Re: [hlds] Source SDK Base 2013 Multiplayer beta release

2015-09-18 Thread Bjorn Wielens
Any news on this issue? From: John Schoenick To: Bjorn Wielens ; Half-Life dedicated Win32 server mailing list ; "'hlcod...@list.valvesoftware.com'" ; "hlds_li...@list.valvesoftware.com" Sent: Monday, September 14, 2015 12:57 PM Subject: RE: [hlds] So

Re: [hlds] Source SDK Base 2013 Multiplayer beta release

2015-09-13 Thread Bjorn Wielens
Is anyone else getting "your server needs to be restarted to receive the latest update" with the beta_test branch? I've run multiple validations and completely deleted the install directory but am still getting this. As a result any mods hosted aren't showing in the master server list either.

Re: [hlds] Re, KF2: Update 1006

2015-04-23 Thread Bjorn Wielens
When was this released? My servers still report 1005 and steamcmd says they're up to date even with verify_all. From: Jared To: hlds@list.valvesoftware.com Sent: Thursday, April 23, 2015 5:03 PM Subject: Re: [hlds] Re, KF2: Update 1006 Not without getting super technical on cras

Re: [hlds] TF2 Quickplay Changes - How to tell if your server is Quickplay-banned?

2014-12-08 Thread Bjorn Wielens
Also, assuming your mods set their tags correctly (e.g. changed maxplayers or respawn rates, etc) the server would simply have been disqualified from the quickplay pool until the tags were removed. Presumably, actual bans from quickplay are reserved for those that try to game the system. Bjorn.

Re: [hlds] [hlds_linux] Mandatory TF2 update released

2014-06-20 Thread Bjorn Wielens
e still in use do not. If you have autoupdate on reboot enabled it would validate and fix those files. From: Ross Bemrose To: Bjorn Wielens ; Half-Life dedicated Win32 server mailing list Sent: Friday, June 20, 2014 10:46:31 PM Subject: Re: [hlds] [

Re: [hlds] [hlds_linux] Mandatory TF2 update released

2014-06-20 Thread Bjorn Wielens
working fine on ours. From: Ross Bemrose To: Half-Life dedicated Linux server mailing list ; "Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com)" Sent: Friday, June 20, 2014 8:54:56 PM Subject: Re: [hlds] [hlds_linux] Mandatory TF2

Re: [hlds] [hlds_linux] Need more dedicated server for "Fistful-of-Frags" (FoF)!

2014-06-04 Thread Bjorn Wielens
Wouldn't  HLDS_ANNOUNCE be better suited and/or specifically meant for that sort of thing? From: Ross Bemrose To: Half-Life dedicated Linux server mailing list ; Half-Life dedicated Win32 server mailing list Sent: Tuesday, June 3, 2014 8:10:02 PM Subject:

Re: [hlds] [hlds_linux] Could not establish connection to Steam servers. (Result = 15)

2014-05-14 Thread Bjorn Wielens
What is the correct appID to use with the registration API? I only receive empty responses when using 295230. From: Jesse Molina To: Half-Life dedicated Linux server mailing list ; Half-Life dedicated Win32 server mailing list Sent: Wednesday, May 14, 201

Re: [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!

2014-05-12 Thread Bjorn Wielens
Anyone know if the old FoF settings/"game" in HLStats still work with this new version? From: Weasels Lair To: Half-Life dedicated Win32 server mailing list Sent: Monday, May 12, 2014 3:11:26 PM Subject: Re: [hlds] Need more dedicated server for "Fistful-o

Re: [hlds] An open letter to Valve about MOTDs

2013-11-08 Thread Bjorn Wielens
rs when it is bringing them in and then asking them if they wish to add it to their favorites when they leave the server. If they enjoyed playing on your server will they not be adding it to their favorites? On Fri, Nov 8, 2013 at 7:52 AM, Bjorn Wielens wrote: If that was the case, we

Re: [hlds] An open letter to Valve about MOTDs

2013-11-08 Thread Bjorn Wielens
If that was the case, we'd be swimming in players right now. The sad truth of it is many people just don't care, they click and close it. It's a rather vocal, but smaller portion of people that vehemently hate ads with a passion and DC/blacklist servers with MOTD ads. --

