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On Tue, 6 Dec 2005 21:51:24 -0800
Alfred Reynolds [EMAIL PROTECTED] bubbled:
We have released a beta update for the Source and Half-Life 1 Linux
dedicated server. Run the hldsupdatetool with the -beta linux option
to get this update.
The update fixes the crash on startup on some Linux
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On Wed, 7 Dec 2005 09:49:42 +0100
Martin Zwickel [EMAIL PROTECTED] bubbled:
--
On Tue, 6 Dec 2005 21:51:24 -0800
Alfred Reynolds [EMAIL PROTECTED] bubbled:
We have released a beta update for the Source and Half-Life 1 Linux
dedicated server. Run the hldsupdatetool with the -beta linux
On Wednesday 07 December 2005 10:20, Martin Zwickel wrote:
BTW.: The last beta release does not crash anymore! (at least at the
startup)
Yep the crash is gone now but I got
Could not establish connection to Steam servers
(on SuSE 9.3 and 10.0)
cu
Rudi
crash is fixed for me on a i686 system
- Original Message -
From: Martin Zwickel [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Cc: [EMAIL PROTECTED]
Sent: Wednesday, December 07, 2005 7:50 PM
Subject: Re: [hlds_linux] Source and Half-Life 1 Linux dedicated server Beta
update
Ah but it would be much easier if u dropped linux and just went with
FreeBSD :D
/joke
Steve / K
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
I have a hard enough time trying to herd the penguins that are Linux,
lets not add a plethora of little daemons to the mix :)
Fixed it here, thanks Alfred.
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
We have released a beta update for the Source and Half-Life 1 Linux
dedicated server. Run the hldsupdatetool with the -beta linux option
to get this update.
The update fixes the crash on startup
On Tue, 6 Dec 2005, m0gely wrote:
kama wrote:
Ok, as promised...
FreeBSD 5.4-RELEASE #0: Sun May 8 10:21:06 UTC 2005
pkg_info | grep linux
linux_base-rh-9 Base set of packages needed in Linux mode (only for
i386)
./steam -command update -game cstrike -dir .
worked
How is it advertised? The Mani way or just in simple text say?
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Erling K. Sæterdal
Verzonden: dinsdag 6 december 2005 23:23
Aan: hlds_linux@list.valvesoftware.com
Onderwerp: Re: [hlds_linux] New Admin tool
To all.
I don't understand, how do you people getproblems. On my Suse 9.1
(kernel-smp-2.6.5-7.201) had no problems sice v24. Well, there were some
when VAC didn't start on my 27016/27017 servers using v26 or v27... I don't
remember.
- Original Message -
From: Alfred Reynolds [EMAIL
Am Montag, 5. Dezember 2005 10:36 schrieb Ian mu:/On Montag, 5. Dezember 2005
10:36 wrote Ian mu:
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If you use screen (with -c) you can send commands as well easy enough as
another option.
My version of screen has got use an other config-file for
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On Wed, 7 Dec 2005 13:46:12 +0200
Evaldas Zilinskas [EMAIL PROTECTED] bubbled:
To all.
I don't understand, how do you people getproblems. On my Suse 9.1
(kernel-smp-2.6.5-7.201) had no problems sice v24. Well, there were
some when VAC didn't start on my 27016/27017 servers using v26 or
Crash on startup fixed here too, I didn't test further, this is not a
production server. (Gentoo / Glibc 2.3.90 / Kernel 2.6.15-rc5 ).
Le Mercredi 07 Décembre 2005 11:17, Steven Hartland a écrit :
Fixed it here, thanks Alfred.
- Original Message -
From: Alfred Reynolds [EMAIL
Hello Alfred,
Wednesday, December 7, 2005, 3:15:21 AM, you wrote:
AR Run the updatetool with the -verify_all switch to double
AR check all your binaries are updated properly (also make sure to
AR turn OFF the server before running the update).
I've done as you told me to, and I also did it
This is a multi-part message in MIME format.
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Hello all. I'm having issues with a server starting. Once it is started via
./hlds_run -game czero +ip IPAddress +port 27015 +map de_dust_cz, It crashes
with this message:
Auto detecting CPU
Using
Hello Alfred,
Wednesday, December 7, 2005, 3:15:21 AM, you wrote:
AR Run the updatetool with the -verify_all switch to double
AR check all your binaries are updated properly (also make sure to
AR turn OFF the server before running the update).
v29 works fine on our FreeBSD 4.x installations.
