Alfred Reynolds wrote:
The definition of LAN game has not changed. All clients that match the
servers ip with netmask 255.255.255.0 are allowed into a LAN game.
Check your code then Alfred.
Because this is not what is happening...
Are you sure you're not using RFC1918 ?
David.
Christopher Choo wrote:
Hi,
Would it not be a better idea to use country codes instead of region numbers
instead? Then Valve themselves could specify the continents using their own
software provided to determine if a server is in Asia, North America and so
on. Having Asia as a single region is a h
Daniel Stroven wrote:
banid 0.0 steamid pending
something like that.
Never ever do that. Do not ask for help by stating a "fact" an a
vague way, saying "something like that". Nobody will be able to
help you based on "something like that". If you are looking for
help always make sure you get your
Works fine on 255.0.0.0 as well fyi
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: "Half-Life Dedicated Linux Server Mailing List"
<[EMAIL PROTECTED]>
Sent: Thursday, September 18, 2003 4:41 PM
Subject: RE: [hlds_linux] cstrike server for class A network
> The defi
Brian A. Stumm wrote:
nice theory but I dont run AMX.
But you do run halfd which used to do the same thing. At least
back in the days when I used it and when the instructions said to
add +exec autoconfig.cfg to the commandline and when you have the
map command in autoexec.cfg. Same effect.
Florian
Eric (Deacon) wrote:
I would add up the numbers:
0 - World
1 - North America
13 - USA
10 - Southern Central
--
24 = Southern Central USA
0 - World
2 - South America
15 - Brazil
7 - North West
24 = North West Brazil
Uuups. ;)
Florian.
P.S.: And r
The definition of LAN game has not changed. All clients that match the
servers ip with netmask 255.255.255.0 are allowed into a LAN game.
Florian Zschocke wrote:
> Tapang, Roderick (GXS) wrote:
>
>> Thanks for the explanation. But do you have any tips for my original
>> question? :)
>
> No, I'm s
Florian Zschocke wrote:
Tapang, Roderick (GXS) wrote:
Thanks for the explanation. But do you have any tips for my original
question? :)
No, I'm sorry. It looks like Valve restricts LAN games to the
original definition of a class C network, which would mean that
you actually have to use class C
Tapang, Roderick (GXS) wrote:
Thanks for the explanation. But do you have any tips for my original
question? :)
No, I'm sorry. It looks like Valve restricts LAN games to the
original definition of a class C network, which would mean that
you actually have to use class C addresses. But I have neve
Jeremy,
I assure you, it is not incorrect. Its very correct. Kernel timings in
kernel-2.4.21 which I have also tested against, use identical kernel
sleeping habbits:
LINUX 2.4.21 :
[EMAIL PROTECTED] asm-i386 # cat /usr/src/linux-2.4.21/include/asm-i386/param.h
#ifndef _ASMi386_PARAM_H
#define
Hi,
Would it not be a better idea to use country codes instead of region numbers
instead? Then Valve themselves could specify the continents using their own
software provided to determine if a server is in Asia, North America and so
on. Having Asia as a single region is a huge mistake, as players
my point exactly
- Original Message -
From: "m0gely" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, September 18, 2003 7:14 AM
Subject: Re: [hlds_linux] cs 1.6 Final or Beta
> Invader Zim wrote:
>
> > Well, if you check out www.counter-strike.net it says:
> >
> > CS v1.6 Rele
I did try restarting it. Of course, it showed up in the masterlist right away,
but after the map change, it went away again.
Feel free to prove me wrong if I'm just being retarded and consistently keep
overlooking. The IP is 63.236.3.91:27015 entitled The Army Black Berets 24/7
STEAM Powered.
.
I was concerned about the CPU usage on these new binaries for steam after
all I've read and noticed I'd type: stats and then found out - that is
reporting my client stats - not the server - which of course is way
higher... Using the current Steam binaries - I can load a 16 player server
(TFC) and t
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I would really like to see this file keep the bans in that we put in it. I had 4 perm
bans listed for people who were intentionally crashing the server.
I wrote another, and when I went to add one an
Nope, still on the list after mapchange.
Im not even sure if its not just having to completely kill the process on
the servers. hlds_run and hlds binary. That seems to be one common factor.
The double map for cs may be part of the issue, but I don't think dod needed
double map listing on start up
I just got the dod server back on the list...ill watch for this error on
mapchange. As I have the same mods on the server as you, except the bots.
