This brings up what I've heard about, and I know I'm going to blow the
spelling, the Rheubick's Cube. The creator got so frustrated when people
were having contests to see who could solve the cube the fastest, and some
kids were solving it in under 30 seconds. The result? He came up with the
well there are still people that can solve that in a min or so.
and quite fast.
At 12:08 p.m. 4/02/2011, you wrote:
This brings up what I've heard about, and I know I'm going to blow
the spelling, the Rheubick's Cube. The creator got so frustrated
when people were having contests to see who
That's not the point. I agree with Tom. There's always going to be
spoilers for games out there, and I try not to look at them, but
they're going to be posted anyhow, whether game devs agree with them
or not; people should refrain from posting them as much as
possible--but that's just my oppinion.
03, 2011 6:06 PM
Subject: Re: [Audyssey] Mota secrets
Hi Tom.
Just to let you know as is my usual policy when a new game is released
I've not viewed any messages about it until I've tried it in order not to
bias my judgement or indeed spoilt the game, so I stil will be
discovering
: [Audyssey] MOTA Beta 17 Released!
Hi Thomas,
nice to hear about the new version of mota.
But when i look at your site, i see only the Windows version.
What about the linux one? Do you plann to release it?
On 1.2.2011 18:20, Thomas Ward wrote:
Hello gamers,
At long last Mysteries of the Ancients
Hi Tomas,
What synthisizer do you using wile developing mota?
sevgiler saygilar
- Original Message -
From: Pitermach piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 10:42 PM
Subject: Re: [Audyssey] MOTA Last Minute Comments
I know
Hi Shaun,
Can you make an audio playthrou? I dont pass because level 1.
sevgiler saygilar
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, February 02, 2011 7:24 AM
Subject: [Audyssey] mota
hi.
Well I just completed the game on
Hi Shaun,
Ahem...It is called a Lamia not a Lamier. Anyway, yeah, she is a bit
of a serious challenge. Even I have difficulty killing her, and she is
one of the miner bosses planned for the game. Just imagine what
something like a multiheaded Hydra or dragon will be like.
Muhahahahaha!
Cheers!
I think I managed to kill her once, and that was with the 12-guage.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 02, 2011 6:50 AM
Subject: Re: [Audyssey] mota
Hi,
The synth used in Mysteries of the Ancients is Accapela Heather. In my
opinion the Accapela voices are some of the most human sounding Sapi
voices out there. There is another one, Rachel I think it is, that
sounds better than Heather.
On 2/2/11, burakyuksek burakyuksek...@gmail.com wrote:
: Wednesday, February 02, 2011 8:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Last Minute Comments
Hi,
The synth used in Mysteries of the Ancients is Accapela Heather. In my
opinion the Accapela voices are some of the most human sounding Sapi voices
out there. There is another one
Hi Liam,
The choppiness could be processor speed and/or ram. When I run the
game on my laptop that has a 3.6 GHZ processor it isn't too bad. When
I load the game on an older 1.2 GHZ desktop, the one that recently
died, it is kind of slow and choppy. This only really started once I
stuck the 44100
] On
Behalf Of Thomas Ward
Sent: Wednesday, February 02, 2011 8:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Last Minute Comments
Hi,
The synth used in Mysteries of the Ancients is Accapela Heather. In my
opinion the Accapela voices are some of the most human sounding Sapi
voices
: Re: [Audyssey] MOTA Last Minute Comments
It's because he's using the actual Greek spelling I believe, which is
Kerberos.
We are the Knights who say...Ni!
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, February
Hi,
No, that's not a bug. You have to do something special to get from one
ledge to the other.
Cheers!
On 2/2/11, burakyuksek burakyuksek...@gmail.com wrote:
Hi Tomas,
I am jumping on first ledge but when I want to jump on second ledge, I am
dieing. Is this a bug?
sevgiler saygilar
---
: Wednesday, February 02, 2011 1:17 AM
Subject: Re: [Audyssey] MOTA Beta 17 Released!
