Re: [hlds_linux] Dota 2 Dedicated Servers

2011-11-04 Thread Daniel Vogel
I haven't read anything about that either yet, it'd be quite interesting to get a few information on the whole server story. -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel On 4 November 2011 09:29, Jonas Stendahl jonas.stend...@gmail.com wrote: Now when Valve is kicking it up

Re: [hlds_linux] TF2 Matchmaking - eligible maps?

2011-06-28 Thread Daniel Vogel
The maps you get when you install a vanilla server. On 28 June 2011 09:42, Harry Strongburg harry.h...@harry.lu wrote: So I am reading https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 ... it says need to be running a Valve map to be matched. What exactly is a Valve map? I

Re: [hlds_linux] Free-to-Play and hackers...

2011-06-24 Thread Daniel Vogel
anymore, but really most people who would ever play TF2 already own a game or two on steam, right? -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel On 24 June 2011 13:24, Flubber flub...@gmail.com wrote: Agreed, and that's a shame. 2011/6/24 lwf l...@lokalen.nu http

Re: [hlds_linux] remote restart of screen session?

2011-05-26 Thread Daniel Vogel
Grüssen, Sincerely Yours, Daniel Vogel On 26 May 2011 13:31, frostschutz frostsch...@metamorpher.de wrote: On Thu, May 26, 2011 at 10:33:23AM +0200, Eric Riemers wrote: Only in some cases the instance hangs and needs a proper kill or something similar to restart. If there's any way to reliably

Re: [hlds_linux] STV Automation

2011-05-23 Thread Daniel Vogel
freundlichen Grüssen, Sincerely Yours, Daniel Vogel On 22 May 2011 20:51, AnAkIn . anakin...@gmail.com wrote: SourceMod is usually not allowed in leagues, at least not in ESL. 2011/5/22 TRiBE of FRoG i...@tribeoffrog.co.uk [TF2] Match Recorder http://forums.alliedmods.net/showthread.php?t=92716

[hlds_linux] STV Automation

2011-05-22 Thread Daniel Vogel
, Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] hlds_linux Digest, Vol 35, Issue 28

2011-01-18 Thread Daniel Vogel
omg digestlers On 18 January 2011 15:42, Aki marcosarrost...@gmail.com wrote: 32 bits version of debian and ubuntu 10.04 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Server crash reports

2011-01-12 Thread Daniel Vogel
Sorry, but to which email address should I send those files? On Jan 12, 2011 10:02 PM, Eric Smith er...@valvesoftware.com wrote: We're hearing reports that servers hosting competitive matches are crashing on a regular basis and we're trying to investigate the problem. If your server is crashing

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-04 Thread Daniel Vogel
I had reports of players that after this updates ours and several other servers were having lag spikes like stuttering, anyone else is getting those? -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel On 4 January 2011 21:42, Saul Rennison saul.renni...@gmail.com wrote: Thanks Robin

Re: [hlds_linux] Sky Gaming Harasement

2010-12-02 Thread Daniel Vogel
The last time I checked, doing stuff with some IDs isn't a violation of anything. DDoSing however is, so if your server gets DDoSed then you know who to report. Still, using the word Law in relation to the internet is mostly a complete waste of time. On 2 December 2010 12:02, Karl Labrador

Re: [hlds_linux] Mann Manor timezone bug? No presents, no horseman.

2010-11-08 Thread Daniel Vogel
The event was scheduled to end on 8th, so there shouldn't be any gifts or HHHs. However the gift message is a bug and shouldn't appear anymore. -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel On 8 November 2010 12:18, ics i...@ics-base.net wrote: Noticed this myself too

Re: [hlds_linux] Any chance of sv_steamgroup for CS:S / TF2?

2010-11-08 Thread Daniel Vogel
Why not use sv_tags? Many communities add their abbreviation to sv_tags so all of their servers can be found easily with the tag filter. -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel On 8 November 2010 03:26, Carl aidsf...@gmail.com wrote: Hey Valve, Is there any chance

Re: [hlds_linux] Mann Manor timezone bug? No presents, no horseman.

