Any news on this issue?
From: John Schoenick
To: Bjorn Wielens ; Half-Life dedicated Win32 server
mailing list ; "'hlcod...@list.valvesoftware.com'"
; "hlds_li...@list.valvesoftware.com"
Sent: Monday, September 14, 2015 12:57 PM
Subject: RE: [hlds] So
Is anyone else getting "your server needs to be restarted to receive the latest
update" with the beta_test branch? I've run multiple validations and completely
deleted the install directory but am still getting this. As a result any mods
hosted aren't showing in the master server list either.
When was this released? My servers still report 1005 and steamcmd says they're
up to date even with verify_all.
From: Jared
To: hlds@list.valvesoftware.com
Sent: Thursday, April 23, 2015 5:03 PM
Subject: Re: [hlds] Re, KF2: Update 1006
Not without getting super technical on cras
Also, assuming your mods set their tags correctly (e.g. changed maxplayers or
respawn rates, etc) the server would simply have been disqualified from the
quickplay pool until the tags were removed.
Presumably, actual bans from quickplay are reserved for those that try to game
the system.
Bjorn.
e still in use do not.
If you have autoupdate on reboot enabled it would validate and fix those files.
From: Ross Bemrose
To: Bjorn Wielens ; Half-Life dedicated Win32 server mailing
list
Sent: Friday, June 20, 2014 10:46:31 PM
Subject: Re: [hlds] [
working fine on ours.
From: Ross Bemrose
To: Half-Life dedicated Linux server mailing list
; "Half-Life dedicated Win32 server mailing
list (hlds@list.valvesoftware.com)"
Sent: Friday, June 20, 2014 8:54:56 PM
Subject: Re: [hlds] [hlds_linux] Mandatory TF2
Wouldn't HLDS_ANNOUNCE be better suited and/or specifically meant for that
sort of thing?
From: Ross Bemrose
To: Half-Life dedicated Linux server mailing list
; Half-Life dedicated Win32 server mailing
list
Sent: Tuesday, June 3, 2014 8:10:02 PM
Subject:
What is the correct appID to use with the registration API? I only receive
empty responses when using 295230.
From: Jesse Molina
To: Half-Life dedicated Linux server mailing list
; Half-Life dedicated Win32 server mailing
list
Sent: Wednesday, May 14, 201
Anyone know if the old FoF settings/"game" in HLStats still work with this new
version?
From: Weasels Lair
To: Half-Life dedicated Win32 server mailing list
Sent: Monday, May 12, 2014 3:11:26 PM
Subject: Re: [hlds] Need more dedicated server for "Fistful-o
rs when it
is bringing them in and then asking them if they wish to add
it to their favorites when they leave the server. If they
enjoyed playing on your server will they not be adding it to
their favorites?
On Fri, Nov 8, 2013 at
7:52 AM, Bjorn Wielens
wrote:
If
that was the case, we
If that was the case, we'd be swimming in players right now. The sad truth of
it is many people just don't care, they click and close it.
It's a rather vocal, but smaller portion of people that vehemently hate ads
with a passion and DC/blacklist servers with MOTD ads.
--
Most people here aren't saying they don't agree with the need to do something
about the abuse, just that the way valve chose to resolve the problem
also severely impacts people that use MOTDs legitimately and leaves them little
to no way to make their server stand out to anyone that
visits the s
By the same logic, you've already paid for your tv, why should you have to
watch ads in your tv shows?
You've already paid for your internet connection, why should you have to see
ads anywhere online?
Or are you already campaigning against both of those as well, when you know
full well that you
't you doing it so?
Kicking players is one of the most annoying things for said player, at least be
decent with them then. They come back, for they didn't get kicked.
>________
> From: Bjorn Wielens
>To: Half-Life dedicated Win32 server mailing list
n spuf a player complaining, you can direct 'm
>to that list and be done with it. (instead of having to ask where he's located
>on this planet to find that your server is on the other side of the planet).
>
>
>I'll discuss it with some who might be interested to hos
Part of it is probably the sheer number of servers running pinion that makes it
hard to find the ones that dont?
For all the complaining and groaning about it I hear/see here and elsewhere...
those of us that don't use it should be rolling in players... but I can't say
that's the case on our s
One of my observations is that people are probably getting frustrated with the
lack of attention or comments on the matter. I'm sure valve knows about the
issue, but not a lot seems to be done. I have admins on my staff that are
getting extremely frustrated because they go to Quickplay, and end
---
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bjorn Wielens
Sent: Monday, May 13, 2013 9:42 AM
To: Half-Life dedicated Win32 server mailing list;
hlds_li...@list.valvesoftware.com
Subject: Re: [hlds_linux] [hlds] TF2 server perform
Correct, I was one of the folks discussing this in the last round of messages
and we run on Linux.