Thankyou!
sevgiler saygilar
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: gamers@audyssey.org
Sent: Tuesday, February 01, 2011 7:20 PM
Subject: [Audyssey] MOTA Beta 17
Because the full version isn't available yet.
We are the Knights who say...Ni!
- Original Message -
From: Tommy to...@sirinet.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 02, 2011 12:47 AM
Subject: Re: [Audyssey] MOTA Beta 17 Released!
I already got
: Re: [Audyssey] MOTA beta 17
Hi,
Games We'd Like to Play:
Blind Gamer's Revenge.
Recently, Thomas Ward has begun his impossible games series with such
titles
as the jump over Mount Everest, in which Angela Carter has to use a one
foot
rope to swing all the way over Mount Everest in One Try; he
-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shiny protector
Sent: Wednesday, February 02, 2011 11:29 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Another free game from USA games interactive.
Sony battle!
This game is an impossible game from USA
She was meant to write potion.
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Lori Duncan lori_dunca...@hotmail.com; Gamers Discussion list
gamers@audyssey.org
Sent: Tuesday, February 01, 2011 11:51 PM
Subject: Re: [Audyssey] MOTA beta 17
A what
Hi Daren,
Perhaps the enemy is too close. Sometimes if they are too close there
is no room to fire a gun, swing a sword, etc. Also some enemies,
primarily harpies, will fly over you and atack from above. What enemy
or enemies specifically are you having difficulty with.
On 2/2/11, Darren Duff
Yeah, I entered a room, then next thing I know, a harpy is on me, she ripped
me to death.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 02, 2011 5:05 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi
, 2011 12:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Yeah, I entered a room, then next thing I know, a harpy is on me, she ripped
me to death.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday
: Wednesday, February 02, 2011 12:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Hi Daren,
Perhaps the enemy is too close. Sometimes if they are too close there is no
room to fire a gun, swing a sword, etc. Also some enemies, primarily
harpies, will fly over you and atack from above
Hi Daren,
You duck. There is a little bug with that I'm fixing as we speak, but
the basic answer is you duck and run away from the harpy. When you are
far enough away shoot and blow her away with whatever gun or weapon
you have handy.
Smile.
On 2/2/11, Darren Duff duff...@gmail.com wrote:
Hi,
Probably you have to look up.
- Original Message -
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, February 02, 2011 5:51 PM
Subject: Re: [Audyssey] MOTA beta 17
One time it was a harpy and another a sinter. Sorry about
: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 02, 2011 6:27 PM
Subject: Re: [Audyssey] MOTA beta 17
Yeah, I entered a room, then next thing I know, a harpy is on me, she
ripped me to death.
-
__ Information from
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 02, 2011 7:50 AM
Subject: Re: [Audyssey] mota
Hi Shaun,
Ahem...It is called a Lamia not a Lamier. Anyway, yeah, she is a bit
of a serious challenge. Even I have difficulty killing her, and she is
one of the miner bosses
How about Three D effects?
- Original Message -
From: Pitermach piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 02, 2011 6:29 PM
Subject: Re: [Audyssey] MOTA beta 17
YEAH. ME TOO, I think that's a little unfair because normally you should
: Wednesday, February 02, 2011 10:41 AM
Subject: Re: [Audyssey] MOTA beta 17
I am finding a problem where sometimes I encounter a monster that's right
in
front of me and when I try and engage it in combat nothing I do seems to
harm it! I tried the sword, shooting, and even hand-to-hand. It seems
Unless you are on the stares. Hahaha!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Wednesday, February 02, 2011 2:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
A possible solution
but when I want to jump on second ledge,
I am dieing. Is this a bug?
sevgiler saygilar
- Original Message - From: Petr Bláha hammet...@seznam.cz
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 8:11 PM
Subject: Re: [Audyssey] MOTA Beta 17 Released!