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 17, 2003 11:29 PM
Subject: [hlds_linux] Maste
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I get booted from the game and it says can't find de_vegas.wad but its
loading fy_iceworld.bsp.
Anyone know why?
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> -Oprindelig meddelelse-
> Fra: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] På vegne af jgiles
> Sendt: 17. september 2003 23:40
> Til: [EMAIL PROTECTED]
> Emne: RE: [hlds_linux] Server Lists
>
>
> Yeah, I'm rather new to the list and I seem to have this
> problem. I am running the new 1
--- Alastair Grant <[EMAIL PROTECTED]> wrote:
> Star your HLDS with -autoupdate in the command line. It will
> automatically update itself.
>
I added -update to my command line (as shown below):
screen -A -m -d -S servermatch ./hlds_run -game cstrike -port 27017
-autoupdate +maxplayers 12 +map
Happens when the master server disappears. gcf files are still there...I
just had the problem on another comp. I pulled the gcf files hl and cs
after closing steam out..started steam..then closed it out..put the two gcf
files back and restarted steam and its working agian.
- Original Message
Yeah, I'm rather new to the list and I seem to have this problem. I am
running the new 1.6 and meta v1.16.2. I set up all the ports that needed to
be open, yet no one seems to be on my usually busy server. I checked
Gametiger and my server is not listed..
Any thing I can check?
Thanks
Joe
-
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 17, 2003 6:23 PM
Subject: Re: [hlds_linux] CS 1.6 (current) preformance stats on FreeBSD 5.1-RELEASE-p2
> WOW I wish mine were that good. I don't have the long haul stats yet but from
> watch
Invader Zim wrote:
Well, if you check out www.counter-strike.net it says:
CS v1.6 Released! -- Monday, September 15, 2003
is that official enough?
No, not if you count Steam's website as being *more* official:
http://www.steampowered.com/
"Play the latest Valve games (like Counter-Strike 1.6 be
Hi Florian,
>-Original Message-
>From: Florian Zschocke [mailto:[EMAIL PROTECTED]
>Sent: Wednesday, September 17, 2003 7:47 AM
>To: [EMAIL PROTECTED]
>Subject: Re: [hlds_linux] cstrike server for class A network
>
>
>Felix Zachlod wrote:
>
>>>a network with 10.24.208.X clients on subnet 255
Once again a client thing.
I installed steam, told me game was unavailable (Pardon, this game I
have paid for and downloaded 350mb for isnt available ?) then it tells
me I need to clear the cache before I can play this game.
I delete the cache, I restart steam because it couldnt properly delete
Also fix the cpu usage with VAC, jesus I have turned it off on all our
1.6 servers as it ups the cpu usage by 20%, something that’s not been
happening with 3.1.1.0c (+boffix patch)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Fredrik
Jonsson
Sent: 17 Se
Hi
Try testing with what I wrote in earlier posts... That worked for me...
-KnowHow-
> -Oprindelig meddelelse-
> Fra: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] På vegne af
> Daniel Stroven
> Sendt: 17. september 2003 22:54
> Til: [EMAIL PROTECTED]
> Emne: [hlds_linux] Server Lists
>
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Anyone come up with a definitive fix or answer to the question? All I know is my
servers were all on the list when it was vanilla hl/cs. Since metamod, they no longer
show on the list. The 2 server
has to be final, has more bugs and broke some stuff that still worked a
few weeks ago ;)
mvettas wrote:
so no one cares to answer this?
- Original Message -
From: "mvettas" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 16, 2003 11:47 PM
Subject: [hlds_linux] cs 1.6 F
"Brian A. Stumm" wrote:
>
> ps - anyone notice that the former hlds_l reported version 3.1.1.1d where
> the new version is 1.1.2.0, are we going backwards?
Yes. I do find this sad. The system of being able to tell if somebody is
talking about the Linux or Windows server by the version number he us
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Instead of suplying us with a new VAC version fix the bugs in the HLDS.
Especially the shield part. Or maybe you can merge that info VAC
aswell?. :)
Phreaky
--
rgr, the only thing "not final" is that you can still play 1.5 on normal WON
HL install, and they are still trying to fix some shield bugs/features.
kev
->-Original Message-
->From: [EMAIL PROTECTED]
->[mailto:[EMAIL PROTECTED] Behalf Of
->[EMAIL PROTECTED]
->Sent: Wednesday, September 17
As far as I know 1.6 is final, its been said 100's of times. Im sure there
will be steam some fixes downloaded thru steam for some bugs, but beta ended
on this release.