Since my last message about having disabled replays I still get occasional
hiccups in a full server, but nowhere near as bad as before, owing to the lack
of replay overhead.
I'd be happy to run d
I suspect I've found the culprits of the crashes, heads up if you are running
afk_manager or superlogs_tf2 plugins, both of these caused server crashes
immediately after joining a team for me. (Linux server)
From: Fletcher Dunn
To: 'Bjorn Wiele
t 4:20 PM, DontWannaName! wrote:
>
>From what I understand there needs to be updated game data for steam pipe but
>they can't be synced in SM until its released.
>>
>>Sent from my iPhone 5
>>
>>On Apr 25, 2013, at 1:18 PM, Bjorn Wielens wrote:
>>
>>
It seems that any plugins using GetPlayerEyePosition() are casing crashes. Spraytrace is one example. I would imagine SMAC has a component that does so as well. From:
thesupremecommander To: Half-Life dedicated Win32 server mailing list Sent: Wednesday, April 24, 2013 10:40:34 PM Subjec
That does it. I'm done with this mailing list. Either that or valve needs to
rename it to "Watching grown men bicker like five-year-olds" list. And that's
insulting to 5-year-olds.
From: Crapware Wardon
To: "hlds@list.valvesoftware.com"
Sent: Sunday, March
Agreed, I really don't want to see the MOTD disappear.
My serves don't have pinion, but we do have a few plugins that use/open the
MOTD panel with server rules, how to play (for mods) and other info. We also
have a "clean" html MOTD, that is, no ads or other crapware but just info on
our communi
cancer of this mailing list.
>>
>>
>>
>>On Sat, Jan 26, 2013 at 12:00 AM, Bjorn Wielens wrote:
>>
>>*Ahem*. Pot, meet kettle.
>>>
>>>
>>>And I quote: "
>>>
>>>If any of these apply to you and your looking for good work o
*Ahem*. Pot, meet kettle.
And I quote: "
If any of these apply to you and your looking for good work or just love
to test stuff on high populated servers WONKA WANTS YOU! apply at
wonkagaming.net or wonkagaming.com"
That is unsolicited advertising, aka spam. Discussion about srcds servers is
For what it's worth, I'm still running them and I don't think there are any
issues.
Also given that the patch diff for yesterday's update doesn't indicate any
changes to the 4 affected libraries, logic dictates you should still be able to
run them without issue.
(Patch diff:
http://wiki.teamfo
, December 10, 2012 12:07:42 PM
Subject: Re: [hlds] TF2 stock weapons only
TFTrue - http://tftrue.redline-utilities.net/
2012/12/10 Nomaan Ahmad
Thanks guys!
>
>
>
>On 10 December 2012 14:58, Bjorn Wielens wrote:
>
>There is a sourcemod plugin called tNoUnlockPls that
There is a sourcemod plugin called tNoUnlockPls that does exactly this.
It's a bit buggy when it comes to the red tape recorder, and wrenches though -
for example, if you have a non-stock wrench equipped, any time you touch a
supply cabinet your buildings will explode from the 'fix' for the Leve
Doesn't this only work if you're running in tournament mode though?
From: Carlos Bello
To: Half-Life dedicated Win32 server mailing list
Sent: Monday, December 10, 2012 8:55:21 AM
Subject: Re: [hlds] TF2 stock weapons only
Make an item_whitelist.txt file
Eric Smith wrote:
>
>We have a fix that we'll be releasing soon.
>>
>>-Eric
>>
>>
>>
>>-Original Message-
>>From: hlds_linux-boun...@list.valvesoftware.com
>>[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemro
I can second this on a Linux server, seems to be related to the MVM halloween
component.
From: T Marler
To: Half-Life dedicated Win32 server mailing list
Sent: Friday, October 26, 2012 9:15:43 PM
Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates
lar server is also not filling anymore.
On 2012/10/14 01:54, Bjorn Wielens wrote:
> Has anyone noticed issues with Quickplay since about 2 weeks ago?
>
> We have several servers, some of which have no issues filling, but
> others get no quickplay traffic at all as of late, despite havi
Has anyone noticed issues with Quickplay since about 2 weeks ago?
We have several servers, some of which have no issues filling, but
others get no quickplay traffic at all as of late, despite having both a
gameserver identity (in good standing) and tf_mm_servermode set to 1.
Some of those aff
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