joe_null wrote:
Would you please explain that from a thorough and factual basis that I
can understand?
Nom matter how rudimentarily done, is that even possible? ;)
Yes, it is. Quite so :P
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Simon Garner wrote:
The only problem will be where to get the CPU usage data from. To make
the results really meaningful we need to have people posting numbers
from older versions of HLDS (3.1.1.0) as well for comparison
What does legacy software have to do with it? We're faced with the
current ve
[EMAIL PROTECTED] wrote:
help me pls
This isn't a client list. Try the Steampowered forums or some other place.
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Matthew Donnon wrote:
halving the CPU mhz is not an accurate way of representing a HT system
the virtual CPU simply indicates the unused pipelines and math calc units.
which would make it 1176 mhz
Not to mention that he's referring to a Xeon, not even a regular P4.
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[EMAIL PROTECTED] wrote:
Sorry, I meant a Halflife 2 Deathmatch Server. Will we be able to run the
maps we run on Halflife 1 Deathmatch Servers on Halflife 2 Deathmatch
Servers ? Also, will the per player bandwidth requirements be increaing in
HL2 or staying about the same as they are for HL 1.
N
James Sykes wrote:
Clearly blinded by some kind of AMD fanaticism.
I like AMD, but at the end of the day Intel still make the better chips.
Yeah, I'll drop that in the same category of unproven dogma as the whole
"It's an established fact that Windows CPU reporting is very inaccurate"
and "THOSE NU
Kevin J. Anderson wrote:
Actually, that method *does* work, it just takes a very long time to
redirect for some reason any one have any ideas?
Frameset? Again :P
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James Sykes wrote:
To sum up the total average CPU usage.
The P4 was using : 1008Mhz
The p3 was using : 576Mhz
I also joined the servers to see the performance ingame - both were
about equal.So we've got quite a large usage difference of 432Mhz!
Anyone care to shed some light?
The P4 is a marketing
Kevin J. Anderson wrote:
Anyone figured out how to redirect their motd to an off site full webpage
w/o copying their whole index file into the motd?
Frameset? src="http://yoursite.com/url";
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Stan Bubrouski wrote:
Again what the hell are you talking about? All the quote
above says is that windows CPU usage reporting can be
innacurate. I never said it could never reach 100% and
I never made a single claim about Windows reporting more
or less CPU usage than is true. Jesus.
Wait...you s
James Sykes wrote:
YOUR CPU USAGE IS INCORRECT.
It is NOT POSSIBLE to have a FULL 16 PLAYER SERVER RUNNING AT 2% CPU
USAGE.
Guys, please bear in mind that this almeighty, mythical "CPU" does not
exist. Instead, we have an insanely wide variety of both CPUs and their
supporting cast. There's a who
[EMAIL PROTECTED] wrote:
Those aren't the 1% for 30 player numbers this whole thread has been going
on and on about. Those numbers look believable. 1% for 30 CS players is not.
Jeremy, with all due respect, will you STOP fucking talking about "30 CS
players"? Has it not yet made it through your h
Stan Bubrouski wrote:
The fact remains that you cannot run 3 half-full or full
HLDS at only 30% total. And that a 10/15 player server
is only using 2% of CPU.
Why not?
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Stan Bubrouski wrote:
Gotta stop encouraging this kid. This thread is convincing
people to use outdated, broken, insecure kernels because his
results are skewed by too low of a sampling rate.
-sb
First of all, stop referring to him as "this kid". You're being a
complete asshole, arrogant and insu
SBlaze wrote:
I didn't buy EQ for the very reason I refuse to pay for something monthly after
I have already had to PAY to play in the first place.
Uhhh...the difference is that *they* themselves are paying monthly for
your bandwidth, your hardware, maintenance, and upgrade fees on a
monthly basis
Britt Priddy (PZGN) wrote:
Eric,
Any word on VAC working for TFC this weekend?
I have no idea :P
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Matthew Cheale wrote:
A firewall isn't going to protect you from a buffer overflow in a
required daemon ( e.g. ssh ).
