Hello all,
For the third year of playroom's anniversary, I'm very happy to announce
you the beta release of the playroom web client.
This web client is of course not as good, as fast and as easy to use
than the original windows client, but it al
OK, thank you very much.
Topic closed.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All
Hello,
Sorry for this question, but is there a way to put myself in nomail
mode, i.e. temporarily stop receiving mails from the list without
completely unsubscribe ?
Thank you very much.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubsc
Insert+2 for a temporary change, or :
* Look in user settings in configurator for jaws 11 and before
* Look in user settings subtree in the settings center for jaws 12 and after
In both case, the setting you are looking for is typing echo. You can
search directly for it in the search field if you
Hello all,
As I read it, mahjong would be a nice candidate game for the playroom.
However, I don't know it at all. From what I remember, mahjong was only
a solitaire where you had to match tiles to reveal other ones and
finally clear the all field. I didn't know that it was a true game.
If s
Hello everybody,
This short news to let you know that the playroom includes now the game
called Rami or Rummy. It's a quite popular game in which you have to
make combination such as three of a kind or straights to get rid of your
cards as fast as possible.
It's still in beta, so don't hesitate
Hello,
There's no page describing reversi on the playroom website. We are sorry
about that. It will come later.
However, since it's a well known game, you can easily find the rules on
wikipedia for example. Note that many people call this game othello
(othello is a trade mark)
---
Gamers mail
Hello,
I may be interested. It depends on what type of game it is, and if
knowing how exactly was the game like on ataris is required (in that
case I can't)
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can mak
> I can see your point, but my problem is that I don't really have
enough time to assemble a detailed diagram of all these statistics. What
I will do, however,
is for the next competition make it so that the votes go into a database
where I can easily retrieve all of this information. As I have
Hello,
Just to be clear: I think that it's important to give a detailled result
for such a contest: number of votes, average for each game and for each
criteria, and average of all grades for each game.
I think that it's important to see what other people though about the
different criterias
> Currently the results are just written out as a long list. I don't
have average calculations for each criteria written and out I would need
to go through
the whole list again to find these.
Thanks, but yes, it's quite vague for a result.
Just a question though: how did you sorted them out if
Would it be possible to have the exact results ? i.e. average notes on
the different criterias for each game ?
Or if they are on the site, please give again the URL.
Thank.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.o
Hello,
This is a message for Aprone. Sorry, I haven't any direct e-mail address.
I have found a bug in obsessive compulsive !
1. Played sorting game and completed it until end
2. Started comparison game, but escaped before end
3. Played grouping game until the end
4. But when I finished the grou
Hello,
Playroom 1.7 is facultative at the moment, but it will become mandatory
in a couple of weeks.
But playroom 1.6 never crashed with skype. Anyway, glad to hear that the
new version fixes your problem.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mai
Hello,
As usual: http://qcsalon.net/
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All me
Hello,
For your second question, that's the same game in 3 different versions.
There is no reason why you longer want version 1 or 2 today. Just pick
up version 3 and forget previous ones.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubs
Something is nice with the details view of W7 explorer: you can use left
and right arrow to see the size, type, modification date, etc. of a file.
Of course turning extensions always on is the first thing to do with a
new windows, even since 98.
---
Gamers mailing list __ Gamers@audyssey.org
I
Hello,
Just to let you know that you made a misstake: IE9 is only available on
vista and 7, not XP. IE9 uses a graphic acceleration driver/API called
DirectWrite that doesn't exists before vista.
I must also say that there isn't any problem with jaws and firefox.
Firefox is a little slower an
Hello,
Her it is :
http://vrac.quentinc.net/audiogames/greenies-en.zip
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/li
Hello gamers,
This is just an information message to tell you, if you haven't yet
noticed, that the playroom is currently down, including the website and
the forum.
DNS servers of our domain name registrard has been attacked today
afternoon. As the problem is independant from us, please be pa
No, you can't protect a table with a password. However, There exists a
completely different way to play safely with your friends without being
disturbed by unwanted people.
