om: Matthew Gottlieb
> To: Half-Life dedicated Win32 server mailing list <
> hlds@list.valvesoftware.com>
> Sent: Wed, November 11, 2009 4:42:52 PM
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> My link was better :(
>
> On Wed, Nov 11, 2009 at 4:33 PM, Robert
I missed it I guess... I just echo'd the updatertool itself...
what better info... lol
From: Matthew Gottlieb
To: Half-Life dedicated Win32 server mailing list
Sent: Wed, November 11, 2009 4:42:52 PM
Subject: Re: [hlds] Left 4 Dead Update Available
My
"darkmessiah"
> "defencealliance2"
> "diprip"
> "dystopia"
> "esmod"
> "garrysmod"
> "insurgency"
> "killingfloor"
> "maren
"ageofchivalry"
"darkesthour"
"darkmessiah"
"defencealliance2"
"diprip"
"dystopia"
"esmod"
"garrysmod"
"insurgency"
"killingfloor&q
09-11-11 at 09:17 +0100, Andreas Grimm wrote:
> >> Isn't it "hldsupdatetool -command update -game l4d_full -dir ." ?
> >>
> >> -Original Message-
> >> From: hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] On B
mmand update -game l4d_full -dir ." ?
>>
>> -Original Message-
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook
>> Sent: Wednesday, November 11, 2009 9:10 AM
>> To: hlds@list.valvesoft
re.com] On Behalf Of Ook
> Sent: Wednesday, November 11, 2009 9:10 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> D:\HLserver\L4D>hldsupdatetool -command update -game left4dead -dir .
> Checking bootstrapper version ...
>
Adding master server 72.165.61.136:27011
Adding master server 72.165.61.136:27009
Connection to Steam servers successful.
VAC secure mode is activated.
?MasterRequestRestart
Your server is out of date. Please update and restart.
setmaster
Usage:
setmaster
Current:
1: 72.165.61.136:27011
Output of setmaster?
> D:\HLserver\L4D>hldsupdatetool -command update -game left4dead -dir .
> Checking bootstrapper version ...
> Updating Installation
> Checking/Installing 'Left 4 Dead binaries' version 38
> Checking/Installing 'Left 4 Dead base' version 34
> Checking/Installing 'left4dead wi
Re: [hlds] Left 4 Dead Update Available
D:\HLserver\L4D>hldsupdatetool -command update -game left4dead -dir .
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Left 4 Dead binaries' version 38
Checking/Installing 'Left 4 Dead base' version 3
D:\HLserver\L4D>hldsupdatetool -command update -game left4dead -dir .
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Left 4 Dead binaries' version 38
Checking/Installing 'Left 4 Dead base' version 34
Checking/Installing 'left4dead win32 dedicated server' version 25
HLD
Craig:
It seems whichever lobby leader starts searching first will find the server
to play on.
Also, make sure that if you have sv_gametypes set somewhere, you add
teamversus to it, or your servers won't accept 4v4 games.
Jonah Hirsch
---
On Tue, Nov 10, 2009 at 6:44 AM, Crai
Hi Jason,
How does this apply to mm_dedicated_force_server and sv_search_key servers?
Which player would take presedence in the decision?
Thanks.
2009/11/10 Jason Ruymen
> A required update for Left 4 Dead is now available. Please run
> hldsupdatetool to receive. The specific changes inclu
Awesome work L4D team, thanks!
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of gulfy32
Sent: Tuesday, 10 November 2009 12:30 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead Update
Awesome! 4v4 matchmaking!
On Mon, Nov 9, 2009 at 7:16 PM, Jason Ruymen wrote:
> A required update for Left 4 Dead is now available. Please run
> hldsupdatetool to receive. The specific changes include:
>
> - Fixed a crash related to a Crash Course achievement
> - Fixed an issue were bots and co
A required update for Left 4 Dead is now available. Please run hldsupdatetool
to receive. The specific changes include:
- Fixed a crash related to a Crash Course achievement
- Fixed an issue were bots and computer controlled special infected were being
reported via "View Game Info"
- Added Tea
ber 15, 2009 2:10 PM
Subject: Re: [hlds] Left 4 Dead Update Available
Prior to recent updates for l4d I could set the following cvars
commadline:- +mp_gamemode coop
server.cfg:-
// allowable game types, lobbies will search based on this.
// sv_gametypes "coop,survival,versus"
sv_gametype
Sent: Tue, September 29, 2009 8:04:35 PM
Subject: [hlds] Left 4 Dead Update Available
A new, highly recommended Left 4 Dead update is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
- Made the variable "mp_gamemode" available again. Note t
run since the release
of l4d without problems.
