Re: [hlds] Counter-Strike: Source Update Released

2006-12-11 Thread artiecs
It breaks Source Metamod, at least on 2 of our servers that were running it, one of which was a Gungame server so that's hosed. Valve would you PLEASE make that god forsaken POS API in Source and make it something usefull so that people will actually use it. It's getting old having to

Re: [hlds] Counter-Strike: Source Update Released

2006-12-11 Thread artiecs
Oh sweet, glad to hear they fixed it so quick. - Original Message - From: john @ GamersCoalition [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, December 11, 2006 10:25 PM Subject: Re: [hlds] Counter-Strike: Source Update Released Also upgrade to mms 1.3d. On

Re: [hlds] Counter-Strike: Source Update Released

2006-12-11 Thread artiecs
:) w00t. Dan --- artiecs [EMAIL PROTECTED] wrote: It breaks Source Metamod, at least on 2 of our servers that were running it, one of which was a Gungame server so that's hosed. Valve would you PLEASE make that god forsaken POS API in Source and make it something usefull so that people

Re: Re: [hlds] VALVe wants advertisements in CS 1.6

2006-12-08 Thread artiecs
Was Valve quietly bought out by EA? Or do they just hope to be? - Original Message - From: [DMA]RocketUSA [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, December 08, 2006 4:03 PM Subject: RE: Re: [hlds] VALVe wants advertisements in CS 1.6 IF this all is true, Valve

Re: [hlds] No email for source engine update?

2006-12-05 Thread artiecs
Just one thing about that last client update. The last server update was not mandatory, so we hadn't done it right away. But after the last client update noone could join our server until we applied the last 'optional' server update, then it was all good. No big deal, just an FYI. Artie -

Re: [hlds] CS HLDS server not showing up in steam server browser

2006-12-02 Thread artiecs
I have opened the correct ports Wouldn't hurt to list here which ports you've opened, just incase you don't actually have all the necessary ports open -Artie. - Original Message - From: Micah Dunham [EMAIL PROTECTED] To: HLDS Forums hlds@list.valvesoftware.com Sent: Friday, December

Re: [hlds] Sourcetv relay

2006-12-02 Thread artiecs
BTW the port that the server uses if I dont have it set up to a relay looks like this: 64095 even though I have -port 27015. Plus it changes every once in a while. BTW the server.cfg looks like this: tv_relay 69.xx.88.1x7:27020 tv_maxclients 50 tv_name xxx tv_title xxx rcon_password xxx

Re: [hlds] Alfred PTBx considerations? ALFRED PLEASE READ THIS ABOUT CL_INTERP

2006-11-24 Thread artiecs
That article is definately a good start. Alfred, one other tremendously important cvar that needs to be addressed is cl_interp. The default value of 0.1 for cl_interp causes hitboxes to 'lag' behind player models a significant amount. This is why players who run around corners can still be hit by

Re: [hlds] CZ server

2006-11-24 Thread artiecs
are you talking about running the server at higher fps, or setting the server somehow so all actions happen much faster than they 'normally' would (like hitting the FF button on your VCR)? if it's the latter, what are you changing to achieve this? - Original Message - From: Steve

Re: [hlds] Alfred PTBx considerations? ALFRED PLEASE READ THIS ABOUT CL_INTERP

2006-11-24 Thread artiecs
I misspoke about HLDS CS, that should read HL CS, as cl_interp is strictly a client side setting. Artie - Original Message - From: artiecs [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 24, 2006 4:43 PM Subject: Re: [hlds] Alfred PTBx considerations? ALFRED

Re: [hlds] Re: Release: plugin to reset cl_restrict_server_commands

2006-11-22 Thread artiecs
Message- From: artiecs [mailto:[EMAIL PROTECTED] Sent: Tuesday, November 21, 2006 4:03 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Re: Release: plugin to reset cl_restrict_server_commands It's only useless with respect to players who want to exploit stuff. Rate hackers

Re: [hlds] Server counterpart for cl_restrict_server_commands

2006-11-22 Thread artiecs
Oh nice, so when you're told not to be a jerkoff you turn around and try to send everyone on the list a virus. Let me guess.your name is Ray. Too bad this thread was so pathetically hijacked by Ray. The original idea was worth discussion. - Original Message - From: kyle [EMAIL

