If I could play the game rather than concentrate on the music, I'd give it a
try, but I know better. But that's a rockin' cool way to play Mysteries of
the Ancients, the best beta I know of. And it's only going to get better!
---
Shepherds are the best beasts!
- Original Message -
Hi Charles,
Yeah, it is cool. Right now I just played a game with Michael
Jackson's Thriller album in the background. Imagine fighting monsters
to Beat It and Thriller. Now, that is fun.
Although, like I said in a previous e-mail I often play with harder
stuff in the background. Metallica,
Discussion list
Subject: Re: [Audyssey] MOTA Rock Remix
Hi Charles,
Yeah, it is cool. Right now I just played a game with Michael
Jackson's Thriller album in the background. Imagine fighting monsters
to Beat It and Thriller. Now, that is fun.
Although, like I said in a previous e-mail I often play
Hi Hayden,
No. There is a lot of stuff still being worked on that wasn't featured
in the game play. For example, the game registration system, level 3,
and a few other things I've got going. I wouldn't expect any updates
until December or so. Of course, I'm not going to give any specific
dates
: Re: [Audyssey] MOTA Rock Remix
Hi Hayden,
No. There is a lot of stuff still being worked on that wasn't featured
in the game play. For example, the game registration system, level 3,
and a few other things I've got going. I wouldn't expect any updates
until December or so. Of course, I'm not going
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi,
Firstly. Why do you want a previous version? Secondly. Believe me, my
friend, it is far from new; it's been out sense the beginning of 2009. But
you can get it from http://www.usagamesinteractive.com. Cheers!
Best Regards,
Hayden
Hi,
Well, definitely not true in this case. Versions beta 14 and beta 15
were based on the cross-platform engine. Problem is the library I use
for that version of the engine has serious issues with vidio card
drivers on Windows XP which caused the game to crash. The solution was
to create a
, November 09, 2010 7:46 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Charles,
I fervently hope it won't be. Although, with all the complaints...who
knows?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf
Hi,
Right. Although, being underwater helps, because Angela will have to
hold her breath while underwater. The Hydra's breath was only faytal
if you were unfortunate enough to breath it in. Holding your breath
therefore protected you from that attack. If you were bitten, though,
that would be a
I thought so. I have my theory on what it is now... and also the
weapon to be used. Not knowing that much about greek weaponry though,
I can't make too accurate of a guess. But I think I've figured it out.
At 04:27 AM 10/11/2010, you wrote:
Hi,
Sorry, to say you guys are barking up the wrong
: Wednesday, November 10, 2010 6:01 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Bryan,
That’s a pretty aped point. Over the passed six years or so since I
started writing accessible games I’ve learned one very important
thing. Simply put, it is impossible to please everybody. We all have
different
Hi,
Sorry, to say you guys are barking up the wrong tree. There is
something else in the game you have to find, and I'm not going to tell
you what it is.
As you already know a Hydra can't be defeated by lopping off its heads
without using a torch to burn the necks shut. Of course, you can't do
: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 10, 2010 6:24 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Here here.
Developers should listen to fans to a certain extent is what I think. For
minor things like little gameplay tweeks
enjoying
what we have, and that's only a partial beta!
---
Shepherds are the best beasts!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 10, 2010 7:01 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released
That, Charles my friend, is where things can get a bit confused.
Because everyone has a different notion of what's difficult. What I
consider to be intermediate difficulty could be hard for someone
else. What I consider hard could be someone else's advanced. It's all
opinion, and everyone has
9:07 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
That, Charles my friend, is where things can get a bit confused. Because
everyone has a different notion of what's difficult. What I consider to be
intermediate difficulty could be hard for someone else. What I consider
hard could
Theoretically, that's how it would be based... off how difficult the
developer thinks the game should be. The developer's own gaming
experience and preference in difficulty might factor into it too.
---
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hard.
We are the Knights who say...Ni!
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 10, 2010 8:03 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
In part, isn't that where the levels
Maybe it would be a dagger which'll have poison in it. The dagger in the
game.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 10, 2010 2:49 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hence
: [Audyssey] MOTA Beta 16 Released!