MD
- Original Message -
From: Jason Ruymen
To: 'hlds_li...@list.valvesoftware.com' ; 'hlds@list.valvesoftware.com' ;
'hlds_annou...@list.valvesoftware.com'
Sent: Thursday, October 01, 2009 5:07 AM
lf as much as us..."
>> Ouch.
>>
>> -Original Message-
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook
>> Sent: Thursday, October 01, 2009 3:37 PM
>> To: Half-Life dedicated Win32 server mailing
much devs get paid. A good dev might make 85K or
>> more, depending on where they work and what they do. A good QA person is
>> lucky to get paid much more then minimum wage.
>>
>> ----- Original Message -
>> From: "Phillip Vector"
>> To: "Half-Lif
com] On Behalf Of Ook
> Sent: Thursday, October 01, 2009 4:48 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> It's a reflection of how much companies value QA people (or don't value
> them), not so much how muc
from hotmail.
>
>
>
>
> --Forwarded Message Attachment--
> From: ooksser...@zootal.com
> To: hlds@list.valvesoftware.com
> Date: Thu, 1 Oct 2009 15:37:00 -0700
> Subject: Re: [hlds] Left 4 Dead Update Available
>
>
> It's not so much that devs are not so good
ttachment--
From: ooksser...@zootal.com
To: hlds@list.valvesoftware.com
Date: Thu, 1 Oct 2009 15:37:00 -0700
Subject: Re: [hlds] Left 4 Dead Update Available
It's not so much that devs are not so good at testing their own code. I've been
writing code for 20 years, and I can test my code as
fers, but the ranges are the same.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook
Sent: Thursday, October 01, 2009 4:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead Upda
al Message -
From: "Phillip Vector"
To: "Half-Life dedicated Win32 server mailing list"
Sent: Thursday, October 01, 2009 4:38 PM
Subject: Re: [hlds] Left 4 Dead Update Available
It may hurt, but it's true.
On Thu, Oct 1, 2009 at 4:34 PM, Tony Paloma wrote:
> "l
On Behalf Of Ook
> Sent: Thursday, October 01, 2009 3:37 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> It's not so much that devs are not so good at testing their own code. I've
> been writing code for 20 y
essage -
From: "Keeper"
To: "'Half-Life dedicated Win32 server mailing list'"
Sent: Thursday, October 01, 2009 2:11 PM
Subject: Re: [hlds] Left 4 Dead Update Available
> Agreed. 100%
>
> -Original Message-
> From: Midnight [mailto:mido...@gmail
onah Hirsch"
> To: "Half-Life dedicated Win32 server mailing list"
>
> Sent: Thursday, October 01, 2009 3:44 PM
> Subject: Re: [hlds] Left 4 Dead Update Available
>
>
> > In lieu of QA, there should at least be, like I stated before, COMPLETE
> > release
d to let us, the QA team aka customers test it :)
>>
>> - Original Message -
>> From: "Keeper"
>> To: "'Half-Life dedicated Win32 server mailing list'"
>>
>> Sent: Thursday, October 01, 2009 2:11 PM
>> Subject: Re: [h
anges.
>
> In Valve's case, the devs perform preliminary testing and then they publish
> it to the world to let us, the QA team aka customers test it :)
>
> - Original Message -
> From: "Keeper"
> To: "'Half-Life dedicated Win32 server mailing
ated Win32 server mailing list'"
>
> Sent: Thursday, October 01, 2009 2:11 PM
> Subject: Re: [hlds] Left 4 Dead Update Available
>
>
> > Agreed. 100%
> >
> > -Original Message-
> > From: Midnight [mailto:mido...@gmail.com]
> > Sent
uot;'Half-Life dedicated Win32 server mailing list'"
Sent: Thursday, October 01, 2009 2:11 PM
Subject: Re: [hlds] Left 4 Dead Update Available
> Agreed. 100%
>
> -Original Message-
> From: Midnight [mailto:mido...@gmail.com]
> Sent: Thursday, October 01
things will be back to normal and everyone will be happy.