Sense when is sshd required to intialize a linux box?
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Alfred Reynolds wrote:
The definition of LAN game has not changed. All clients that match the
servers ip with netmask 255.255.255.0 are allowed into a LAN game.
OK, so now "sv_lan 1" no longer means allowing a limited scope of
connecting IP addresses that do not need to authenticate with WON.
Inste
[EMAIL PROTECTED] wrote:
Incorrect or not, you do realize that there is a SIGNIFICANT difference,
like, an *exponential* difference, between two 14-player servers and one
28-player server, right?
How do you know there is a difference if there is no way to measure the
usage?
Jeremy
...? Are you ne
Frank Stollar wrote:
The new VM started
with 2.4.10 was (after some bugs) superior as the old VM. Proved by
application benchmarks. And the new scheduler in 2.6. adds even more
power to the kernel. Why should all other applications gain from the new
VM besides HL?
Forgive my ignorance, but what are
[EMAIL PROTECTED] wrote:
You are proving nothing. You are offering opinions and just assuming your
programs are correct.
In his defence, he's showing you hard numbers, not opinions, and yes,
he's assuming that proc isn't lying. Has innacurate proc info been a
major issue reported by anyone else in
Florian Zschocke wrote:
Eric (Deacon) wrote:
I would add up the numbers:
0 - World
1 - North America
13 - USA
10 - Southern Central
--
24 = Southern Central USA
0 - World
2 - South America
15 - Brazil
7 - North West
24 = North West Brazil
Uuups
Christopher Choo wrote:
Most connections are routed through the United States. If there is one
region that doesn't need that kind of granularity it is the USA.
If you live in NYC and get a server in LA, it's unlikely to have low
latency. The US is the biggest single market for Valve's products (I
tremens wrote:
I do not believe that VALVe owns WON anymore as I think they sold it a
couple years ago..
(ASAIK)
...I thought WON was an independent provider that serviced lots of
different games. IIRC, it was a Sierra thing, not a Valve thing.
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Timothy Lynn wrote:
It's using IE to render, so you're ok to use CSS (as far as IE's buggy
implementation is concerned, anyway :).
...lmao!
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vOrTeX wrote:
James Mclean
Wait...this isn't the same git who used to go on about how he had the
biggest DoD mirror EVAR!!! is it?
:)
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Brian A. Stumm wrote:
premium service not required to get it from file planet and
steampowered.com says that fileshack has it too but I didn't find it
there.
http://www.fileshack.com/file.x?fid=3630
I subscribe to their "Mercury" service, and it's head and shoulders
above FilePlanet's paid service
Any emails to anyone @valvesoftware.com are bouncing as undeliverable,
www.valvesoftware.com does not respond, and neither does
list.valvesoftware.com
Did Valve drop off the net except for this listserv??
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Daniel Stroven wrote:
As far as rcon being required in rental situationswhat I find is the
only reason customers "require" rcon is because of HLSW or similiar programs
that give remote control thru a 3rd party program via rcon password. AM/AMX
do not give you the ability to do remote commands,
Anders Clarin wrote:
Check the subject and instead of complaining please try to answer my
question instead. Try to act mature and focus on things that does matter
instead of try to figure out if I pressed the reply-button or not!
Dude, when you replied instead of creating a new email, your email ge
sol.greyfox wrote:
Stefan wrote:
LOL, this isn't even related to either of the two things discussed in
this thread.
What's up nowdays anyway? Don't all mailclients come with a NEW MESSAGE
option any more, just a "reply to random message" button?
Ya, um, What's up nowadays anyway? Don't people act
Daniel Stroven wrote:
Sorry my email upset you so much lol, I didn't think it would get a rise out
of anyone like that.
Uh, if you think your email got a "rise" out of me, then you haven't
been on enough lists ;)
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Daniel Stroven wrote:
Thats why an estimated 50% of all windows machines around the world got
bitchsmacked the other day.
50% of all Windows machines are running WinXP? Wow...
