Re: [hlds] Max FPS

2011-10-17 Thread Gary Stanley
At 04:11 PM 10/17/2011, Henry Goffin wrote: We rely on a stable OS timer, but we don't rely on CPU cycle counts or directly query the hardware clock. I don't know if that answers your question; I'm not familiar with these setups. We trust that when the OS gives us a high res timer value, that

Re: [hlds] Lower server-side FPS with recent updates?

2011-07-05 Thread Gary Stanley
At 10:48 AM 7/5/2011, TRISTAN MARLER wrote: Content-language: en Content-type: multipart/alternative; boundary=--c07762eb3cd45620f9af If you run fps_max 66 your hit detection will suffer. I've competed on servers which were 200ish compared to a 1000fps server and noticed a measurable

Re: [hlds] 2008 R2 Timer Resolution

2011-03-14 Thread Gary Stanley
At 03:13 PM 3/12/2011, Munra wrote: What's resource usage on say an 600 fps server with HPET enable compared to it disabled. Or will resource usage be simply based on the configuration of the game server itself? You don't need high FPS. You only need 66fps with 66 tickrate (hz) on the

Re: [hlds] Normal srcds FPS Behavior?

2010-11-10 Thread Gary Stanley
At 10:07 AM 11/10/2010, ohn...@maxpowergc.com wrote: OK, so I'm wondering if some people could share their experiences with me on this issue. I'm running a TF2 srcds server... and I've tried it on Ubuntu 10.10, Gentoo, Windows Server 2008, and Windows Server 2003, yet I get the same results

Re: [hlds] Normal srcds FPS Behavior?

2010-11-10 Thread Gary Stanley
At 06:30 PM 11/10/2010, ohn...@maxpowergc.com wrote: Are you saying its going to always drop below the tick rate on a VDS, direct hardware, or both? If the FPS drops below the tickrate, then there will problems. If you've switched out OS's and it's all doing the same on the hardware, then

Re: [hlds] Any benefits with a graphics card?

2009-05-12 Thread Gary Stanley
At 01:37 AM 5/12/2009, Yaakov Smith wrote: Does SrcDS make any use of a graphics card, or does it just use the processor? Interesting idea though. Using the video card's processor to do fast math calculations. ___ To unsubscribe, edit your list

Re: [hlds] 2003 or 2008

2009-03-02 Thread Gary Stanley
At 10:26 AM 3/2/2009, CLAN RCR wrote: Hey Midnight, I looked up HPET and this is what Microsoft says about it. The High Precision Event Timer (HPET) was developed jointly by Intel and Microsoft to meet the timing requirements of multimedia and other time-sensitive applications. Originally, the

Re: [hlds] 2003 or 2008

2009-03-02 Thread Gary Stanley
At 05:11 PM 3/2/2009, Blood Letter wrote: I see you have experience with Nvidia's 690G. LOL. Yup. Nvidia chipsets are pretty much junk. Turning on HPET breaks APIC interrupt routing. Date: Mon, 2 Mar 2009 16:10:50 -0500 To: hlds@list.valvesoftware.com; hlds@list.valvesoftware.com

Re: [hlds] VMware Advise

2009-02-08 Thread Gary Stanley
At 06:32 PM 2/7/2009, Chad Austin wrote: Does anyone have experience using VMware with source engine game servers? I have heard it has timing issues and would not be acceptable for scrim servers due to lag spikes, is this true? -Chad Don't. Clocks inside of a VM don't sync up, and you'll see

Re: [hlds] VMware Advise

2009-02-08 Thread Gary Stanley
At 06:21 AM 2/8/2009, Steven Hartland wrote: The timing under VM's is not reliable enough for games. Basically time can and DOES go backwards as the hardware timer is also virtualised. This is much less apparent in single core VM's but in multi core VM's its a major problem. The newer VM's are

Re: [hlds] Windows 2008

2008-11-21 Thread Gary Stanley
At 05:14 PM 11/21/2008, [EMAIL PROTECTED] wrote: Hey Guys I am renting a Ded box and choose to have 2008 installed instead of 2003 I have noticed that the games run great however the OS seems to be very resource hungry. Does any one have any good infomation or resources about how to trim down

Re: [hlds] FPS questions windows 2k3

2008-10-25 Thread Gary Stanley
At 04:53 AM 10/25/2008, [ЯтR] The-/iller wrote: I use and have been using metmod plugins and windows exes for years and they do theyre job, but what do you need to get higher than 512? Decompile the fpsbooster hacks and increase the hack? You can't on windows 2003. On windows 2008 you can,