I thought so. I have my theory on what it is now... and also the
weapon to be used. Not knowing that much about greek weaponry though,
I can't make too accurate of a guess. But I think I've figured it out.
At 04:27 AM 10/11/2010, you wrote:
Hi,
Sorry, to say
Hi Charles,
Well, I always use myself as the first and primary tester for
difficulty levels. I figure I can beat it at a certain difficulty
level then so can somebody else once they get enough skill at the
game. If I feel something like expert is too hard to be realistic I
tone it down which is
a challenge, I'll go higher.
---
Shepherds are the best beasts!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 10, 2010 1:38 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Charles,
Well, I
, 2010 10:00 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
I heard about something like that. And I'm curious to know... what
bon jovi dlc? Do they mean the original three songs that's already
been in the games, or are they coming out with more from that band?
I'd like to see what songs
Sent: Monday, November 08, 2010 7:08 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Muhammed,
Possibly. Although, if we go by the myth of Heracles, we can safely assume
it is not going to be. Remember that Heracles cut off the heads at first,
but in doing so the Hydra not only got its head
Hi,
Not only that, but it wouldn't work in this case. The place where the
hydra shows up is under water. That is in order to fight and kill it
you have to be swimming under water. How many torches work under
water?
On 11/9/10, Bryan Peterson bpeterson2...@cableone.net wrote:
It is an enchanted
Yep, that had occurred to me as well.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 8:20 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi
Um... an enchanted torch? lol. Kidding. I'm going to pin my bet on
the enchanted sword... or another similar weapon found later on the game.
At 07:20 AM 09/11/2010, you wrote:
Hi,
Not only that, but it wouldn't work in this case. The place where the
hydra shows up is under water. That is in
Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 8:44 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Um... an enchanted torch? lol. Kidding. I'm going to pin my bet on the
enchanted sword... or another similar weapon found later on the game.
At 07:20 AM 09/11/2010, you
We'll have to wait until we get the game to find out for sure.
---
Shepherds are the best beasts!
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 6:21 AM
Subject: Re: [Audyssey] MOTA
Maybe not, grin.
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 5:36 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
We'll have to wait until we get the game to find out for sure
Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 8:44 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Um... an enchanted torch? lol. Kidding. I'm going to pin my bet on
the enchanted sword... or another similar weapon found later on the game.
At 07:20 AM 09/11/2010, you
Hi,
No, there are only 8. There's room for two more.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Tuesday, November 09, 2010 5:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA
-
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 4:39 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
I'll go with the sword seems that seems to be the most logical way to lop
off heads. But if the myths are true
Well it makes the most sense considering the situation.
We are the Knights who say...Ni!
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 6:07 PM
Subject: Re: [Audyssey] MOTA Beta 16
it makes the most sense considering the situation.
We are the Knights who say...Ni!
- Original Message - From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 6:07 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Think
Agreed there. It'll do well as a boss fight.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 9:14 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
That is very true. But at the same time
Subject: Re: [Audyssey] MOTA Beta 16 Released!
That is very true. But at the same time, I'm starting to wonder... using
that sword to defeat the hydra.. that sounds a bit too easy to me. Maybe
it's all the video game experience... but something tells me it isn't
going to be as easy as it looks
Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Word of warning: Keep in mind who is designing this game. Think it'll be as
easy as it seems?
---
Shepherds are the best beasts!
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers
Hence why I started to question myself. Tom has experience with video
games, and every single video game down to the simplest fighting game
has some sort of secret gimmic hidden in it. And I think Mota's going
to have a few of them. And tom's keeping quiet on this one it
seems... which leads
It'd better be hard. I've had enough of boss fights that weren't very
challenging. Good fights, well-designed... but too easy.
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You can make changes or update your
:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Word of warning: Keep in mind who is designing this game. Think it'll be
as
easy as it seems?
---
Shepherds are the best beasts!
