.
--
From: Christian christia...@runbox.com
Sent: Sunday, January 18, 2009 8:01 AM
To: gamers@audyssey.org; gamers@audyssey.org
Subject: Re: [Audyssey] SoundRTS question
Hello,
OK, I will have a look.
There was some improved sound package for Sound RTS, is this correct?
If so, where can
Subject: Re: [Audyssey] SoundRTS question
I have a sound pack for sound RTS up on my site at:
http://www.bladestorm360.net
Its one of the better ones I know of, I have to say.
Kind of sad that we haven't seen a sound rts update in almost half a year.
I hope the project hasn't been abandoned
, January 18, 2009 11:40 AM
To: gamers@audyssey.org; gamers@audyssey.org
Subject: Re: [Audyssey] SoundRTS question
Hello,
I figured out what hte problem was, I had not turned on the optional sound
pack.
Is it the same that you have on your site?
I am really new to this so I have just been
list gamers@audyssey.org
Subject: Re: [Audyssey] SoundRTS question
Certainly not. look at soundrts.blogspot.com, a small informative update
on what's going on was posted there recently.
Lukas
- Original Message -
From: Shadow Dragon elementalult...@hotmail.com
To: Gamers Discussion list
things are still going on.
--
From: Lukás Hosnedl lukas.hosn...@seznam.cz
Sent: Sunday, January 18, 2009 12:07 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] SoundRTS question
Certainly not. look at soundrts.blogspot.com
Hi all,
I have a question if anyone would be interested in eventually having a game of
SoundRTS with me?
I am new to it, and would like to check it out.
Best regards and thanks,
Christian
---
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To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, January 13, 2009 11:11 PM
Subject: Re: [Audyssey] SoundRTS question
What changes has there been since I last played which was about a year
or so ago now?
Are the maps bigger? Can you us more than 20 moving objects at any 1
time? What's
a detailed change log
as well as some promising plans for new releases.
Lukas
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, January 14, 2009 11:54 AM
Subject: Re: [Audyssey] SoundRTS question
Really
Subject: Re: [Audyssey] SoundRTS question
Wow! What a long time, the changes are numerous and cool then. Not much
more
to build or recruit, but other than that, everything you demanded. I
think
there is no real limit now besides the size of the map and the amount of
resources, which depends
.
All the best
Ron
Audyssey editor
- Original Message -
From: Christian christia...@runbox.com
To: gamers@audyssey.org
Sent: Sunday, January 11, 2009 3:21 PM
Subject: [Audyssey] SoundRTS question
Hi all,
I have a question if anyone would be interested in eventually having a game
of SoundRTS
[mailto:gamers-boun...@audyssey.org]
On Behalf Of Ron Schamerhorn
Sent: 13 January 2009 19:06
To: Gamers Discussion list
Subject: Re: [Audyssey] SoundRTS question
Hi Christian
I know I've done some online games before, the thing is to contact
people
to get a good game together. I'd say getting a few
Discussion list gamers@audyssey.org
Sent: Wednesday, January 14, 2009 3:06 AM
Subject: Re: [Audyssey] SoundRTS question
Hi Christian
I know I've done some online games before, the thing is to contact people
to get a good game together. I'd say getting a few contacts on msn/Skype
or
whatever
Hi all,
I have a question if anyone would be interested in eventually having a game of
SoundRTS with me?
I am new to it, and would like to check it out.
Best regards and thanks,
Christian
---
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Hi again
As Chillingham has no help file, I want to know what are the differences
between the normal and the hard level?
Ari
---
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You can make changes or update your
- Original Message -
From: ari aridamoula...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 02, 2009 11:22 AM
Subject: [Audyssey] Chillingham question
Hi again
As Chillingham has no help file, I want to know what are the differences
between the normal
Hi Lelia,
BFN stands for bye for now.
David
- Original Message -
From: lelia struv...@yahoo.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 19, 2008 9:10 AM
Subject: Re: [Audyssey] A question about a few of the things you said here?
Hi I know what hth
Hi Lelia,
Have you tried uninstalling your screenreader? If not, give this a shot,
and the game should work fine.