Ever hear of anti-virus for linux? lol Ever
hear about how poor security on linux is on the news?, while they talk about
Emanuel Harangus wrote:
Sixth!!
And 7th, and 8th, and on, and on... I think we get the picture: people
want an actual input line that isn't interrupted by scrolling console
output.
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Frank Stollar wrote:
Funny, the internation side seems to be not up-to-date. As the developer
is german, here the link from the german page (www.hlsw.de):
ftp://ftp.hlsw.org/downloads/beta/hlsw_1_0_0_6-beta.exe
Hmmm...so that's just the program executable, NOT an updated installer?
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James Clark wrote:
nvfixsfx.exe - this is what I use, it has worked with some of the later
nvidia drivers - some of the older fix programs don't work with newer
drivers.
I can't remember where I found it (and don't have the read me on hand) =/
I use ReForce. Simple, one-use executable that sets it
Brian A. Stumm wrote:
A thread could be added for C-D in the hooking dll/so (ie metamod).
If that's true, then it's another app spawning a seperate process, NOT
merely another thread in the same process. Right?
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James Couzens wrote:
*cough* ITS THREADED *cough*
Why does everyone freak out when they see two of something running... yet
don't wonder why there are 30 copies of apache running...
Oh really? HLDS is multithreaded? Interesting. Apparently Valve is
extremely confused about their software, seei
Florian Zschocke wrote:
But our Eric (Deacon) is pretty unique. Haven't seen one of those
on any other list out there. :)
I boggle the mind *and* the soul ;)
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Tony Di Schino wrote:
why does every topic on this list go to hell so painfully?
There's a Mark Brown, Jeremy Brooking, Britty Priddy, and others on
every list out there. Controlling it is difficult without being a BOFH.
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To
Jeremy Brooking wrote:
Oh, you mean like your Original post above eric?
My "Original post" had nothing to do with you and was not a flame or
anything even close. In fact, it was a valid suggestion for a
resolution of the topic issue. Apparently you refer to my "Original
post" as the amazingl
Jeremy Brooking wrote:
Simon Garner wrote:
This might help fix the timeout/reconnect issue. But it still doesn't
help you to determine which player is the legitimate owner of the key
and which is not. That is the crux of the problem. You cannot ban a
player just for using the same key as another p
Jeremy Brooking wrote:
Eric (Deacon) wrote:
Jeremy Brooking wrote:
Eric (Deacon) wrote:
Yes, you've figured me out :roll:
Do you have anything intelligent to say? Praise or criticizm of the
idea, or are you just a jackass?
Oh of course eric, you are the only person has puts positive input
Game Servers wrote:
I understand that what he was telling me was common sense. I already
did everything that he told me and what you told me before I even
posted. So please don't say I didn't do anything.
Dude, if you want to keep being a jackass, go for it. But you're just
feeding the flames o
Stefan Huszics wrote:
I seem to recall, once upon a time, that there can sometimes be a delay
between when a CD-KEY is active and then shown inactive on WON. Leading,
sometimes to false "CD-KEY IN USE" errors...
But is it likely that the users IP would have changed before the wonid
database manage
Mad Scientist wrote:
According to the great words of tremens:
You can play around with the sv_airaccelerate setting and you can pretty
much remove bhopping. Problem is, is that it pretty much destroys
rocket-jumping also :/
And that's a problem? Wow... a game where people play and stay on the
groun
Eric (Deacon) wrote:
Either way, it's obvious that if you're going to artificially limit the
rate (which is perfectly fine, assuming you're doing it for a reason,
such as trying to save bandwidth, instead of doing it just because you
think you're supposed to), then
I somehow
[EMAIL PROTECTED] wrote:
Actually according to valve, it's not them getting a lack of updates that
they want. Instead it's the server trying to send MORE updates then the
client can handle.
Ah, thanks for the correction. The end result and its solution,
however, is the same regardless.
--
[EMAIL PROTECTED] wrote:
The updaterate is the key. Tell them to start at updaterate at 20-30. Thell
them to move it up till they start to choke and then use the last setting
before that that they didnt choke at. If they choke with it at 20 they got
ISP/Bandwidth/Hardware issues.
