ons can lead to different orders
off things depending on your style, there is no wrong way.
At 01:52 a.m. 18/04/2014, you wrote:
I ran out of markers. Please help with what to mark.
-original message-
Subject: Re: [Audyssey] Shades of doom level 8
From: "dark"
Date: 17/04/2014 1:50 pm
We
creatures?
Lindsay Cowell.
-original message-
Subject: Re: [Audyssey] Shades of doom level 8
From: "dark"
Date: 17/04/2014 9:12 am
Hi tom.
If those computer consoles, radios and other noises weren't there I would
find shades much harder to play sinse as I said it's just those sor
Hi Charles,
Well, according to David Greenwood he came up with a fairly simple
solution to the problem. Apparently as I understand it he changed the
values DirectSound uses to position the sounds in 3d and it seems to
be working fine on newer versions of Windows as well as work more or
less the sa
scussion list"
Sent: Friday, April 18, 2014 6:37 PM
Subject: Re: [Audyssey] Shades of doom level 8
Hi Charles,
Not necessarily. I know GMA is aware of the problem with DirectSound
and David Greenwood has mentioned that newer versions of Shades of
Doom etc will have a fix for the audio
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, April 18, 2014 6:28 PM
Subject: Re: [Audyssey] Shades of doom level 8
Hi Charles,
Technically it is the fault of the OS, because newer Windows versions
have a newer mixer that isn't compatible with older ga
Hi Charles,
Not necessarily. I know GMA is aware of the problem with DirectSound
and David Greenwood has mentioned that newer versions of Shades of
Doom etc will have a fix for the audio problems on Windows 7 and
Windows 8 so if people want to wait to upgrade I can understand why,
but eventually I
Hi Wayne,
No, having a 64-bit version of Windows shouldn't have anything to do
with it. I have both 32-bit and 64-bit systems here with Windows 7
installed on them and both work the same for me. Although, I haven't
tried them in VMWare which might effect some things.
Cheers!
On 4/18/14, wayne17
Hi Charles,
Technically it is the fault of the OS, because newer Windows versions
have a newer mixer that isn't compatible with older games and
applications that were based on DirectSound 8 and 3d hardware buffers.
However, one can argue the game is also at fault here, because newer
technologies e
[mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Thursday, April 17, 2014 11:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom level 8
Hi Dark,
Yes, the night scope or whatever that thing is called will help, but if
Lindsay is running Shades on a newer PC running
One more reason not to upgrade.
---
Be positive! When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, April 18, 2014 3:51 AM
Subject:
2014 10:18 PM
Subject: Re: [Audyssey] Shades of doom level 8
Hi Dark,
Yes, the night scope or whatever that thing is called will help, but
if Lindsay is running Shades on a newer PC running Windows 7 or
Windows 8 that would explain it. DirectSound 8 is really screwed up on
Windows 7/8 and as a res
Hi Ishan,
Play on a higher difficulty level. I assume with that low a score you
played the game on "Can I Play Daddy" which is more or less a practice
difficulty level. For 20,000 points to earn the cheat codes I think
you have to be playing on "don't Hurt Me" or better.
Cheers!
On 4/18/14, ish
Hi Dark,
Well, the reason is that Microsoft rewrote its audio mixer in Windows
7/Windows 8 which needed to be done, but it broke compatibility with
its older technologies like DirectSound. The problem is because
DirectSound was dropped back in 2008 they chose not to update and fix
it. Instead MS g
Hi Ishan,
No. There is only one room on level 9 which is the room with the boss.
The rest of the level is just empty hallways full of monsters, and the
elevator that takes you to the roof.
Cheers!
On 4/18/14, ishan dhami wrote:
> Hi all please tell me one thing I use third teleporter to go the
Youch, I wasn't aware that microsoft had made such a mess of things there,
that is a shame.
All the best,
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, April 18, 2014 4:18 AM
Subject: Re: [Audyssey] Shades of doom
zum-ishi krimpatul.
> -Original Message-
> From: ishan dhami
> Sent: Thursday, April 17, 2014 10:40 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Shades of doom level 8
>
> Hi all please tell me one thing I use third teleporter to go the level
> 9 and it tel
There are no other rooms.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: ishan dhami
Sent: Thursday, April 17, 2014 10:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom level 8
Hi all please tell
Hi all please tell me one thing I use third teleporter to go the level
9 and it teleport me in the starting point of elevator for roof. I
killed all monsters I find only one room which is the boss room.
Is there any rooms except the boss room?
If there is then please tell me where it is?
Smilee!
Is
Hi Dark,
Same here. I often use the computers, fans, radios, and so on to
identify the rooms and use them as landmarks. Even use them to give
the rooms generic names like large fan room, first floor computer lab,
second floor restroom, etc. It seems using the sounds to identify and
name rooms help
Hi Lindsay,
Sigh...As has been explained to you before there is no specific place
you have to put the markers. You pretty much can put them anywhere you
want them or think will do you the most good. In other words use your
personal judgement. If you aren't able to do that effectively we can't
real
I always use the nite scope anyway.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: Thomas Ward
Sent: Thursday, April 17, 2014 9:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom level 8
Hi Dark
Hi Dark,
Same here. I usually find just keeping track of the map coordinates
and the direction I am facing is more than sufficient in finding my
way around the levels. It is for that reason I am really amazed that
so many gamers are having a huge issue with it as I didn'5 think the
levels were tha
Hi Dark,
Yes, the night scope or whatever that thing is called will help, but
if Lindsay is running Shades on a newer PC running Windows 7 or
Windows 8 that would explain it. DirectSound 8 is really screwed up on
Windows 7/8 and as a result when trying to center the mutant humans,
dogs, blobs, etc
;Lindsay Cowell"
To: "Gamers Discussion list"
Sent: Thursday, April 17, 2014 3:22 AM
Subject: Re: [Audyssey] Shades of doom level 8
Hi all,
I keep shooting the equipment, any advice, I think I'm lined up with the
creatures?