David
- Original Message -
From: lelia struv...@yahoo.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 19, 2008 10:05 AM
Subject: [Audyssey
-
From: David Standen dstanden1...@bigpond.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 19, 2008 11:16 AM
Subject: Re: [Audyssey] A question about the great toy robery?
Hi Lelia,
Have you tried uninstalling your screenreader? If not, give this a shot,
and the game
:05 AM
Subject: [Audyssey] A question about the great toy robery?
Hi all, has any one played the great toy robbery? I think its by
l-works.
Anyway, for some reason it doesn't seem to get past the first part after
I choose my game.
Any hints?
Thanks
Lelia
---
Gamers mailing list
Oh no worries friend, I knew he didn't mean to un-install the screen reader
lol!!!
Lelia
- Original Message -
From: Lukás Hosnedl lukas.hosn...@seznam.cz
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 19, 2008 4:02 AM
Subject: Re: [Audyssey] A question about
Hi all
I can honestly say I've been having some fun with the Eamon games since
getting it set up here.
A couple of comments and questions however. I find that the beginner
adventures are a little redundant. I THere is
the initial cave, then I think it's two or three versions of it which
.
Beware the Grue!
Dark.
- Original Message -
From: blindwon...@cogeco.ca
To: gamers@audyssey.org
Sent: Friday, December 19, 2008 7:00 PM
Subject: Re: [Audyssey] [audyssey] Eamon question
Hi all
I can honestly say I've been having some fun with the Eamon games since
getting it set
, 2008 11:02 AM
Subject: Re: [Audyssey] A question about the great toy robery?
Oh, gosh, just do not really uninstall the whole screen reader from your
system. :-D That would of course be a disaster, just turn it off or put it
to sleep before starting the game. Many applications, including games
Hi all, the game developer is bpc the game is treasure hunt and I need to
install the dotnet101 but its asking me where I want to install it? Can
someone help me out with this? thanks
Lelia
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list
Hi Lelia,
No, brain, reader, waver and the braille reference guide are not actually games.
Brain is a little program that I wrote that plays back the sounds that I recorded of
my brain when I stuck a probe in my ear. Actually it just plays little random
sounds. grin
Reader is just a simple
To: lelia Gamers@audyssey.org
Sent: Thursday, December 18, 2008 3:58 AM
Subject: Re: [Audyssey] A question about a few of the things you said here?
Hi Lelia,
No, brain, reader, waver and the braille reference guide are not actually
games.
Brain is a little program that I wrote that plays
By For Now
No, I'm not leaving, just quoting what jim says.
*smile*
--
From: lelia struv...@yahoo.com
Sent: Thursday, December 18, 2008 3:10 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] A question about a few
Message -
From: Jim Kitchen j...@kitchensinc.net
To: lelia Gamers@audyssey.org
Sent: Thursday, December 18, 2008 3:58 AM
Subject: Re: [Audyssey] A question about a few of the things you said
here?
Hi Lelia,
No, brain, reader, waver and the braille reference guide are not actually
games
Ah thanks bfn!!!
lelia
- Original Message -
From: Trenton Matthews tmatthews...@live.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 18, 2008 3:11 PM
Subject: Re: [Audyssey] A question about a few of the things you said here?
By For Now
No, I'm
Hi all, has any one played the great toy robbery? I think its by
l-works.
Anyway, for some reason it doesn't seem to get past the first part after I
choose my game.
Any hints?
Thanks
Lelia
---
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If you want to leave the list, send E-mail to
all put in to your games.
lelia
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: lelia Gamers@audyssey.org
Sent: Thursday, December 18, 2008 3:58 AM
Subject: Re: [Audyssey] A question about a few of the things you said here?
Hi Lelia,
No, brain, reader, waver
Bye for now.
---
Laughter is the best medicine. Look around you and find a dose.
- Original Message -
From: lelia struv...@yahoo.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 18, 2008 2:10 PM
Subject: Re: [Audyssey] A question about a few of the things
Hi Jim, are Brain, Reader, Waiver and the Bralle reference guide actually
games?
thanks I'm about to go download some more games from your site.
lelia
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: lelia Gamers@audyssey.org
Sent: Tuesday, December 16, 2008 3:04 AM
Hey all
I decided to give it a go and see what it was like. I've kept in mind to
alter the bos file replacing the 40 with an
80, and that you might have to hit alt and enter to work with the window.