Choke is simply a
m0gely wrote:
Coming from a Quake background I have never understood this.
You're comparing to *totally* different games. One is a game of full-on
deathmatch mayhem with aliens and laser guns and magical teleportation
devices and lava... CS is a tactical, squad-based shooter that, while
obviousl
Tyler "Overkill" Schwend wrote:
Seems the biggest problem with it is that it stops EVERYTHING. I
can't imagine any material less than an inch thick would be able
to stop a .308win round...
I know, right? It's like, sure, you can take a .338 Lapua Magnum round
at 10 yards and not even be knocked o
Kevin J. Anderson wrote:
rgr, the shield as it is now, will be banned on any server that I run...
imho, there has been way too much changed too fast in 1.6. all the new
guns, the shield, the horrible bullet impact sounds, etc etc.
Heh, the one bullet impact sound that's the dumbest and most annoyi
Erik van den Berg wrote:
no eric he is saying that you should not post to his topic if you have
nothing usefull to add. Also, your ignorance to hijack topics with your
useless talks about nettiquete makes me not using nettiquete for the soul
purpose of annoying you.
Is that the same reason you use
kama wrote:
On Fri, 11 Jul 2003, Eric (Deacon) wrote:
kama wrote:
Hmm..
there seems to be a way to force the enging to get this message.
This is a very minor netiquette issue, but please do not split your
message up between the subject line and body of the email. For
instance, in this case, if
David Sharpe wrote:
however ns v2.0 is out on July 31st and greatly reduces server resources.
Heh...NS has been reducing server resources to nothing for a while now :)
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"But I don't want to be a pie; I hate gravy!" -Babs (Chicken Run)
Damian Harouff wrote:
Hey what's up mother fucker, I got my mother fucking account back time to
die , (maniacal laugh), yea any ways no need to check my mail foo. Ttyl
MEOW MOTHER FUCKER MEOW
>
About all I can say to this is "wtf?"
I agree with your assessment.
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___
Olivier Doucet [reagi.com] wrote:
Well, I find it strange...
I have a CS 12 slots - pingboost 3 running in a 950Mhz, it takes only 60%
CPU when it's full.
And the machine load is under 0.8
That's why i was thinking that 5 or 6 CS servers wouldn't be a problem...
Remember, CPU usage increases almo
Zachary H. Sloane wrote:
--
Only the ignorant man becomes angry, the wise man understands.
--
>>
...that has to be the dumbest thing I've seen in a long time.
you having to respond to my post may be the dumbest thing I've seen in a
long time.
Heh...I'd give you an "A" for effort, but that doesn't
Zachary H. Sloane wrote:
--
Only the ignorant man becomes angry, the wise man understands.
--
...that has to be the dumbest thing I've seen in a long time.
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James Clark wrote:
3110b here.
Why wouldn't you use 3110c instead?
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Scott Pettit wrote:
I'm running 3111c1. The way I see it is that we just have to move on
with the times and realise that games and the way they run changes.
We don't *have* to yet, thankfully. 3110c still works and is currently
the best choice :\ I can only hope that HL2's server will be designe
Jeremy Brooking wrote:
I have just moved away from evolution to Thunderbird. Evolution started
developing problems when my maildir hit about 250,000 emails.
Thunderbird seems to handle imap better, as well as large maildirs.
Evolution is great and my prefered mail client, dont get me wrong, but I
Steven Hartland wrote:
Not here it doesn't. Yes it not linear but if it where 1% @ 14 players we'd
be laughing 80 or so servers per machine :D
Well, I'm hopeful the original poster will clarify what he meant by
"over 1%" :)
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Steven Hartland wrote:
My 32 player server only shows above 1% cpu usage when the player count gets
over 12-15 (hits 60-70% by 32 tho..). Thats on a 1800+ AMD
1% @ 12-15 then 60-70 @ 32 sounds very stange measuring issue?
No, Steve, it's not strange at all. The CPU usage of the server grows
expo
Byron Carceller wrote:
VAC uses excessive use of CPU, is that where all the load is coming from?
