Re: [Audyssey] FWD: National Postal Museum seeks Blind and Visually Impaired volunteers.

2010-03-28 Thread shaun everiss
that sounds quite good jim. one thing though I'd like to test but I am outside the us. So if I can test online great if i can coference online with teamtalk, skype or even something like for - the - people then I'm interested. otherwise no. At 11:37 p.m. 28/03/2010, you wrote: >Currently, the Sm

Re: [Audyssey] World of Darkness again.

2010-03-29 Thread shaun everiss
well just paste the following line into the game after starting it type "ChristinaFD010701" on keyboard At 04:18 p.m. 29/03/2010, you wrote: >Hello, > >I believe World of Darkness is free now, but how to you make it into the full >copy? What do I have to do to register it? > > > >

Re: [Audyssey] World of Darkness again.

2010-03-29 Thread shaun everiss
just put type "ChristinaFD010701" on keyboard At 04:18 p.m. 29/03/2010, you wrote: >Hello, > >I believe World of Darkness is free now, but how to you make it into the full >copy? What do I have to do to register it? > > > > >Love Spell >C

[Audyssey] ok testing this

2010-03-29 Thread shaun everiss
Hi. I am testing my new gpg key its really only for one or so people but lets see if I can get this without gpg up. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via t

[Audyssey] gpg test

2010-03-29 Thread shaun everiss
ok need to check this incase I don't have this running right. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_

Re: [Audyssey] Some Extremely Sad News

2010-12-19 Thread shaun everiss
that royally sucks loads. Its christmas week so double suckage. At 07:12 a.m. 20/12/2010, you wrote: Dear list, I regret to inform you that there has been a very very tragic death in my family this weekend. Last night my mom called me and told me that my oldest step sister died under extremely t

Re: [Audyssey] bgt registration

2010-12-20 Thread shaun everiss
gees if I want that I may as well get a mac or make my system trek like. Hmmm a conversation may go like this. WHat do you use, I use an apple. Well I use borg computing network its everywhere. Just find a cube and register its easy, you just can't leave thats all. At 11:40 a.m. 21/12/2010, you

Re: [Audyssey] problem with sdm from rs games

2010-12-22 Thread shaun everiss
you have an assistant, he is dumb. actually in my opinion he is a bit to dumb. I have continously lost the game. there are some beeps going cross the screen but i have never figured out what they mean. At 04:42 a.m. 23/12/2010, you wrote: Hi list I experience a problem when playing sdm. When sa

Re: [Audyssey] bgt registration

2010-12-22 Thread shaun everiss
on that note tom I have a fingerprint scanner. I've never managed to get it to work in fact I have rendered it and its software completely unusable unless I reformat. I wouldn't recomend any of these devices, I tried them and they get in the way. At 05:28 a.m. 23/12/2010, you wrote: Oh, yeah? W

Re: [Audyssey] bgt registration

2010-12-22 Thread shaun everiss
will all your games go bgt? At 06:24 a.m. 23/12/2010, you wrote: I'll say. Have already started converting super egg hunt over to BGT, and I have to sayt he whole process is much faster due to the fact that I haven't had to write functions for things. They are all provided. -Original Messag

Re: [Audyssey] SSFIV online match

2010-12-22 Thread shaun everiss
how do you play it could you do a tutorial thing on how you play, etc. This sounds like something I may want to buy in the future not right now because I am getting upgrades to things. I'd like to know what you use to play sf4 and stuff. At 09:06 a.m. 23/12/2010, you wrote: You fight and move

Re: [Audyssey] Audyssey?

2010-12-22 Thread shaun everiss
there have not been any issues since, since, since, siinnnce, you get the idea. I can't remember to be honest. I think the last one could have been april, joon, or july or august. The big issue with the mag though is that most of it has already happened

Re: [Audyssey] Audyssey?

2010-12-22 Thread shaun everiss
now that you mention it I think 54. could be 55 though. At 10:12 a.m. 23/12/2010, you wrote: Hi Charles, Oh, there haven't been any Audyssey Magazine issues for roughly a year or so. I honestly can't remember the last issue number. Perhaps 54 or 55? On 12/22/10, Charles Rivard wrote: > Either

Re: [Audyssey] Audyssey?

