Re: [hlds] The new tagging system

2008-08-20 Thread MStiehm
First off I'm sorry if this message is all garbled up. This is a new email client. I do think this is a great idea. No reason to not use tags now. I'm actually looking forward to setting this up and removing the items from the hostname. Now I'll have more space :) -AO --

Re: [hlds] The new tagging system

2008-08-20 Thread 1nsane
I've already tagged all my servers as soon as everything else was up and running, I have also removed the tag blocker. Now people can actually search for my servers using the tags! Thanks Gabe & Co. On Wed, Aug 20, 2008 at 2:47 AM, Sebastian Staudt <[EMAIL PROTECTED]>wrote: > I think a "vanilla"

Re: [hlds] Lovin the Heavy Update

2008-08-20 Thread tgnwells
Maybe it was lag but I was spec'ing a heavy eat a sandwhich and he went straight from almost real small red bar to over half his health in one move (and then to no health since a soldier found him [and apparently really wanted that sandwich]) Either way, the sandvich is cute and all but it kind

Re: [hlds] Lovin the Heavy Update

2008-08-20 Thread Nephyrin Zey
You're still standing around unmoving for a while, and you have to sacrifice your shotgun entirely to use it, meaning your only defense is the slow-to-spin-up main gun. I've seen complaints about nearly every new weapon so far being overpowered (backburner, airblast, ubersaw, etc), and yet I am ha

Re: [hlds] The new tagging system

2008-08-20 Thread Spencer 'voogru' MacDonald
I'll be tagging my servers tomorrow, Id have them tagged by now but I have to undo some shenanigans, and I'm quite happy that I can tag my servers without being banished to hell. "Now that all the servers are back in one tab, it's literally like finding a needle in a haystack if you're looking for

Re: [hlds] The new tagging system

2008-08-20 Thread doggunn
I'm glad to see the tag issue fixed now. Now to me, it actually has a use! :D Now, VALVe, we need to be able to view the tags in the Steam client, not just ingame! :D Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote: > I'll be tagging my servers tomorrow, Id have them tagged by now but

Re: [hlds] The new tagging system

2008-08-20 Thread DontWannaName!
hmmm so im guessing its going to be removed in the next DOD:S update too? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] The new tagging system

2008-08-20 Thread Thomas Morton
I agree with the OP. It's ace to see Valve listening to the server operators: now we have to reward them by using the system we requested. If server ops start pissing off players it will only get changed back (and then Valve will have a legitimate excuse) :) :D Thomas Morton ++ No problem sho

Re: [hlds] The new tagging system

2008-08-20 Thread DontWannaName!
The changelog isnt on their homepage yet? Someone forget? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Mass client crash...

2008-08-20 Thread Maxi Hark
Hi, We're receiving reports from our clients reporting hl2.exe has crashed. This is what is visable from the logs at that time; 08/20/2008 - 11:56:22: "longaway<364>" disconnected (reason "longaway timed out") L 08/20/2008 - 11:56:22: "Something_Weird<343>" disconnected (reason "Something_Weir

Re: [hlds] Mass client crash...

2008-08-20 Thread bl4nkeh
Are you running any server addons? Maxi Hark wrote: > Hi, > > We're receiving reports from our clients reporting hl2.exe has crashed. > This is what is visable from the logs at that time; > > 08/20/2008 - 11:56:22: "longaway<364>" > disconnected (reason "longaway timed out") > L 08/20/2008 - 11:

[hlds] config_arena

2008-08-20 Thread Patrick Shelley
Leaving config arena as it came with the update, just seems to play on and on with no change Can someone share with me a decent arena config for winlimits and max rounds etc? ___ To unsubscribe, edit your list preferences, or view the list archives, plea

Re: [hlds] The new tagging system

2008-08-20 Thread Patrick Shelley
How do i add tags to my server? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] The new tagging system

2008-08-20 Thread Andreas Grimm
sv_tags -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Patrick Shelley Sent: Wednesday, August 20, 2008 3:34 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] The new tagging system How do i add tags to my server? _

Re: [hlds] The new tagging system

2008-08-20 Thread Patrick Shelley
What. summat like sv_tags something goes here? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] The new tagging system