I'm having some issue though right off the top when attempting to begin an
adventure. I'm
Hi.
You need to select the text version of the main hall (obviously the
graphical one is inaccessible).
To do this, go to the utility menue (7th option on the list), press down
once to highlight the appropriate option, then enter.
check your settings written at the top of the screen for
hello,
Yes, I agree that we should be able to pick everything up before we go
to the next chapter. However, since we are unable to do it at the
moment, does this mean that I should of picked up pesticides in the
second chapter of the game, or somewhere in the third one?
I think I did everything I
It is in the third chapter...somewhere.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Maja
Sent: Thursday, November 27, 2008 8:58 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A question about Night of parasites
hello,
Yes, I agree that we should
to continue.
- Original Message -
From: johnny tai [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 27, 2008 2:51 PM
Subject: Re: [Audyssey] A question about Night of parasites
It is in the third chapter...somewhere.
-Original Message
to be honest I have never got those these are probably medkits but since you
are transported after killing the bosses I just concerntrated on staying alive,
I hope in the next version we can actually get to pick up all the stuff after
we defeat the last boss and then exit another door to go to
Hi, I have a question: I am able to make it to the hermit camp where I have to
try to repeat the things that the hermit does to solve his problem. The problem
that I'm having is that I get mixed up some times on what he is doing.
How should I go about completing this?
I hope to hear from you
]
MSN: [EMAIL PROTECTED]
skype: chrishallsworth7266
klango: chrishallsworth
- Original Message -
From: John Sanders [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 11, 2008 11:05 PM
Subject: [Audyssey] chillingham question
Hi, I have a question: I am
.
maja
-- original message --
Subject:[Audyssey] chillingham question
From: John Sanders [EMAIL PROTECTED]
Date: 11th November 2008 6:05:40 pm
Hi, I have a question: I am able to make it to the hermit camp where I have to
try to repeat the things that the hermit does to solve his
Hi.
They are the same file with different names.
- Original Message -
From: Tyler Littlefield [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 29, 2008 4:41 PM
Subject: Re: [Audyssey] miriani question
um, if your using a script that uses com
]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 29, 2008 1:30 PM
Subject: Re: [Audyssey] miriani question
Hi.
jfwapi.dll. You can generally find one of these in c:\windows\system32
this makes jaws talk, you also need comaudio.dll, also found there
generally. comaudio is used
original-
De: shaun everiss [EMAIL PROTECTED]
Para: Gamers Discussion list gamers@audyssey.org
Data: Quarta, 29 de Outubro de 2008 10:28
Assunto: Re: [Audyssey] miriani question
hmm not sure but thats an old pack now.
is this a moo, mud, whatever.
I'd like to know when its ready for testing or if I
players always.
realy sad. if the peoples here like the idea, i realy will try to
translate it.
-Mensagem original-
De: shaun everiss [EMAIL PROTECTED]
Para: Gamers Discussion list gamers@audyssey.org
Data: Quarta, 29 de Outubro de 2008 10:28
Assunto: Re: [Audyssey] miriani question
hmm
Sounds very interesting.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of shaun everiss
Sent: Wednesday, October 29, 2008 5:12 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] miriani question
I like it mathias.
Yeah You should try to translate
You're looking for CommAudio, I think.
- Original Message -
From: matheus [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, October 28, 2008 12:00 AM
Subject: [Audyssey] miriani question
hey all.
sorry for this off topic, but i need know something:
who knows about the miriani
://gwmicro.com under the support section.
- Original Message -
From: matheus [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, October 28, 2008 9:49 AM
Subject: Re: [Audyssey] miriani question
hmm it's okay but.
in the miriani 6 there are a file, i think, that it's used to jaws
speak
To: Gamers Discussion list
Subject: Re: [Audyssey] miriani question
I like it mathias.
Yeah You should try to translate it, it sounds quite good.