2010-12-22 Thread shaun everiss
equally. However, like Audyssey the comunity will be able to write reviews, articles, etc about some new game or piece of software that has become available. On 12/22/10, shaun everiss wrote: > there have not been any issues since, since, since, > siinn

Re: [Audyssey] Audyssey?

2010-12-22 Thread shaun everiss
n 12/22/10, Darren Duff wrote: > Issue 50 is the latest I have Are there any newer ones and if so where > can I find them? > > Thanks. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of shaun everiss > Sent:

Re: [Audyssey] re bgt registration

2010-12-22 Thread shaun everiss
ok, thats fine but I had a security system that did that. One day the isp lost power and the net went down in the middle of a time sink. the date was out on all systems by 40 years the time by 40 days and a bit. Resetting the time and date then doing a resink with dimehntion4 reset everything but

Re: [Audyssey] re bgt registration

2010-12-22 Thread shaun everiss
I like the voice print idea, the dna scanner in the finger print and the eye scanner sound good. But I wouldn't like my stuff recorded and I'd like a fallback on that maybe an emergency access or something? ofcause guys any thought on how much that would take to write? and all the power any idea

Re: [Audyssey] Audyssey?

2010-12-22 Thread shaun everiss
/2010, you wrote: I'd prefer the thing to stay as text. a, easier to eddit and add to, B, easier to give links and skip through, and C, easier to contribute to generally with articals, reviews etc. Beware the grue! Dark. - Original Message ----- From: "shaun everiss"

Re: [Audyssey] An X-Sight Interactive Question

2010-12-23 Thread shaun everiss
maybe once I have my new site up I will upload the 5gb I have but we will see. I will need to shove each load into folders and well put it up. bandwidth caps are another issue. I probably can't shove 5gb up at least not all at once. At 05:37 p.m. 24/12/2010, you wrote: Hi, I recall there used

Re: [Audyssey] An X-Sight Interactive Question

2010-12-23 Thread shaun everiss
another folder. At 06:05 p.m. 24/12/2010, you wrote: Hi, What's with all this "5 gb" talk? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Thursday, December 23, 2010 11:0

Re: [Audyssey] SSFIV online match

2010-12-24 Thread shaun everiss
well even with all its issues google is still quite fast. its extremely acurate as long as you tell it what to do. At 08:17 a.m. 25/12/2010, you wrote: Hmm let's see... tried Google lately? I heard it was an excellent search engine. come on guys, seriously? takes longer for you to type and send

Re: [Audyssey] SSFIV online match

2010-12-24 Thread shaun everiss
you need a windows live id. its free. At 09:08 a.m. 25/12/2010, you wrote: But it says I need to create a windows live something account, can't remember its name in order for it to work. Also, how much mb is it? Isn't it something GB, I mean the PC version? - Original Message - From: "C

[Audyssey] new games

2010-12-25 Thread shaun everiss
Hi. just played the 2 new titles just released. Firstly the new river raders. damian this was a amazingly cool job of a game. I liked the sounds. I often had to choose, betwene getting to close to an enemy and running. Sometimes I thought I could run when in fact I couldn't. sometimes I had 2 mons

Re: [Audyssey] Urgent help, headphone problem

2010-12-25 Thread shaun everiss
I had issues with headphones. you need to replace the entire mutherboard. You will probably need to get another computer it costs less. At 05:14 a.m. 26/12/2010, you wrote: There are some audio adapters that give you a headphone 1/8th inch jack from a USB port. I know there is one that costs only

Re: [Audyssey] Updated link for Z+Angband installer.

2010-12-26 Thread shaun everiss
At 12:26 p.m. 27/12/2010, you wrote: http://sourceforge.net/projects/zplusangband/files/dist/ZPlusAngband_033beta _win.zip/download This fixes the installation problems as well as squashing a crash-inducing bug when using wands or rods. Chris Bartlett --- Gamers mailing lis

Re: [Audyssey] OT: changing file system on an external hard drive?