2008-08-20 Thread Dan "liv3d" Offord
Patrick Shelley wrote: > How do i add tags to my server? > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > sv_tags "tag1 tag2" =

Re: [hlds] The new tagging system

2008-08-20 Thread Patrick Shelley
Thanks dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] The new tagging system

2008-08-20 Thread Jonah Hirsch
I'm pretty sure you need commas sv_tags vanilla, cheatson, dontplayhere, etc Patrick Shelley wrote: > What. summat like > > > sv_tags something goes here? > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > vi

Re: [hlds] The new tagging system

2008-08-20 Thread Dan "liv3d" Offord
Jonah Hirsch wrote: > I'm pretty sure you need commas > sv_tags vanilla, cheatson, dontplayhere, etc > > Patrick Shelley wrote: > >> What. summat like >> >> >> sv_tags something goes here? >> ___ >> To unsubscribe, edit your list preferences, o

[hlds] Glitches I have found:

2008-08-20 Thread David
Ok well theres been a few glitches that we have found so far. Fast Spawn Servers - Arena mode will respawn people. um In the new PL map, when in the first tunnel with the cart, heavies can get stuck in the roof. (not sure if any other class can) Also In Arena servers people can admin spawn them

Re: [hlds] Glitches I have found:

2008-08-20 Thread Jonah Hirsch
I'm assuming any class can get stuck, because I did as a scout David wrote: > Ok well theres been a few glitches that we have found so far. > > > Fast Spawn Servers - Arena mode will respawn people. > um > In the new PL map, when in the first tunnel with the cart, heavies can get > stuck in the r

Re: [hlds] Glitches I have found:

2008-08-20 Thread bl4nkeh
The respawning in arena isn't a glitch. It's a plugin that the servers have. They just hook the player_death event and respawn them after x seconds. David wrote: > Ok well theres been a few glitches that we have found so far. > > > Fast Spawn Servers - Arena mode will respawn people. > um > In t

Re: [hlds] Mass client crash...

2008-08-20 Thread Maxi Hark
Yeah, Sourcemod. Looks like theres a problem with my sudden death melee plugin, happens when weapons are removed or something bl4nkeh schrieb: > Are you running any server addons? > > Maxi Hark wrote: > >> Hi, >> >> We're receiving reports from our clients reporting hl2.exe has crashed. >> Th

Re: [hlds] Mass client crash...

2008-08-20 Thread SakeFox
I have seen clients crash when right when the setup ended. if it was the soucemod removing the weapons causing the issue i would think that it would crash the servers not the clients. I have also heard of people running servers with no mods getting this crash too. Maxi Hark wrote: > Yeah, Sourc

[hlds] Process of making an arena map?

2008-08-20 Thread David
What do i need to do in order to enable arena mode in a map? - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Wednesday, August 20, 2008 9:45 AM Subject: hlds Digest, Vol 6, Issue 47 Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscrib

Re: [hlds] Mass client crash...

2008-08-20 Thread DontWannaName!
I have always gotten this crash randomly, I got it a few weeks ago. Its a connection problem from the server I believe, at the time the datacenter was DDOSed and everyone timed out. ___ To unsubscribe, edit your list preferences, or view the l

[hlds] Arena 24 man 12 v 12 config

2008-08-20 Thread Clyde cide
Hello, I have most of the config_arena.cfg file fixed up and done right. However when max players is set to 24 it will not allow 12v12 action as advertised "Arena mode is great for smaller matches of three vs. three players, while still comfortably supporting huge knockdown twelve-on-twelve brawl

[hlds] LAN Dedicated Server Question

2008-08-20 Thread Charles Chang
For the dedicated server, is the directions the same for setting up for a local LAN or do all dedicated servers have to go through the Internet? We have about 150 people in one office to play games and we obviously don't want all 150 to go through the Internet but through the LAN. Thanks, C

[hlds] Arena maps

2008-08-20 Thread David Ulbrich
So can you go from a normal amp to an arena map and then back again or you can only go arena or normal? How does this work? -VM _ See what people are saying about Windows Live. Check out featured posts. http://www.windowslive.com/

Re: [hlds] Arena maps

2008-08-20 Thread Charles Chang
I'm not sure what you mean by normal amp to arena map. This is my first time setting up a Steam game server and would like to set it up for LAN access. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Ulbrich Sent: Wednesday, August 20, 2008 10:23 AM

Re: [hlds] Mass client crash...