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers
@audyssey.org
Subject: Re: [Audyssey] MOTA Beta 16 Released!
It'd better be hard. I've had enough of boss fights that weren't very
challenging. Good fights, well-designed... but too easy.
---
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gamers-unsubscr
list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Yeah. I think that laser could've been a bit more random when locking
on to spots... then you would've had to watch where it aimed at. A
few more traps wouldn't've gone amiss either. But there you have it.
We got what we got... and I loved
I sure hope so.
---
Shepherds are the best beasts!
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 8:49 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hence why I started to question
PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
It'd better be hard. I've had enough of boss fights that weren't very
challenging. Good fights, well-designed... but too easy.
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gamers-unsubscr
: Tuesday, November 09, 2010 8:57 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
It'd better be hard. I've had enough of boss fights that weren't very
challenging. Good fights, well-designed... but too easy.
---
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: Tuesday, November 09, 2010 8:58 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] MOTA Beta 16 Released!
It'd better be hard. I've had enough of boss fights that weren't very
challenging. Good fights, well-designed... but too easy.
---
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, November 09, 2010 9:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
I'd actually like the ability, maybe since this is semi arcade to
jump when the laser fires or whatever wall mounted trap and pull it
off the wall swapping it for your gun, then every trap
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 7:14 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
That is very true. But at the same time, I'm starting to wonder... using
that sword to defeat the hydra.. that sounds a bit too easy to me. Maybe
it's all the video game
Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 09, 2010 7:44 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Word of warning: Keep in mind who is designing this game. Think it'll be
as easy as it seems
Hi Hayden,
I updated the sound and sound description for the chasms. The Previous
chasms sound wasn't working on Linux, and when I replaced the sounds
of the chasms with an alternative sound it work fine. So if you listen
more closely you will see the sounds of the chasms are different than
Hi Shaun,
As I said before Mysteries of the Ancients and Mysteries of the
Ancients 3D are separate products. So yes you will have to buy them
separately if you want them both, and I don't think I'm being
unreasonable doing it this way either. Mainstream companies do it all
the time.
For
When will a version of the sidescroller if possible, then be out for mac?
I assume that the initial release which I can understand entirely will just be
windows and Linux?
On Nov 8, 2010, at 9:31 AM, Thomas Ward wrote:
Hi Shaun,
As I said before Mysteries of the Ancients and Mysteries of
Hi,
Well, I can tell you that you can't kill it with a gun. there is only
one weapon that will kill it.
On 11/7/10, Clement Chou chou.clem...@gmail.com wrote:
Bet I know where that hint leads... wonder how we are going to kill
that sucker.
---
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If you
-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Sunday, November 07, 2010 3:20 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
S
P
O
I
L
E
R
And would it be something with a multitude of heads
Hi Orin,
That's certainly our goal. The thing is since I personally don't own a
Mac I have to out source that build to a third-party developer. I
don't know when we will produce the Mac OS build, but probably for
1.0.
There is also another alternative we are working on at the moment.
Seeing as
Hi William,
I don't really know when we will be releasing a Mac version. We are
developing one, of course, but it largely hasn't been tested on Mac.
The reason we have not as yet released a Mac build on our website is I
don't own a Mac personally and don't have a Mac system to use for
development
Yup
On Nov 8, 2010, at 10:01 AM, Thomas Ward wrote:
Hi William,
I don't really know when we will be releasing a Mac version. We are
developing one, of course, but it largely hasn't been tested on Mac.
The reason we have not as yet released a Mac build on our website is I
don't own a Mac
Bet I know what that weapon is too. lol. Unless there are weapons we
don't know about yet.
At 01:40 AM 08/11/2010, you wrote:
Hi,
Well, I can tell you that you can't kill it with a gun. there is only
one weapon that will kill it.
On 11/7/10, Clement Chou chou.clem...@gmail.com wrote:
Bet I
I can help test on mac if needed.
Mike
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All
The sword.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 08, 2010 2:29 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Bet I know what that weapon is too. lol. Unless there are weapons we don't
Hi Thom,
just wanted to drop in my two cents worth.