2010-12-30 Thread shaun everiss
I wouldn't convert it to fat32. firstly unless you reformat it you can't. second I have always converted my drives to ntfs because of the performance gained using the native file systems as supposed to emulation in the older os. On a serious note though if you need a section of the drive for old

Re: [Audyssey] egg hunt, pigeon panic and super shot

2010-12-30 Thread shaun everiss
on that point if someone decided to decompile the game then give you the code then you would probably have it back. though would you want to do anything with it anyways. At 01:01 p.m. 31/12/2010, you wrote: Liam, I've a question. What if someone were to crack it. Since this game appears to be ab

Re: [Audyssey] egg hunt, pigeon panic and super shot

2010-12-30 Thread shaun everiss
what are the benifits of registering anyway I was able to played the game with no regs fine. At 01:36 p.m. 31/12/2010, you wrote: Hi, I must admit I would like to play Supershot. However I would not crack it unless I were absolutely certain that the involved developers didn't mind. Regards, D

Re: [Audyssey] Last Chance to Save on Three-D Velocity!

2010-12-30 Thread shaun everiss
well I don't read his mails anyway I know he is a mod on one of the groups, I know he spouts and to be honest while I hold nothing against him I have never trusted him fully, Its to hot and I barely skim my mails or read into anything much bar game releases, updates, audio samples and the like.

Re: [Audyssey] OT: changing file system on an external hard drive?

2010-12-30 Thread shaun everiss
well the other issue is that fat32 drives can only be 30gb. you really need to just split the partition. Though its strange that you can't get an update. If you can't get an official well crack the system. Yeah I know this is probably not recomended but I really think that ntfs being the main sys

Re: [Audyssey] OT: changing file system on an external hard drive?

2010-12-30 Thread shaun everiss
well you can have fat drives bigger than they are supposed to do but you need to use linux or something to make the origional drive to bypass the safetys. There is the following. fat, 1mb. fat 12 12mb fat 16 2gb fat 32 32gb ntfs 2tb. There was supposed to be another system called win fs but noth

Re: [Audyssey] another SSfiv match

2010-12-31 Thread shaun everiss
where do you get your sf matches from and especially the comentary, what youtube channels have these I am tempted to download everything sf related by the comentaters of this since this guy is good. if its the same guy that does starcraft which I use called hd, then good, his stuff rocks. At 04

Re: [Audyssey] BGT and Screen Reader API's

2011-01-04 Thread shaun everiss
well I am going to stop jaws, sapi is good but nvda support shouldn't be to big of an issue. Hi Philip, A word of advice. Don't let the uninformed masses sway your decision like that. I've been programming for a very long time, at least ten years, and have spent the last five or so creating a

Re: [Audyssey] BGT and Screen Reader API's

2011-01-05 Thread shaun everiss
well I usually leave all clients off unless I need em open I don't background run tasks. This is mainly due to the fact I spend time playing games, some doing text books but most listening to sfx and audio drama I don't want to have to answer messages. At 11:43 p.m. 5/01/2011, you wrote: Hi Ph

Re: [Audyssey] Pull 1.2 Released!

2011-01-06 Thread shaun everiss
tj what about the installer. can you please make another? At 05:34 p.m. 7/01/2011, you wrote: Hi, Same as always! http://tjsquires.net/downloads/pull.zip On 1/6/2011 9:01 PM, Hayden Presley wrote: Hi, Perhaps you should give us the link? Best Regards, Hayden -Original Message- Fro

Re: [Audyssey] BGT and Screen Reader API's

2011-01-07 Thread shaun everiss
I still use jaws off and on though after I upgrade hal I won't probably either. The only thing i use jaws for is the ffproject site and only because we get percentage beeps. I may keep jaws round for that reason though if I can have persentages in hal then thats no problem at all. At 04:13 a.m.

Re: [Audyssey] Problem with Daytona

2011-01-07 Thread shaun everiss
what about an updater for the daytona game like you have done with towersofwar. At 04:32 a.m. 7/01/2011, you wrote: I'm just glad I could help. I've also updated the main zip so that any new people downloading the game will be able to use the arrow keys in addition to using Tab. For anyone wh

Re: [Audyssey] Pull 1.0 is now released!