2008-08-20 Thread SakeFox
i just wanted to add also that i got this crash while in sourcetv DontWannaName! wrote: > I have always gotten this crash randomly, I got it a few weeks ago. Its a > connection problem from the server I believe, at the time the datacenter was > DDOSed and everyone timed out. > > > > > ___

Re: [hlds] LAN Dedicated Server Question

2008-08-20 Thread Cc2iscooL
Set +sv_lan 1 in the command line. Charles Chang wrote: > For the dedicated server, is the directions the same for setting up for > a local LAN or do all dedicated servers have to go through the Internet? > We have about 150 people in one office to play games and we obviously > don't want all 150

Re: [hlds] Arena maps

2008-08-20 Thread Cc2iscooL
You can go back and forth. It works perfectly fine, just make sure in the config_arena.cfg that you comment out any lines that won't apply to your server (and that probably means all 3 of them.) David Ulbrich wrote: > So can you go from a normal amp to an arena map and then back again or you >

Re: [hlds] Arena 24 man 12 v 12 config

2008-08-20 Thread DontWannaName!
I wish, it divides maxplayers by 3 cause there are 3 teams. - Original Message From: Clyde cide <[EMAIL PROTECTED]> To: hlds@list.valvesoftware.com Sent: Wednesday, August 20, 2008 10:01:30 AM Subject: [hlds] Arena 24 man 12 v 12 config Hello, I have most of the config_arena.cfg file

Re: [hlds] Arena maps

2008-08-20 Thread Cc2iscooL
The mailing list is more than just your conversation, remember. It's kind of like a forum, without the website. :) Charles Chang wrote: > I'm not sure what you mean by normal amp to arena map. This is my first > time setting up a Steam game server and would like to set it up for LAN > access. > >

Re: [hlds] Arena maps

2008-08-20 Thread Blood Letter
So wait - you're saying we can kill off the entire config_arena.cfg? I've got 5 lines - hostname, rcon password, max players, timelimit, server password. All are the same as in server.cfg. If I completely comment out arena.cfg I should be fine? > Date: Wed, 20 Aug 2008 12:30:53 -0500 > From:

Re: [hlds] Arena maps

2008-08-20 Thread SakeFox
yes. whatever is in the config_arena.cfg file will just over write your settings when a arena map is loaded. so without it they will be your normal settings. Blood Letter wrote: > So wait - you're saying we can kill off the entire config_arena.cfg? > > I've got 5 lines - hostname, rcon password,

Re: [hlds] LAN Dedicated Server Question

2008-08-20 Thread Charles Chang
Sorry, first time in this email forum. Do I just add this command line as part of the executable for the server? Also, when following the directions about updating the hlds tools, I get a "Failed to connect to any GeneralDirectoryServer, Winsock Error 10061 "Connection refused". Is this a firewa

Re: [hlds] Arena maps

2008-08-20 Thread Blood Letter
So server,cfg gets executed, then, if it's an arena map, config_arena.cfg gets executed. Any conflicting values are overwritten. So the cause of the problem (stuck at waiting for players) is some setting in server.cfg (as suspected). What that setting is, I don't know yet... > Date: Wed, 20 Au

Re: [hlds] LAN Dedicated Server Question

2008-08-20 Thread Cc2iscooL
You can follow this guide for the initial installation, it works well. http://www.srcds.com/db/engine.php?subaction=showfull&id=1097362093&archive= That error there is likely caused by a firewall blocking the connection out to the Steam servers to retrieve the updates. I don't know what port it

Re: [hlds] Arena maps

2008-08-20 Thread Cc2iscooL
tf_arena_preround_time : 10 : , "sv", "nf", "rep" : Length of the Pre-Round time This value is set correctly on your server, right? Just checking. Blood Letter wrote: > So server,cfg gets executed, then, if it's an arena map, config_arena.cfg > gets executed. > Any confl

