tell

Re: [Audyssey] Live Action improvisational Role Play

2012-07-24 Thread Allan Thompson
Hi Kim, Is this like tabletop gaming with dice, character sheets, scores and statistics...or is it more just acting and talking? Just kind of curious. al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Kim Friedman To: gamers@audyssey.org

Re: [Audyssey] godville game

2012-07-24 Thread Allan Thompson
I never heard of firefox. Is that another type of internet browser? Does it work better for games too? or should I say works better with Jaws perhaps. Thanks, al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Nicol To: 'Gamers Discussion

Re: [Audyssey] working Holodeck game

2012-07-24 Thread Allan Thompson
This sounds really fascinating! I only wish there really was a star trek holodeck! al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Phil Vlasak To: Gamers Discussion list Sent: Tuesday, July 24, 2012 7:18 PM Subject: [Audyssey]

Re: [Audyssey] working Holodeck game

2012-07-24 Thread Allan Thompson
What?! I thought USA Games was already building a holodeck prototype! grin. I just love the idea of something like that. It wouldn't be for just games though. It could help in some situations dealing with mental stress like PTSD. I watched a show a while back that immersed soldiers suffering

Re: [Audyssey] godville game

2012-07-24 Thread Allan Thompson
Hey Tom, I tend to be suspicious of anything new or diffrent since going blind. I have had situations come up all the time in the past that caused me large headaches due to an accessible program or game becoming suddenly unaccessible. So I have simply stuck to that which works and haven't gone

[Audyssey] godville game

2012-07-23 Thread Allan Thompson
Hi Gang, This game is kind of hard to explain. Essentially, the player has the role of a diety over a automated hero who goes on Mud like quests to kill monsters, loot theier bodies and increase in levels, equipment and skills. The player actually only has the power, if they wish, to interact

Re: [Audyssey] Scansoft Realspeak Voices and 64-bit Windows

2012-07-17 Thread Allan Thompson
Hi Tom, Good idea. While I don't have the OS, eventually at some time in the future I will, and that would be beneficial not only to me but others like myself. Good job! al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Thomas Ward To:

Re: [Audyssey] x wheel how can this be a charged game?

2012-07-06 Thread Allan Thompson
Just for comparison, I am using a dell laptop with jaws 11 and windows XP sp3 and both jaws and sappi seemed to work really well. The computer takes it's turn like expected on mine. al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: william

[Audyssey] x wheel unlocking problem

2012-07-06 Thread Allan Thompson
I am having trouble registering my game. The biggest problem is that I can't cut and paste my unlock number. I am doing it manually and somehow it isn't working, despite my best efforts to do it exactly as I copied it off the web page. Does anyone else have this problem? Below is an error I

Re: [Audyssey] x wheel unlocking problem

2012-07-06 Thread Allan Thompson
Ok, it must have been a glitch. I exited the game, restarted, input my info and it worked first time. Still a copy and paste feature would be a good idea, if it was possible. thanks, al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Allan

Re: [Audyssey] iPhone apps and blind programmers

2012-07-05 Thread Allan Thompson
where its not possible to run iOS inside a virtual machine for development purposes. Cheers! On 7/4/12, Allan Thompson allan1.thomp...@cox.net wrote: Hi Gang, I was wondering if any of our many excellent blind programmers for the community are considering doing some iPhone game apps

Re: [Audyssey] iPhone apps and blind programmers

2012-07-05 Thread Allan Thompson
- From: Jim Kitchen To: Allan Thompson Sent: Thursday, July 05, 2012 5:58 AM Subject: Re: [Audyssey] iPhone apps and blind programmers Hi Al, Sorry, but I do not have an iPhone so will not be writing games for it. It does sound like a cool platform to write for though. BFN

Re: [Audyssey] X-Sight Interactive announces the release of X-Wheel

2012-07-05 Thread Allan Thompson
Excellent. I just tried out this game and I am pleasantly surprised. The documentation was good, I tried both sappi and jaws and it worked really well. While I was never a big wheel fan, I found myself strangely hooked on solving the puzzle. All in all a good job, and with taht little fix

