My perspective on the shop idea:
If you have a particularly interesting and/or high level
spellcomp I'm going to save the gold by throwing on my thief
sklev set and shoplifting it from you. I find that
mobs are very expensive to purchase from, and I'd much rather
have the exp from shoplifting.
Hi Dennis.
I wasn't thinking of infinite area wilderness, so much as large tracts of
wilderness areas rather similar to southern Kordan's forest or the Wyvern
forest on archase specifically to be used for xp generating activities like
autoquests, hunting and missions, but if your not planning
Lindsay,
As a level 28 warrior, I would personally spend most of my time on the
eastern, high level half of archais. I don't know your equipment
details, but warriors are very equipment dependent in this level range
- to do well, you'll have to make use of all your skills and make sure
you do a l
Dark,
We didn't so much lower the level of the blackwater hollows as raise
the recommended level range for it. Pretty much the whole area was
overpowered for its old rated level. It should be a little more sane
now, and we needed more areas at the upper end anyway.
Regarding wilderness, if you'
Hi Dennis,
What areas of Alter Aeon should I try?
Lindsay Cowell
-original message-
Subject: Re: [Audyssey] Alter Aeon: Discuss
From: "dark"
Date: 06/06/2012 7:22 pm
It'll be under my level, but it's fun to explore anyway, so i'll gladly look
it over, sinse I'
It'll be under my level, but it's fun to explore anyway, so i'll gladly look
it over, sinse I've definitely enjoyed Morphius' areas on the game thus far.
I'm pleased you've made the changes, it should make archais a good bit less
of a chore.
Not immediately, but any thoughts on the wildernes,
I must say I like the idea of scaling blackwater down quite a
lot. I hadn't thought of it until now, but congrats. You've done
a great job making the map changes without destroying anything.
- Original Message -
From: Dennis Towne - tyranids now has a second entrance directly from the d
Everyone,
Here's the latest batch of area updates from archais:
- vikings have been releveled and raised in level
- rogues have been moved to be just outside of Gad's Landing
- the nurgling swamp has been updated
- the djinni school near redferne has been updated
- mob levels in blackwater ho
this helps in finding the problematic areas, if not let me know and
I'll go and find them and do typo reports.
All the best,
Dark.
- Original Message -
From: "Dennis Towne"
To: "Gamers Discussion list"
Sent: Tuesday, June 05, 2012 9:34 PM
Subject: Re: [Audyssey] A
Dark,
I took a look at Nana, and the only real dangerous thing I saw was the
level of her casting specp. I turned that and some of her other stats
down a bit, but I don't know if it will be enough to address your
concerns - she didn't seem unusually powerful.
We're actually in the process of upd
x27;ll fine tune the geography and quality of
the descriptions later.
All the best,
Dark
- Original Message -
From: "Dennis Towne"
To: "Gamers Discussion list"
Sent: Tuesday, June 05, 2012 5:26 PM
Subject: Re: [Audyssey] Alter Aeon: Discuss
Everyone,
I've b
een
> done?
>
>
> - Original Message -
> From: Dennis Towne To: Gamers Discussion list Date sent: Tue, 5 Jun 2012 12:26:01 -0400
> Subject: Re: [Audyssey] Alter Aeon: Discuss
>
> Everyone,
>
> I've been updating Archais to help improve it. The biggest
I know I heard something about moving rogues to gads as well, has
this been done?
- Original Message -
From: Dennis Towne I've been updating Archais to help improve it. The biggest part
of
this was to split the island roughly in half - right now, nearly
all
of the level 26 and higher
Everyone,
I've been updating Archais to help improve it. The biggest part of
this was to split the island roughly in half - right now, nearly all
of the level 26 and higher areas are on the eastern side of the
island, while nearly all of the level 25 and below areas are on the
west side. There a
To: "Gamers Discussion list"
Sent: Monday, June 04, 2012 6:39 PM
Subject: Re: [Audyssey] Alter Aeon: Discuss
I can't say this enough, just type something along the lines of:
xp I died in azguard near the rainbow, can somebody grab my corpse?
I can name several people who wil
I don't see how you would do that. You'd have to move places like
dragontooth and gads around; the hospital would get move (even
though parts of it are level 25 and lower and parts aren't),
you'd have to change the whole dark forest area around as well.
Vikings and azguard... the former is belo
I can't say this enough, just type something along the lines of:
xp I died in azguard near the rainbow, can somebody grab my
corpse?