Re: [hlds] LAN Dedicated Server Question

2008-08-20 Thread Charles Chang
Thank you! I found out it was a network firewall issue. The server needs 27000-27030 TCP access for the server. I am currently downloading Counter Strike Source and will purchase it on a client side to test the local LAN game. Do I later just add the command line you gave me as part of the execut

Re: [hlds] LAN Dedicated Server Question

2008-08-20 Thread Cc2iscooL
If you go to the guide, it's in the same area as setting it up to reboot on crash, where it has the underlined portion. You can also set -nocrashdialog and it will get rid of *most* of the dialog box crashes. So your command line might look like this. srcds.exe -console -nocrashdialog -game cs

Re: [hlds] Arena maps

2008-08-20 Thread Blood Letter
It's not set at all in any config file, so it's at whatever the default is (15?). sv? nf? rep? Never understood what each of those were (I've also seen "a"). I presume sv is server variable. Google is useless. Arena maps are working now, but I have to have a blown-out server.cfg. I'll add

Re: [hlds] LAN Dedicated Server Question

2008-08-20 Thread nightshadow1233
afaik there is also an option in the srcds program that you run that lets you do internet OR Lan. On Wed, Aug 20, 2008 at 2:52 PM, Charles Chang <[EMAIL PROTECTED]> wrote: > Thank you! I found out it was a network firewall issue. The server needs > 27000-27030 TCP access for the server. I am curr

Re: [hlds] LAN Dedicated Server Question

2008-08-20 Thread Cc2iscooL
Uh, that's the Steam GUI. Not SRCDS. [EMAIL PROTECTED] wrote: > afaik there is also an option in the srcds program that you run that lets > you do internet OR Lan. > > On Wed, Aug 20, 2008 at 2:52 PM, Charles Chang <[EMAIL PROTECTED]> wrote: > > >> Thank you! I found out it was a network firewa

Re: [hlds] LAN Dedicated Server Question

2008-08-20 Thread Charles Chang
Ok, so now I'm having a different problem. I got cstrike downloaded following the directions. But when I try to run the srcds command nothing happens. I also tried to run the srcds.exe to see if a GUI would show up but nothing happens. Oh, could it possibly be that I don't have a server.cfg file?

[hlds] SPAMMING!

2008-08-20 Thread Peter stadeager
STOP SPAMMING! _ Få Gratis Emoticons til din messenger samtale her. http://emoticons.msn.com/da-dk/heroes/default.html ___ To unsubscribe, edit your list preferences, or view the list archiv

Re: [hlds] The new tagging system

2008-08-20 Thread Ronny Schedel
> IMO Valve should quickly add a "auto-tagging" feature like that. There is already an auto tagging system. It's working like before. If you change some parameters, like maxplayers, crits, respawn times, it will autmatically added to sv_tags. ___ T

Re: [hlds] The new tagging system

2008-08-20 Thread SakeFox
i was kinda surprised that when you turn cheats on it doesn't auto tag Ronny Schedel wrote: >> IMO Valve should quickly add a "auto-tagging" feature like that. >> > > There is already an auto tagging system. It's working like before. If you > change some parameters, like maxplayers, crits, r

Re: [hlds] SPAMMING!

2008-08-20 Thread Chris
To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds On Wed, Aug 20, 2008 at 8:43 PM, Peter stadeager <[EMAIL PROTECTED]>wrote: > > STOP SPAMMING! > ___

Re: [hlds] SPAMMING!

2008-08-20 Thread Ferenc Kovacs
2008/8/20 Peter stadeager <[EMAIL PROTECTED]>: > > STOP SPAMMING! > _ > Få Gratis Emoticons til din messenger samtale her. > http://emoticons.msn.com/da-dk/heroes/default.html > ___ > To unsu

Re: [hlds] SPAMMING!