Hi Thomas
who else wants an playthrough.
I'll do this along with a few others but since winning depends on
you getting the sword or the spear well.
At 02:10 a.m. 3/02/2011, you wrote:
Hi Shaun,
Can you make an audio playthrou? I dont pass because level 1.
sevgiler saygilar
- Original Message -
hmmm yeah.
I do think the spear is quite a good weapon if you can find it.
Actually any big blade is good.
Guns against the boss monsters don't do much at all and you don't
have time to chop and change.
You may have a better chance if bosses did not have ranged weapons
but if they do well.
At
Hi Charles,
Oh, definitely. The Lamia is one very miner boss in a game filled with
monsters that will give you nightmares.
For instance, one of the higher level bosses is going to be the Ladon.
You know, the evil dragon with a hundred heads that guarded the golden
fleace and all that. Well, you
Hi,
Yeah, the enchanted spear is a very good weapon. Unlike the sword it
has tactical range, like 8 feet or something like that, and it is
enchanted so it does a lot of damage to anything you spear with it. I
just ran the Lamia through with it and she didn't have much of a fight
on easy. On
-
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, February 02, 2011 9:41 AM
Subject: Re: [Audyssey] MOTA beta 17
I am finding a problem where sometimes I encounter a monster that's right
in
front of me and when I try and engage
You can still shoot them.
We are the Knights who say...Ni!
- Original Message -
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, February 02, 2011 10:51 AM
Subject: Re: [Audyssey] MOTA beta 17
One time it was a harpy
Hi Muhammed,
If you are asking about 3d audio Mysteries of the Ancients currently
doesn't use 3d audio. Instead it uses standard 2d panning and volume.
I could add 3d audio support to the game, but I think that is overkill
in a 2d platformer like this.
cheers!
On 2/2/11, Shiny protector
Discussion list' gamers@audyssey.org
Sent: Wednesday, February 02, 2011 1:00 PM
Subject: Re: [Audyssey] MOTA beta 17
Unless you are on the stares. Hahaha!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Wednesday
, February 02, 2011 1:30 PM
Subject: Re: [Audyssey] mota
who else wants an playthrough.
I'll do this along with a few others but since winning depends on you
getting the sword or the spear well.
At 02:10 a.m. 3/02/2011, you wrote:
Hi Shaun,
Can you make an audio playthrou? I dont pass because
...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 02, 2011 1:32 PM
Subject: Re: [Audyssey] mota
hmmm yeah.
I do think the spear is quite a good weapon if you can find it.
Actually any big blade is good.
Guns against the boss monsters don't do much at all and you
: [Audyssey] mota
Hi,
Yeah, the enchanted spear is a very good weapon. Unlike the sword it
has tactical range, like 8 feet or something like that, and it is
enchanted so it does a lot of damage to anything you spear with it. I
just ran the Lamia through with it and she didn't have much of a fight
I haven't found the speer yet.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Wednesday, February 02, 2011 4:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota
I never tried that. Of course I haven't
Hi Bryan,
On easy you can get away with that, but try fighting her on expert.
Oh, that is a hard fight. Nothing short of a bazooka will slow her
down. Lol!
Cheers!
On 2/2/11, Bryan Peterson bpeterson2...@cableone.net wrote:
The 12-guage is actually quite effective against the Lamia at least.
Hi,
Also remember you can duck while walking up/down staircases. If you
press and hold d while using the up/down arrow keys you can usually
get up/down a staircase without taking any serious damage.
HTH
On 2/2/11, Bryan Peterson bpeterson2...@cableone.net wrote:
You can get off the stairs. If
: [Audyssey] mota
Hi Bryan,
On easy you can get away with that, but try fighting her on expert.
Oh, that is a hard fight. Nothing short of a bazooka will slow her
down. Lol!
Cheers!