Re: [hlds] An open letter to Valve about MOTDs

2013-11-07 Thread Bjorn Wielens
Most people here aren't saying they don't agree with the need to do something about the abuse, just that the way valve chose to resolve the problem also severely impacts people that use MOTDs legitimately and leaves them little to no way to make their server stand out to anyone that visits the s

Re: [hlds] An open letter to Valve about MOTDs

2013-11-07 Thread Bjorn Wielens
By the same logic, you've already paid for your tv, why should you have to watch ads in your tv shows? You've already paid for your internet connection, why should you have to see ads anywhere online? Or are you already campaigning against both of those as well, when you know full well that you

Re: [hlds] Blocked non-valve server in hosts file causes TF2 to hang

2013-08-20 Thread Bjorn Wielens
't you doing it so? Kicking players is one of the most annoying things for said player, at least be decent with them then. They come back, for they didn't get kicked. >________ > From: Bjorn Wielens >To: Half-Life dedicated Win32 server mailing list

Re: [hlds] Blocked non-valve server in hosts file causes TF2 to hang

2013-08-20 Thread Bjorn Wielens
n spuf a player complaining, you can direct 'm >to that list and be done with it. (instead of having to ask where he's located >on this planet to find that your server is on the other side of the planet). > > >I'll discuss it with some who might be interested to hos

Re: [hlds] Blocked non-valve server in hosts file causes TF2 to hang

2013-08-20 Thread Bjorn Wielens
Part of it is probably the sheer number of servers running pinion that makes it hard to find the ones that dont? For all the complaining and groaning about it I hear/see here and elsewhere... those of us that don't use it should be rolling in  players... but I can't say that's the case on our s

Re: [hlds] Fake Client Fool

2013-05-31 Thread Bjorn Wielens
One of my observations is that people are probably getting frustrated with the lack of attention or comments on the matter. I'm sure valve knows about the issue, but not a lot seems to be done. I have admins on my staff that are getting extremely frustrated because they go to Quickplay, and end

Re: [hlds] [hlds_linux] TF2 server performance spikes

2013-05-13 Thread Bjorn Wielens
--- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bjorn Wielens Sent: Monday, May 13, 2013 9:42 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] TF2 server perform

Re: [hlds] TF2 server performance spikes

2013-05-13 Thread Bjorn Wielens
Correct, I was one of the folks discussing this in the last round of messages and we run on Linux.  Since my last message about having disabled replays I still get occasional hiccups in a full server, but nowhere near as bad as before, owing to the lack of replay overhead. I'd be happy to run d

Re: [hlds] [hlds_linux] Mandatory update to TF2 SteamPipe beta released

2013-04-25 Thread Bjorn Wielens
I suspect I've found the culprits of the crashes, heads up if you are running afk_manager or superlogs_tf2 plugins, both of these caused server crashes immediately after joining a team for me. (Linux server) From: Fletcher Dunn To: 'Bjorn Wiele

Re: [hlds] Mandatory update to TF2 SteamPipe beta released

2013-04-25 Thread Bjorn Wielens
t 4:20 PM, DontWannaName! wrote: > >From what I understand there needs to be updated game data for steam pipe but >they can't be synced in SM until its released.  >> >>Sent from my iPhone 5 >> >>On Apr 25, 2013, at 1:18 PM, Bjorn Wielens wrote: >> >>

Re: [hlds] Mandatory update to TF2 SteamPipe beta released

2013-04-25 Thread Bjorn Wielens
It seems that any plugins using GetPlayerEyePosition() are casing crashes. Spraytrace is one example. I would imagine SMAC has a component that does so as well. From: thesupremecommander To: Half-Life dedicated Win32 server mailing list Sent: Wednesday, April 24, 2013 10:40:34 PM Subjec

Re: [hlds] Suggestion and query regarding MOTD

2013-03-31 Thread Bjorn Wielens
That does it. I'm done with this mailing list. Either that or valve needs to rename it to "Watching grown men bicker like five-year-olds" list. And that's insulting to 5-year-olds. From: Crapware Wardon To: "hlds@list.valvesoftware.com" Sent: Sunday, March

Re: [hlds] Suggestion and query regarding MOTD

2013-03-30 Thread Bjorn Wielens
Agreed, I really don't want to see the MOTD disappear. My serves don't have pinion, but we do have a few plugins that use/open the MOTD panel with server rules, how to play (for mods) and other info. We also have a "clean" html MOTD, that is, no ads or other crapware but just info on our communi

Re: [hlds] What is up with all the spam?