2008-08-20 Thread Ronny Schedel
What do you mean exactly? - Original Message - From: "Peter stadeager" <[EMAIL PROTECTED]> To: Sent: Wednesday, August 20, 2008 9:43 PM Subject: [hlds] SPAMMING! STOP SPAMMING! _ Få Gratis Emoticons til din messenger sam

Re: [hlds] LAN Dedicated Server Question

2008-08-20 Thread Cc2iscooL
Did you put the batch file in the same folder as the srcds.exe? Charles Chang wrote: > Ok, so now I'm having a different problem. I got cstrike downloaded > following the directions. But when I try to run the srcds command > nothing happens. I also tried to run the srcds.exe to see if a GUI would

Re: [hlds] SPAMMING!

2008-08-20 Thread tsuehpsyde
I love these emails so much. =) -tsuehpsyde On Wed, Aug 20, 2008 at 2:55 PM, Ronny Schedel <[EMAIL PROTECTED]>wrote: > What do you mean exactly? > > > - Original Message - > From: "Peter stadeager" <[EMAIL PROTECTED]> > To: > Sent: Wednesday, August 20, 2008 9:43 PM > Subject: [hlds] SP

Re: [hlds] SPAMMING!

2008-08-20 Thread SakeFox
spamming to stop spamming, brilliant! =P tsuehpsyde wrote: > I love these emails so much. =) > > -tsuehpsyde > > On Wed, Aug 20, 2008 at 2:55 PM, Ronny Schedel <[EMAIL PROTECTED]>wrote: > > >> What do you mean exactly? >> >> >> - Original Message - >> From: "Peter stadeager" <[EMAIL PRO

Re: [hlds] SPAMMING!

2008-08-20 Thread Clyde cide
To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds On Wed, Aug 20, 2008 at 4:01 PM, tsuehpsyde <[EMAIL PROTECTED]> wrote: > I love these emails so much. =) > > -tsuehpsyde > > On Wed, Aug 20, 2008 at 2:55 PM, Ro

Re: [hlds] LAN Dedicated Server Question

2008-08-20 Thread Charles Chang
I'm not sure what batch file you are referring to. The only batch file in the directions was for auto restart of the game if it crashes. I didn't think that batch file was necessary to run the game. (I also tried to run the game update and it said "HLDS installation up to date" so I know the downl

[hlds] MAP DOWNLOAD HELP

2008-08-20 Thread David
Im setting up a sv_download url. i have it all set, map starts to dl, (bz2) and theen it says CRC error or somethin? Help pls. - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Wednesday, August 20, 2008 11:57 AM Subject: hlds Digest, Vol 6, Issue 48 Send hlds mailing list

Re: [hlds] SPAMMING!

2008-08-20 Thread 1nsane
What Spam? I don't see any spam :S. On Wed, Aug 20, 2008 at 3:43 PM, Peter stadeager <[EMAIL PROTECTED]>wrote: > > STOP SPAMMING! > _ > Få Gratis Emoticons til din messenger samtale her. > http://emoticons.msn.com/da-dk/heroes/defaul

Re: [hlds] SPAMMING!

2008-08-20 Thread Ronny Schedel
I have a very good anti spam solution and it does not recognize any message as spam. So the problem must be on your end. - Original Message - From: "SakeFox" <[EMAIL PROTECTED]> To: "Half-Life dedicated Win32 server mailing list" Sent: Wednesday, August 20, 2008 10:05 PM Subject: Re:

Re: [hlds] MAP DOWNLOAD HELP

2008-08-20 Thread Ronny Schedel
Size of the map? > Im setting up a sv_download url. > > i have it all set, map starts to dl, (bz2) > > and theen it says CRC error or somethin? > > > Help pls. > > > - Original Message - > From: <[EMAIL PROTECTED]> > To: > Sent: Wednesday, August 20, 2008 11:57 AM > Subject: hlds Diges

Re: [hlds] Arena maps

2008-08-20 Thread David Ulbrich
So if you set the maxplayers to 36 and then that divides by 3 does that mean that you will have 12 people on each team? -VM > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Date: Wed, 20 Aug > 2008 12:05:43 -0700> Subject: Re: [hlds] Arena maps> > It's not set at all in > any con

Re: [hlds] MAP DOWNLOAD HELP

2008-08-20 Thread David
size of files only 60kb when bzipped ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] MAP DOWNLOAD HELP