> >>>
> >>> On Thu, Oct 1, 2009 at 1:40 PM, wrote:
> >>>
> >>>
> >>>> Beta updates make sense for dedicated-server-only fixes... however just
> >>>> about ev
Agreed. 100%
-Original Message-
From: Midnight [mailto:mido...@gmail.com]
Sent: Thursday, October 01, 2009 5:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead Update Available
This is why software companies have QA teams, Developers are not good at
7;t test them with a server beta test
>>>>
>>>>
>>>>> -Original Message-
>>>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
>>>>> boun...@list.valvesoftware.com] On Behalf Of Keeper
>>>>>
> > -Original Message-
>> > > From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
>> > > boun...@list.valvesoftware.com] On Behalf Of Keeper
>> > > Sent: 01 October 2009 18:37
>> > > To: 'Half-Life dedicated Win32 serve
n...@list.valvesoftware.com] On Behalf Of Keeper
> > > Sent: 01 October 2009 18:37
> > > To: 'Half-Life dedicated Win32 server mailing list'
> > > Subject: Re: [hlds] Left 4 Dead Update Available
> > >
> > > Why should they? They have a way to let se
oun...@list.valvesoftware.com [mailto:hlds-
> > boun...@list.valvesoftware.com] On Behalf Of Keeper
> > Sent: 01 October 2009 18:37
> > To: 'Half-Life dedicated Win32 server mailing list'
> > Subject: Re: [hlds] Left 4 Dead Update Available
> >
> > Why s
lds-
> boun...@list.valvesoftware.com] On Behalf Of Keeper
> Sent: 01 October 2009 18:37
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> Why should they? They have a way to let server operators and players
> update
> al
Thursday, October 01, 2009 1:04 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Left 4 Dead Update Available
In response to Violent Crimes and his post:
This has been a major complaint for years now, valve makes all kinds of
changes and must release multi patches
Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
> Sent: Wednesday, September 30, 2009 7:20 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead Update Availa
r 30, 2009 7:20 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead Update Available
Are updates even tested? I can't think of an update that has came out
with no issues in it.
Steven Sumichrast wrote:
> I'm with msleeper on this -- my L4D forks hav
r I go and attempt it today and I just spawn on the ground, and not in
a player.
If anyone could help I'd be much obliged.
Cheers.
Smashman
> From: crazydog...@gmail.com
> Date: Thu, 1 Oct 2009 08:04:00 -0700
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] L
shman
> From: crazydog...@gmail.com
> Date: Thu, 1 Oct 2009 08:04:00 -0700
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> It seems there is some conflict between matchmaking and the region setting.
> Perhaps there was some optimiza
irsch
> To: Half-Life dedicated Win32 server mailing list <
> hlds@list.valvesoftware.com>
> Sent: Thursday, October 1, 2009 12:19:11 AM
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> There was a deployment issue on Windows servers that caused them to not
> correc
dedicated Win32 server mailing list
Sent: Thursday, October 1, 2009 12:19:11 AM
Subject: Re: [hlds] Left 4 Dead Update Available
There was a deployment issue on Windows servers that caused them to not
correctly update. We isolated the issue and you should update again if you are
having problems
> my L4D forks have been sitting idle now
> since the updates.
Mine too :((
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
quot;mp_gamemode" = "coop"
I just love how this shows the same version as the previous version. :-)
- Original Message -
From: "Jonah Hirsch"
To: "Half-Life dedicated Win32 server mailing list"
Sent: Wednesday, September 30, 2009 10:30 PM
Subject: R
With regards to commenting out sv_region it only appears to correct groups and
not lobby.
Cheers,
MUG
www.gamespace.net.au
> From: dugan...@hotmail.com
> To: hlds@list.valvesoftware.com
> Date: Thu, 1 Oct 2009 15:22:20 +1000
> Subject: Re: [hlds] Left 4 Dead Update Available
&g
uniqueid connected ping loss state rate adr
>> #end
>> mp_gamemode
>> Unknown command "mp_gamemode"
>>
>>
>>
>>
>> - Original Message -----
>> From: "Jonah Hirsch"
>> To: "Half-Life dedicated Win32 server maili
adr
> #end
> mp_gamemode
> Unknown command "mp_gamemode"
>
>
>
>
> - Original Message -
> From: "Jonah Hirsch"
> To: "Half-Life dedicated Win32 server mailing list"
>
> Sent: Wednesday, September 30, 2009 10:08 PM
> Subject: R
state rate adr
#end
mp_gamemode
Unknown command "mp_gamemode"
- Original Message -
From: "Jonah Hirsch"
To: "Half-Life dedicated Win32 server mailing list"
Sent: Wednesday, September 30, 2009 10:08 PM
Subject: Re: [hlds] Left 4 Dead Update Available
>
@valvesoftware.com
> To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com;
> hlds_annou...@list.valvesoftware.com
> Date: Wed, 30 Sep 2009 20:07:25 -0700
> Subject: [hlds] Left 4 Dead Update Available
>
> A highly recommended update for Left 4 Dead is now available.