At 10:47 p.m. 29/10/2008, you wrote:
hi shaun!
it's awreade finished, i'm just including some new weapons and other
things. but the bad thing is: it's
hey all.
sorry for this off topic, but i need know something:
who knows about the miriani soundpack 6 made by Liam erven, this
soundpack have a file that if you install the next versions it didn't
come with the file. i need know what file is it, and where i can found
this file? it's bekause i'm
Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: matheus [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, October 28, 2008 6:04 AM
Subject: [Audyssey] miriani question
hey all.
sorry for this off
PROTECTED]
Para: Gamers Discussion list gamers@audyssey.org
Data: Terça, 28 de Outubro de 2008 07:33
Assunto: Re: [Audyssey] miriani question
Hi,
I'm a little confused at what your trying to get at.
Are you asking if you modify the soundpack in some way, will the previous
one be deleted? If you
hmm not sure but thats an old pack now.
is this a moo, mud, whatever.
I'd like to know when its ready for testing or if I can contribute in any way.
At 01:04 a.m. 29/10/2008, you wrote:
hey all.
sorry for this off topic, but i need know something:
who knows about the miriani soundpack 6 made by
Hi.
with laptop layout it's JAWSKey+8
- Original Message -
From: matheus [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Saturday, October 04, 2008 10:51 PM
Subject: [Audyssey] jaws question
hi all.
i'm using my laptop with jaws, and i need know what button correspond to
the
left
hi all.
i'm using my laptop with jaws, and i need know what button correspond to the
left mouse button in the keyboard to click on the things with jaws for
pc?
thanks for the help and best regards,
Matheus
---
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If your keypad is conventional, it is the key to the right of the num lock.
---
Pretty is as pretty does.
- Original Message -
From: matheus [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Saturday, October 04, 2008 7:51 PM
Subject: [Audyssey] jaws question
hi all.
i'm using my
Hi matheus and all,
In the future please take questions like this to the proper list such as
a Jaws specific mailing list as this has nothing to do with gaming.
However, since I hav already written this much I will answer your
question. When the Jaws curser is active you can use the multiply
hello my estimated and great friend matheus!
use your mouse buttons! they're always your friends!
regards
mauricio
-Mensagem original-
De: matheus [EMAIL PROTECTED]
Para: gamers@audyssey.org
Data: 4 de Outubro de 2008 23:51
Assunto: [Audyssey] jaws question
hi all.
i'm using my laptop
list gamers@audyssey.org
Data: Sabado, 04 de Outubro de 2008 23:00
Assunto: Re: [Audyssey] jaws question
Hi matheus and all,
In the future please take questions like this to the proper list such as
a Jaws specific mailing list as this has nothing to do with gaming.
However, since I hav already written
Hi Michael,
Best answer anyone can give right now is it is released when it is
released. Playing in the Dark had planned for an early September
release, but technical issues popped up before they could do so and we
will have to wait until those issues get resolved.
Cheers.
Michal Badin
hi! my name is michael badin from Slovakia. i would to ask you. when
will topspeed release thanks write me on: if you want: of course:
skipe: bucklee12 msn: [EMAIL PROTECTED] hi!!!
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go to properties of the file.
click the unblock button then ok.
At 06:14 a.m. 25/09/2008, you wrote:
Hello all,
Everytime I try to unzip the game it comes up with windows has blocked this
program. Windows has found that it may be harmful to your computer. What
should I do?
Thanks,
Greg W.
---
Hello all,
Everytime I try to unzip the game it comes up with windows has blocked this
program. Windows has found that it may be harmful to your computer. What
should I do?
Thanks,
Greg W.
---
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is blocking it.
my question is: wen this window appear, you have options to shoose, or
it's just a ok button?
-Mensagem original-
De: Greg [EMAIL PROTECTED]
Para: Audyssey gamers@audyssey.org
Data: Quarta, 24 de Setembro de 2008 14:14
Assunto: [Audyssey] A question about the BG Chess game
Hello
Hello,
It is just an ok button.
Greg W.