2011-01-07 Thread shaun everiss
tj, how did you make the installer for the origional pool. I can make one with innosetup. in fact I can do a cast on this. Hello all, I have now released Pull 1.0! You have just obtained a Spas12 shotgun, and want to give it a test run. Your friend has access to a private shooting range, and

Re: [Audyssey] Pull! 1.0 is now released!

2011-01-07 Thread shaun everiss
hi tj. There is an installer for pool its in your folder in the bgt folder of dropbox. in it are the following. 1. a file called pool.iss, innosetup source. pool install no preproc.iss which is not using the preprocesser, this can be used for the istool program there is a tutorial file on how

Re: [Audyssey] Pull 1.0 is now released!

2011-01-07 Thread shaun everiss
with Inosetup, but I am not so good at it. I havne't had the chance to look through the docs yet. That's in my plans for tomorrow. Tj On 1/7/2011 1:29 AM, shaun everiss wrote: tj, how did you make the installer for the origional pool. I can make one with innosetup. in fact I can do

Re: [Audyssey] Pull 1.3 is here!

2011-01-07 Thread shaun everiss
well I don't mind either. as long as there is an installer for one version, and then you can make the updater download the zip and extract updated files or whatever thats fine. I havn't bothered with the docs but if I am able to make some sort of updater installer to check for and get updates o

Re: [Audyssey] Game Chat Reminder

2011-01-08 Thread shaun everiss
don't know these messages started good, but now they are just spamy. I don't know if anyone chats these things are not descussed and lets face it we have gone a long way since these started. At 03:41 a.m. 9/01/2011, you wrote: Are we even having these game chats anymore? I showed up on Thursday

Re: [Audyssey] (Moderator) Gamers Chat Notifications

2011-01-08 Thread shaun everiss
get rid of them. I aggree with some I did try to get on at one time or another. but either I ran out a time, or I had connection issues or something, they are not nz time zone friendly, and I tried to listen to a few but I honestly never really got access to it. Its been at least 6 years since

Re: [Audyssey] (Moderator) Gamers Chat Notifications

2011-01-08 Thread shaun everiss
well I think if we do we should have a teamtalk server or a channel rather than the web based audio sites, especially since these are all having their own rules. that or vipconduit. teamtalk is still prefured by jme though. At 08:52 a.m. 9/01/2011, you wrote: I have to agree, but if we could us

Re: [Audyssey] (Moderator) Gamers Chat Notifications

2011-01-08 Thread shaun everiss
well I don't care for this, if we start them again we need a few changes. Firstly using something like teamtalk would really mean we could run off private servers etc. 2. someone needs to archive these and release as a podcast for those that can't join, that includes myself. 3. someone needs t

Re: [Audyssey] (Moderator) Gamers Chat Notifications

2011-01-08 Thread shaun everiss
not to mention klango. thats like a big bbs system. At 09:59 a.m. 9/01/2011, you wrote: Hi Folks, At their start game chats were popular with about 10 to 20 people showing up. but then interest dropped off. It's hard to get people to decide on a good time with people in the US wanting evenings a

Re: [Audyssey] A question to you all audyssey folks.

2011-01-08 Thread shaun everiss
if you mean sounds. for the second, yes I have 40 or so gb of sound collections. no I can't send them at you, alegal for one thing and paying for all my data for another. for the first question. record your sound file, and have it converted to telephone quality. ie record your sound save it in

Re: [Audyssey] A question to you all audyssey folks.

