well davy you should have the zip with all the tracks I have since it began.
if you want to update these and put em up thats fine.
At 12:07 a.m. 14/01/2011, you wrote:
Damien,
Regarding your Utility Pack, I think Leonard can answer that
question better than I. Regarding your tracks and vehicles,
though... I'd like to include them in my yet to be made repository,
so that Top Speed and its tracks and vehicles can be downloaded from
one and the same place. This repository will probably be not much
more than a directory listing, but it should suffice for the time
being. Please let me know if you have any problems with this
idea. Also, if any of the original track and vehicle authors are on
this list and have anything against me copying their material, I'd
be glad to know about it. ;-)
----- Original Message ----- From: "Damien Pendleton"
<dam...@x-sight-interactive.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, January 13, 2011 11:32 AM
Subject: Re: [Audyssey] topspeed3
Hey,
If anyone is still interested in the old Top Speed 2 Utility, I can
update it to work with Top Speed 3. I'm puzzled as to why it was
removed in the first place.
Also, I am willing to convert all the cars and tracks that I am
currently hosting to the new Top Speed 3 format so that they may
continue to be used as before.
Email me if interested.
Thanks.
Regards,
Damien.
----- Original Message ----- From: "Davy Kager" <m...@davykager.nl>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, January 13, 2011 10:11 AM
Subject: Re: [Audyssey] topspeed3
Hello!
Things like some of the new options the first 2 crash the games
Which ones, please?
although the tracks work, we really need a track/ vehicle converter.
There's not much against continuing to use the old, three-column
syntax for tracks. In fact, it'll speed up loading multi-player
games. As for the vehicle files, for most of them a simple Find
& Replace will do the trick. Replacing "car" with "builtin"
leaves only the motorcycles to be fixed. Replacing "cycle1" with
"builtin10", "cycle2" with "builtin11", and "cycle3" with
"builtin3" fixes that.
who's game to try to rewrite all those files, especially since
they are or need to be rehosted somewhere again anyway.
I plan on setting up a temporary repository of tracks and
vehicles, until a decent community site gets built. Please mail
me at da...@playinginthedark.net if you have any really great
tracks or vehicles that I should be including.
----- Original Message ----- From: "shaun everiss" <sm.ever...@gmail.com>
To: <gamers@audyssey.org>
Sent: Thursday, January 13, 2011 10:58 AM
Subject: [Audyssey] topspeed3
Hi.
ok some of the options crash the game.
Things like some of the new options the first 2 crash the games
next.
although the tracks work, we really need a track/ vehicle converter.
The vehicles don't and well we need a converter there are at
least 100 tracks and vehicles.
who's game to try to rewrite all those files, especially since
they are or need to be rehosted somewhere again anyway.
Someone should be able to make a converter, I can't program else I would.
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