- Original Message -
From: Matheus [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Wednesday, September 24, 2008 12:00 AM
Subject: Re: [Audyssey] A question about the BG Chess game
hi greg,
sounds like this is your firewall is blocking
Hi Thomas,
Yes, I would think so. I have always just used individual sound files. Not
only the resources but all of the work that it sounds like it would take to
have DirectX or whatever know where each part started and stopped. But hey
Kevin asked, so I told him of one way that I know of
Hi.
In a cupple of games, like the great toy robery, are all the sounds from
the game in one file. How can i make such a file and how can i do that
Visual Basic 6 will load the sounds from this file? But the most
question is: how can i make such a file?
--
Email: [EMAIL PROTECTED]
Homepage:
Hi,
in most cases this problem is solved by using resources. You create an
resource-file where all sound-files (wave, mp3, what ever) stored in.
Now you have to tell VB to load those sounds from that resource file,
or you have to extract the sounds temporarilly to a file, play them,
and delete
Hi,
How can i creat a source-file?
Kevin
--
Email: [EMAIL PROTECTED]
Homepage: http://www.weisi4u.de
BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog
BlinkNationProfil: http://www.blinknation.com/kevinweisi
Klango-Blog: http://kevinweisi.klango.net
Klango-Username: kevinweisi
Hi Kevin,
In Gold Wave press control a to select the entire wave file then control c to
copy it to the buffer. Now open the next wave file and paste in the one that
you copied to the buffer. That is press control p. Keep doing this until you
have them all in one large wave file.
HTH
BFN
Hi Kevin,
Well, there are several ways of packing sound files, and the method you
would choose would depend on what you are looking for in a packing utility.
The first method I know of is the pak file format designed for Quake 1.
If you are aiming for security I would not use the pak file
Hi
And how can i tell VB that there is more then one thing in the File?
Kevin
--
Email: [EMAIL PROTECTED]
Homepage: http://www.weisi4u.de
BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog
BlinkNationProfil: http://www.blinknation.com/kevinweisi
Klango-Blog:
Hi Jim,
That is a resource intensive way of loading and playing sound effects in
a game that might have hundreds of sound effects. In a sense you would
have to have several sound buffers load that sound and then use start
and stop points to play the specific sound you wanted. That is a fairly
Hi Kevin,
Which method are you talking about? I gave you four different ones, and
Jim Kitchen gave you another option. Please, specify which method you
were talking about.
Thanks.
Kevin Weispfennig wrote:
Hi
And how can i tell VB that there is more then one thing in the File?
Kevin
this helps point you in the correct
direction.
Munawar
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Kevin Weispfennig
Sent: Sunday, September 14, 2008 9:41 AM
To: Gamers Discussion list
Subject: [Audyssey] A question about packing sounds in one file
Hi
Discussion list
Subject: [Audyssey] A question about packing sounds in one file
Hi.
In a cupple of games, like the great toy robery, are all the sounds from the
game in one file. How can i make such a file and how can i do that Visual
Basic 6 will load the sounds from this file? But the most question
Hi Dakotah,
The first thing that I would try would be the DelUserLex.exe file that you can
find on my free windows sapi5 text to speech games page, as well as on the GW
Micro and Freedom Scientific sites. It is a strange file in that it doesn't
say or seem to do anything, but it did fix my
got any ideas?
Thanks.
Regards,
Damien
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: Dakotah Rickard Gamers@audyssey.org
Sent: Thursday, September 11, 2008 10:47 AM
Subject: Re: [Audyssey] SAPI question.
Hi Dakotah,
The first thing that I would try would
Hi all. I hate to ask this question, but can someone go over again the
list of things you can do to straighten out your SAPI 5 or 5.1 support
under XP?
I have a red light across the board, as it were. No voices that I have
are functional, not even the default MS Sam.
Thanks in advance for your
Hi,
I found the peg legged alcemest. But I can't figure out what to tell him, or
how to interact with him to ge3t on the way to sending the alcemist's guild up
in flames, loud explosions, and hopefully the death of everyone inside.
Any help?