2010-11-08 Thread Daniel Vogel
Vogel On 8 November 2010 12:49, ics i...@ics-base.net wrote: Usually TF2 update ends the event (like last year) and removes the taunt and other things. -ics 8.11.2010 13:33, Daniel Vogel kirjoitti: The event was scheduled to end on 8th, so there shouldn't be any gifts or HHHs. However

Re: [hlds_linux] hlds_linux Digest, Vol 32, Issue 13

2010-10-06 Thread Daniel Vogel
Those bugs are pretty old, but I don't think they're worth fixing. Also, STV always takes a player slot, it's not a bug, it's a feature. On a sidenote: next time you write a forum post, please drink less coffee. It' sreallyha rd to reedw hat youw ere writting tehre. On 6 October 2010 10:49,

Re: [hlds_linux] endround

2010-10-06 Thread Daniel Vogel
Enable sourcemod, put .smx file in addons/sourcemod/plugins, done. On 6 October 2010 06:25, tom nikitopoulos screwtop...@gmail.com wrote: Insane where do i put this file? No mention on the thread u linked me. mani/wcs-eventscripts/jb maps/smod(disabled) On Tue, Oct 5, 2010 at 11:18 PM,

Re: [hlds_linux] screen -X

2010-10-04 Thread Daniel Vogel
I run all my servers with a fifo mkfifo l4d2_server1_fifo ./run_server l4d2_server1 l4d2_server1_fifo echo quit l4d2_server1_fifo #that'd stop the server -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel On 4 October 2010 06:46, Nephyrin Zey nephy...@doublezen.net wrote: You do

Re: [hlds_linux] status not working 100%

2010-10-04 Thread Daniel Vogel
It's quite annoying if you have to make a status screenshot for etf2l matches, and the status command is not working. And it doesn't work on both, client and server side... On 3 October 2010 15:44, ics i...@ics-base.net wrote:  I know that, i even suggested that it should be somewhat improved

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-10-01 Thread Daniel Vogel
Yes, you've marked my problem. With a big fat red marker. On 30 September 2010 22:20, DontWannaName! ad...@topnotchclan.com wrote: The theme of the update is items, not maps... On Thu, Sep 30, 2010 at 1:15 PM, Daniel Vogel dan...@codefreak.net wrote: Why are there no new maps in this update

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-09-30 Thread Daniel Vogel
Why are there no new maps in this update :( On 30 September 2010 21:46, DontWannaName! ad...@topnotchclan.com wrote: Ok first of all, addons break during updates, so get used to it CSS Secondly, you do not need to disable your addons or Sourcemod. You simply need to disable your game

Re: [hlds_linux] TF2 server multi-threaded support

2010-09-04 Thread Daniel Vogel
I think you've missed my point... On 4 September 2010 03:18, Gary Stanley g...@velocity-servers.net wrote: At 08:40 AM 9/3/2010, Daniel Vogel wrote: The old games were fast because the developers knew that they have to run on a 128 MHz turbo processor, so they've made it performant

Re: [hlds_linux] TF2 server multi-threaded support

2010-09-03 Thread Daniel Vogel
The old games were fast because the developers knew that they have to run on a 128 MHz turbo processor, so they've made it performant. Nowadays with the fancy 3,66 GHz machines developers don't think about the performance that much anymore. If they need a feature they just put it in, which wasn't

Re: [hlds_linux] [hlds_announce] Team Fortress 2/Counter-Strike: Source and Day of Defeat: Source Update Released

2010-08-17 Thread Daniel Vogel
If you could just enable the server download 30mins and hour before the client releases so we can all be ready to throw the switch that would be great :) you must live in a dream... -- On 17 August 2010 22:42, Steven Hartland kill...@multiplay.co.uk wrote: Thanks for the update and thanks

Re: [hlds_linux] Alien Swarm Linux Server?

2010-07-24 Thread Daniel Vogel
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit

[hlds_linux] Shrink a demo

2010-07-18 Thread Daniel Vogel
ends? -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Shrink a demo

2010-07-18 Thread Daniel Vogel
change. So you could use rcon or EventScripts to stop it before quitting the server. On 18.07.2010 14:36, Daniel Vogel wrote: Is there any way to shrink down these demos (except gziping)? Or tell STV to stop recording when the match ends

Re: [hlds_linux] Team Fortress 2 Update Available

2010-07-14 Thread Daniel Vogel
, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Available

2010-07-13 Thread Daniel Vogel
Marc. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel

Re: [hlds_linux] Bind Client port- Linux

2010-07-12 Thread Daniel Vogel
visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman

Re: [hlds_linux] Bind Client port- Linux

2010-07-12 Thread Daniel Vogel
problems. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Vogel Sent: Monday, July 12, 2010 8:30 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Bind Client port- Linux

Re: [hlds_linux] ./steam -command update too stupid to install anywhere but -dir . ?