1 - Create a new table
2 - Set it private with Ctrl+H
3 - Invite a friend by pressing Ctrl+I. He must already be online at
No, entrances/exits notifications are controlled by the server. Sorry.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/li
It doesn't change anything.
Note that there is no bots at connect4, chess or reversi.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey
You could have problems with NVDA 64 bits.
Try replacing nvdaControllerClient.dll with the 64 bit version.
In 32 bit version you shouldn't have any problem with jaws, NVDA, window
eye, ystem access or supernova.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send
Hello,
It's B to add a bot and shift+B to remove one.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_aud
For monopoly, basicly you have :
1 - Monopoly in my playroom, it's fully online, but there is no graphics.
However, it doesn't mean that a sighted person can't play: texts are
readable on screen and option menus are selectable with the mouse. It's
just probably much less interesting for him com
> Is the LUA extension something not available for free? Or do I have
to programming only in LUA to use it?
Could you explain to me a bit further, thanks in advance.
Not at all. You can really edit what you want in my editor, it's a
general purpose editor.
In fact, you can extend the feature
I don't know. I should probably try for ersion 1.3. It would be a lua
extension, not included in the base version.
Note, the lua API for events is going to be redone completely in version
1.3, because current event API is not very consist. Don't start coding
something now, wait for v1.3 first. C
With a little of lua script, it would be possible to do that with my own
text editor as well. There is no autocompletion in the base version, but
it is perfectly possible to make a script for that.
My editor is called 6pad, and is fully accessible.
Direct download at http://quentinc.net/6pad/?d
Hello,
You could also try my 6pad. That's an improved version of notepad.
http://quentinc.net/6pad/?dl=en121
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web,
Hello,
Just to let you know that there is currently a php problem on
audiogames.net.
Please don't flood with messages saying "it doesn't work by me either"
because it's useless, the problem is in the website not in your
computer. Sorry if it has been already reported.
When you go to audiogame
> I'm having another problem with Yahtzee. I have no idea how to select
the appropriate die to reroll. The numbers do not work as expected,
indeed the number 1 does nothing.
Known problem if you are using keypad. It will be corrected in next release.
---
Gamers mailing list __ Gamers@audyssey.
Hello,
These are not only Peter's though. I agree with him.
Because english is a world-wide language, there are on this list many
people from many parts of the world. I'm personally eased enough with
the language to communicate with written text and be
reasonablyunderstood even if I make error
If needed, I can host it. But only host the zip, not write a page about
the game.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.or
Hello,
If you found the solution for mac, could you help me on that ?
> GWSpeak.dll is technically deprecated. Window-Eyes 7.2 and above
requires that you use their app interface and the Window-Eyes SDK.
Both can be found on the Window-Eyes developer pages. I would
recommend probably rewriting an
Hello,
Thank you, I will have a look at that.
I could look at that to see how they do with VoiceOver.
And they could look at ScreenReaderAPI.dll to see how they could add
support for window eyes, supernova and system access.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave t
Hello,
I think he has completly rewritten the program, or at least recompiled
it under a modern compiler.
An element in favor of my claim: there are 2 version of the game
available for download: one for windows and one for DOS.
A positive note though: if the game was written in standard C90, o
A predefined path don't always work on all asteroids.
Sometimes you have barriers, and I have the impression that sometimes
you can't go back to your ship...
To get new oxygen, you just have to go back to your ship.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, s
Just for your information, the playroom website is no more
agn.quentinc.net but http://qcsalon.net/
QC is for QuentinC and salon is the french name of the playroom.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You
Hello,
Thank you for your suggestions.
For sounds, if you have specific propositions / files to submit, post on
the forum. It's true that I would like to have a better sound for saying
uno, but I haven't found any good one.
I'll come back to the last one: do you know that you can use up and
Hello,
Nice game, quite complete considering that it was initially released in
the 90s.
A small question though: is it possibe to land on a asteroid, walk
around, and being unable to go back to the ship ? I didn't understood
what arrived, I was supposed to go in a certain direction and there wa
I read the wikipedia page and it seems to be perfectly doable for the
playroom. The world map will just have to be arranged so that it goes on
a squared grid.