If you actually think that, then disable VAC and see for yourself.
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Jeremy Brooking wrote:
Funny how a few months ago you and I where having this same
'discussion'.
Except then you sat on the other side of the fence :P
Actually not, unless you're referring, perhaps, to a very long time ago
to a discussion I simply don't recall. I've been purposefully bottom
and i
DaiTengu wrote:
Most mail clients will auto-wrap if the line runs over... I use
Mozilla/Netscape (until I switch back to kmail or Evolution) and it
works just fine for wrapping/quoting ... I've even considered moving all
my e-mail back to something as simple as Pine/Elm ... but I've grown too
used
Michael Bakker wrote:
Hello Arie,
Wednesday, June 4, 2003, 3:26:41 PM, you wrote:
Try
./hlds_run -game cstrike +ip someiphere -port 27025 +map de_dust2
Should do the trick.
Michael Bakker wrote:
Hello Arie,
Wednesday, June 4, 2003, 3:14:15 PM, you wrote:
try opening a map? :P
M
Steven Hartland wrote:
>
See there? That's the way to write a clear email. Not just one big,
amorphous blob of text hovering over the thread like a dark cloud, but
inline quotes below the text to which you were referring.
Good man!
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__
I think the point is, that everyone is getting tired of having 20 emails
from you every day, that are all completely useless. nothing but flames,
complete nonsense, or completely off topic. It is a rare day when you
actually off something constructive. Am I right guys?
...I apologize for trying
> 7 new msgs in hlds_linux.
> All from Britt. All pretty much worthless. We have a new Deacon.
Hey, fuck you :P
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> > 20-30% increase in server CPU time shows they're trying
> > to make the program stronger and faster - if you see less
> > - then it'll be weaker... It takes power to show power and
> > vice versa - thats what it has to do with it.
Seriously, less CPU hogging means "the program will be weaker"?
> 20-30% increase in server CPU time shows they're trying
> to make the program stronger and faster - if you see less
> - then it'll be weaker... It takes power to show power and
> vice versa - thats what it has to do with it.
Ok...what? My brain is having trouble wrapping itself around your
asse
> hmm, it seems more like a statement rather than a license :)
The guy's retardedness drives me to drink :\
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> > > Another mirror link:
> > > http://www.vugaming.com/pafiledb/pafiledb.php?action=license&id=
> > > 1&file=18
> > > Nathan Dodd
> > > VUGaming Networks
> >
> > What the... It says "You must agree to this license agreement to
> > download HLDS Linux v3.1.1.1c", which is already very strange in
> Another mirror link:
> http://www.vugaming.com/pafiledb/pafiledb.php?action=license&id=
> 1&file=18
>
> Nathan Dodd
> VUGaming Networks
> www.VUGaming.com
What the... It says "You must agree to this license agreement to
download HLDS Linux v3.1.1.1c", which is already very strange in and of
its
> Well, I'll take your PEBCAK, raise you a LART, and call you a PHB!
NOOO! :P
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> PEBKAC?
Heh, Problem Exists Between Keyboard And Chair. It's a joke. I'm not
serious. I think you're a lovely, competent person.
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ht
Test failed. Probable cause: PEBKAC
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> his original point including the fact that he was starting a
> new list due to...
>
> > been the worst on OT,
> > flames and arrogant posters. At one time, several years ago, this
> > list had class. Now, I'd say that the HLDS (win32) list has more
> > class. Congratulations!
>
> I associate cl
> > Since UA develops multiple admin products for which some admins
> > like to keep informed via email, I didn't find it OT.
>
> That is, of course, the logic that every off-topic poster uses.
> "Well, if you draw a line like this and this and this, you can
> see how it relates to hlds, in this ob
> Spong
> claims to have learned from insiders that Valve Software is currently
> investigating to make Half-Life 2 exclusive to Nvidia hardware.
Oh please, can we cut the theatrics? That'd be one of the dumbest moves
ever.
