riginal Message -
From: "chandu S S"
To:
Sent: Monday, February 06, 2012 4:09 PM
Subject: Re: [Audyssey] game ideas, anyone like it?
thank you guys, for your feadback.
Thomas,
as I come to think of it, It'd be prittey interesting if the game
could have such features.
also,
incapacitate
you. Maybe your opponent should have the same ability to so it levels the
playing field.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, February 06, 2012 12:26 PM
Subject: Re: [Audyssey] game ideas, anyone like it?
---
>
> Message: 1
> Date: Sun, 5 Feb 2012 18:44:44 -
> From: Shiny protector
> To: "Gamers Discussion list"
> Subject: Re: [Audyssey] game ideas, anyone like it?
> Message-ID:
> Content-Type: text/plain; format=flowed; charset="Windows-
yssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Thomas Ward
> Sent: 05 February 2012 17:20
> To: Gamers Discussion list
> Subject: Re: [Audyssey] game ideas, anyone like it?
>
> Hi Chandu,
>
> Well, I've honestly got some mixed feelings about this one. The idea
Hi Muhammed,
Sure. Illusion is definitely a good way to confuse and distract an
enemy opponent. Plus in some games the illusion itself might be able
to cast spells etc doing some extra damage at the same time as you.
Transfiguration could be effective if, and I do mean if, you have the
ability to
How about transfiguration and creating elusions to distract your opponent in
battle?
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, February 05, 2012 5:19 PM
Subject: Re: [Audyssey] game ideas, anyone like it?
Hi Chandu,
Wel
2012 9:43 AM
Subject: [Audyssey] game ideas, anyone like it?
Hae all!
here's one of my game ideas.
It's not very well refined or anything, but, if somebody's ready to
work with me, I'll do all such works as defining the game, writing the
helpfile etc.
this is just one idea
nt: 05 February 2012 17:20
To: Gamers Discussion list
Subject: Re: [Audyssey] game ideas, anyone like it?
Hi Chandu,
Well, I've honestly got some mixed feelings about this one. The idea of a
wizard duel sounds ok in of itself, but I can't help but feel as though the
game is too simplisti
Hi Chandu,
Well, I've honestly got some mixed feelings about this one. The idea
of a wizard duel sounds ok in of itself, but I can't help but feel as
though the game is too simplistic in design. it lacks any kind of
complexity or depth I'd expect from a good audio game.
What I mean by that is you
Hi Dennis,
Yes, that is precisely a point I tried to make to him earlier this
week. Ideas themselves are a dime a dozen, but actually making it into
a workable game is another thing entirely.
For example, for the last couple of years I've been toying with the
idea of a roll playing game. I've had
Chandu (and everyone else),
I don't mean to rain on your parade, but as a game developer, I think
there is something you should know: the idea is the easy part. I
have half a dozen text files each containing literally thousands of
game ideas which I've had over the past fifteen years. I even ha
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