However, the wikipedia article is of course not precise enough on
certain points. Missing are:
* Exact connections between countries, esp
Thank you for your encouragements. But there is something very important
to note:
I'm more likely to make scrabble than risk, for a very simple reason: I
have already played scrabble and know how to play, but I have never
played risk.
If I want to developp something I have never pleyed, somebody
Hello,
Scrabble would be perfectly possible, but
1 - I need a dictionnary of words. I have one in french, but I have
nothing in english. Such a dictionnary must contain all plurals and verb
declinations.
2 - I need letter token repartition. At the moment I have that neither
in french nor engli
Hello,
Risk seems to be a board game, right ?
If someone can send a complete description of the board and detailled
rules, I might be able to make it for the playroom (without bots of course)
IN that case, I would need very precise things, because I don't know
that game at all.
---
Gamers ma
Hello,
I know that it's really not an easy task because it requires expensive
commercial audio libraries, but I think that one should really much more
play with echo and reverberation in 3D audiogames. It's more realist, of
course, but can also be helpful in giving some hints on where you are
Hello,
There is still a bug in roadsplat 3.0.
IN a game I was killed by a bomb. I don't understand how it works even
with the example in the readme but it's another discussion.
After having been killed by a bomb, I wanted to start a new game. The
game started but I was unable to cross the road a
Quicktap has several bugs...
1. Start a new game and quit it when a buzzer is active: it wont stop
2. In learn game sounds, try the timer: it wont stop after exiting the menu
3. I started a game in hard mode, exited it in the middle and then went
to the speed mode: the game was normal again
4. On
Ahahha roadsplat is just funny ! That's the perfect game to waste 5 minutes.
A bug and an improvement to give to that game :
Bug: go to learn game sounds, then press escape. You are back to the
main menu but the music stops
Improvement: in learn game sounds, don't systematically go back to the
Hello,
Nice discussion between side scroller and 3D.
I always found 3D games much harder and a puzzle in themselves to find
your way. Like dark, when I was younger and partially sighted, I
imagined allmost everything being a side scroller level.
I'm pretty sure you can do a side scroller as
Hello,
For C#, I think you could just use the COM interface instead of
rewriting the API from scratch. Use of a COM object is very easy in C#
right ?
We really need a mac developper... for linux we can wait a little, there
isn't a lot of people using a linux desktop, but there are more and m
Hello,
I know, It's not the first message of that sort, but what are these out
of sight events ?
A podcast, TV show or something like that ?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or upda
Hello all,
Now my ScreenReaderAPI.dll works with 5 screen readers on windows. I
have a couple questions for you to organize future developments of the
library.
This library is currently used on 3 games: playroom, greenies and latest
SoundRTS, but has the potential to be used on many other game
Hello everybody,
I have added supernova support in my ScreenReaderAPI.dll. In
consequence, all applications using it can now speak through that screen
reader.
It works of course for the playroom, but also for greenies. Jean-Luc is
also using my API in his latest SoundRTS, so you can also pat
Hello,
I think you could do even more. You could also add an audiogames.net
link at the end of each e-mail. Many mailing-lists automatically add a
signature containing useful links at the end of each e-mail going through.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the
IE9, jaws 13, it works for me
Go to http://qcsalon.net/en/playroom and try again ! It works ! The
problem is not coming from me !
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your sub
Just checked again and it works, I really don't understand your problem.
Try again.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.
Hello,
No, it's still only windows.
@Thomas: no, reversi is not backgammon. Reversi is also known as
othello. I have chosen the name reversi because the name othello is
copyrighted but not reversi.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
Hello everybody,
Two new games have been added in the playroom for christmas: Yahtzee and
Reversi/Othello ! The rules of these games will be online later.
You can read the news at http://qcsalon.net/ for more information about
this update.
The playroom team wish you a merry christmas !
---
Sorry for those who get this message twice, but since the topic has been
opened on both audissay and developers mailing-list, I decided to
forward my opinion on both lists too.
Hello,
I personnally prefer forums over mailing-lists, if the forum web pages
are made accessible.