1. With the latest build, I did not receive the blue screen upon exiting.
Very nice.
2. Got a whip and noticed that when using it, the character would make a
sound like it was hit before the whip had made it's snapping sound. Seems
like it
closed.
Although, perhaps thesword will do this for us?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Monday, November 08, 2010 2:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Question
Hi Hayden,
I updated the sound and sound description for the chasms. The Previous
chasms sound wasn't working on Linux, and when I replaced the sounds
of the chasms with an alternative sound it work fine. So if you listen
more closely
So. Let me understand this correctly from playing. You have one life, when
you die. That's it?
Yet you are in a tomb full of traps and enemies that can poison you with out
you knowing you're poisoned till you are about dead.
I take it the concept of arcade mode was scrapped? Am disappointed.
Oh. And adendum to my previous post. I can't even save? Is this a test
limitation or what? Makes it very difficult to progress at all.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, November 06, 2010
Hi Liam,
Yes, you only get one life as the game is sort of like an FPS game in
a side-scroller format. However, keep in mind that is balanced by the
fact that the full version allows you to save your game, actually
multiple games, so you can setup checkpoints to restore from. The
arcade mode has
Hi Liam,
Smile. You can't save because the game is in demo mode. The save and
load game feature is only available in the full version. Remember a
demo is merely a demo. To get all the good stuff like mor levels,
load/save games, etc you need the full version.
Cheers!
On 11/7/10, Liam Erven
: Sunday, November 07, 2010 5:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Liam,
Yes, you only get one life as the game is sort of like an FPS game in a
side-scroller format. However, keep in mind that is balanced by the fact
that the full version allows you
: Thursday, November 04, 2010 8:22 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA suggestion
It's not a huge gap but it is definitely there.
We are the Knights who say...Ni!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers
, November 07, 2010 5:20 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Liam,
Smile. You can't save because the game is in demo mode. The save and load
game feature is only available in the full version. Remember a demo is
merely a demo. To get all the good stuff like
' gamers@audyssey.org
Sent: Sunday, November 07, 2010 11:23 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
It would be nice if you'd allow people to save even if it's the demo. Got
a
quarter way through the level and died after running out of bullets. Very
frustrating.
-Original Message
Oh you'll be able to save in the full release. This is just a demo
limitation.
We are the Knights who say...Ni!
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, November 07, 2010 3:56 AM
Subject: Re: [Audyssey
I can' understand that, especially if you've got a good game going.
We are the Knights who say...Ni!
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, November 07, 2010 4:23 AM
Subject: Re: [Audyssey] MOTA Beta
Hi Liam,
Oh, I bet. Wel,i have some good news for you on that score. Since
Christmas is just around the corner, so to speak, we are now looking
at adding the game registration system, new levels, etc in beta 17.
Basically, over the course of the next two months are goal is to work
towards
Good. I'm glad to hear that. Would be nice to save and stuff.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, November 07, 2010 6:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16
How much is this bad boy gonna cost?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 07 November 2010 11:20
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Liam,
Smile. You can't save
, 2010 5:17 PM
Subject: Re: [Audyssey] MOTA suggestion
Hi,
I'm not willing to drag this on indefinitely, but are you sure it isn't
you
releasing the arrow key accidentally? I've done that myself.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers
$35
- Original Message -
From: Ben gamehead...@aol.co.uk
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, November 07, 2010 12:20 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
How much is this bad boy gonna cost?
-Original Message-
From: gamers-boun
Hi Ben,
As it says on the website MOTA will go on sell for $35.00 USD once it
is released.
On 11/7/10, Ben gamehead...@aol.co.uk wrote:
How much is this bad boy gonna cost?
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say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 07, 2010 5:10 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Liam,
Oh, I bet. Wel,i have some good news for you on that score. Since
thirty-five dollars isn't it?
We are the Knights who say...Ni!
- Original Message -
From: Ben gamehead...@aol.co.uk
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, November 07, 2010 5:20 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
How much is this bad boy
Hi thomasi haven't downloaded beta 16 but have played 15.