Re: [hlds] Server Clan to Inform Valve of their Mistake

2006-11-17 Thread artiecs
Beetlesmod is already doing this in the latest beta version. And the method he uses to check the cvar can't be blocked unless Valve removes text chat from the game :) Artie - Original Message - From: Graham Robinson [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday,

Re: [hlds] Counter-Strike: Source and Source Engine Update Released

2006-11-17 Thread artiecs
Is there any particular reason why, instead of breaking the functionallity of numerous plugins, Valve couldn't have simply made the configuration files of clients 'READ ONLY' by default??? This would protect clients from any permanent changes to their settings, while allowing server operators to

Re: [hlds] Counter-Strike: Source update released

2006-04-12 Thread artiecs
I don't think it's the server's Alfred. I was seeing this problem (one model per team only) on our server immediately after the update. Found the cl_minmodels 0 fix in the steam forums, and since i've changed it to 0 I've rejoined our server several times and all the models display fine without

Re: [hlds] Counter-Strike: Source update released

2006-04-12 Thread artiecs
plugins for breaking clients like this but in the meantime please review any plugins you have installed and make sure they do not do this behavior. - Alfred artiecs wrote: I don't think it's the server's Alfred. I was seeing this problem (one model per team only) on our server immediately after

Re: [hlds] can hlstatsx ban ppl???? coz i think it told vac to do so (logs contained)

2006-03-20 Thread artiecs
so you were swearing at VAC and all the staff at Valve (with the exception of Alfred) for something that Valve is totally unresponsible for cause your plugins function correctly as they were written to do, and you simply had not properly configured them? least you could do is apologize to Valve

Re: [hlds] Steam Updates

2006-01-19 Thread artiecs
interesting idea, but the thought of my server's update coming from somewhere like the myg0t's server isn't very appealing :) - Original Message - From: sprout [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, January 19, 2006 9:41 AM Subject: Re: [hlds] Steam Updates

Re: [hlds] RE: unannounced updates

2005-12-27 Thread artiecs
well it could be set to do American time zones, then Pacific time zones later, Asian time zones later (maybe split Asia in 2 cause of size), European time zones later etc. Most peeps play on servers that aren't too distant, for lower pings. So if each continent got updated during early hours it

Re: [hlds] unannounced updates

2005-12-26 Thread artiecs
As a renter of a game server I'll say this. A couple peeps came in our forums saying i can't get in the server looks like it needs to be updated. So i logged into our server control page, ran the updater, and all was good. Our GSP never heard from us cause we've been given the tools to take care

Re: [hlds] servers crashing

2005-12-01 Thread artiecs
yeah same prob here, after the update the server would crash within 5 rounds of a restart, over and over. Removed BeetleMod and it seems to be running ok. Does anyone know if there is there probs with ManiMod and this update too, or is it just BeetleMod? - Original Message - From:

Re: [hlds] VAC2 Beta information

2005-06-18 Thread artiecs
Alfred We enabled VAC2 beta today. So far i've seen a couple peeps disconnected with the message (reason: No Steam Logon), after they had already joined and were playing. They were non-regs, so prolly can't get any further info unless they stumble into our website and post about it. We also have

Re: [hlds] VAC2 Beta information

2005-06-18 Thread artiecs
Forgot to mention, we're running CS:S -Artie - Original Message - From: artiecs [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, June 19, 2005 12:53 AM Subject: Re: [hlds] VAC2 Beta information Alfred We enabled VAC2 beta today. So far i've seen a couple peeps

Re: [hlds] VAC2 Beta information

2005-06-16 Thread artiecs
Alfred i noticed a funny behaviour yesterday with the sv_secure cvar (playin with it before today's announcement). I had set it to 'sv_secure 1' in our server.cfg, and that had no effect. In the server I checked it with 'rcon sv_secure' and it returned a '0'. Then I used the command 'rcon

Re: [hlds] IP Spoofing hlds server?