For me, advant
Hello all,
Why not propose my playroom on such a list ?
http://qcsalon.net/
OK, it is certainly not as complex as a flight simulator or a zelda-like
RPG, but don't forget that many people join in and play each day,
probably as many as a mud.
There are about 2000 accounts (officially 5000 but
Hi dark,
For the problem you mention with windows 7 start menu, there is a good
solution:
there is a small program called classic start menu. You will easily find
it on google.
This program is very light, and replace the crappy mmixed up windows 7
start menu with a classic start menu like W98
Hello,
Greenies is an accessible remake of a 90s game called lemmings. Only for
windows. In fact none of my games work outside of windows.
There is no web page describing it, even in french. There is only a
download link pointing to a temporary location:
http://vrac.quentinc.net/audiogames/
Hello dark,
There's no option to change synth. Normally you don't require it, the
screen reader you are currently using is automatically used and you can
even switch between screen readers, the newly opened one is
automatically taken.
Supported screen readers are: jaws, NVDA, window eye and s
The playroom is on http://qcsalon.net/
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All
I think I could try it out. I will download the SDK and try.
Am I absolutely obliged to use visual studio ? I don't want to buy it
and I have heard that express version was not compatible with jaws or
NVDA. Some time ago I tried 2008 express for C++ but it was very
annoying to use. Compared to
> Plus as others have mentioned AWT Events are to slow for reliable
keyboard/mouse support in games, and javax.sound.sampled leaves a lot
to be desired.
For AWT it's not true for all games. For a small game like magic blocks,
or even for games like SoundRTS or emtombed, I think that's not a big
> Like I said, swig almost does all the work of
making your java wrapper for you.
NO. Swing has nothing to do with JNI wrappers.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subsc
> If you ever consider using your screen reader API from java, take a
look at the java native interface (jni). Once you've created a wrapper
it is easy to use.
JNI wrapper for my screen reader API is already under construction. I
carefully though on this and that's why I said in last post that m
Hi Thomas,
You are going to a central point here. As you know, I'm still a big java
fan, I wrote past games in java, and upcoming games outside of the
playroom will very likely to be in java again. Why I haven't written the
playroom in java ? There is two reasons for this:
1. You might have e
Hello Ben and all,
Because iPhone, iPad and iPod touch all run the same OS namely iOS, a
release for iPhone implient necessarily a release for iPad and iPod
touch in the same time as well.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsub
Hi dark,
There's a big difference between my playroom and Thomas' game.
In Thomas' case, in order to make something multiplateform, he has to
think completely his project to be multiplatform from start. Being
multiplatform in C++ is not an easy task at all: you must pick the right
audio engin
> well which version would you prefer to have developed a mac or iPhone?
both eventually would be ideal but we have to as you say start somewhere
Strictly for me it doesn't matter, I don't have neither of the two. But
I have the impression that an iPhone version will interest more people
than
As first glance it may be unfair for mac users, but remember one thing:
I haven't the required competances and material to produce something
myself. I therefore need to ask a third partie, and that third partie
must be paid in some way. It doesn't make any difference between mac and
iOS on that
Hello listers,
I'm getting more and more demand to have an iPhone or a mac version of
the playroom. I'm going to you to have your opinion about that.
IF you are interested, please let me know ! Depending on your answers,
there will be followings or not. In other words if nobody give a
response
Hello,
Why not make audiogames.net upgrade a little and let the users rate and
comment each game, directly on their respective pages ?
I think this is kind of standard feature present on allmost regular
gaming community website.
I know that you can't directly change something in that area,
Hello,
You should of course take latest version: topspeed 3. You really have no
reason to use an old one.
All three are in fact the same game, but version 2 has less features
than version 3, and version 1 is completely outdated.
Version 3 added to version 2 additionnal vehicles and tracks, and
Hello,
For games like monopoly, you can also try my playroom
http://qcsalon.net/
There are multiple games beside monopoly: uno, 1000 miles, poker,
connect4, chess, battleship, ...
The principle is like RSClient: you install a small application, create
an account, and then you can play online wi
I'm also interested in that API to add it in my playroom.