Re: [Audyssey] Fw: New Games

2012-07-05 Thread Allan Thompson
I never heard of that game. What kind of game is it? al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: michael barnes To: gamers@audyssey.org Sent: Thursday, July 05, 2012 8:28 PM Subject: Re: [Audyssey] Fw: New Games Well, have

Re: [Audyssey] Fw: New Games

2012-07-05 Thread Allan Thompson
Hi, Ok, found the games, and dodge city desperados. Nice authentic kick butt voice by the way, grin. I played it for a short time, and I think it will be most enjoyable once I sit down and play it properly. I found other games intersting, but ultimately frustrating. Destination : mars more so

[Audyssey] iPhone apps and blind programmers

2012-07-04 Thread Allan Thompson
Hi Gang, I was wondering if any of our many excellent blind programmers for the community are considering doing some iPhone game apps for the iPhone? I thought that would be an interesting topic and why this might be a good idea or not and if it was even possible. al The truth will set

Re: [Audyssey] iPhone apps and blind programmers

2012-07-04 Thread Allan Thompson
Archery game, but it hasn't been released to the Apple Store. --- Be positive! When it comes to being defeated, if you think you're finished, you! are! finished! - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: gamers discussion list Gamers@audyssey.org

Re: [Audyssey] iPhone apps and blind programmers

2012-07-04 Thread Allan Thompson
Ok, Sorry I must have missed your announcement. Hearing that blind people are working on this platform is good news to me. Then again, I am way behind the curve it looks like when it comes to tech advancements so sorry if this has been explored in depth before hand. al The truth will set you

Re: [Audyssey] question about audyssey magazine

2012-07-02 Thread Allan Thompson
issue. So all I can say is be patient and eventually Ron will get around to releasing the next issue. :D On 7/1/12, Allan Thompson allan1.thomp...@cox.net wrote: Hi all, Haven't been on the list for a while. I was wondering if the audyssey magazine was still operating. Thanks

[Audyssey] question about audyssey magazine

2012-07-01 Thread Allan Thompson
Hi all, Haven't been on the list for a while. I was wondering if the audyssey magazine was still operating. Thanks al The truth will set you free Jesus Christ of Nazareth 33A.D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] entombed question

2012-06-15 Thread Allan Thompson
Hi, spoiler warning... the goblin card is random, it usually is given when fighting goblins in the goblin stronghold I think. the crystal card is given when the drake is defeated for the first time. the plague card is byable from the bazaar under special items for 2000 trade coins. Only

Re: [Audyssey] Redistributing RPG Source Books

2012-06-14 Thread Allan Thompson
I was just wondering which star wars rules you were talking about. The old west end games or the d20 star wars. Just out of curiosity and not much else. I knowt he west end books are no longer in print so I am not sure if that matters or not. al The truth will set you free Jesus Christ of

Re: [Audyssey] Redistributing RPG Source Books

2012-06-14 Thread Allan Thompson
I think I have to agree with you Dark. I think there should be accessible formats for the blind, especially print stuff including rpg books. Bookshare does a good job of it, so I don't see why wotc couldn't do something similar if it is so nervous about electronic format. My two cents I

[Audyssey] Rules for Dungeon board game

2012-06-11 Thread Allan Thompson
Hi all, Haven't been on the list for a while but I thought this might be interesting to anyone on the list who either has played this game before, or was thinking that it might (hopefully) make a decent audio game of some kind. Below is the send space link to the rules for an old classic game

Re: [Audyssey] Rules for Dungeon board game

2012-06-11 Thread Allan Thompson
:19 PM Subject: Re: [Audyssey] Rules for Dungeon board game I loved this game!! We'd play this for hours at sleepovers. Keith Proud user of Window Eyes 7.5.4.1 Reach me at: hea...@mchsi.com and on skype at: keith.steinbach1 - Original Message - From: Allan Thompson

Re: [Audyssey] Rules for Dungeon board game

2012-06-11 Thread Allan Thompson
Agreed! Never played talisman but it was quite big in the day. al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: dark To: Gamers Discussion list Sent: Monday, June 11, 2012 4:19 PM Subject: Re: [Audyssey] Rules for Dungeon board game