2005-06-13 Thread artiecs
Forward the email to the 'abuse' people at his isp. If they do save copies of outgoing email (which they probably do), and can look on their own system and see that he sent it, there's no disputing the authenticity of it. If that's the case then they might do something like yank his account etc.

Re: [hlds] Status of VAC2 Beta

2005-06-12 Thread artiecs
Well there was an email from Doug Lombardi a couple weeks ago saying release was 'Imminent'. I'de have to guess from that, that the connectivity issues are the last major item to sort out. Detection testing must already be complete, if it wasn't and they were starting it after the connectivity

Re: [hlds] Re: Questions about Tic rate

2005-06-04 Thread artiecs
Martin could you also double check the numbers in the diagram box that says: Server at Tick 130 -Simulates world 33 times per second -Send 20 snapshots per second Is this info correct? Seems that for the CSS default tickrate of 33 clients get the 20+ snapshots/second. If i set the tickrate on my

Re: [hlds] .bz2 Compression

2005-05-28 Thread artiecs
Yes you can 'mix and match'. I bzip'd everything on our html server but the sounds files, because most .wav's don't get much smaller and .mp3's actually get larger. (I too had to reupload, so I wouldn't gain enough doin the wav files to be worth the upload time.) Working great set up like this.

Re: [hlds] Server Listings

2005-05-24 Thread artiecs
The wierd thing is, if you have a low ping server and it shows up in the server list as a much-higher ping you can then right-click on it, select 'refresh server', and the ping will show correctly after doin that once or twice. Happens for a lot of servers bit not all. To my clan's server i

Re: [hlds] Server Listings

2005-05-24 Thread artiecs
I have a 4.4Mb/s connection, on which i can consistently download 500kB/s, so i have my client set to 'Lan/T1 1M'. And i see many server's who's pings are 20-50 show up in the main server list between 200 and 500. Do clients need to also take into account their upload speed when setting the

Re: [hlds] Server Listings

2005-05-24 Thread artiecs
Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of artiecs Sent: Tuesday, May 24, 2005 4:23 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Listings I have a 4.4Mb/s connection, on which i can consistently download 500kB/s, so i have my

Re: [hlds] HOLY CRAP WTF?!

2005-05-24 Thread artiecs
Lay off the Viagra!!! :) - Original Message - From: Rafael Lopez [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, May 24, 2005 8:41 PM Subject: [hlds] HOLY CRAP WTF?! SOME OF YOU ARE EXTREMELY RETARDED. WHEN REPLYING MAKE SURE THAT YOU ONLY QUOTE THE PART YOU'RE

Re: [hlds] RE: [hlds_linux] Counter-Strike: Source update

2005-05-20 Thread artiecs
Alfred, many thanks to you and the team for implementing the .bz2 support, and for then straightening the .bz2 bug out quickly. I tested it here last night after the update and it seemed to be working real good, both with 'all files compressed' and with 'many but not all files compressed' (worst

Re: [hlds] [EMAIL PROTECTED]

2005-05-20 Thread artiecs
ditto at least get him to turn that crap off. - Original Message - From: T3XAN [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, May 20, 2005 11:20 AM Subject: [hlds] [EMAIL PROTECTED] We really need to get this guy off this list. [EMAIL PROTECTED] . Everytime I send a

Re: [hlds] Hey everyone

2005-05-20 Thread artiecs
No worry Max. The mailing list seems to be for both server types, HLDS and SRCDS. - Artie - Original Message - From: Max Strzelecki [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, May 20, 2005 12:27 PM Subject: Re: [hlds] Hey everyone Doh! I just realized that this is

Re: [hlds] server crashes w/ new update

2005-05-20 Thread artiecs
Alfred, would it be possible for you guys to provide to the plugin writers, via the API, the ability to continue creating the menus they currently use, in addition to the ESC menu capabilities? I know it sounds like you don't appreciate their current implementation method, which is understandable,

Re: [hlds] server crashes w/ new update

2005-05-20 Thread artiecs
a way to trigger it however). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of artiecs Sent: Friday, May 20, 2005 10:41 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] server crashes w/ new update Alfred, would it be possible for you guys