If you open an off-list conversation please add me.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web,
I'm also interested in dolphin's API to be able to add it in the
playroom client.
I think that Thomas would be also interested in it for MOTA.
Could you contact me in private ?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyss
I will perhaps tell an idioty, but have you tried your gamepad in
another game ?
You would be fixed if the problem comes from the game or the gamepad.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make change
Thomas, if it could help in solving the problem: 1 or 2 years ago, a
couple of days or weeks before the list become completely silent, I
remember that my posts didn't go through anymore while I still got some
messages from other people.
I also remember trying to contact you directly to solve t
IN fact it appears that I'm already subscribed, I got a message this
evening and I have just sent one now.
I supposed that the list was gone, because no message came through for a
long while, I'm pretty sure at least one year, even perhaps 2.
---
Gamers mailing list __ Gamers@audyssey.org
If
Be able to have specific SAPI voice and settings for each game is far
from useless. Think on this:
Personnally my mother tongue is french, so my default voice is a french
one. However, I would certainly like to set an english voice for my
english games...
---
Gamers mailing list __ Gamers@audy
Thomas, the web page you gave has a parse error...
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyss
Hello all,
Some time ago, I know that there was a mailing-list for discussing
audiogame developpement specifically.
Could someone give me the address of that list if it still exists ?
Eventually in private to not flood audissey
Thank you very much.
---
Gamers mailing list __ Gamers@audyssey.or
Since the discussion has started and since someone talked about
eloquence, I have a question: is it legal or definitely illegal to let a
game, or more generally, a program, connect to eloquence directly ?
I'm thinking on something I saw once some time ago: sapi-to-eloquence
bridges, or script/
Hello Thomas,
Think on something if you are switching to real-time speech instead of
prerecorded speech.
Make your game translatable, for example by externalizing all sentances
used into a separate text file.
I know some people who might buy it if the game would be available in
their mothe
Hello Thomas,
Do they want to have applications working with their screen reader or not ?
Such an API is normally made for being publicly available. Look at
twitter and google, they are commercial companies but their respective
API are publicly available. Having to pay to use some of the servic
The crash if junking cards too fast is a known bug. I don't know what's
the problem, it doesn't occur locally (i.e. when I test the server in my
own machine).
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can ma
Hello,
I don't know much about licensing issues and I'm not sure of what to do
in that area. I also dont' really know what to do about giving an access
to the source code or not. One thing is sure, the project is very young,
nothing for future is really decided, and the source code isn't made
About my new game score, I think it's not possible to add a multiplayer
feature. It's really not a technical problem but more a gameplay problem.
If you have good ideas on how multiplayer game could work, let me know.
I already tried two options when the game was still called magic blocks
and
Hello Thomas,
You may be interested in a small thing I began these last months.
I'm making a plain C DLL that automatically select the active screen
reader to speak text, or optionally fallback to SAPI if no screen reader
is available. It currently supports jaws, NVDA, system access and window
It is completely separate from the playroom.
IN fact, you may remember that magic blocks appeared for a couple of
hours in the playroom. I had to give up the playroom version because it
took too many CPU time to the server. This one is the local version,
solo game only.
---
Gamers mailing li
Hello listers,
I'm happy to present you a small new old game
If you knew magic blocks, you will find in score the same game but a
revisited concept. Instead of blocks, you have now musical notes ! I
think the game is much so nice that way.
For those who didn't know magic blocks before, you ca
Hello,
Depending on the size of those games, I may host them. But only host,
not write any descriptive page about them (unless you write one yourself).
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make chan
Hello,
It's @username your message.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All mes
Hello,
Simply type /ignore username in the chat.
Type /ignore username again to stop ignoring.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mai
If you mean dos boxes within windows, jaws has problems but NVDA just
read them fine with review keys (numpad 1-9)
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via th
Hello all,
Yes, I confirm, the new optional update is now compatible with window
eye and system access. For those who use NVDA or jaws, updating is
useless, as there isn't any other change.
Thank you to window eye testers for having helped me in closing the way,
I'm pretty sure they are on that
1 - 100 of 102 matches
Mail list logo