2011-01-08 Thread shaun everiss
you can buy royalty disks for dirt cheap mind you. I have a couple disks of imporio, and a couple other disks I was given. also, therecordest.com I think has a free but small library. I also got some authentic sfx libs for about 100 bucks 4cds worth. I also picked some from eurica corp these were

Re: [Audyssey] BGT future development

2011-01-10 Thread shaun everiss
I think another feature that would be usefull is updating games if you had the sources to the new version if only little changes were needed. like not having to reright loads of things so that users can play them without having to go back and wait for stuff to be fixed. At 07:40 a.m. 11/01/2011,

Re: [Audyssey] BGT size

2011-01-10 Thread shaun everiss
my download is 806kb and its the full deal. This has to be the smallest engines out there, sound pack is a bit more but really. At 07:54 a.m. 11/01/2011, you wrote: Hi Philip, A question about BGT version 1.0, I downloaded it but the size seemed extremely small and I thought it might be a bad

Re: [Audyssey] number games

2011-01-10 Thread shaun everiss
the horse racing game from the guys and lighttech. that site may still be up forgot the address. big cahuna is a fishing game using mouse support its real cool its old its in the exp games in audiogames playcentre. thats about it though. Ok, some of the levels on hunter have fishing in them and

Re: [Audyssey] BGT future development

2011-01-11 Thread shaun everiss
damien, if you have some stuff worth while to share, you should ask keywasfull on klango to get invited to the bgt folder. Just use the handle crashmaster. This goes to anyone that has something usefull, game, code, etc. There are no actuall rules, but I don't think we would accept any crappy t

Re: [Audyssey] Sticks version game pads.

2011-01-11 Thread shaun everiss
no you will have to go to the game controlers. on that note you may have to config for each game so you will need to launch the software. At 08:53 a.m. 12/01/2011, you wrote: Ok, Tom I did the following. I plugged in the sgc 2909. Then while the unit is plugged into the pc tower I went and inst

Re: [Audyssey] BGT future development - My replies

2011-01-11 Thread shaun everiss
on the subject of sapi, bgt should always use the system default unless you choose. Hi all, Thank you for the large number of suggestions! I'll respond to you all below in one big message, as to avoid cluttering up the list. Thomas. If I added force feedback I think it would actually be ad

Re: [Audyssey] thinking of coding a game dtmf guess

2011-01-12 Thread shaun everiss
I think this a fantastic idea. At 08:21 p.m. 12/01/2011, you wrote: Hi, I'm thinking of coding a simple game, called dtmf guess. Basically, you have 60 seconds to guess as many dtmf tones as you can, and then there will be score boards and stats. I might possily include other modes, for example

Re: [Audyssey] thinking of coding a game dtmf guess

2011-01-12 Thread shaun everiss
yeah add those to I guess. though I am not sure how usefull these are. At 10:28 a.m. 13/01/2011, you wrote: There are 4 additional dtmf tones that are only used in certain things like the military etc. I wonder if I should add these On 1/12/11, peter Mahach wrote: > hi nicol, > dtmf stands for

Re: [Audyssey] Sticks version game pads.

2011-01-12 Thread shaun everiss
well I don't see any reason why us blinks need 64 bit. what I understand is that programs can only use the first gb of ram, so 1 gb per program. in 64bit, you can use 4gb per program. or more. Unless you do image design or something you don't need that much. Sertainly for us blinks we don't even

Re: [Audyssey] Sticks version game pads.

2011-01-12 Thread shaun everiss
well you can find interesting things in weird places in the market charles. At 02:16 p.m. 13/01/2011, you wrote: I would think that it should logically be under game controllers. Why the heck would it be elsewhere? Like not finding Pringles potato chips in the potato chip isle of a grocery st

Re: [Audyssey] Sticks version game pads.

2011-01-12 Thread shaun everiss
ning to be more mainstream. Cheers! On 1/12/11, shaun everiss wrote: > well I don't see any reason why us blinks need 64 bit. > what I understand is that programs can only use the first gb of ram, > so 1 gb per program. > in 64bit, you can use 4gb per program. or more. > Unless you do

Re: [Audyssey] Sticks version game pads.