- Original Message -
From: "mvettas" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 17, 2003 2:31
setting the mapchangecfgfile does not seem to work. It did during the beta.
Is anyone else seeing this?
also is sv_voicecodec voice_speex still supported it doesn't seemt to work
either?
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Well, if you check out www.counter-strike.net it says:
CS v1.6 Released! -- Monday, September 15, 2003
Counter-Strike version 1.6 is out! There are two options for installing
this new version. The first option is to go to Steampowered.com and
install Steam and it will do the downloading for you. O
I believe it was answered before, Final.
Quoting mvettas <[EMAIL PROTECTED]>:
> so no one cares to answer this?
> - Original Message -
> From: "mvettas" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, September 16, 2003 11:47 PM
> Subject: [hlds_linux] cs 1.6 Final or Beta
it's final beta ;-)))
sorry can't resist
- Original Message -
From: "mvettas" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 17, 2003 9:31 PM
Subject: Re: [hlds_linux] cs 1.6 Final or Beta
> so no one cares to answer this?
> - Original Message -
> From: "
so no one cares to answer this?
- Original Message -
From: "mvettas" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 16, 2003 11:47 PM
Subject: [hlds_linux] cs 1.6 Final or Beta
> Can erik please confirm officially if CS 1.6 is final or still Beta, we
> where of the i
I can't unpack it either,
$ chmod +x hlds_l_1120_full.bin
$ ./hlds_l_1120_full.bin
-bash: ./hlds_l_1120_full.bin: cannot execute binary file
--
-
Met vriendelijke groet,
Erik van den Berg
Server Administrator/Unix Security Consultant
Technische Dienst XL-Hosting
http://www.xl-hosting.com
[EMA
Well that's not fair, they didn't even put in Western Canada or Eastern
Canada.
I'm not in the US!!! :P
- figgy
- Original Message -
From: "Invader Zim" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 16, 2003 9:03 AM
Subject: Re: [hlds_linux] bots & sv_region
sin
hi,
you know if it there with the file fo server to install HL/CS/DOD with a
direct URL or on BitTorrent (the file official)
Thank
--
Service helpouse
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Thanx for the mirror..
Could not unpack it though :/
Leif Sawyer <[EMAIL PROTECTED]> skrev den Tue, 16 Sep 2003 22:07:23 -0800:
Invader Zim writes:
i made a mirror. only lacking the seperate update for tfc. dmc
and ricochet.
http://portal.take13.net/modules/mydownloads/viewcat.php?cid=12
Thanks f
[ smime.p7m of type application/x-pkcs7-mime deleted ]
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I would if I were a man :P
thanks for the info!
- figgy
- Original Message -
From: "Alastair Grant" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 17, 2003 1:14 AM
Subject: Re: [hlds_linux] server updating ?
Star your HLDS with -autoupdate in the command line.
Hi!
"Tapang, Roderick (GXS)" <[EMAIL PROTECTED]> schrieb am Tue, 16
Sep 2003 03:53:37 -0400:
>hi,
>
>i'm new to this list. i've got a linux cstrike server
>running for a small class C network (192.168.25.X). I was
>wondering how I could do it for a class A network? Say
>a network with 10.24.208
Star your HLDS with -autoupdate in the command line. It will
automatically update itself.
We are doomed to suffer the silly ticket problem for the rest of
eternity. Take it like a man.
Figmentium wrote:
Hello,
Here's a silly question. If we've all updated to 1.6, and 1.6 is full of
bugs as we kn
so is that why my server kept alltalk on ...on a custom map when it did a
map change?
1.6 doesnt do server.cfg every map change anymore??
- figgy
- Original Message -
From: "Timothy Lynn" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, September 15, 2003 7:06 PM
Subject: RE: [
Hi!
"Sven" <[EMAIL PROTECTED]> schrieb am Wed, 17 Sep 2003
06:22:18 +0200:
>Is that only an updated release or with some additional changes / bugfixes ?
1.1.2.0 implys that this is only the full files so that you don't need
to steam all that crap.
>And why already the bloody fileplanet ?
I thi
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