Tj
---
Gamers mailing list __ Gamers@audyssey.org
Hi Milos,
Just writing to welcome you to the list and invite you to stop by my web site
and check out my free games. Sorry, but no, none of them are the emulators
that you were asking about. But I do have free games of all types like card
games, sports games, board games and live action
Hello all,
First, as you see, I am a new member here. My name is Milos and I am a fan
of the games of all sorts. I am sure that you were talking and duscussing this
topic before, however, I would like to ask you, more experienced gamers than
me. Where could I find the nintendo and sony
Hi Milos,
The emulators are free, but when it comes to the games themselves the
legality of it is you need to actually own the game cartridges to
legally play the games via an emulator.
For example I still have an original NES and one of the games I have is
Double Dragon. If I download Double
RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 24, 2008 1:19 PM
Subject: Re: [Audyssey] Emulators question
Hi Milos,
The emulators are free, but when it comes
Hello all,
You guys probably remember me posting about problems establishing
connections for certain apps and games. I still haven't fixed the problem,
so I need help from someone that knows the answer to my question. Keep in
mind I have no experience with command line applications. Now my
Hi Yohandy,
Actually, it is pretty easy.If you want to run a quick scan on your
system all you need to do is run a command like
nmap 192.168.0.1
and it will give you a quick summary of your ports.
Yohandy wrote:
Hello all,
You guys probably remember me posting about problems establishing
Hello all,
I have a question about vip mud. I play a mud called Achiea. What I am
wondering is this:
1. How would I set something up so that when my health falls below a certain
level my character will sip a vial of health?for example when my health falls
below 1000h my character will
Your reply is vary vague.
Please can you rephrase what you were trying to say?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Tj
Sent: 13 June 2008 07:00 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mud question
All commands, man. It's easier
Hi Nicol,
What he meant was that you need to type special key words and frazes
into the game to play. For example if you want to see what is in the
current room you might type a command like
look
and it will give you something like the following.
You are standing in a large room with giant stone
Subject: Re: [Audyssey] mud question
Your reply is vary vague.
Please can you rephrase what you were trying to say?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Tj
Sent: 13 June 2008 07:00 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mud
Does all muds require you to type commands or do you get menu driven muds?
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All commands, man. It's easier the farther along you get in 'em.
- Original Message -
From: nicol [EMAIL PROTECTED]
To: gamers Gamers@audyssey.org
Sent: Monday, June 09, 2008 12:11 PM
Subject: [Audyssey] mud question
Does all muds require you to type commands or do you get menu
Hi Everyone,
I just started playing sound rts. I think its a really great game. just one
question for the group. once you've created barrics how do you create footmen.
any help would be appreciated thank you all very much.
Regards,
Steve Cullen
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If
Steve Cullen wrote:
Hi Everyone,
I just started playing sound rts. I think its a really great game. just one
question for the group. once you've created barrics how do you create
footmen. any help would be appreciated thank you all very much.
Regards,
Steve Cullen
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Gamers mailing list
Hi,
You use the w key to cycle to your barrics and and then use a key to
order it to begin training footmen.
Steve Cullen wrote:
Hi Everyone,
I just started playing sound rts. I think its a really great game. just one
question for the group. once you've created barrics how do you create
Hit I think it's W until you get to the berex, then hit A. It'll say
Recrute footman, and hit enter. There ya have it!
Tj
- Original Message -
From: Steve Cullen [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Tuesday, May 06, 2008 10:54 AM
Subject: [Audyssey] soundrts question
Hi
Hi,
What you have to do is give the barracks the order to recruit footmen.
Aiden
- Original Message -
From: Steve Cullen [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Tuesday, May 06, 2008 5:54 PM
Subject: [Audyssey] soundrts question
Hi Everyone,
I just started playing sound rts
, of, of course,
you could start with mush client as is your idea. Just so you know you have
choices.
- Original Message -
From: Bryan Mckinnish [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Wednesday, April 30, 2008 2:01 PM
Subject: [Audyssey] mushclient question
Hi everyone.
I have
Hi everyone.
I have a question.
Does Mushclient work with vista?
I've never tryed mud games before, so I'm up for a little chalenge. *grin*
Also, What are some good muds to start with?
Thanks.
Bryan Mckinnish
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