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> h, if only his post stuck to that subject and did not
> wander off into a
> personal diatribe re the failings of this list and his personal plans
> I would agree. And please something a little more clever than a
> slight on my nick would have been enjoyable
How about we just note the fa
> There is a fix in the next HL version, but aparently valve does
> not want to
> release a patch now, even though many have been asking for it.
The next version? The version that was supposed to be out like, years
ago? :P
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_
> lmao! I bet some M$ software "helped" and put that cap-G in
> there. Good thing for "smart" tools! ;-)
For most barely literate people out there, it's a good thing. You can
turn it off if you don't want/need it.
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> What happened to the usefulness of this list?
>
> It seems to have become a proving ground for trolls...
> Doesn't this list have any form of control for mods or the like?
Peter, I don't know how long you've been on this list, but you should
probably be aware that it runs in cycles, usually. An
Who hid the midol?
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-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Stefan Huszics
Sent: Saturday, March 15, 2003 8:51 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Optimizations
Ronin wrote:
>*sighs* Did you want me to b
> P.S. If there's any confusion about what I do and don't know
> about HLDS, perhaps you might want to click that little link in
> my signature down there. I promise you I know more than you,
> and the site is all the proof I need.
I know more than you will ever know! :P
--
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> > or it could be due to low network bandwidth
> > ->somewhere between the server and the client
>
> One thing that still eludes me is how I still see choke on lan,
> when it implys that the client can't take what the server is
> trying to give it, when if anything I would imagine the
> situation
> > Take a look at Gentoo's emerge system
>
> Is that a yes? If someone knows, they could save me some time.
That's a yes. Check it out at www.gentoo.org
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> And what if the 'device' includes stuff like port filter rules,
> regular routing and things that are used in the so called
> 'broadband routers' and common firewalls? aaah, now it's getting
> tricky!
Actually, combining independent functions is pretty common in network
equipment. However, I'd
> But if I were to choose between hub, switch,
> router, brouter, bridge or gateway, I would say router because
> that is closest to the function...
And if you were to choose between boat, gorilla, alien, and sock, which
would you pick? It doesn't matter since none of the choices mentioned
by eit
> > A router (by my reckoning, anyway) would be any device that routes
> > packets between networks. A NAT device does this; a switch does not.
>
> I think thats correct, be it $100 or $38,000 not including
> operating system (thanks Cisco) if it moves packets from IP
> network to another, its a ro
> Never ask someone NOT to do something on this list :p
There are certain giveaways that reveal the true noob/unintelligent
nature of some people. That certainly is one of them. I love it when
people actually participate in a huge flame war, ending with an epic
post, dripping with venom, spite,
> (The Outlook Quote-fix thing broke a while back, so I haven't
> been using it)
Probably that PEBKAC virus that's been haunting sysadmins since UNIVAC.
--
Eric (the Deacon remix)
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> In other words, shut the f*** up. Thx la~
>
> Oh, and please respond promptly with some childish retort. I
> can't wait to hear it.
Oh my f***ing god, your s*** is so godd***ed mature right?. I assume
you had your daily dose of c*** and a** and *** *** * ** **
*** * ***?
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> That's true, every 30 mins i get 5-10 mails because of these
> pretty uninteresting topics, i subscribed to the list because
> of half life and hlds, not because i wanna get spammed with
> mails abou Dual athlons, get a brain poeple
NOOO! We have all failed this man! Email, I know, is such
> Hmm, really? All the firewalls I've installed lately are
> routers also...
Guys, since this seems to be a recent affliction on this site:
Please remember that your own experience doesn't not necessarily
translate to global truth.
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Eric (the Deacon remix)
> it's becoming more and more obvious that you have no
> knowledge at all, but are simply into personal attacks thinking
> it makes you look cool. Newsflash, it doesn't
Newslfash, using "newsflash" in a sentence that way is very...dorky :P
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Eric (the Deacon remix)
_
> I would love to hear some reasons why some people think the
> 2.4.9 kernel was better?
I'm guessing so, yes.
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Eric (the Deacon remix)
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