2011-01-12 Thread shaun everiss
sed. Kai - Original Message ----- From: "shaun everiss" To: "Gamers Discussion list" Sent: Wednesday, January 12, 2011 5:29 PM Subject: Re: [Audyssey] Sticks version game pads. well I don't see any reason why us blinks need 64 bit. what I understand is that programs ca

[Audyssey] topspeed3

2011-01-13 Thread shaun everiss
Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to r

Re: [Audyssey] topspeed3

2011-01-13 Thread shaun everiss
o rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or veh

[Audyssey] ts stuff

2011-01-13 Thread shaun everiss
Hi. for all that care and can't wait for damien's conversions here are my archives or my single archive to the ts2 stuff. http://dl.dropbox.com/u/1407689/topspeed%20carsand%20tracks.zip.zip thats all the old tracks loaded on djc's server back in the day. There are also cory's tracks and cars, an

Re: [Audyssey] topspeed3

2011-01-13 Thread shaun everiss
porary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: "shaun everiss" To: Sent: Thursday, January

Re: [Audyssey] topspeed3

2011-01-13 Thread shaun everiss
hat. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if yo

Re: [Audyssey] Top Speed 3 and Jaws scripts?

2011-01-13 Thread shaun everiss
on that note could you guys add in mouse support like railracer? At 05:06 a.m. 14/01/2011, you wrote: What do we need them for? I mean, why are they included with the game when the game is self-voicing? Because JAWS has a very nasty habbit of breaking Top Speed's input management system. That's

Re: [Audyssey] topspeed3

2011-01-13 Thread shaun everiss
track option does not crash until you select english from the language list. At 03:47 a.m. 14/01/2011, you wrote: You also said something about a crash, if I remember correctly. Did I get that right? And if so, what's happening? - Original Message - From: "shaun everiss&quo

Re: [Audyssey] Top Speed 3 and Jaws scripts?

2011-01-13 Thread shaun everiss
ok davey. I got that file. the language bug is fixed. however after the selection is saved the case where the custom track option still crashes still exists. At 05:45 a.m. 14/01/2011, you wrote: If you're that short of RAM you'd better not play Top Speed anyway. ;-) Furthermore, many people lik

Re: [Audyssey] accessible imulaters

2011-01-13 Thread shaun everiss
well if you care to learn the lua script or care to fiddle with scripting you probably can make a program to handle this I am investigating doing scripting as a semi job. There are a few things that need it right now like the getright check version dialog. At 06:48 a.m. 14/01/2011, you wrote:

Re: [Audyssey] Sticks version game pads.

2011-01-13 Thread shaun everiss
mary target market has the money to spend on that sort of thing. They don't consider people like us, living on disability, etc as a part of their primary target market. Nobody really does. Cheers! On 1/13/11, shaun everiss wrote: > ok probably true tom. > But blueray costs loads, no

Re: [Audyssey] Sticks version game pads.

2011-01-13 Thread shaun everiss
ealistic and lifelike the game will perform under certain conditions. Plus a lot of what I'm talking about also depends on the developer too. A developer not wel versed in physics isn't going to make his/her game very realistic on a 32-bit or 64-bit platform if they don't know what they

Re: [Audyssey] top speed 3

2011-01-13 Thread shaun everiss
copy the topspeed.exe to the playinginthedark folder\topspeed in your program files folder or whereever you loaded it. At 08:37 a.m. 14/01/2011, you wrote: When I down load the file you post on the list it goes to my down load folder. So what do I do with the files then? -- Email services provi

Re: [Audyssey] Sticks version game pads.

2011-01-13 Thread shaun everiss
lity, etc as a part of their primary target market. Nobody really does. Cheers! On 1/13/11, shaun everiss wrote: ok probably true tom. But blueray costs loads, no one has it on their systems yet as far as I know and I wouldn't even bother getting the disks, dvd quality is good enough for me

Re: [Audyssey] Sticks version game pads.

2011-01-13 Thread shaun everiss
well hardware upgrades I started before software. If it was not for the readers costing me so much I would have upgraded sooner. as it is, jaws 12 seejms to have loads of issues with some apps so I am glad I won't need to upgrade that. Supernova screenreader is what I upgrade thats still a lot of

Re: [Audyssey] BGT ADOM

2011-01-13 Thread shaun everiss
I would be interested to. the reason I didn't play stuff like nethack or such was that it invarably involved loads of text graphic simbols. To have that as a straight audiogame will mean a lot. At 12:19 p.m. 14/01/2011, you wrote: Hi Kai, Well, I obviously have the skills, but not much time a