I can name several people who will run up there and grab it for
you. I've asked for a res and literally had people competing to
gr join faster. Also, you can't ca
Generally as long as I take note of the "where" command command recommended
levels I'm okay, however it's when there is one or two tough mobs in an
area, especially wandering ones or ones with no flee option.
Asgard is level 23, and at level 25 I can go through most of it, indeed I've
got 5 ou
Dark,
One of the things I've been thinking about for Archais is to split it
down the middle areawise, and put all the areas below level 25 on the
western side, with all the areas above 25 on the eastern side. This
might be problematic because of our current layout, but I was thinking
a more linea
You won't be able to do the azguard quest or the hospital quite
yet. You'll want to get several more levels before going after
them. I'd recommend level 30 or so for azguard (that's when I
first managed to solo all of it), and you'll probably need a tank
for the hospital, as the boss mob hits r
to
the rogue encampment and to the wivern forest, but not to the dark one.
Beware the Grue!
Dark.
- Original Message -
From: "john"
To: "Gamers Discussion list"
Sent: Monday, June 04, 2012 1:46 PM
Subject: Re: [Audyssey] Alter Aeon: Discuss
As far as flee goes y
As far as flee goes you probably got unlucky. I know there are
rooms with a noflee flag, but I believe Steven moves around so
that wouldn't really work for him. He probably just has a much
higher intrinsic flee dieroll than you do. On the subject of
consider, the first number is in no way a guar
To: "Gamers Discussion list"
Sent: Monday, June 04, 2012 1:38 AM
Subject: Re: [Audyssey] Alter Aeon: Discuss
You should post on gossip or xp if you die, and say where you
did. I know I was on when you were and I'd be more than gladd to grab your
corpse and give you a res. That shoul
s-boun...@audyssey.org
[mailto:gamers-boun...@audyssey.org] On
Behalf Of Lindsay Cowell
Sent: 02 June 2012 09:55
To: gamers@audyssey.org
Subject: [Audyssey] Alter Aeon: Discuss
Hi all,
I used to play alter aeon, but found it very hard to xp. My two
main
characters, Deborah and Tina, are quite
in total!
it's actually a shame there isn't a way to save your xp so you don't lose as
much when dying.
Gr!
Beware the grue!
dark.
- Original Message -
From:
To: "'Lindsay Cowell'" ; "'Gamers Discussion
list'"
S
@audyssey.org
Subject: [Audyssey] Alter Aeon: Discuss
Hi all,
I used to play alter aeon, but found it very hard to xp. My two main
characters, Deborah and Tina, are quite high level, and I struggle to find
areas to xp any more, and when I xp, I die, has anyone got any advice?
Lindsay Cowell
say Cowell; Gamers Discussion list
Subject: Re: [Audyssey] Alter Aeon: Discuss
Lindsay,
I feel your pain. Your characters are in one of the level ranges that
we know is weak, and while we're working to add more areas around that
level, it can be hard if you don't know what you're do
riginal Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 03 June 2012 02:14
To: Gamers Discussion list
Subject: Re: [Audyssey] Alter Aeon: Discuss
I've been having something of an issue myself, though the recent rebalancing
helped, sinse I n
Be *very* careful in the outerplanar areas. They are not as low
level as their location would suggest.
- Original Message -
From: "dark" I've been having something of an issue myself, though the recent
rebalancing
helped, sinse I no longer worried why I was getting my level 24
or 25 se
I've been having something of an issue myself, though the recent rebalancing
helped, sinse I no longer worried why I was getting my level 24 or 25 self
beaten up in blackwater hollows or the djinni school, which is now I believe
an lvl 27 area.
I did get a little tired of spamming the viking v
Lindsay,
I feel your pain. Your characters are in one of the level ranges that
we know is weak, and while we're working to add more areas around that
level, it can be hard if you don't know what you're doing. I actually
wrote an article on this a couple of years ago:
http://www.alteraeon.com/ar
hi,
i've managed it
just find a set of areas that work run those
then when the xp gets dented go do something else that earns xp or xp in a
group
--
From: "Lindsay Cowell"
Sent: Saturday, June 02, 2012 11:54 AM
To:
Subject: [
Well you could create new characters that's one option. the other is to ask
around on the mud and get advice as to what areas are good for you to exp in.
That's the problem with most muds now, finding places to exp when you get to
certain levels.
Ian McNamara
---
Gamers mailing list __ Gamers@a
Hi all,
I used to play alter aeon, but found it very hard to xp. My two main
characters, Deborah and Tina, are quite high level, and I struggle to find
areas to xp any more, and when I xp, I die, has anyone got any advice?
Lindsay Cowell
---
Gamers mailing list __ Gamers@audyssey.org
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