No reserved slots until Valve releases the SDK.
From: Chad Austin
To: Half-Life dedicated Win32 server mailing list
Sent: Thursday, January 15, 2009 8:23:48 PM
Subject: Re: [hlds] Left4Dead Versus Only changes map to non-versus
I just want a lag free public
Well, if you don't mind starting the lobby every time you want to play
(which, if you ask me, is not a big deal), then, yes.
You simply set the sv_search_key on the client & server, and start
your public lobby in versus mode each time. Granted, this isn't
necessarily a public server at this
Doesn't the director_no_human_zombies command set campaign/versus?
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Subject: Re: [hlds] Left4Dead Versus Only changes map to non-versus
... Wow. Could I have the server IPs so I can make sure I don't play
there? Thanks.
What gamead...@127001.org said is right, that is impolite at the very
least. Just let the Lobby system do it's thin
sv_search_key "chadbonk"
...
You did it!
On Thu, Jan 15, 2009 at 10:35 PM, Chad Austin wrote:
> Is there any way to make:
>
> a lag free public dedicated versus server that I can play on?
>
>
> msleeper wrote:
> > ... Wow. Could I have the server IPs so I can make sure I don't play
> > there?
Is there any way to make:
a lag free public dedicated versus server that I can play on?
msleeper wrote:
> ... Wow. Could I have the server IPs so I can make sure I don't play
> there? Thanks.
>
> What gamead...@127001.org said is right, that is impolite at the very
> least. Just let the Lobby sy
... Wow. Could I have the server IPs so I can make sure I don't play
there? Thanks.
What gamead...@127001.org said is right, that is impolite at the very
least. Just let the Lobby system do it's thing, or make your servers
private.
On Thu, 2009-01-15 at 23:23 -0500, Chad Austin wrote:
> I just wa
I just want a lag free public versus server that I can play on
Some of the ones out there are crappy, so I set up a dozen or so myself
to increase the chances that one has an empty slot.
I hope sourcemod gets reserved slots soon.
msleeper wrote:
> I think you are taking a lot of extra, unnecessary
I think you are taking a lot of extra, unnecessary steps.
Do you want a private server, that plays Versus only maps? You can do
this by disabling Lobby connect, and having the map startup with a
Versus map.
Do you want a public server, but it only plays Versus maps? Too bad, the
best you are goin
[mailto:hlds-
> boun...@list.valvesoftware.com] On Behalf Of Chad Austin
> Sent: 16 January 2009 03:47
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left4Dead Versus Only changes map to non-versus
>
> I am a little confused because of your reply.
>
>
I am a little confused because of your reply.
I don't necessarily want to dump people back to the lobby, but if thats
the way to have a versus only server, than thats what I will do. Also
since no communities are using my servers now, so it doesn't really
matter if people get dropped. Also, does a
haha Wow. I don't get it, why? What's the benefit?
If you don't want lobby players on your server, there are much better
methods of doing that - and you can just set the startup map to be one
of the versus campaigns and your server will be joinable in Versus mode
that way.
On Thu, 2009-01-15 at 2
Then dumped back to lobby they shall be, thanks for the info.
msleeper wrote:
> I am pretty sure that this always was and always will be a huge hack.
> You aren't "making your server Versus only", you are hyst making it
> error and dump the clients back to lobby because it tries to change to a
> m
I am pretty sure that this always was and always will be a huge hack.
You aren't "making your server Versus only", you are hyst making it
error and dump the clients back to lobby because it tries to change to a
map that doesn't exist.
There is no way to make it Versus only.
On Thu, 2009-01-15 at
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