Hi Steven,
Wednesday, December 7, 2005, 11:18:55 AM, you wrote:
SH Ah but it would be much easier if u dropped linux and just went with
SH FreeBSD :D
I would be very grateful if ever there would be just a slight chance of
releasing native FreeBSD binaries of srcds and hlds.
best regards,
Hi Matt,
Wednesday, December 7, 2005, 4:42:55 PM, you wrote:
ML Hello all. I'm having issues with a server starting. Once it
ML is started via ./hlds_run -game czero +ip IPAddress +port 27015
ML +map de_dust_cz, It crashes with this message:
Try new v29:
-beta linux
regards,
hello Admin,
And thank you for replying to my message at this early time.
Where can I get beta linux at?
- Original Message -
From: Adam Grzesko [EMAIL PROTECTED]
To: Matt Leonhardt hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 4:49 AM
Subject: Re: [hlds_linux]
Hi Matt,
Wednesday, December 7, 2005, 5:43:52 PM, you wrote:
ML hello Admin,
ML And thank you for replying to my message at this early time.
ML Where can I get beta linux at?
Try to update your server installation via steam update tool:
./steam -command update -game czero -dir . -verify_all
Adam,
Thanks man. -beta linux done the trick. Works just fine
Have a nice day!
- Original Message -
From: Adam Grzesko [EMAIL PROTECTED]
To: Matt Leonhardt hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 4:49 AM
Subject: Re: [hlds_linux] HLDS FreeBSD 5.3 Problems
On Wed, 7 Dec 2005 13:46:12 +0200
Evaldas Zilinskas [EMAIL PROTECTED] bubbled:
To all.
I don't understand, how do you people getproblems. On my Suse 9.1
(kernel-smp-2.6.5-7.201) had no problems sice v24.
That's right, it's our fault. Please keep useless observations like
this to
Is anyone else noticing the rather high CPU usage by the Source engine
on Opteron platforms? We had, at one time, stopped hosting Source due
to this problem. We've recently picked it back up again, however with
only one Source server per machine (as otherwise they actually fight for
CPU usage
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Crashed a couple of times then came up. Not what I call perfect.
Bug is still present.
Kernel 2.4.21
On 12/7/05, Joseph Laws [EMAIL PROTECTED] wrote:
Is anyone else noticing the rather high CPU usage by the Source engine
on Opteron
Wouldn't it be safe to upgrade to a 2.6.x kernel? Last I known 2.4.21 was
out-dated, and highly exploitable.
- Original Message -
From: Mike Norton [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 7:42 AM
Subject: Re: [hlds_linux] Source and
yes considering the latest is 2.32. HOwever his linux vendor may be
backporting fixes.
Matt Leonhardt wrote:
Wouldn't it be safe to upgrade to a 2.6.x kernel? Last I known 2.4.21 was
out-dated, and highly exploitable.
- Original Message -
From: Mike Norton [EMAIL PROTECTED]
To:
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My box is a production box, I am renting from theplanet. I am very nervous
about doing a kernel update and not having it come back up. If I where
guaranteed with a uninterrupted upgrade path I would in a heart beat.
On 12/7/05, William Warren
Back it up if you have one of their NAS or backup functions. Then pay
them $35 to do it (go from RHEL3.4 to RHEL 4.0).
Mike Norton wrote:
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My box is a production box, I am renting from theplanet. I am very nervous
about doing a kernel update
Upgrading the system is a significantly different task from upgrading
the kernel.
On Dec 7, 2005, at 9:10 AM, Joseph Laws wrote:
Back it up if you have one of their NAS or backup functions. Then pay
them $35 to do it (go from RHEL3.4 to RHEL 4.0).
Mike Norton wrote:
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I have solved this, by accident. I deleted the Clientregistry.blob
file. It's not like I didn't know to do this as a solution for many
issues. But never would I have thought the blob file could be the cause
of the steam binary coring on me. I don't have a backup of the bad file
due to the
Alfred Reynolds wrote:
We have released a beta update for the Source and Half-Life 1 Linux
dedicated server. Run the hldsupdatetool with the -beta linux option
to get this update.
OK I've done this and server seems OK
Kernel: 2.6.12
with vserver patch (http://linux-vserver.org/)
Distro: FC3
Hi,
After Updating to version 29beta, the server is crashing again like the last
days...
No message in the logs...
Debug.log:
--
CRASH: Wed Dec 7 20:42:48 CET 2005
Start Line: ./hlds_i686 -console -game czero -debug -noipx +maxplayers 21
-pingboost
Its hldsupdatetool.exe for win32 users, and I figured the Linux folk
were savy enough to work out that they needed to use the steam binary.