2010-07-11 Thread Daniel Vogel
the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Available

2010-07-09 Thread Daniel Vogel
, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Available

2010-07-09 Thread Daniel Vogel
Why didn't this update backup the original mapcycle.txt and maplist.txt? On 9 July 2010 09:31, Daniel Vogel dan...@codefreak.net wrote: Romanian language support? The Romanian have internet? :O On 9 July 2010 02:19, Violent Crimes violentcri...@convictgaming.com wrote: And of course

Re: [hlds_linux] How to Not Show CVAR/Command Changes to Players

2010-07-04 Thread Daniel Vogel
/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel

Re: [hlds_linux] Team Fortress 2 Update Available

2010-07-04 Thread Daniel Vogel
, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds_linux] TF2 Segmentation fault

2010-07-04 Thread Daniel Vogel
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel

Re: [hlds_linux] Team Fortress 2 Update Available

2010-07-02 Thread Daniel Vogel
/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] More than 32 slots with the new TF2 update?

2010-07-02 Thread Daniel Vogel
, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view

[hlds_linux] TF2 no weapons, no taunt

2010-04-06 Thread Daniel Vogel
on startup. Startup log: http://pastebin.com/1recMDUy -- Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] TF2 no weapons, no taunt

2010-04-06 Thread Daniel Vogel
yup On 6 April 2010 20:33, Carl aidsf...@gmail.com wrote: Im guessing you already tried -verify_all? Daniel Vogel wrote: I'm experiencing a really strange problem on one of my servers. I've removed all addons such as metamod and sourcemod but that didn't solve the problem. No player

Re: [hlds_linux] tf2 strange issue

2010-04-06 Thread Daniel Vogel
://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] tf2 strange issue

2010-04-06 Thread Daniel Vogel
://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel

Re: [hlds_linux] Unnecessary dependency on UpdateDLLWrapper.dll under Linux

2010-03-30 Thread Daniel Vogel
freundlichen Grüssen, Sincerely Yours, Daniel Vogel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Unnecessary dependency on UpdateDLLWrapper.dll under Linux

2010-03-30 Thread Daniel Vogel
if you find errors you simply should resolve them no matter what reason. Saint K. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Vogel Sent: Tuesday, March 30, 2010 3:35 PM To: Half-Life

Re: [hlds_linux] Unnecessary dependency on UpdateDLLWrapper.dll under Linux

2010-03-30 Thread Daniel Vogel
expression 2. On 2010-03-30, at 11:22 AM, Daniel Vogel dan...@codefreak.net wrote: an error is an error when it's unhandled, rightnow it's a warning On 30 March 2010 15:49, Saint K. sai...@specialattack.net wrote: An error is an error. If you do not resolve errors it might pose unforeseen

Re: [hlds_linux] GoldSrc Dedicated Server update available

2010-03-20 Thread Daniel Vogel
I approve that message. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Christopher Szabo Sent: Samstag, 20. März 2010 13:05 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux]

Re: [hlds_linux] HLDS exploit ?

2010-03-04 Thread Daniel Vogel
I'm wondering what the hell the developer of that code was thinking... Oh, yes, there is the possibility of an invalid package, what do we do then? Let's just kill the whole server... return; :( -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Team Fortress 2 Update Available

2010-01-06 Thread Daniel Vogel
This is the most awesome update EVER Now I trust in valve again. 3 -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Mittwoch, 6. Januar 2010 22:39 To: 'h...@list.valvesoftware.com';

Re: [hlds_linux] Team Fortress 2 Update Available

2010-01-06 Thread Daniel Vogel
: [hlds_linux] Team Fortress 2 Update Available gamestart problems, hotfix ? 2010/1/7 Saul Rennison saul.renni...@gmail.com Looks tasty. Nice work! Thanks, - Saul. 2010/1/6 Daniel Vogel dan...@codefreak.net This is the most awesome update EVER Now I trust in valve again. 3

Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-20 Thread Daniel Vogel
In my case it's a public Team Fortress 2 Dedicated Server. I've had this connection issue with two different routers so far, the d-link gaming router and the ip-cop. Both had no outgoing restrictions. In the next few days I'll try to connect to one server with two different machines and two

[hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Daniel Vogel
So, I noticed that if two or more people connect from the same IP only one of them can connect to the Team Fortress 2 servers of mine. Is this supposed to happen? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Daniel Vogel
, sometimes one of them can't get in at all. Dunno -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Vogel Sent: Saturday, December 19, 2009 10:32 AM To: hlds_linux@list.valvesoftware.com

Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Daniel Vogel
Thanks! I'll tell them to try this and give you feedback. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Richard Eid Sent: Samstag, 19. Dezember 2009 22:41 To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Counter-Strike 1.6 Linux Update

2009-07-23 Thread Daniel Vogel
The S_API FAIL is not causing crashes (thats why it says Continueing with current version anyway.). Most servers are showing this warning, just ignore it. -- Mit freundlichen Gruessen, Sincerely yours, Daniel Vogel -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] [hlds_announce] Team Fortress 2 Content Available

2009-07-15 Thread Daniel Vogel
Quote: Date: Fri, 14 Sep 2007 20:20:02 -0700 The time machine is working! Yippie! -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Dug and Jo Brown Gesendet: Mittwoch, 15. Juli 2009 12:55 An:

[hlds_linux] TF2 server crash without error messages

2009-07-15 Thread Daniel Vogel
Hi! One of my TF2 servers is crashing without any error messages. The server console prints normal gameplay output but sometime it just stops, all players timeout (no messages in console) and the console freezes (can't type any input, no ouput). If I CTRL+C it prints Wed Jul 15 18:02:48 CEST 2009:

Re: [hlds_linux] TF2 server crash without error messages

2009-07-15 Thread Daniel Vogel
sure). On Wed, Jul 15, 2009 at 8:53 AM, Daniel Vogel dan...@codefreak.net wrote: Hi! One of my TF2 servers is crashing without any error messages. The server console prints normal gameplay output but sometime it just stops, all players timeout (no messages in console) and the console freezes

Re: [hlds_linux] TF2 arena team balancing messed up

2009-07-03 Thread Daniel Vogel
Yea, tf_arena_use_queue 0 kills all fun in arena so we leave it on 1. I'll try RunTeamLogic and hope it works, thank you! -- Mit freundlichen Gruessen, Sincerely yours, Daniel Vogel -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun

[hlds_linux] TF2 arena team balancing messed up

2009-07-02 Thread Daniel Vogel
On our servers sometimes we have really really uneven teams (like 4vs10 or 16vs12 etc) what shouldnt happen. And sometimes this happens: speedpoint0 is joining team Red to replace [MKG] StevieViper Cold ToTheTouch is joining team Red to replace [MKG] StevieViper Mizzinator is joining team Red to

Re: [hlds_linux] TF2 arena team balancing messed up

2009-07-02 Thread Daniel Vogel
I'm using a plugin that enables up to 16vs16. -- From: Tony Paloma drunkenf...@hotmail.com Sent: Thursday, July 02, 2009 8:57 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] TF2 arena team balancing messed up Are you running a

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-07-01 Thread Daniel Vogel
I just checked my logs and found this row: [2009-06-30 18:53:44][0,0] : StartAutoReconnect() will start in 5 seconds [2009-06-30 18:53:49][1,0] : Connect() starting connection (eNetQOSLevelMedium, 208.111.133.85:27017, TCP) [2009-06-30 21:17:08][1,0] : Log session ended Thats the only row in the

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread Daniel Vogel
Sometimes our server reconnect to steam, sometimes they don't. And if they don't they'll never do it again until the next update. It is really annoying, but I think this will never get fixed right? This problem is a century old and nothing happend. ~Daniel

[hlds_linux] tf_tournament_classlimit without tournament

2009-06-28 Thread Daniel Vogel
Hi, is it somehow possible to use tf_tournament_classlimit_x without having mp_tournamtent 1? I'm looking for a good way to restrict classes on our public servers but all class restriction plugins I found for sourcemod have a glitch where you can be a class with the weapons of an other class

Re: [hlds_linux] tf_tournament_classlimit without tournament

2009-06-28 Thread Daniel Vogel
stick with certain class even if they wouldnt hit a barn wall with it or if you restrict engineers to 2, there might 2 idiots who dont even build teleporters. I could list many other reasons why not to do it but you get the picture. -ics Nightbox kirjoitti: sign 2009/6/28 Daniel Vogel dan

Re: [hlds_linux] Team Fortress 2 Update Coming

2009-06-24 Thread Daniel Vogel
How do you test tf2 updates with dod? -- Mit freundlichen Gruessen, Sincerely yours, Daniel Vogel -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Evaldas Žilinskas Gesendet: Mittwoch, 24. Juni 2009