Re: [Audyssey] Rules for Dungeon board game

2012-06-11 Thread Allan Thompson
Actually not just in the day. My brother still plays it with his friends, and now they've released various fun expantions and other addons to the game. Beware the grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list

Re: [Audyssey] High level game creation tools

2009-12-02 Thread Allan Thompson
the templates. Kind regards, Philip Bennefall - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 02, 2009 5:20 AM Subject: Re: [Audyssey] High level game creation tools Hi, When you say side scroller

Re: [Audyssey] quest and ff game books

2009-12-01 Thread Allan Thompson
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Allan Thompson Sent: Tuesday, 1 December, 2009 7:14 AM To: gamers discussion list Subject: [Audyssey] quest and ff game books Hi all, I was wondering if translating the fighting fantasy

Re: [Audyssey] quest and ff game books

2009-12-01 Thread Allan Thompson
the grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 01, 2009 5:19 PM Subject: Re: [Audyssey] quest and ff game books That's true. I think it is pretty cheap though to buy. I was just wondering

Re: [Audyssey] High level game creation tools

2009-12-01 Thread Allan Thompson
Hi, When you say side scroller I think of super mario, or super liam and Monty's revenge and of course q9. Would the thing your making also be able to create more fighting type games? I am not sure what to call them, but examples would be double dragon, final fight, shinobi, streets of rage,

Re: [Audyssey] quest and ff game books

2009-12-01 Thread Allan Thompson
planning to add more gamebooks to the database on www.audiogames.nett, even including those which are just the book files themselves with no added playing software to handle stats, dice etc. Beware the grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net

Re: [Audyssey] Promotion was:Screen Readers and Games

2009-11-30 Thread Allan Thompson
That sounds like a good idea. I hope it is affordable to do, otherwise I am sure some of us would not mind giving a few bucks to do that. Just some thoughts, al - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 30, 2009

Re: [Audyssey] Quest engine etc. for interactive fiction type games

2009-11-30 Thread Allan Thompson
Hi, I checked out the site and Quest seems to be pretty cool. It seems to do more then pick up and use kind of stuff but seems to be able to do random number generation and some other stuff I wasn't sure I understood. Thanks for this link. By the way, the FAQ did mention that it was usable

[Audyssey] quest and ff game books

2009-11-30 Thread Allan Thompson
Hi all, I was wondering if translating the fighting fantasy gamebooks and similar products to be used in the quest text adventure creater would be legal or not. I think it could be possible, although I have to sit down and mess with the thing for a while to get a better idea. al The

Re: [Audyssey] Screen Readers and Games

2009-11-29 Thread Allan Thompson
Just a quick note here... The Veterens administration gives computers to those blind veterens who can handle it. They only give jaws to the vets, and there is absolutely no mention of other screen readers. in fact, the VA trainers in the rehab hospitals for the blind have never once told me

Re: [Audyssey] How to non program a game

2009-11-22 Thread Allan Thompson
Thanks for that information. It is good to know. smile. al - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 22, 2009 10:25 AM Subject: Re: [Audyssey] How to non program a game Hi folks, I work with

Re: [Audyssey] How to non program a game

2009-11-22 Thread Allan Thompson
This seems to be the growing consensus. It is good to know this for future reference. grin. thanks al - Original Message - From: Eleanor elea...@7128.com To: gamers@audyssey.org Sent: Sunday, November 22, 2009 10:12 AM Subject: [Audyssey] How to non program a game Allan asked how you

Re: [Audyssey] How to non program a game

2009-11-22 Thread Allan Thompson
Great post, thanks. al - Original Message - From: Munawar Bijani munaw...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 22, 2009 8:22 AM Subject: Re: [Audyssey] How to non program a game Hi, What if you are a creative person, with an excellent game

Re: [Audyssey] How to non program a game

2009-11-22 Thread Allan Thompson
To: Allan Thompson Gamers@audyssey.org Sent: Sunday, November 22, 2009 7:53 AM Subject: Re: [Audyssey] How to non program a game Hi Al, I was recently offered 10 to 15 thousand dollars to program an accessible game. I have also been asked to join a company that produces and sells accessible