Re: [Audyssey] ts stuff

2011-01-13 Thread shaun everiss
s all up todate. I always enjoy the new cars and tracks. On 1/13/2011 6:03 AM, shaun everiss wrote: Hi. for all that care and can't wait for damien's conversions here are my archives or my single archive to the ts2 stuff. http://dl.dropbox.com/u/1407689/topspeed%20carsand%20trac

Re: [Audyssey] BGT ADOM

2011-01-13 Thread shaun everiss
well I'd be interested in doing something. I know little programming but I have a fair knowledge of rpgs at least where bits and such are concerned. I can do voiceovers, bits and bobs. At 12:55 p.m. 14/01/2011, you wrote: Hello there, I second this. I'd be interested in taking part in such a p

Re: [Audyssey] Top Speed 3 and Jaws scripts?

2011-01-13 Thread shaun everiss
ayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Thursday, January 13, 2011 4:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] Top Speed 3 and Jaws scripts? ok davey. I got that file. the language bug is

Re: [Audyssey] topspeed3

2011-01-14 Thread shaun everiss
other language packs than the one that comes with Top Speed, and see if changing to that language fails too. It should load properly and start using the new language immediately. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Thursday,

Re: [Audyssey] top speed 3

2011-01-14 Thread shaun everiss
table at http://www.rubyaccess.com/TopSpeed.exe - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Thursday, January 13, 2011 11:17 PM Subject: Re: [Audyssey] top speed 3 hmmm is that patch on the download page I never saw it. At 0

[Audyssey] ts3 conversions

2011-01-14 Thread shaun everiss
Hi all. I am waiting for dinner so got bored. Firstly bugs, after selecting the language english pack in options then exiting the game will not start till I kill the cfg and bin files. The good news is I looked through all the cars. about 99% of em needed not modifications. I will repost the pac

[Audyssey] ts3 cars and tracks

2011-01-14 Thread shaun everiss
Hi all. well here are the files again. Note, to archivers and converters. I am not used to the new builtin system. The stuff works but I just selected random builtins stuff work but the wrong sounds may exist. Note to all. any lines I have ; in front of them is because they have no sounds on ei

[Audyssey] ts3 cars

2011-01-14 Thread shaun everiss
Hi. here is link http://dl.dropbox.com/u/1407689/ts3tv20.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_

Re: [Audyssey] Help with Norten

2011-01-15 Thread shaun everiss
I have microsoft. Its not naughty, its accessible and recourse officient. YOu lose 99% of the manual controls though which is fine for me. At 05:52 p.m. 16/01/2011, you wrote: hi lori, this a bit off topic but mcafee, norton, bitdefender, kaspersky and comoto antiviruses are inaccessible and avir

Re: [Audyssey] Ideas for a game

2011-01-16 Thread shaun everiss
wow that sounds like a good game. I could probably do some sort of narater voice I have never done any main char voices or anything though. I usually beta test I have free sfx I can previde, I can probably fiddle my own if I try hard but probably not, we will have to see. I have done some voice

Re: [Audyssey] Flyte controlers?

2011-01-16 Thread shaun everiss
there are price sites you can look at. try amazon first though. They seem to be the popular choice. Then ebay or other places. Try local shops first in your area then go to the next thing, etc. At 10:13 p.m. 16/01/2011, you wrote: But I'm not a good techno person. - Original Message - Fro

Re: [Audyssey] Moderator's announcement: was, Gamers notifications, please stop!

2011-01-16 Thread shaun everiss
thats much appreciated raul. I have other lists that shove their guidelines each month. I must confess I read them the first time but I don't even notice, they are there indicating the first of the month, but nothing else. if they went I'd feel a bit empty as sometimes I don't have time during t

Re: [Audyssey] Ideas for a game

2011-01-16 Thread shaun everiss
true dark, I am a player but then you are a master of sorts. You do the audiogames system so you must be. I never thought about this till you shoved your message up. Yeah its a bit lacking. At 12:32 a.m. 17/01/2011, you wrote: Hi. Interesting to here your working on a game. The problem is while

Re: [Audyssey] Top speed, sugestion

2011-01-16 Thread shaun everiss
the issue is also timezones and connections. Right now in summer here in nz I am bored. Timezones are not all though, its to hot to do anything after midday here. In fact I am up this early in the morning about 4am so I can get some work done. by 1 pm I won't have the energy to get out of my chai

Re: [Audyssey] BGT problem!