Lindsay Cowell.
-original message-
Subject: Re
2:47 AM
To: Lindsay Cowell ; Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom level 8
Hmmm, that's most odd.
are you using your sonar to detect the creatures? IF YOUR HAVING TROUBLE
THAT MIGHT HELP, ALTHOUGH YOU HAVE TO BE SPARING WITH IT BECAUSE OF IT'S
BATTERY.
You can't play level 9 in reverse.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: ishan dhami
Sent: Thursday, April 17, 2014 4:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of doom level 8
ursday, April 17, 2014 2:52 PM
Subject: Re: [Audyssey] Shades of doom level 8
I ran out of markers. Please help with what to mark.
-original message-
Subject: Re: [Audyssey] Shades of doom level 8
From: "dark"
Date: 17/04/2014 1:50 pm
Well the cyborgs are pretty much just like the m
I ran out of markers. Please help with what to mark.
-original message-
Subject: Re: [Audyssey] Shades of doom level 8
From: "dark"
Date: 17/04/2014 1:50 pm
Well the cyborgs are pretty much just like the mutant humans, accept that
they're faster and tougher, so you deal with
GHT HELP, ALTHOUGH YOU HAVE TO BE SPARING WITH IT BECAUSE OF IT'S
> BATTERY.
>
> aLL THE BEST,
>
> dARK.
> - Original Message -
> From: "Lindsay Cowell"
> To: "Gamers Discussion list"
> Sent: Thursday, April 17, 2014 9:22 AM
> Subjec
rs Discussion list"
Sent: Thursday, April 17, 2014 9:22 AM
Subject: Re: [Audyssey] Shades of doom level 8
Hi all,
I keep shooting the equipment, any advice, I think I'm lined up with the
creatures?
Lindsay Cowell.
-original message-
Subject: Re: [Audyssey] Shades of doom level 8
Fro
Hi all,
I keep shooting the equipment, any advice, I think I'm lined up with the
creatures?
Lindsay Cowell.
-original message-
Subject: Re: [Audyssey] Shades of doom level 8
From: "dark"
Date: 17/04/2014 9:12 am
Hi tom.
If those computer consoles, radios and other noises
Hi tom.
If those computer consoles, radios and other noises weren't there I would
find shades much harder to play sinse as I said it's just those sorts of
landmarks I use.
I also make use of the coordinates system. If for example I want to know
which side of the large pillered hallway I'm on
Hi Dark,
That is a good point. The room you mentioned is also one of the same
landmarks I use to know if I am progressing because while the number
of enemies that appear from game to game in that room changes somewhat
from game to game it usually has quite a lot. In any case it is
something of an
ssage -
From: "Thomas Ward"
To: "Lindsay Cowell" ; "Gamers Discussion
list"
Sent: Thursday, April 17, 2014 4:06 AM
Subject: Re: [Audyssey] Shades of doom level 8
Hi Lindsay,
Sorry, I am not sure how to advise you as it sounds like you have an
issue with
Hi Lindsay,
Sorry, I am not sure how to advise you as it sounds like you have an
issue with spatial orientation which is fairly important in playing
games like Shades of Doom. Where and when to place markers is largely
a personal judgment where you think they will do you the most good.
There is no
ou! really! are! finished!
- Original Message -
From: "Lindsay Cowell"
To: "Gamers Discussion list"
Sent: Wednesday, April 16, 2014 7:23 PM
Subject: Re: [Audyssey] Shades of doom level 8
Thomas, please could you advise me on where to mark on that game, I often
end u
Thomas, please could you advise me on where to mark on that game, I often end
up back where I've already been, and get very frustrated.
Lindsay Cowell.
-original message-
Subject: Re: [Audyssey] Shades of doom level 8
From: Thomas Ward
Date: 17/04/2014 12:43 am
Hi Ishan,
There
Hi Ishan,
There is no teleporter on level 9. Are you perhaps asking about level 8?
On level 9 once you shutdown the experiment with the experiment
control box you need to grab the radio, and take the elevator up to
the roof to get rescued. There isn't a teleporter on that level.
As for the secon
You can't stop the explosion.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: ishan dhami
Sent: Wednesday, April 16, 2014 8:46 AM
To: gamers@audyssey.org
Subject: [Audyssey] Shades of doom level 8
Hi friends
toda
Hi friends
today I'm talking about level 8 of shades of doom.
My question is where is the second teleporter for level 9?
I heard a great explosion when I'm in the beap room.
I completed level 8 of shades of doom but I don't know where is the
second teleporter for level 9.
I use third one to go the
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