Re: [Audyssey] How to non program a game

2009-11-22 Thread Allan Thompson
Some good points that I never thought of, Tom. Geez, what a mess that can be. al - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 21, 2009 11:32 PM Subject:

[Audyssey] How to non program a game

2009-11-21 Thread Allan Thompson
Hi all, Weird title, I know, but I thought it fit the question I am going to ask. What if you are a creative person, with an excellent game idea that he or she believes may be a big hit in the audio community. It would most likely be profitable too, but that wouldn't be the main focus for

Re: [Audyssey] How to non program a game

2009-11-21 Thread Allan Thompson
hope, though I might considder seeing if I can learn programming when my phd is finished, assuming then of course I'm not busy with creative writing or other projects as is also likely. Beware the gRue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net

Re: [Audyssey] How to non program a game

2009-11-21 Thread Allan Thompson
to developing games. Dark was just over reacting I think. Grin Allan Thompson wrote: Ok, I can live with that. Maybe it was a stupid question, but if I don't ask I'll never know. al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-20 Thread Allan Thompson
@audyssey.org Sent: Friday, November 20, 2009 11:24 AM Subject: Re: [Audyssey] speaking of Audyssey Magazine Even if it were through no fault of his? Unless you're kidding, that seems extremely harsh. --- In God we trust! - Original Message - From: Allan Thompson allan1.thomp...@cox.net

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-19 Thread Allan Thompson
suggestion to keep things going. beware the Grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 19, 2009 6:09 PM Subject: Re: [Audyssey] speaking of Audyssey Magazine This is kind of tough

Re: [Audyssey] No applause, just send money

2009-11-19 Thread Allan Thompson
Glad to hear that you are alright. WElcome back Mr. Kotter...er...I mean Ron. grin. al - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: gamers@audyssey.org Gamers@audyssey.org Sent: Thursday, November 19, 2009 2:35 PM Subject: [Audyssey] No applause, just send

Re: [Audyssey] speaking of Audyssey - Re: Just a thought on Q9.

2009-11-18 Thread Allan Thompson
Hi Charles, I asked something similar a month or two back and no one seemed to know back then either. al - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 19, 2009 12:53 AM Subject: [Audyssey]

Re: [Audyssey] New release - The Q9 Action game!

2009-11-15 Thread Allan Thompson
I am definitely going to check it out. Normally I am not keen on audio side scrollers but with these kind of endorsements I may have to rethink that. No time right now, but I did listen to some of that music you have up on your site. It made me wish I was a developer just so I could use that

Re: [Audyssey] question about Monopoly

2009-11-13 Thread Allan Thompson
Hi Shirley, Jim Kitchen has some great games for the PC using sappi voices. Just make sure to read the instructions first on the sappi games page since you must first download a certain program first to create a menu for all the other games listed. He has monopoly, life, and some other good

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
LOL...I get where your coming from and your right. People sometimes don't really appreciate the work and effort put into those games. al - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 12, 2009 12:12 AM Subject: Re:

Re: [Audyssey] Help!

2009-11-12 Thread Allan Thompson
been a great help though, thanks again, al From: Jim Kitchen j...@kitchensinc.net To: Allan Thompson Gamers@audyssey.org Sent: Thursday, November 12, 2009 7:26 AM Subject: Re: [Audyssey] Help! Hi Al, Yeah, the restore feature in Windows XP is not exactly Jaws friendly

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
LOL...Tom, you just reminded me of something hilarious. I hope you have seen Star Trek: The wrath of Khan. If you had, do you remember when Khan first encountered Kirk's ship? Khan got some good shots in and crippled the enterprise, and then when Kirk surrendered, Khan offered freedom for his

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
Hahaha...Ok, so you did watch the movie. Still , I thought it was funny. If I was a klingon coming against Kirk I would be like, Forget it, he has the invincibility code, let's just self destruct and get this over with, grin. That is a classic Khan line. Of course, I always thought that revenge

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
Trek Generations. Allan Thompson wrote: Hahaha...Ok, so you did watch the movie. Still , I thought it was funny. If I was a klingon coming against Kirk I would be like, Forget it, he has the invincibility code, let's just self destruct and get this over with, grin. That is a classic Khan line

Re: [Audyssey] Help!