...@list.valvesoftware.com] On Behalf Of ShadowMoses
Sent: Wednesday, September 30, 2009 9:55 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Left 4 Dead Update Available
No typing it in server console from hlsw. Still nothing.
-Original Message-
From:
f Of Jonah Hirsch
> Sent: Wednesday, September 30, 2009 11:48 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> Are you typing that in the client console? My servers all respond with:
>
> "mp_gamemode" = "coop
Subject: Re: [hlds] Left 4 Dead Update Available
Are you typing that in the client console? My servers all respond with:
"mp_gamemode" = "coop"
game replicated
- Current game mode, acceptable values are coop, versus, survival;
changed using map command, eg: map
;hlds_annou...@list.valvesoftware.com<
> https://mail.google.com/mail?view=cm&tf=0&to=hlds_annou...@list.valvesoftware.com
> >"
> > https://mail.google.com/mail?view=cm&tf=0&to=hlds_annou...@list.valvesoftware.com
> >
> > >
>
Yep... me either, they were broken after last nights second update...
From: Jonah Hirsch
To: Half-Life dedicated Win32 server mailing list
Sent: Wednesday, September 30, 2009 10:23:41 PM
Subject: Re: [hlds] Left 4 Dead Update Available
And search keys still
=cm&tf=0&to=h...@list.valvesoftware.com>"
> https://mail.google.com/mail?view=cm&tf=0&to=h...@list.valvesoftware.com>>;
> "hlds_annou...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_annou...@list.valvesoftware.com>
start the game
> --
> 7 convars/concommands for [mp_]
>
> Hmm!
>
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonah Hirsch
> Sent: Wednesday, Septem
: "hlds_li...@list.valvesoftware.com" ;
"hlds@list.valvesoftware.com" ;
"hlds_annou...@list.valvesoftware.com"
Sent: Wednesday, September 30, 2009 10:07:25 PM
Subject: [hlds] Left 4 Dead Update Available
A highly recommended update for Left 4 Dead is now available.
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonah Hirsch
Sent: Wednesday, September 30, 2009 10:27 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead Update Available
*Sigh*Sorry for all the emails!
Se
*Sigh*Sorry for all the emails!
Search key just worked for me, but I still don't see servers in the
steamgroup menu.
Jonah Hirsch
---
Sent from Flagstaff, Arizona, United States
On Wed, Sep 30, 2009 at 8:23 PM, Jonah Hirsch wrote:
> And search keys still aren't working for m
On 01/10/2009, at 1:04 PM, msleeper wrote:
> Looking like no, 20 minutes after the update and still not a single
> lobby.
Same. None of my servers are showing up in the steam group listing.
--
Matt Lyons (Bsc CS & Soft Eng)
Media Group, Internode
150 Grenfell St, Adelaide SA 5000
Ph: (08) 8228
Looking like no, 20 minutes after the update and still not a single
lobby.
On Wed, 2009-09-30 at 23:26 -0400, msleeper wrote:
> I haven't gotten any lobbies yet but my updates just finished a moment
> ago. Here's hoping.
>
>
> On Wed, 2009-09-30 at 20:23 -0700, Jonah Hirsch wrote:
> > And searc
Well, search keys for me are still spotty.
Sometimes they work within 5 seconds, sometimes within 10, and sometimes not
at all.
Jonah Hirsch
---
Sent from Flagstaff, Arizona, United States
On Wed, Sep 30, 2009 at 8:26 PM, msleeper wrote:
> I haven't gotten any lobbies yet but
Uh oh...From client console:
"Unknown command "mm_dedicated_force_servers"
Jonah Hirsch
---
Sent from Flagstaff, Arizona, United States
On Wed, Sep 30, 2009 at 8:15 PM, Jonah Hirsch wrote:
> Thanks for the late night update! :D
> Jonah Hirsch
> ---
>
>
>
I haven't gotten any lobbies yet but my updates just finished a moment
ago. Here's hoping.
On Wed, 2009-09-30 at 20:23 -0700, Jonah Hirsch wrote:
> And search keys still aren't working for me =/
> Servers are filling up though.
>
>
> Jonah Hirsch
> ---
> Sent from Flagstaff,
And search keys still aren't working for me =/
Servers are filling up though.