On 2/2/11, Bryan Peterson bpeterson2...@cableone.net wrote:
The 12-guage is actually quite effective against
...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, February 02, 2011 2:34 PM
Subject: Re: [Audyssey] mota
I haven't found the speer yet.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent
gamers@audyssey.org
Sent: Wednesday, February 02, 2011 2:39 PM
Subject: Re: [Audyssey] mota
Hi Bryan,
On easy you can get away with that, but try fighting her on expert.
Oh, that is a hard fight. Nothing short of a bazooka will slow her
down. Lol!
Cheers!
On 2/2/11, Bryan Peterson bpeterson2
!
- Original Message - From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 02, 2011 1:30 PM
Subject: Re: [Audyssey] mota
who else wants an playthrough.
I'll do this along with a few others but since winning depends on
you getting
@audyssey.org
Sent: Wednesday, February 02, 2011 1:32 PM
Subject: Re: [Audyssey] mota
hmmm yeah.
I do think the spear is quite a good weapon if you can find it.
Actually any big blade is good.
Guns against the boss monsters don't do much at all and you don't
have time to chop and change.
You may
Discussion list
Subject: Re: [Audyssey] mota
I never tried that. Of course I haven't gotten the spear very many times
yet.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday
!
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 02, 2011 2:39 PM
Subject: Re: [Audyssey] mota
Hi Bryan,
On easy you can get away with that, but try fighting her on expert.
Oh, that is a hard fight
list
Subject: Re: [Audyssey] mota
I'm still looking for the bazooka.
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Wednesday, February 02, 2011 3:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota
I never tried that. Of course I haven't gotten the spear very many times
yet.
We are the Knights who say...Ni
Subject: Re: [Audyssey] mota
Hi Charles,
Oh, definitely. The Lamia is one very miner boss in a game filled with
monsters that will give you nightmares.
For instance, one of the higher level bosses is going to be the Ladon.
You know, the evil dragon with a hundred heads that guarded the golden
: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Wednesday, February 02, 2011 2:30 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota
who else wants an playthrough.
I'll do this along with a few others but since winning depends on
you
02, 2011 1:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
How about Three D effects?
- Original Message -
From: Pitermach piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 02, 2011 6:29 PM
Subject: Re: [Audyssey] MOTA beta
...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Wednesday, February 02, 2011 11:58 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Hi Daren,
You duck. There is a little bug with that I'm fixing as we speak, but
the basic answer is you duck and run away from the harpy. When you
: [Audyssey] mota
who else wants an playthrough.
I'll do this along with a few others but since winning depends on
you getting the sword or the spear well.
At 02:10 a.m. 3/02/2011, you wrote:
Hi Shaun,
Can you make an audio playthrou? I dont pass because level 1.
sevgiler saygilar
- Original Message
On Tue, Feb 01, 2011 at 05:57:39AM +0200, Jacob Kruger wrote:
Off-hand, might think about calling a skeleton with a dagger
something like an assassin..?
[My Reply:]
Blade? Cutpurse? Footpad? I think Skeleton Thug would carry a
sap.
Michael
---
Hi Thomas,
nice to hear about the new version of mota.
But when i look at your site, i see only the Windows version.
What about the linux one? Do you plann to release it?
On 1.2.2011 18:20, Thomas Ward wrote:
Hello gamers,
At long last Mysteries of the Ancients beta 17 is now available for
Hi Petr,
At the moment the Linux version isn't being worked on. The most
current version for Linux is beta 16, and probably won't be updated
until I get access to the Linux source code. Unfortunately, the
computer that source code was stored on died early in December and
while I technically have
Hi Karl,
Karl wrote:
I just finished playing through Mota 17 a couple of times. I am really
loving the new level, and I like how you have to do a lot of backtracking
and exploring to find out where to go.