- Alfred
Ben Kennish wrote:
Alfred Reynolds wrote:
We have released a beta update for the Source and Half-Life 1 Linux
dedicated server. Run the
Fixed the seg vault on a Debian Sarge with kernel 2.6.11-1-686-smp
Ah, btw: I first tried to start the server as usual with -autoupdate.
This didn't work and I had to update again with -beta linux.
Perhabs you should have mentioned that.
Anyway, good work!
Alfred Reynolds wrote:
We have
First of all I want to apologize in advance if this issue has already been
resolved I did however review the email list as much as I could before I
posted. Okay I've been following the list the last few hours, all my source
servers are running great right now but my single 1.6 server keeps
Run the update tool with the -beta linux to get 'Linux Server Engine'
version 29. Post back if it works.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Wednesday, December 07, 2005 3:09 PM
To: hlds_linux@list.valvesoftware.com
Try running without the -autoupdate flag
- Original Message -
From: [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 9:09 PM
Subject: [hlds_linux] HLDS1 Seg Fault
First of all I want to apologize in advance if this issue has already been
100 tickrate servers do not run good on linux 64 bit platforms. Not sure if
this applies to linux in general.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
This is a multi-part message in MIME format.
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Alread posted in steam forum:
--- http://forums.steampowered.com/forums/showthread.php?s=threadid=374038
--- http://forums.steampowered.com/forums/showthread.php?s=threadid=375796
Same here running in
ever heard of threads? - one thread is used for vac.
the third (the first is the main proc) is the default glibc thread which comes
up as soon as you fire up a thread.
manuel
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of
[EMAIL PROTECTED]
Sent:
Every single hlds1 server I ahve ever ran takes 3 process ID's including
the screen I run it on.
JC
[EMAIL PROTECTED] wrote:
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Alread posted in steam forum:
---
Yeah this is not working. I don't understand how my server could be
working fine for months now, and then just today seg fault like this.
I'm really hoping its not hardware related. So freaking upsetting though :(
[EMAIL PROTECTED] wrote:
Try running without the -autoupdate flag
-
I did as Adam said, -beta linux. My server was segfaulting everytime before,
now that I have v29 it works great.
- Original Message -
From: JCHost.net - Support [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 3:55 PM
Subject: Re: [hlds_linux]
Yeah it simple will not upgrade to version 29. This is completely
absurd that you have to do all these things to make it update
correctly. I have tried adding and removing the autoupdate flag as well
as the -beta linux flag that we have to type in now for some reason as
well also I have
Run the steam update tool... Not the auto update in the command line.
./steam -command update -game Your Game -dir . -beta linux
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JCHost.net -
Support
Sent: Wednesday, December 07, 2005 6:19 PM
To:
On Thursday 08 December 2005 01:19, JCHost.net - Support wrote:
correctly. I have tried adding and removing the autoupdate flag as
well as the -beta linux flag that we have to type in now for some
reason as well
Use -beta linux not with hlds_run but in commandline of hldsupdatetool
cu
Rudi
Okay I did this and got to update finally thanks i was totally
misunderstanding. I take it I still need to remove the autoupdate cause
it actaully downgraded my server which make no sense to me at all. OH WELL!
Matt Leonhardt wrote:
I did as Adam said, -beta linux. My server was segfaulting
We have released an update to the Half-Life 1 engine. Run the
hldsupdatetool to get this update.
This update makes the Beta update from earlier in the week public. This
update fixes authentication problems and a crash on startup for Linux
users.
- Alfred
I'm not sure if threads are visible as processes.
This behaviour of multiple (three) processes is completely new and is not
concerning each and every srcds installation.
As far as i understand (after viewing the board threads in valve's forum) it
seems to be an issue regarding to the installed
Yes, you're right.
We had three processes:
First process: screen launch
Second process: shell and srcds_run launch
Third process: srcds_processorspecific launch
But now we have five processes:
First process: screen launch
Second process: shell and srcds_run launch
Third process:
The number of srcds entries returned by tools such as ps depends on
the details of your kernel and threading library. SRCDS runs 2 threads,
a main thread for all the game processing and a separate Steam
communications thread. Most pthread implementations use a kernel process
per thread, and
Hi,
does it work for you with the latest official version?
- Marcel
JCHost.net - Support schrieb:
Okay I did this and got to update finally thanks i was totally
misunderstanding. I take it I still need to remove the autoupdate cause
it actaully downgraded my server which make no sense to me
fbsd will always display threads.. i don't think core@ will allow a
change in that behavior. :)
At 12:08 AM 12/8/2005, Alfred Reynolds wrote:
The number of srcds entries returned by tools such as ps depends on
the details of your kernel and threading library. SRCDS runs 2 threads,
a main thread
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