right i've done some checking around coz i'm too dim to know how to
answer your problem with out a bit of research. it seems you can't
restrict players to ct unless you are using the zombie source mod for
mani. to answer your question about how to disable vac (why you would
want to i don't know)
I think I fixed it or it seems to be working normally again. I installed the
latest metamod 1.91p28. It would after 3 map changes go to 100% cpu usage.
Now it ran all night with out doing it. Keeping my fingers crossed.
Wazoo
Message: 3
From: Wazoo [EMAIL PROTECTED]
To:
Thanx a lot I really appreciate it what is the zombie mod and can sum 1 send
it 2 me @ [EMAIL PROTECTED] thanx alot
--
When the darkness falls i wil find my peace,
trying to walk a path of soliderity for fear of
www.google.com
Shesh...
THWACK!!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of .:: DJ EkL ::.
Sent: Wednesday, March 15, 2006 10:52 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] CSS enforce players to go on counter terrorists
Thanx a
[ Converted text/html to text/plain ]
http://mods.moddb.com/5306/Zombie-Horde/[1]
zombie strike[2]
.:: DJ EkL ::. wrote:
Thanx a lot I really appreciate it what is the zombie mod and can sum 1 send
it 2 me @ [EMAIL PROTECTED] thanx alot
ROFL laughing scott
Scott Tuttle wrote:
www.google.com
Shesh...
THWACK!!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of .:: DJ EkL ::.
Sent: Wednesday, March 15, 2006 10:52 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] CSS enforce
Any update on this issue?
- Original Message -
From: lantz69 [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, March 13, 2006 1:36 PM
Subject: Re: [hlds] Steam validation rejected
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I also still have problem with the the
I have not been able to reproduce it. If you could send me log/console
output from the server as the error starts happening that would help
track it down.
- Alfred
James McKenna wrote:
Any update on this issue?
- Original Message -
From: lantz69 [EMAIL PROTECTED]
To:
Oh, and on the CPU usage thing, make sure you test with all 3rd party
applications removed to see if that fixes it.
- Alfred
Alfred Reynolds wrote:
I have not been able to reproduce it. If you could send me
log/console output from the server as the error starts happening that
would help track
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Thanks for the awesome advice Whisper. It's great that forums like this exist
to help the n00bs out. For 2 weeks I've googled and hit the forums looking for
a decent answer to this problem and was simply hoping to get a quick Here's
how you
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Thanks for the awesome advice Whisper. It's great that forums like this exist
to help the n00bs out. For 2 weeks I've googled and hit the forums looking for
a decent answer to this problem and was simply hoping to get a quick Here's
how you
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As far as my servers are concerned the got steam2 authentication response
for unknown user only shows up in the console, the message is not logged.
And as far as the time when the problem occurs it differs from time to time,
sometimes a restart
Yeah, the logs don't have anything out of the norm, and I can't reproduce
the issue on a whim. It just happens.
Basically the server will be running fine, and then people will be unable to
connect. The current players can continue playing, but no one else can join
the server. Eventually the
i got this on some servers as well. So far deleting the steam catalogs for
the servers and doing an update that then checks each file seemed to fix it.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of James McKenna
Sent: Wednesday, March 15, 2006 2:11 PM
To:
Having console logs (rather than server logs) would help, if you put
-condebug on the servers startup line it will generate a console.log
for you (note that this file can grow very large, so monitor any servers
you make this change to).
I would also be useful to know about machine configurations
Hi All.
I am encountering a weird issue with the HLDS, Steam version, involving map
rotation.
What is happening is this: when I start the server (running Sven Coop and
AdminMod), I many times will select a map that is in a series of 5-6 maps,
like gitfest or dogs (ie, dogs1, dogs2, dogs3, etc.)
The official site for ZombieHorde has the latest plug-in version
available (v0.2.8) here:
http://www.zombiehorde.com
Not sure if this will actually do what you want though...
Regards,
Adam
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Williams
Hey mate,
I somehow managed to get some admin models working, however this was
before I discovered CSRSC. I believe that if you have your
sv_downloadurl setup correctly, and have all your skins on your server,
the client should just download them.
I got sent an article from some of the guys on
Thanks Adam and to all who answered...
I am using StatsMeMinimum - but I was looking for a way to gather
shot/hit/hitbox stats without having to rely on a plugin. After some
thought, I am going to stick with StatsMeMinimum, because its periodic
summarization approach to things reduces log size
Server is a dual xeon system with two gigs corsair running on server 2k3.
http://horde.whutdufuk.com/crap/console.log
That is the console log all the way to the validation errors.
___
To unsubscribe, edit your list preferences, or view the list
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What the hell?
This is the Windows HLDS/SRCDS mailing list for Window HLDS/SRCDS issues.
I do not even recall addressing any answers to you
So obviously you have 3 problems
1st problem being, you have some sort of server problem you have not
One thing to remember is that you still have to run the hldsupdatetool
with -beta swapbeta to get the Version 59 dlls that have the fix in them.
The server version string does not change when you run the beta modules,
both will show this:
Protocol version 7
Exe version 1.0.0.7 (hl2dm)
Exe
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Haven't done condebug yet, but cpu/os specs are P4 2,6 ghz 512mb ram,
winxpsp2. All bogus services are disabled and shut down. So only services
needed by system are running, except for hlds and windows media player.
/jakob
On 16/03/06, Kevin
Message: 7
From: Matthew L Reed [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] HLDS and Map Rotation Issues
Date: Wed, 15 Mar 2006 16:38:31 -0800
Reply-To: hlds@list.valvesoftware.com
When you first start the server, it does not look at mapcycle.txt, but runs
the map you
Just to remind everyone, if you see Steam Validation Rejected errors
from your users running a Source server get this BETA update to fix it.
You get it by adding -beta swapbeta to the command line. This beta
includes a new steamclient.dll. If you have this error on HL1 based
servers you can also
I came across a few things a while back with this and mine works fine with
sv_downloadurl. The following is what I found
1) Configuration of sv_downloadurl as follows located in the Server.cfg
file:
//Enable HTTP Web Server
sv_downloadurl http://myserver.net/my_cstrike/;
right it's all sorted now i must thank adam sando for all his help with
csrsc and sv_download url. My model problem was casued my some
mysteriously missing (really it was very strange) material files. but
thanks anyway for your input it's more than most could be arsed to do.
but that's another
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Ask Alfred nicely to fix it :)
There are fixes for it in the STEAM forums, but the process is complicated
and very easy to undo and put yourself right back where you started if your
not careful.
On 3/16/06, DT [EMAIL PROTECTED] wrote:
Hey
The update on Monday fixed the favorites bugs we could find (and were
reported to us). If you still have a problem them please email me the
details of what you see and also send your config\ directory to me
please.
- Alfred
Whisper wrote:
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At 07:53 PM 3/15/2006 +0100, you wrote:
As far as my servers are concerned the got steam2 authentication response
for unknown user only shows up in the console, the message is not logged.
I don't have the time to test it now, but has anybody ever
launched hlds with a redirect to a file?
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