My reply:
Glad to here that. I really tried hard to capture the feeling of
playing some
-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, February 01, 2011 1:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Hi Karl,
Karl wrote:
I just finished playing through Mota 17 a couple of times. I am really
loving the new level, and I like how you have to do
Hi Liam,
Not sure. In Tomb Raider they have medikits you pick up throughout the
levels rather than potions. Usually, they have a medikit somewhere
near the start position you can snag off a ledge or some other obscure
place which gives you a quick way to restore health when you need it.
2:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Hi Liam,
Not sure. In Tomb Raider they have medikits you pick up throughout the
levels rather than potions. Usually, they have a medikit somewhere near the
start position you can snag off a ledge or some other obscure place
Hi Liam,
Grin. Oh, where is your sense of challenge. Don't you like impossible
games? Just kidding.
Cheers!
On 2/1/11, Liam Erven liamer...@gmail.com wrote:
That would be a good idea. Cause there's nothing more frustrating than
getting poisoned from the outset and not being able to do
I always thought that the fact that you have been poisoned is one of the
puzzles in the game.
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: Karl Belanger karl.belan...@comcast.net
To: Gamers Discussion list
: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 1:49 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi Karl,
Karl wrote:
I just finished playing through Mota 17 a couple of times. I am really
loving the new level, and I like how you
, February 01, 2011 5:39 AM
Subject: Re: [Audyssey] MOTA Last Minute Comments
Hi,
That might work. Unfortunately, Acapela Heather doesn't like the word
mage. I typed in skeleton mage and it says it like skeleton midge.
No wonder I hate synthetic speech. It doesn't know how to say anything
right
sounds cool will ahve to try it on my netbook
On 1 Feb 2011, at 17:20, Thomas Ward wrote:
Hello gamers,
At long last Mysteries of the Ancients beta 17 is now available for
download. This all new release contains a number of updates, bug
fixes, and changes since beta 16.
What's New
*
i think the linux one has been put on the shelf for now but could be wrong
I suppose if linux port was made I could run ubuntu on mac though wink to play
On 1 Feb 2011, at 18:11, Petr Bláha wrote:
Hi Thomas,
nice to hear about the new version of mota.
But when i look at your site, i see
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Hi Karl,
Karl wrote:
I just finished playing through Mota 17 a couple of times. I am really
loving the new level, and I like how you have to do a lot of backtracking
and exploring to find out where to go.
My reply:
Glad
Hi Petr,
Actually, in myopinion Scansoft Karen is one of the better Sapi
voices. It was based on Australian singer Karen Jacobson's voice. If
you have ever heard Karen Jacobson talk the Sapi voice sounds quite a
lot like her actual voice. Although, the real Karen Jacobson sounds
better
Hi Charles,
Good point. Not much good putting a potion right in room 1 if you
don't have a torch to find it. This does make the problem more
complicated.
Cheers!
On 2/1/11, Charles Rivard woofer...@sbcglobal.net wrote:
Maybe there could be one potion near the entrance? Then again, the gamer
. As for jill,
well, sounds very drunk to me. lol!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 10:23 PM
Subject: Re: [Audyssey] MOTA Last Minute Comments
Hi Petr,
Actually, in myopinion Scansoft
I actually like the accent.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 9:23 PM
Subject: Re: [Audyssey] MOTA Last Minute Comments
Hi Petr,
Actually, in myopinion Scansoft Karen is one
Yeah, like I said I don't mind the accent either.
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 11:02 PM
Subject: Re: [Audyssey] MOTA Last Minute Comments
I actually like the accent
Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 3:23 PM
Subject: Re: [Audyssey] MOTA Last Minute Comments
Hi Petr,
Actually, in myopinion Scansoft Karen is one of the better Sapi
voices. It was based
PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Last Minute Comments
I don't like any accent in which R's are dropped and R's that don't belong
there are inserted. As examples, you should hear enter instead of
entuhh, or Pensylvania instead of Pensylvaniar.
