Re: [hlds] CSS enforce players to go on counter terrorists

2006-03-15 Thread David Williams
right i've done some checking around coz i'm too dim to know how to answer your problem with out a bit of research. it seems you can't restrict players to ct unless you are using the zombie source mod for mani. to answer your question about how to disable vac (why you would want to i don't know)

[hlds] Re: hlds digest, Vol 1 #4454 - 5 msgs

2006-03-15 Thread Wazoo
I think I fixed it or it seems to be working normally again. I installed the latest metamod 1.91p28. It would after 3 map changes go to 100% cpu usage. Now it ran all night with out doing it. Keeping my fingers crossed. Wazoo Message: 3 From: Wazoo [EMAIL PROTECTED] To:

RE: [hlds] CSS enforce players to go on counter terrorists

2006-03-15 Thread .:: DJ EkL ::.
Thanx a lot I really appreciate it what is the zombie mod and can sum 1 send it 2 me @ [EMAIL PROTECTED] thanx alot -- When the darkness falls i wil find my peace, trying to walk a path of soliderity for fear of

RE: [hlds] CSS enforce players to go on counter terrorists

2006-03-15 Thread Scott Tuttle
www.google.com Shesh... THWACK!! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of .:: DJ EkL ::. Sent: Wednesday, March 15, 2006 10:52 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] CSS enforce players to go on counter terrorists Thanx a

Re: [hlds] CSS enforce players to go on counter terrorists

2006-03-15 Thread David Williams
[ Converted text/html to text/plain ] http://mods.moddb.com/5306/Zombie-Horde/[1] zombie strike[2] .:: DJ EkL ::. wrote: Thanx a lot I really appreciate it what is the zombie mod and can sum 1 send it 2 me @ [EMAIL PROTECTED] thanx alot

Re: [hlds] CSS enforce players to go on counter terrorists

2006-03-15 Thread David Williams
ROFL laughing scott Scott Tuttle wrote: www.google.com Shesh... THWACK!! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of .:: DJ EkL ::. Sent: Wednesday, March 15, 2006 10:52 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] CSS enforce

Re: [hlds] Steam validation rejected

2006-03-15 Thread James McKenna
Any update on this issue? - Original Message - From: lantz69 [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, March 13, 2006 1:36 PM Subject: Re: [hlds] Steam validation rejected -- [ Picked text/plain from multipart/alternative ] I also still have problem with the the

RE: [hlds] Steam validation rejected

2006-03-15 Thread Alfred Reynolds
I have not been able to reproduce it. If you could send me log/console output from the server as the error starts happening that would help track it down. - Alfred James McKenna wrote: Any update on this issue? - Original Message - From: lantz69 [EMAIL PROTECTED] To:

RE: [hlds] Steam validation rejected

2006-03-15 Thread Alfred Reynolds
Oh, and on the CPU usage thing, make sure you test with all 3rd party applications removed to see if that fixes it. - Alfred Alfred Reynolds wrote: I have not been able to reproduce it. If you could send me log/console output from the server as the error starts happening that would help track

[hlds] Re: hlds digest, Vol 1 #4454 - 5 msgs

2006-03-15 Thread blarkin22000
-- [ Picked text/plain from multipart/alternative ] Thanks for the awesome advice Whisper. It's great that forums like this exist to help the n00bs out. For 2 weeks I've googled and hit the forums looking for a decent answer to this problem and was simply hoping to get a quick Here's how you

[hlds] Re: hlds digest, Vol 1 #4454 - 5 msgs

2006-03-15 Thread blarkin22000
-- [ Picked text/plain from multipart/alternative ] Thanks for the awesome advice Whisper. It's great that forums like this exist to help the n00bs out. For 2 weeks I've googled and hit the forums looking for a decent answer to this problem and was simply hoping to get a quick Here's how you

Re: [hlds] Steam validation rejected

2006-03-15 Thread kti^
-- [ Picked text/plain from multipart/alternative ] As far as my servers are concerned the got steam2 authentication response for unknown user only shows up in the console, the message is not logged. And as far as the time when the problem occurs it differs from time to time, sometimes a restart

Re: [hlds] Steam validation rejected

2006-03-15 Thread James McKenna
Yeah, the logs don't have anything out of the norm, and I can't reproduce the issue on a whim. It just happens. Basically the server will be running fine, and then people will be unable to connect. The current players can continue playing, but no one else can join the server. Eventually the

RE: [hlds] Steam validation rejected

2006-03-15 Thread Affordablegameservers.com
i got this on some servers as well. So far deleting the steam catalogs for the servers and doing an update that then checks each file seemed to fix it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James McKenna Sent: Wednesday, March 15, 2006 2:11 PM To:

RE: [hlds] Steam validation rejected

2006-03-15 Thread Alfred Reynolds
Having console logs (rather than server logs) would help, if you put -condebug on the servers startup line it will generate a console.log for you (note that this file can grow very large, so monitor any servers you make this change to). I would also be useful to know about machine configurations

[hlds] HLDS and Map Rotation Issues

2006-03-15 Thread Alan Reiley
Hi All. I am encountering a weird issue with the HLDS, Steam version, involving map rotation. What is happening is this: when I start the server (running Sven Coop and AdminMod), I many times will select a map that is in a series of 5-6 maps, like gitfest or dogs (ie, dogs1, dogs2, dogs3, etc.)