2009-11-11 Thread Allan Thompson
Hi Jim, Thank you so much for this help. I hope I can get it working again...starting to go thru audio game withdrawl, lol. al - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Allan Thompson Gamers@audyssey.org Sent: Wednesday, November 11, 2009 6:28 AM Subject: Re

Re: [Audyssey] Help!

2009-11-11 Thread Allan Thompson
tinkering in the sapi settings folder to fix it. Tom is the chap you need to speak to, as he advised me on it previously. Beware the grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November

Re: [Audyssey] Help!

2009-11-11 Thread Allan Thompson
the F8 key during the boot up which didn't sound doable without some sighted help. Thanks for any help in this. I never realized how important those Sappi voices were until they got taken away. grin. alu - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Allan Thompson

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread Allan Thompson
Hi, Cheat codes are fun, pure and simple. However, they are a diffrent kind of fun. I would compare the purist method of play versus the cheat type of play like this. In the first, you are playing a game of chess against an intelligent equal, in the second, you are playing chess against a

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread Allan Thompson
. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 12, 2009 3:35 AM Subject: Re: [Audyssey] why do cheat codes exist? Hi, Cheat codes are fun, pure and simple

[Audyssey] Help!

2009-11-10 Thread Allan Thompson
Hi all, Hopeing someone could help me. After the power turned on and off on me several times while I was playing entombed. The computer seems fine, but all the Sappi voices seem to be either gone, or turned off...it makes playing entombed and jim kitchen games impossible. So can someone give

Re: [Audyssey] Help!

2009-11-10 Thread Allan Thompson
to clear up. If that doesn't work, have you looked in the speech settings section of the windows control panel? any errors there? Hth. Beware the grue! dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: gamers discussion list Gamers@audyssey.org Sent

Re: [Audyssey] translation

2009-11-08 Thread Allan Thompson
Hi Josh, This may seem like a stupid question, but how do you make it work? I put in translate to japanese and translate from english, and I wrote some stuff into the edit box but it didn't change it at all. Thanks for any help, al - Original Message - From: Josh jkenn...@gmail.com

Re: [Audyssey] translation

2009-11-08 Thread Allan Thompson
Thanks Josh for helping me out. grin. al - Original Message - From: Josh jkenn...@gmail.com To: gamers list gamers@audyssey.org Sent: Sunday, November 08, 2009 3:55 PM Subject: [Audyssey] translation Hi, Here is how to use the www.translate.google.com websiite. step 1. go to

Re: [Audyssey] Visually impaired gamer sues Sony Online.

2009-11-08 Thread Allan Thompson
from a commercial point of view. Allan Thompson wrote: Hi Tom, Do you think it would cost more or less money for a game company like Sony to make purely accessible games from scratch, then to make a regular title for the sighted? My thought is this, could a game company set up a dedicated

Re: [Audyssey] Visually impaired gamer sues Sony Online.

2009-11-07 Thread Allan Thompson
Hi Tom, Do you think it would cost more or less money for a game company like Sony to make purely accessible games from scratch, then to make a regular title for the sighted? My thought is this, could a game company set up a dedicated department that makes just accessible games that would

Re: [Audyssey] Visually impaired gamer sues Sony Online.

2009-11-07 Thread Allan Thompson
! this is why I'm firmly of the belief we wont' see significant access changes in mainstream games until a larger proportion of customers becomes disabled themselves, - and possibly not even then. Beware the grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net

Re: [Audyssey] Visually impaired gamer sues Sony Online.

2009-11-07 Thread Allan Thompson
adopted blindness accessibility across its entire product line as a corporate position. I do hope other large companies follow Apple's lead, but have my doubts for the near future. David Chittenden, MS, CRC, MRCAA Allan Thompson wrote: Hi Tom, Do you think it would cost more or less money

Re: [Audyssey] FreezeUp hand held game.

2009-11-04 Thread Allan Thompson
. It suggests looking up the word in a dictionary if there is a question. Such as in floberworm for animal starting with f. Of course the players could decide if Harry Potter animals are allowed . smiles, Phil - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers

Re: [Audyssey] FreezeUp hand held game.