2008-08-20 Thread Kveri
just bzipped? or .tar.bziped? standard settings or -9 or something else? 60kb sounds like you bziped just empty directory. David wrote / napísal(a): > size of files only 60kb when bzipped > > > ___ > To unsubscribe, edit your list preferences, or view

Re: [hlds] MAP DOWNLOAD HELP

2008-08-20 Thread Ronny Schedel
Try to download and try to unzip. Looks like your files are broken on the webserver. > size of files only 60kb when bzipped > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware

Re: [hlds] Arena maps

2008-08-20 Thread Flubber
yes but will the server have 36 slots in the connect browser or will it stay at the original maxplayers settings. 2008/8/20 David Ulbrich <[EMAIL PROTECTED]> > So if you set the maxplayers to 36 and then that divides by 3 does that > mean that you will have 12 people on each team? > > -VM > > ___

Re: [hlds] Arena maps

2008-08-20 Thread David Ulbrich
visable will only be 24 to users > Date: Wed, 20 Aug 2008 22:34:17 +0200> From: [EMAIL PROTECTED]> To: > hlds@list.valvesoftware.com> Subject: Re: [hlds] Arena maps> > yes but will > the server have 36 slots in the connect browser or will it stay> at the > original maxplayers settings.> > 2008/

Re: [hlds] MAP DOWNLOAD HELP

2008-08-20 Thread Patrick Shelley
mime type ok? On 8/20/08, Ronny Schedel <[EMAIL PROTECTED]> wrote: > > > Try to download and try to unzip. Looks like your files are broken on the > webserver. > > > > size of files only 60kb when bzipped > > > > > > ___ > > To unsubscribe, edit your lis

Re: [hlds] The new tagging system

2008-08-20 Thread Patrick Shelley
I just noticed the tagging system !! Bye Bye Custom Tab!! Richard Eid said all that needed to be said IMO. Cheers VALVe !! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/l

Re: [hlds] The new tagging system

2008-08-20 Thread Richard Eid
I wouldn't be against the idea of servers coming pre-set with a 'Vanilla' tag by default, but only if there aren't any more shenanigans with falsifying the tag info. For example, John Doe decides to get a server going, so he downloads it, adds some custom gameplay elements, then uses a plug-in to

Re: [hlds] Arena 24 man 12 v 12 config

2008-08-20 Thread chillicane
i tried setting maxplayers to 36 (26/3 = 2 teams 12) and as stated here previously, it forced maxplayers to 32 But even then it only allowed for 8v8 match, so i dont know whats going on here. Really need to get this sorted as i could include arena maps in the normal rotation but of couse no-one wa

Re: [hlds] Arena 24 man 12 v 12 config

2008-08-20 Thread [EMAIL PROTECTED]
server providers are going to love that. chillicane wrote: > i tried setting maxplayers to 36 (26/3 = 2 teams 12) and as stated here > previously, it forced maxplayers to 32 > > But even then it only allowed for 8v8 match, so i dont know whats going on > here. Really need to get this sorted as i c

Re: [hlds] Mass client crash...

2008-08-20 Thread chillicane
Just to confirm the melee mode and sudden death melee sourcemod plugins cause clients to crash when used. On Thu, Aug 21, 2008 at 3:27 AM, SakeFox <[EMAIL PROTECTED]> wrote: > i just wanted to add also that i got this crash while in sourcetv > > DontWannaName! wrote: > > I have always gotten thi

Re: [hlds] SPAMMING!

2008-08-20 Thread Arg!
indeed, upgrade your outlook express. On Thu, Aug 21, 2008 at 6:18 AM, Ronny Schedel <[EMAIL PROTECTED]>wrote: > > I have a very good anti spam solution and it does not recognize any message > as spam. So the problem must be on your end. > > - Original Message - > From: "SakeFox" <[EM

Re: [hlds] The new tagging system

2008-08-20 Thread Arg!
vanilla == no tags, surely. or only the gamemode tags. Now, what we need next is to get this in the Steam server browser, not just the in game one. On Thu, Aug 21, 2008 at 7:55 AM, Richard Eid <[EMAIL PROTECTED]> wrote: > I wouldn't be against the idea of servers coming pre-set with a 'Vanilla'