Re: [hlds_linux] TF2 Update 05/29

2009-05-30 Thread Daniel Vogel
who cares about new queue mode? Just switch it off. Thats what tf_arena_use_queue is for! -- From: Jeff Sugar jeffsu...@gmail.com Sent: Saturday, May 30, 2009 2:59 AM To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Team Fortress 2 Update Available

2009-05-22 Thread Daniel Vogel
We had a scout, a demoman, an engineer and a medic with sniper rifles. I hope that gets hotfixed soon! -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Saint K. Gesendet: Freitag, 22. Mai 2009 11:13

Re: [hlds_linux] Team Fortress 2 Update Available

2009-05-22 Thread Daniel Vogel
:35 +0200, Daniel Vogel dan...@codefreak.net wrote: We had a scout, a demoman, an engineer and a medic with sniper rifles. I hope that gets hotfixed soon! -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Team Fortress 2 Update Available

2009-05-22 Thread Daniel Vogel
, servers up in no time. On Fri, May 22, 2009 at 5:18 PM, Daniel Vogel dan...@codefreak.net wrote: I have like 7 flare guns. Srsly, every update is getting worse and worse. VALVe, what are you doing? ___ To unsubscribe, edit your list preferences

Re: [hlds_linux] TF2 server performance settings

2009-04-16 Thread Daniel Vogel
Thanks, I'll try that. -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von ServerAlex Gesendet: Donnerstag, 16. April 2009 12:02 An: Half-Life dedicated Linux server mailing list Betreff: Re:

[hlds_linux] TF2 server performance settings

2009-04-14 Thread Daniel Vogel
I'm running a root server with Linux 2.6.24-etchnhalf.1-amd64, AMD Athlon(tm) 64 Processor 3500+ and 1GB of RAM. I'm able to run a (full) 32slot 66 tick server on it without lags but if I start another 32slot 66 tick it lags like hell. Are there any performance tweaks so I can run two full 32slot

[hlds_linux] TF2 Invisible players

2009-03-30 Thread Daniel Vogel
Hi folks! Some ppl on my tf2 server can't see others as they appear invisible and only their shots and the jump-cloud (scout) is visible and at the correct player position. This happend to me too sometimes. Is that a client-side or a server-side bug, and can it be resolved by setting a cvar or

Re: [hlds_linux] TF2 Invisible players

2009-03-30 Thread Daniel Vogel
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Vogel Sent: Monday, March 30, 2009 8:13 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] TF2 Invisible players Hi folks! Some ppl on my tf2 server can't see others as they appear invisible and only their shots

Re: [hlds_linux] TF2 Invisible players

2009-03-30 Thread Daniel Vogel
Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Vogel Sent: Monday, March 30, 2009 8:13 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] TF2 Invisible players Hi folks! Some ppl on my tf2

Re: [hlds_linux] Sorry...

2009-03-19 Thread Daniel Vogel
Haha, yes, very funny. -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Daniel Vogel Gesendet: Donnerstag, 19. März 2009 03:02 An: hlds_linux@list.valvesoftware.com Betreff: [hlds_linux] Sorry... I

Re: [hlds_linux] ping

2009-03-18 Thread Daniel Vogel
This is not a question for a half life dedicated linux server mailing list. (It's not even a question). And it's dumb, senseless and wastes ressources and makes the archive harder to read and find useful topics. -- From: Valtteri Kiviniemi

Re: [hlds_linux] ping

2009-03-18 Thread Daniel Vogel
, March 18, 2009 10:06 PM To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] ping On 03/18/2009 02:02 PM, Daniel Vogel wrote: This is not a question for a half life dedicated linux server mailing list. (It's not even a question

[hlds_linux] Sorry...

2009-03-18 Thread Daniel Vogel
I now realize that PING/PONG is funny I will no longer be a duche I will only reply to forum's with positive feedback and not critisize people joking around. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] TF2 Delisting

2009-03-13 Thread Daniel Vogel
I agree. The idea of making a server score is nice, but how can server admins check their current score? A server score field in the serverbrowser would be a great thing (or a statistic by valve?). -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] TF2 Delisting

2009-03-13 Thread Daniel Vogel
I think the question is, how is valve keeping track of player joins and leaves. Is it a event that fires or is it a query which gets server informations? And the next question would be, on which point ist he reserved slot plugins kicking? Before valve knows a player has joined or after? I'm