Re: [hlds] VMware ESX

2008-10-03 Thread Gary Stanley
At 06:44 AM 10/3/2008, Saint K. wrote: Thanks. The servers they referred too were prolly shared servers with overbooking (from what I understand). The machine I want to run it off is dedicated our machine. I wonder if these lag spikes are a result of running it in ESX, or if a diff virtual

Re: [hlds] Give me a general idea on quad cores

2008-09-11 Thread Gary Stanley
At 07:37 PM 9/11/2008, Nephyrin Zey wrote: I have a Xeon 3210 Server. Running linux x64, I can run one 32x TF2 server per core with SourceTV enabled and get decent FPS. It uses nearly 100% of a core though :(. Turning off SourceTV and some of the 'boosting' hax I use, the same 32x server uses like

Re: [hlds] How to set server FPS Limit on Garry's Mod?

2008-08-07 Thread Gary Stanley
At 06:52 PM 8/7/2008, Jake E wrote: I've tried everything I can find on Google and I can't cap it... it is currently running at over 250fps. How to I set a limit to avoid a crash? +fps_max 125 +alias fps_max echo fps_max is currently disabled Gary Stanley - [EMAIL PROTECTED] - [EMAIL

Re: [hlds] Linux srcds performance unacceptable

2008-04-29 Thread Gary Stanley
an ioport read, which is very expensive.. I'm not sure on this; but that would explain why I see so much jitter from sleep() calls Windows 2008 uses HPET to service interrupts and timing, and it's faster than the former. Gary Stanley - [EMAIL PROTECTED] - [EMAIL PROTECTED] http

Re: [hlds] New server attack/exploit?

2008-04-21 Thread Gary Stanley
about this? probably synflood. Put up a sniffer and see. Gary Stanley - [EMAIL PROTECTED] - [EMAIL PROTECTED] http://leaf.dragonflybsd.org/~gary Put your hand on a hot stove for a minute, and it seems like an hour. Sit with a pretty girl for an hour, and it seems like a minute. THAT'S

Re[2]: [hlds] Any idea how to get 1000fps under Windows?

2008-02-13 Thread Gary Stanley
has useless 'tweaks' that do absolutely nothing. Windows 2008 services timing with HPET and provides serverside FPS up to 1000. -- Gary Stanley ([EMAIL PROTECTED] | [EMAIL PROTECTED]) Q: Because it reverses the logical flow of conversation. A: Why is top-posting (putting a reply at the top

Re: [hlds] [hltv] Error:libSteamValidateUserIDTickets_i386.so

2008-02-13 Thread Gary Stanley
./hltv +connect localhost:27035 - #!/bin/bash LD_LIBARARY_PATH=$PWD:$LD_LIBRARY_PATH screen -A -m -d -S cs16tv ./hltv +connect localhost:27035 -- Gary Stanley ([EMAIL PROTECTED] | [EMAIL PROTECTED]) Q: Because it reverses the logical flow of conversation. A: Why is top

Re: [hlds] Re: hlds digest, Vol 1 #5725 - 1 msg

2007-12-19 Thread Gary Stanley
950fps. -- Gary Stanley ([EMAIL PROTECTED] | [EMAIL PROTECTED]) Q: Because it reverses the logical flow of conversation. A: Why is top-posting (putting a reply at the top of the message) frowned upon? Let's not play Jeopardy-style quoting

Re: [hlds] TF2 server Affinity issue, Memory leak Performance stats

2007-09-20 Thread Gary Stanley
source updates fixed it, and I don't think that fix for source made it in to TF2 :) -- Gary Stanley ([EMAIL PROTECTED] | [EMAIL PROTECTED]) Q: Because it reverses the logical flow of conversation. A: Why is top-posting (putting a reply at the top of the message) frowned upon? Let's not play Jeopardy

Re: [hlds] NIC in dedicated server

2007-07-13 Thread Gary Stanley
At 06:51 PM 7/12/2007, HLDS User wrote: The onboard network card failed on my CS dedicated server. It has been temporarily replaced by a 3com EtherLink XL (3C905B-TX).Is this card suitable for supporting a high bandwidth server, or do others have better recommendations?In the past,

Re: [hlds] AMD dual core on W2K3 Server

2007-07-05 Thread Gary Stanley
At 05:56 PM 7/5/2007, HLDS User wrote: This has probably been hit up several times, but I'll rehash it, flame me later ;) I just upgraded the processor on our dedicated cs server from a single core AMD 3700+ to a Opteron 165 with dual cores, the OS is Windows Server 2003, SP1. Anyone that is