2009-11-03 Thread Allan Thompson
Hi Phil, Thanks for the heads up on this hand held. It sounds really neat. A question though. If I understand right, the machine itself doesn't have answers to the catagories itself, but those come from the players instead, is that right? I think I'll pick one up. al - Original Message

Re: [Audyssey] good news: shades of doom

2009-09-20 Thread Allan Thompson
Hi Nicol, I think you did well confronting the problem instead of sneaking around to do it. Privacy is important, but having to sneak around is not privacy, it is their control on you. You confronted them with the facts, you made them understand that you are going to do this, and they backed

Re: [Audyssey] the game zone

2009-09-18 Thread Allan Thompson
Hi Michael, I just listened to some of your game zone show and it certainly has potential. I live in Georgia too by the way, grin. The only real problem I had with the show was sound quality. I am not sure if that is something at your end that can be improved, or if it is a problem with my end

Re: [Audyssey] good news: shades of doom

2009-09-18 Thread Allan Thompson
Hi Nicol, I know exactly what it feels like to have an overbearing mother/ family. That control issue gets even worse when there is a handicap involved. I commend you on handaling such a situation with careful consideration. I would have flown off the handle but you sound like you really

[Audyssey] dragonSlayers games

2009-09-17 Thread Allan Thompson
Hi all, Just heard about some audio games, at least I think so, made by something called dragonSlayers games. With a bit of searching there seems to have been a few games available at one time, something called elemental battles, dragon warrior, and some others. What kind of games where these,

Re: [Audyssey] dragonSlayers games

2009-09-17 Thread Allan Thompson
Ok, Thanks all. I guess I am not missing anything then. Too bad since it sounds like there was some potential there. Thanks again, al - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 17, 2009 5:58 PM Subject: Re:

[Audyssey] audyssey magazine?

2009-09-16 Thread Allan Thompson
I was just wondering if the magazine is still being made any more. When was a new issue due? al The truth will set you free Jesus the Messiah 33AD --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] game arcades in shopping malls and cafes

2009-09-11 Thread Allan Thompson
Yes, I know what you mean. The other big problem is that when a game would eat your tokens, or if it was broken, that was pretty much it. You either waited a few weeks to see if they fixed the problem of see if they replaced it with some other game. I think the worst thing about arcade games is

Re: [Audyssey] game arcades in shopping malls and cafes

2009-09-10 Thread Allan Thompson
Hi Nicol, Great question and it brings up alot of nostalgia. Usually the cabinet games were a single stand up model. It had a moniter inside the cabinet, and usually a piece of glass seperated the screen from the outside but not all of them were like that. On a flat surface sticking out from

Re: [Audyssey] game arcades in shopping malls and cafes

2009-09-10 Thread Allan Thompson
I wonder if they still make pinball machines anymore. It probably costs more then a quarter to play today if there is still some around. al - Original Message - From: Mich m...@ntl.sympatico.ca To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 10, 2009 8:19 PM

Re: [Audyssey] game arcades in shopping malls and cafes

2009-09-10 Thread Allan Thompson
Good times, smile. .. I just remembered a few other games, q bert, contra wars, and golden axe. Golden Axe was cool because you could play a male fighter, a woman fighter or a dwarf, and they all had special movies that allowed them to grab the bad guys and throw them off cliffs or bridges. As

Re: [Audyssey] a question for you mainstream guys out there and thosewho played the old nintendo games before losing sight

2009-09-09 Thread Allan Thompson
LOL...I can remember playing pac man on the old atari 2600. Now that was gaming, grin. - Original Message - From: Nicol nicoljaco...@telkomsa.net To: gamers Gamers@audyssey.org Sent: Wednesday, September 09, 2009 4:26 PM Subject: [Audyssey] a question for you mainstream guys out there

Re: [Audyssey] the Jehovah's witnesses viewpoint on gaming: 3articles

2009-09-09 Thread Allan Thompson
This is a pretty deep topic and I hope I can throw my two cents in without stepping on too many toes, grin. Games in and of themselves are something the human race has done since day one, and it is an excellent tool that teaches, trains and challenges us in many ways. There is nothing

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