---
Laughter is the best
...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 11:56 PM
Subject: Re: [Audyssey] MOTA Last Minute Comments
I don't like any accent in which R's are dropped and R's that don't belong
there are inserted. As examples, you should hear enter instead
: Re: [Audyssey] MOTA beta 17
Hi Liam,
Grin. Oh, where is your sense of challenge. Don't you like impossible
games? Just kidding.
Cheers!
On 2/1/11, Liam Erven liamer...@gmail.com wrote:
That would be a good idea. Cause there's nothing more frustrating than
getting poisoned from the outset
Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Hi Charles,
Good point. Not much good putting a potion right in room 1 if you don't have
a torch to find it. This does make the problem more complicated.
Cheers!
On 2/1/11, Charles Rivard woofer...@sbcglobal.net wrote:
Maybe there could be one
Hi Thomas,
Yes she should have a med kit and a flash light when entering the tomb.
Then two steps in from the start, she could say Oops! and you hear a crash
as the flash light falls from her fingers and breaks on the ground.
smiles,
Phil
---
Gamers mailing list __ Gamers@audyssey.org
If
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Karl Belanger
Sent: Tuesday, February 01, 2011 5:28 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] MOTA beta 17
Put the potion in room 2 with the fire pit, or room 4 at the bottom
: [Audyssey] MOTA beta 17
Hi Thomas,
Yes she should have a med kit and a flash light when entering the tomb.
Then two steps in from the start, she could say Oops! and you hear a crash
as the flash light falls from her fingers and breaks on the ground.
smiles,
Phil
---
Gamers mailing list __ Gamers
Hi Liam,
Lol...how crule can you possible be? Heheh.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Liam Erven
Sent: Tuesday, February 01, 2011 5:32 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] MOTA
Or at least a posion.
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 11:18 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi Thomas,
Yes she should have a med kit and a flash light when entering
: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: Tuesday, February 01, 2011 5:33 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] MOTA beta 17
Hi Liam,
Lol...how crule can you possible be? Heheh.
Best Regards,
Hayden
-Original Message
A what??
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 5:35 PM
Subject: Re: [Audyssey] MOTA beta 17
@audyssey.org
Sent: Tuesday, February 01, 2011 5:33 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi Liam,
Lol...how crule can you possible be? Heheh.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Liam Erven
Sent: Tuesday
Oo. Good idea charles. Laughs
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Tuesday, February 01, 2011 5:53 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Don't ask. Oh, never mind
@audyssey.org
Sent: Tuesday, February 01, 2011 5:18 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi Thomas,
Yes she should have a med kit and a flash light when entering the tomb.
Then two steps in from the start, she could say Oops! and you hear a crash
as the flash light falls from her fingers
Or. She just starts with a torch. Laughs.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Tuesday, February 01, 2011 5:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 17
Or, she has
Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, February 01, 2011 5:20 PM
Subject: Re: [Audyssey] MOTA beta 17
Hi,
Games We'd Like to Play:
Blind Gamer's Revenge.
Recently, Thomas Ward has begun his impossible games series with such
titles
as the jump
Discussion list'
Subject: Re: [Audyssey] MOTA beta 17
Or. She just starts with a torch. Laughs.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Tuesday, February 01, 2011 5:55 PM
To: Gamers Discussion list
, February 01, 2011 5:56 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] MOTA beta 17
Or. She just starts with a torch. Laughs.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Tuesday, February 01, 2011
Hi you have to kill her and get past that room then you will come to the
lever that unlocks that room.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, February 01, 2011 4:02 PM
Subject: Re: [Audyssey] MOTA
Hi Liam,
I'll consider it. No promises, but I'll consider lifting that
restriction. At least for the betas anyway. I can always put it back
in for 1.0.
cheers!
On 2/1/11, Liam Erven liamer...@gmail.com wrote:
What I'd really really like to see is the ability to save while in the beta.
I know
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