Re: [hlds] REMOVE ME

2007-06-17 Thread Gary Stanley
At 05:30 PM 6/17/2007, Steven Hartland wrote: How about you read the contents which clearly states how to unsubscribe from the list you subscribed to in the first place instead of shouting at others for your own ineptitude. Regards Steve Nothing like coming back from a vacation to read

Re: [hlds] Pure Server Mode Question

2007-05-03 Thread Gary Stanley
04:27 AM 5/3/2007, Steven Hartland wrote: You might be wise to raise to post this as a new thread so it doesn't get lost in the noise of this one. If its Linux including a thread dump of the crash would also be helpful to the dev's in fixing the crash. Steve I've always found it helpful to

Re: [hlds] Frame limiter code....

2007-04-29 Thread Gary Stanley
At 04:50 AM 4/29/2007, Frank T. O'Connor wrote: Can anyone shed some light on which method srcds.exe is using on Windows to limit it's framerate (in repsect to FPS_MAX)? Is it simply doing a sleep() command, or some more complex algo? I know most of us are running some code (srcdsfpsboost.exe

Re: [hlds] Windows Equivalent of Dynamic ticks in Linux?

2007-03-19 Thread Gary Stanley
At 04:20 AM 3/19/2007, Steven Hartland wrote: Gigabit Nick wrote: but (going back to the original start of this thread fork) if there was a solution to limit the manipulation of the high precision timer to srcds and not make it system wide it would be good for us. No and there never will be

Re: [hlds] Windows Equivalent of Dynamic ticks in Linux?

2007-03-15 Thread Gary Stanley
At 12:35 PM 3/15/2007, Whisper wrote: -- [ Picked text/plain from multipart/alternative ] See the quoted post below: Is there a way to do this for Windows 2000 or 2003 that is not a huge drama? It would be fantastic to be able to run our Windows boxes at the exact FPS we want to run them at,

Re: [hlds] Weird CPU usage

2007-03-06 Thread Gary Stanley
At 11:57 PM 3/6/2007, Dan E wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi all, I just re-installed my server 2003 setup without ACPI as I heard that without ACPI 1000FPS on Srcds was attainable (and achieved this myself on a test

RE: [hlds] Weird CPU usage

2007-03-06 Thread Gary Stanley
At 12:30 AM 3/7/2007, Dan E wrote: What should I be looking for in Process Explorer? I didn't want to disable ACPI, but that's the only way that I've found to achieve 1000FPS. There was another thing that I read about if you're running a pure Intel based system (CPU and chipset and board), it

RE: [hlds] [OT]Savvis Metwork

2007-01-24 Thread Gary Stanley
At 02:22 AM 1/24/2007, RMaioroff wrote: Something also to consider is that many of the peers (routers) on that route probably are configured to give BGP operations priority over ICMP traffic (ping) traffic. So if it is indeed busy as Dan pointed out, then more BGP overhead exists. If you get a

RE: [hlds] [OT]Savvis Metwork

2007-01-23 Thread Gary Stanley
Looks like level3 is having a fit, might be return path issue. traceroute to 74.130.80.1 (74.130.80.1), 64 hops max, 40 byte packets 1 ge0-1-1000M.ar1.ChicagoEquinix.velocity-servers.net (66.225.194.1) 0.615 ms 0.577 ms 0.604 ms 2 unknown.ord.scnet.net (205.234.205.17) 0.480 ms 0.357 ms

RE: [hlds] [OT]Savvis Metwork

2007-01-23 Thread Gary Stanley
That's nice. At least I have control over my network, do you? At 11:25 PM 1/23/2007, J. Laws - Hi-Definition Gaming wrote: Or you could stop using a Playskool network and have a return path along the lines of this: ___ To unsubscribe, edit your

Re: [hlds] client's choke dependency of clien't rate

2007-01-19 Thread Gary Stanley
Make sure your duplex settings are correct; you could try turning off flow control and disable IRQ mitigation (if your eth card supports it) At 09:23 AM 1/19/2007, Andrius Pirus wrote: -- [ Picked text/plain from multipart/alternative ] What could be the problem if almost all (but 80%) of my

Re: [hlds] Post-outage thoughts

2006-12-18 Thread Gary Stanley
Netcom had a massive outage in '96 that lasted almost the same duration as this valve outage. At 11:06 AM 12/18/2006, -Mike- wrote: There are far too many 90% empty datacenters practically sitting on top of major exchanges down here in the SF Bay Area (and all over the US) for Valve to have