RE: [hlds] CSS enforce players to go on counter terrorists

2006-03-15 Thread Adam Sando
The official site for ZombieHorde has the latest plug-in version available (v0.2.8) here: http://www.zombiehorde.com Not sure if this will actually do what you want though... Regards, Adam -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Williams

RE: [hlds] player model problem

2006-03-15 Thread Adam Sando
Hey mate, I somehow managed to get some admin models working, however this was before I discovered CSRSC. I believe that if you have your sv_downloadurl setup correctly, and have all your skins on your server, the client should just download them. I got sent an article from some of the guys on

RE: [hlds] Verbose Logging

2006-03-15 Thread Frazer
Thanks Adam and to all who answered... I am using StatsMeMinimum - but I was looking for a way to gather shot/hit/hitbox stats without having to rely on a plugin. After some thought, I am going to stick with StatsMeMinimum, because its periodic summarization approach to things reduces log size

Re: [hlds] Steam validation rejected

2006-03-15 Thread James McKenna
Server is a dual xeon system with two gigs corsair running on server 2k3. http://horde.whutdufuk.com/crap/console.log That is the console log all the way to the validation errors. ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Re: hlds digest, Vol 1 #4454 - 5 msgs

2006-03-15 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] What the hell? This is the Windows HLDS/SRCDS mailing list for Window HLDS/SRCDS issues. I do not even recall addressing any answers to you So obviously you have 3 problems 1st problem being, you have some sort of server problem you have not

Re: [hlds] Steam validation rejected

2006-03-15 Thread Kevin Ottalini
One thing to remember is that you still have to run the hldsupdatetool with -beta swapbeta to get the Version 59 dlls that have the fix in them. The server version string does not change when you run the beta modules, both will show this: Protocol version 7 Exe version 1.0.0.7 (hl2dm) Exe

Re: [hlds] Steam validation rejected

2006-03-15 Thread kti^
-- [ Picked text/plain from multipart/alternative ] Haven't done condebug yet, but cpu/os specs are P4 2,6 ghz 512mb ram, winxpsp2. All bogus services are disabled and shut down. So only services needed by system are running, except for hlds and windows media player. /jakob On 16/03/06, Kevin

Re: Subject: Re: [hlds] HLDS and Map Rotation Issues

2006-03-15 Thread Alan Reiley
Message: 7 From: Matthew L Reed [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] HLDS and Map Rotation Issues Date: Wed, 15 Mar 2006 16:38:31 -0800 Reply-To: hlds@list.valvesoftware.com When you first start the server, it does not look at mapcycle.txt, but runs the map you

RE: [hlds] Steam validation rejected

2006-03-15 Thread Alfred Reynolds
Just to remind everyone, if you see Steam Validation Rejected errors from your users running a Source server get this BETA update to fix it. You get it by adding -beta swapbeta to the command line. This beta includes a new steamclient.dll. If you have this error on HL1 based servers you can also

Re: [hlds] player model problem

2006-03-15 Thread Jim
I came across a few things a while back with this and mine works fine with sv_downloadurl. The following is what I found 1) Configuration of sv_downloadurl as follows located in the Server.cfg file: //Enable HTTP Web Server sv_downloadurl http://myserver.net/my_cstrike/;

Re: [hlds] player model problem

2006-03-15 Thread David Williams
right it's all sorted now i must thank adam sando for all his help with csrsc and sv_download url. My model problem was casued my some mysteriously missing (really it was very strange) material files. but thanks anyway for your input it's more than most could be arsed to do. but that's another

Re: [hlds] fix for favorites in client

2006-03-15 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Ask Alfred nicely to fix it :) There are fixes for it in the STEAM forums, but the process is complicated and very easy to undo and put yourself right back where you started if your not careful. On 3/16/06, DT [EMAIL PROTECTED] wrote: Hey

RE: [hlds] fix for favorites in client

2006-03-15 Thread Alfred Reynolds
The update on Monday fixed the favorites bugs we could find (and were reported to us). If you still have a problem them please email me the details of what you see and also send your config\ directory to me please. - Alfred Whisper wrote: -- [ Picked text/plain from multipart/alternative ]

[hlds] Re: Steam validation rejected

2006-03-15 Thread Dan Sorenson
At 07:53 PM 3/15/2006 +0100, you wrote: As far as my servers are concerned the got steam2 authentication response for unknown user only shows up in the console, the message is not logged. I don't have the time to test it now, but has anybody ever launched hlds with a redirect to a file?