I haven't seen any water or spikes etc. I've only seen 1 level and only up to
room 20.
Am I missing anything?
Cheers
Rich
Sent from my iPhone
On 7 Nov 2010, at 12:10, Thomas Ward thomasward1...@gmail.com wrote:
Hi Liam,
Oh, I bet.
swim
underwater to find treasure and things.
We are the Knights who say...Ni!
- Original Message -
From: Richard Claridge richard.claridg...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 07, 2010 6:11 AM
Subject: Re: [Audyssey] MOTA Beta 16
[mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, November 07, 2010 7:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Liam,
Oh, I bet. Wel,i have some good news for you on that score. Since
Christmas is just around the corner, so to speak, we
:20 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
How much is this bad boy gonna cost?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 07 November 2010 11:20
To: Gamers Discussion list
Subject: Re: [Audyssey
richard.claridg...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 07, 2010 7:11 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi thomasi haven't downloaded beta 16 but have played 15.
I haven't seen any water or spikes etc. I've only seen 1 level and only up
Hi,
Shrug. I have never seen an error like that. My guess is somehow you
managed to get out of bounds of the array and crashed the game
somehow. Where exactly were you on level 2 when it crashed. I need to
know in order to try and reproduce this bug.
On 11/7/10, Karl Belanger
Hi Richard,
Oh, you are missing quite a lot. first of all there are 22 rooms on
level 1 not 20 so there are two rooms you missed. Then, there is level
2, which is also in the demo, which you havent' even explored yet.
The spikes aren't until level 2. Since you haven't made it to level 2
yet you
Hi Bryan,
Yes, we honor the purchases for Montezuma's Revenge. What we will be
doing is be offering free upgrades to everyone who preordered
Montezuma's Revenge to get Mysteries of the Ancients. At least the
side-scroller version. The full 3d FPS version will be full price for
everyone since that
Sorry for being a pain but how much is that in pounds?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 07 November 2010 12:25
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Ben
@audyssey.org
Sent: Sunday, November 07, 2010 8:32 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Bryan,
Yes, we honor the purchases for Montezuma's Revenge. What we will be
doing is be offering free upgrades to everyone who preordered
Montezuma's Revenge to get Mysteries of the Ancients
Hi Ben,
I'm not sure off the top of my head.However, at the current exchange
rate between the dollar and the British pound I'd imagine it would not
be any more than 30 pounds. Maybe even less the way the dollar is
rapidly going down in value thanks to poor economic polacies pushed by
the U.S.
...@aol.co.uk
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, November 07, 2010 9:46 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Sorry for being a pain but how much is that in pounds?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org
, November 07, 2010 9:32 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Bryan,
Yes, we honor the purchases for Montezuma's Revenge. What we will be
doing is be offering free upgrades to everyone who preordered
Montezuma's Revenge to get Mysteries of the Ancients. At least the
side-scroller
a customer in me, though. Very strongly!
---
Shepherds are the best beasts!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 07, 2010 9:32 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Bryan
Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Interesting question. I'd be curious about that, too. Thanks for being a
pain. Heh heh heh. If nobody comes up with the answer by the time I get
back this afternoon, I'll Google it or something.
---
Shepherds are the best beasts
Sent: Sunday, November 07, 2010 9:32 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Bryan,
Yes, we honor the purchases for Montezuma's Revenge. What we will be
doing is be offering free upgrades to everyone who preordered
Montezuma's Revenge to get Mysteries of the Ancients
Sent: Sunday, November 07, 2010 9:32 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Bryan,
Yes, we honor the purchases for Montezuma's Revenge. What we will be
doing is be offering free upgrades to everyone who preordered
Montezuma's Revenge to get Mysteries of the Ancients
When it's ready.
We are the Knights who say...Ni!
- Original Message -
From: william lomas lomaswill...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 07, 2010 9:40 AM
Subject: Re: [Audyssey] MOTA 3D - Re: MOTA Beta 16 Released!
will the fps
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