2011-01-16 Thread shaun everiss
true jim but then the games you do are not 3d advanced systems. Though with the later win7 and up it looks right now you will have to supply libs and such and later on maybe all vb6 stuff will just not run at all. At 02:57 a.m. 17/01/2011, you wrote: Hi Thomas, Yeah that is one reason that I a

Re: [Audyssey] Ideas for a game

2011-01-16 Thread shaun everiss
hmmm I'd probably play that, but I'd have a mario feel in the game as reguard to the mushrooms though you couldn't use mario as a char but but a game like that would rock. On the subject several mario games are done but they never were that successfull. At 03:00 a.m. 17/01/2011, you wrote: Wow!

Re: [Audyssey] Ideas for a game

2011-01-16 Thread shaun everiss
well it sounded like a sidescroller to me anyway. that sort of plot looks like one. At 04:26 a.m. 17/01/2011, you wrote: Hello everyone, Thanks Dark for the tip. I completly missed that in the email. I hope to do a sidescroller type of game. Hope that helps. Best regards, Hunter On 1/16/11,

Re: [Audyssey] Ideas for a game

2011-01-16 Thread shaun everiss
hmmm I may be able to help, if you want to go that root ask keywasfull on klango for dropbox access to the bgt folder, just use the name crashmaster somewhere since thats my id. If you use this approach though you will have a loose team of beta testers, programmers and hackers though, You wi

Re: [Audyssey] Ideas for a game

2011-01-16 Thread shaun everiss
true. battlezone is nice but, unless you cheat and stuff hmmm. Its playable but a bit unrealistic with the enemies. its good to score stuff but you basically point and click and it runs. Good action but not much else. I'd like also pickups like in mota, treasure and such, I mean you are bound to

Re: [Audyssey] Ideas for a game

2011-01-16 Thread shaun everiss
bsite is not up yet, but it is www.hdpgames.110mb.com Best regards, Hunter On 1/16/11, shaun everiss wrote: > wow that sounds like a good game. > I could probably do some sort of narater voice I have never done any > main char voices or anything though. > I usually beta test I have fr

Re: [Audyssey] Ideas for a game

2011-01-16 Thread shaun everiss
ames.110mb.com Best regards, Hunter On 1/16/11, shaun everiss wrote: wow that sounds like a good game. I could probably do some sort of narater voice I have never done any main char voices or anything though. I usually beta test I have free sfx I can previde, I can probably fiddle my own if I tr

Re: [Audyssey] Help with Norten

2011-01-16 Thread shaun everiss
Well norton is an issue. Its one big issue. In fact lets not go there. For the curious uninstall issues, performance issues, software dicttation of user telling us what to run and griping if not. Leaving junk after install. If you have norton, just reformat and it will go away, then chuck it awa

Re: [Audyssey] Help with Norten

2011-01-16 Thread shaun everiss
true. I hate bugs. I also hate stuff that tried to be bugs but are not. I had a bug on the system the other day, scans were ok but things kept jumping round. Here lets have a dirty and probably flakey touchpad. Now lets make it turn off and stay that way, with no annoying icon thanks. there we g

Re: [Audyssey] Help with Norten

2011-01-16 Thread shaun everiss
actually on the subject of those they have figured out you have protection lets ring users and see if this works, oh it does. At 07:39 a.m. 17/01/2011, you wrote: that's not a bug 't@s a rogue! those are scams -- From: "Trouble" Sent: Sunday, Jan

Re: [Audyssey] Ideas for a game

2011-01-17 Thread shaun everiss
hmmm your friend could be better served on a klingon ship! THat image comes to mind. At 07:58 p.m. 17/01/2011, you wrote: Muhammed, you should meet a friend of mine. She's done viking reinactment for years, is highly proficient with a broard sword, she's also currently just taking her black bel

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