Re: [hlds] Arena maps

2008-08-20 Thread Arg!
setting maxplayers to 36 does not work, 32 is the max so 36 forces it to be 32. and even then, i couldnt get it to have even 10 players per team, still only a max of 8 On Thu, Aug 21, 2008 at 6:39 AM, David Ulbrich <[EMAIL PROTECTED]>wrote: > visable will only be 24 to users > > > Date: Wed, 20

Re: [hlds] The new tagging system

2008-08-20 Thread Richard Eid
The problem with using no tags is there isn't a way (that I've found so far) to have it only display servers with no tags. You either get all the servers listed or servers with tags you've added to your filter. -Richard Eid On Wed, Aug 20, 2008 at 7:26 PM, Arg! <[EMAIL PROTECTED]> wrote: > van

Re: [hlds] Arena 24 man 12 v 12 config

2008-08-20 Thread Patrick Shelley
I've only checked the arena maps out, not the gameplay yet. But surely as they are so small, the games really will be over quite quickly? So the wait is minimal? It should just make you try harder, like it did for me on CS:S. ___ To unsubscribe, edit y

Re: [hlds] The new tagging system

2008-08-20 Thread Arg!
you can have no filters and sort by tags! On Thu, Aug 21, 2008 at 9:34 AM, Richard Eid <[EMAIL PROTECTED]> wrote: > The problem with using no tags is there isn't a way (that I've found so > far) > to have it only display servers with no tags. You either get all the > servers listed or servers wi

Re: [hlds] The new tagging system

2008-08-20 Thread Leonard L. Church
Really? Are the custom server admins going to argue this point?? Seriously? Put the Vanilla tag on please. Thank you. Arg! wrote: > you can have no filters and sort by tags! > > On Thu, Aug 21, 2008 at 9:34 AM, Richard Eid <[EMAIL PROTECTED]> wrote: > >> The problem with using no tags is there

Re: [hlds] hlds Digest, Vol 6, Issue 56

2008-08-20 Thread sixtysixnorth
Order the tags column just as you would order maps or server names, surely? >>The problem with using no tags is there isn't a way (that I've found so >>far) >>to have it only display servers with no tags. You either get all the >>servers listed or servers with tags you've added to your filter.

[hlds] TF2 update

2008-08-20 Thread Eric Smith
We'll be releasing a mandatory TF2 update in about an hour that fixes some crash problems. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] The new tagging system

2008-08-20 Thread Arg!
but this is going to be the same problem we have before, if the telcos dont put the vanilla tags in for their servers, then the list will be corrupted and useless for searching. On Thu, Aug 21, 2008 at 9:49 AM, Leonard L. Church <[EMAIL PROTECTED]>wrote: > Really? Are the custom server admins goi

Re: [hlds] TF2 update

2008-08-20 Thread Don Williams
Great I got to re-install everything again. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Wednesday, August 20, 2008 8:36 PM To: Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] TF2 update We'll be releas

Re: [hlds] The new tagging system

2008-08-20 Thread Nephyrin Zey
(telcos?) > but this is going to be the same problem we have before, if the telcos dont > put the vanilla tags in for their servers, then the list will be corrupted > and useless for searching. > What? If you want to advertise your vanilla-ness, obviously you'll tag yourself. Wasn't it all the v

Re: [hlds] Arena 24 man 12 v 12 config

2008-08-20 Thread Nephyrin Zey
Arena servers make one team sit out, and divide people into three teams. A 32x server will have 11 man teams (32/3 =~ 10.6), so it'll be 11v11 with 10 sitting out. in 24x, it'll be 8v8 with 8 sitting out. There are ways to trick it into having two teams with plugins, though i'd give the three-team

Re: [hlds] The new tagging system

2008-08-20 Thread Leonard L. Church
I just got off a server (CircleX-Gaming #2 - 209.160.43.166:27015) and they are listing all the tags including vanilla, but it truly is not. Gheez... What asses. Arg! wrote: > but this is going to be the same problem we have before, if the telcos dont > put the vanilla tags in for their servers,