2013-01-25 Thread Bjorn Wielens
cancer of this mailing list. >> >> >> >>On Sat, Jan 26, 2013 at 12:00 AM, Bjorn Wielens wrote: >> >>*Ahem*. Pot, meet kettle. >>> >>> >>>And I quote: " >>> >>>If any of these apply to you and your looking for good work o

Re: [hlds] What is up with all the spam?

2013-01-25 Thread Bjorn Wielens
*Ahem*. Pot, meet kettle. And I quote: " If any of these apply to you and your looking for good work or just love to test stuff on high populated servers WONKA WANTS YOU! apply at wonkagaming.net or wonkagaming.com" That is unsolicited advertising, aka spam. Discussion about srcds servers is

Re: [hlds] Potential fix for problems on multi-honed servers

2012-12-21 Thread Bjorn Wielens
For what it's worth, I'm still running them and I don't think there are any issues. Also given that the patch diff for yesterday's update doesn't indicate any changes to the 4 affected libraries, logic dictates you should still be able to run them without issue. (Patch diff: http://wiki.teamfo

Re: [hlds] TF2 stock weapons only

2012-12-10 Thread Bjorn Wielens
, December 10, 2012 12:07:42 PM Subject: Re: [hlds] TF2 stock weapons only TFTrue - http://tftrue.redline-utilities.net/ 2012/12/10 Nomaan Ahmad Thanks guys! > > > >On 10 December 2012 14:58, Bjorn Wielens wrote: > >There is a sourcemod plugin called tNoUnlockPls that

Re: [hlds] TF2 stock weapons only

2012-12-10 Thread Bjorn Wielens
There is a sourcemod plugin called tNoUnlockPls that does exactly this. It's a bit buggy when it comes to the red tape recorder, and wrenches though - for example, if you have a non-stock wrench equipped, any time you touch a supply cabinet your buildings will explode from the 'fix' for the Leve

Re: [hlds] TF2 stock weapons only

2012-12-10 Thread Bjorn Wielens
Doesn't this only work if you're running in tournament mode though? From: Carlos Bello To: Half-Life dedicated Win32 server mailing list Sent: Monday, December 10, 2012 8:55:21 AM Subject: Re: [hlds] TF2 stock weapons only Make an item_whitelist.txt file

Re: [hlds] [hlds_linux] Optional TF2, DoD:S, and HL2:DM updates released

2012-12-04 Thread Bjorn Wielens
Eric Smith wrote: > >We have a fix that we'll be releasing soon. >> >>-Eric >> >> >> >>-Original Message- >>From: hlds_linux-boun...@list.valvesoftware.com >>[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemro

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread Bjorn Wielens
I can second this on a Linux server, seems to be related to the MVM halloween component. From: T Marler To: Half-Life dedicated Win32 server mailing list Sent: Friday, October 26, 2012 9:15:43 PM Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates

Re: [hlds] Quickplay not activating?

2012-10-13 Thread Bjorn Wielens
lar server is also not filling anymore. On 2012/10/14 01:54, Bjorn Wielens wrote: > Has anyone noticed issues with Quickplay since about 2 weeks ago? > > We have several servers, some of which have no issues filling, but > others get no quickplay traffic at all as of late, despite havi

[hlds] Quickplay not activating?

2012-10-13 Thread Bjorn Wielens
Has anyone noticed issues with Quickplay since about 2 weeks ago? We have several servers, some of which have no issues filling, but others get no quickplay traffic at all as of late, despite having both a gameserver identity (in good standing) and tf_mm_servermode set to 1. Some of those aff