Jonah Hirsch
---
Sent from Flagstaff, Arizona, United States
On Wed, Sep 30, 2009 at 8:22 PM, Jonah Hirsch wrote:
> Uh oh...From client console:
>
> "Unknown command "mm_dedicated_force_servers"
>
Thanks for the late night update! :D
Jonah Hirsch
---
On Wed, Sep 30, 2009 at 8:12 PM, msleeper wrote:
> Updating now, thanks as always for your diligence in fixing the bugs!
>
>
> On Wed, 2009-09-30 at 20:07 -0700, Jason Ruymen wrote:
> > A highly recommended update for Left
Updating now, thanks as always for your diligence in fixing the bugs!
On Wed, 2009-09-30 at 20:07 -0700, Jason Ruymen wrote:
> A highly recommended update for Left 4 Dead is now available. Please run
> hldsupdatetool to receive the update. The specific changes include:
>
> - Item density calc
A highly recommended update for Left 4 Dead is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
- Item density calculation corrected for Versus games
- Fixed weapon density in Crash Course
- mp_gamemode now a valid command
- New localized audio for C
Are updates even tested? I can't think of an update that has came out
with no issues in it.
Steven Sumichrast wrote:
> I'm with msleeper on this -- my L4D forks have been sitting idle now
> since the updates. I ran them vanilla and still nothing. Not sure
> what's the deal but it's like the hea
I'm with msleeper on this -- my L4D forks have been sitting idle now
since the updates. I ran them vanilla and still nothing. Not sure
what's the deal but it's like the heartbeats/notifications to the
steam servers aren't getting there or being reported.
Either way it's pretty irritating because
That's great, but what about when I first start up a server on a Versus
or Survival map? Really mp_gamemode is secondary to not receiving any
lobbies and not showing up as a Steam Group servers on the main menu.
On Wed, 2009-09-30 at 21:42 -0400, Mike O'Laughlen wrote:
> use the map command with
use the map command with the gamemode as the second argument.
On Wed, Sep 30, 2009 at 9:12 PM, msleeper wrote:
> Bumping, I am not getting any lobby connections still, and as voogru
> said I am unable to change mp_gamemode without the aid of SourceMod.
>
>
> On Tue, 2009-09-29 at 18:04 -0700, Jas
Bumping, I am not getting any lobby connections still, and as voogru
said I am unable to change mp_gamemode without the aid of SourceMod.
On Tue, 2009-09-29 at 18:04 -0700, Jason Ruymen wrote:
> A new, highly recommended Left 4 Dead update is now available. Please run
> hldsupdatetool to receiv
m/mail?view=cm&tf=0&to=crazydog...@gmail.com>
> >
> > To: Half-Life dedicated Win32 server mailing list <
> hlds@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=h...@list.valvesoftware.com>
> >
> > Sent: Tuesday, Septe
: Half-Life dedicated Win32 server mailing list
>
> Sent: Tuesday, September 29, 2009 8:21:12 PM
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> I still can't get my search key to work, but mm_dedicated_force_servers
> works beautifully. Just wish I could fit more than 7 s
ubject: Re: [hlds] Left 4 Dead Update Available
With the initial update from ealier today our search key was working though
after this recent update its now broken. We're still having trouble with
Steam Group Servers being listed as well.
mp_gamemode echos as an unknown command though seems t
dline.
From: Jonah Hirsch
To: Half-Life dedicated Win32 server mailing list
Sent: Tuesday, September 29, 2009 8:21:12 PM
Subject: Re: [hlds] Left 4 Dead Update Available
I still can't get my search key to work, but mm_dedicated_force_servers
works beautifully. Just wish I
I can confirm that mp_gamemode definitely isn't fixed:
03:08:00 mp_gamemode
03:08:00 Unknown command "mp_gamemode"
03:08:07 sm_cvar mp_gamemode versus
03:08:07 [SM] Changed cvar "mp_gamemode" to "versus".
I know Valve patches are usually viewed with a mixture of amusement
and dread, but this has
eck it out...
From: msleeper
To: Half-Life dedicated Win32 server mailing list
Sent: Tuesday, September 29, 2009 7:29:01 PM
Subject: Re: [hlds] Left 4 Dead Update Available
Lack of mp_gamemode makes it impossible to start up a server in non-Coop
mode, even when the starting map i
I'm also still getting Unknown command "mp_gamemode"
On Tue, Sep 29, 2009 at 6:31 PM, msleeper wrote:
> I am not seeing mp_gamemode as working, and I did in fact receive the
> update.