Re: [hlds] The new tagging system

2008-08-20 Thread Arg!
oh im not sure how it works everywhere else, but in Australia the big gaming operations, (multiple servers etc) are all run by the telco's and ISPs, or a division thereof. On Thu, Aug 21, 2008 at 11:04 AM, Nephyrin Zey <[EMAIL PROTECTED]>wrote: > (telcos?) > > > but this is going to be the same p

Re: [hlds] The new tagging system

2008-08-20 Thread Leonard L. Church
The problem comes in when servers put in ALL tags. Valve, this didn't solve much. Seriously. Either a blacklist on the client side needs to be applied or the ability to filter OUT the tags we don't want (though that would mean that no one would put any tags). *sigh* This didn't solve much unles

Re: [hlds] Arena 24 man 12 v 12 config

2008-08-20 Thread Arg!
yeah, the gameplay mode is good imo, coz you have to be more careful not to die, as mentioned, like permanent sudden death. But it would be much nicer if everyone could play at the same time, instead of having to wait. link for plugins that allow for all players? On Thu, Aug 21, 2008 at 11:06 AM,

[hlds] Team Fortress 2 Update Released

2008-08-20 Thread Jason Ruymen
A required update for Team Fortress 2 has been released. Please use hldsupdetool to receive it. The specific changes include: - Fixed an invalid skin crash on TF weapons - Fixed a viewmodel related crash when switching classes away from Medic - Fixed not getting the Arena team menu after watchi

Re: [hlds] TF2 update

2008-08-20 Thread James McKenna
Or we could try going "Thanks!" Thanks! On Wed, Aug 20, 2008 at 5:52 PM, Don Williams <[EMAIL PROTECTED]> wrote: > Great I got to re-install everything again. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith > Sent: Wednesday, August 20

Re: [hlds] TF2 update

2008-08-20 Thread Don Williams
For more work? Ok Thanks for more work! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James McKenna Sent: Wednesday, August 20, 2008 9:21 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 update Or we could try going "Thanks!"

Re: [hlds] TF2 update

2008-08-20 Thread Arg!
Indeed, thanks for getting this stuff fixed so promptly. I bet the valve guys dont sleep for a week after each major patch. On Thu, Aug 21, 2008 at 11:21 AM, James McKenna <[EMAIL PROTECTED]> wrote: > Or we could try going "Thanks!" > > Thanks! > > On Wed, Aug 20, 2008 at 5:52 PM, Don Williams <[

Re: [hlds] The new tagging system

2008-08-20 Thread [EMAIL PROTECTED]
and why isnt it vanilla? because it goes to 25/24 when someone with a reserved slot joins? or that it has hlstatsx? vanilla to me means that the gameplay is the same as valve intended with respawn times, team size etc. so why are you calling me an ass? Leonard L. Church wrote: > I just got o

Re: [hlds] TF2 update

2008-08-20 Thread Cc2iscooL
Why would you have to re-install? Don Williams wrote: > For more work? Ok Thanks for more work! > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of James McKenna > Sent: Wednesday, August 20, 2008 9:21 PM > To: Half-Life dedicated Win32 server mailing

Re: [hlds] TF2 update

2008-08-20 Thread Don Williams
Beats me last 2 updates I've had to fully re-install TF2 it will not launch nor does it show an error message. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL Sent: Wednesday, August 20, 2008 9:30 PM To: Half-Life dedicated Win32 server mailing l

Re: [hlds] The new tagging system

2008-08-20 Thread Leonard L. Church
It wasn't vanilla because it was instant respawn (that I can prove) and no crits (I can't PROVE it, but the 5 mins. I played there, I didn't see 1 crit anything). So no. It isn't vanilla. If you advertise Vanilla, turn off instant respawn and (if it's off) turn on crits. GOOD DAY SIR! [EMAIL

Re: [hlds] The new tagging system

2008-08-20 Thread Dustin Wyatt
That's the problem with "vanilla". I'd call my server vanilla, but we do run custom maps, so others wouldn't. On Wed, Aug 20, 2008 at 8:28 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > and why isnt it vanilla? because it goes to 25/24 when someone with a > reserved slot joins? or that it ha

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