>
>
> 21:30:02 mp_gamemode
> 21:30:02 Unknown command "mp_gamemode"
>
>
>
> On Tue, 2009-09-29 at 18:2
I am not seeing mp_gamemode as working, and I did in fact receive the
update.
21:30:02 mp_gamemode
21:30:02 Unknown command "mp_gamemode"
On Tue, 2009-09-29 at 18:28 -0700, Ryan Mannion wrote:
> Confirming sv_search_key still doesn't work, but mm_force_dedicated does.
>
> Ryan
>
> On
Confirming sv_search_key still doesn't work, but mm_force_dedicated does.
Ryan
On Tue, Sep 29, 2009 at 6:21 PM, Jonah Hirsch wrote:
> I still can't get my search key to work, but mm_dedicated_force_servers
> works beautifully. Just wish I could fit more than 7 servers into it. :P
> Jonah Hirsch
I still can't get my search key to work, but mm_dedicated_force_servers
works beautifully. Just wish I could fit more than 7 servers into it. :P
Jonah Hirsch
---
On Tue, Sep 29, 2009 at 6:10 PM, msleeper wrote:
> Thanks for the update Jason.
>
>
> On Tue, 2009-09-29 at 18:04
Thanks for the update Jason.
On Tue, 2009-09-29 at 18:04 -0700, Jason Ruymen wrote:
> A new, highly recommended Left 4 Dead update is now available. Please run
> hldsupdatetool to receive the update. The specific changes include:
>
> - Made the variable "mp_gamemode" available again. Note tha
A new, highly recommended Left 4 Dead update is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
- Made the variable "mp_gamemode" available again. Note that you can also load
maps directly with different game modes by specifying it in the map comma
update?
>>
>>
>> - Original Message -
>> From: "Jonah Hirsch"
>> To: "Half-Life dedicated Win32 server mailing list"
>>
>> Sent: Tuesday, September 29, 2009 5:44 PM
>> Subject: Re: [hlds] Left 4 Dead Update Availa
ist"
>
> Sent: Tuesday, September 29, 2009 5:44 PM
> Subject: Re: [hlds] Left 4 Dead Update Available
>
>
> > It also makes it difficult to test versus mode without sourcemod, since
> > lobbies don't seem to find servers right now.
> >
> > Jonah Hirsch
&
h Hirsch"
To: "Half-Life dedicated Win32 server mailing list"
Sent: Tuesday, September 29, 2009 5:44 PM
Subject: Re: [hlds] Left 4 Dead Update Available
> It also makes it difficult to test versus mode without sourcemod, since
> lobbies don't se
esoftware.com>; "hlds@list.valvesoftware.com" <
> hlds@list.valvesoftware.com>; "hlds_annou...@list.valvesoftware.com" <
> hlds_annou...@list.valvesoftware.com>
> > Sent: Tuesday, September 29, 2009 12:59:49 PM
> > Subject: [hlds] Left 4 Dead Update Available
> &
li...@list.valvesoftware.com>; "hlds@list.valvesoftware.com" <
> hlds@list.valvesoftware.com>; "hlds_annou...@list.valvesoftware.com" <
> hlds_annou...@list.valvesoftware.com>
> > Sent: Tuesday, September 29, 2009 12:59:49 PM
> > Subject: [hlds] Left 4 Dead Upda
alvesoftware.com"
> Sent: Tuesday, September 29, 2009 12:59:49 PM
> Subject: [hlds] Left 4 Dead Update Available
>
> A required update for Left 4 Dead has been released. Please run
> hldsupdatetool to receive the update. The specific changes include:
>
> - A new ca
ware.com"
Sent: Tuesday, September 29, 2009 12:59:49 PM
Subject: [hlds] Left 4 Dead Update Available
A required update for Left 4 Dead has been released. Please run hldsupdatetool
to receive the update. The specific changes include:
- A new campaign, "Crash Course", is now av
e.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper
> Sent: Tuesday, September 29, 2009 4:50 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> Jason, was "mp_gamemode" removed, and if so why?
That's been gone for a while now.
-bobby
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper
Sent: Tuesday, September 29, 2009 4:50 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L
mp_gamemode isn't working on my servers either
On Tue, Sep 29, 2009 at 1:50 PM, msleeper wrote:
> Jason, was "mp_gamemode" removed, and if so why?
>
>
> On Tue, 2009-09-29 at 10:59 -0700, Jason Ruymen wrote:
> > A required update for Left 4 Dead has been released. Please run
> hldsupdatetool to
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