> > *rimshot*
> >
> > We all knew it was coming, just a question of who :)
>
> Was just trying to get in before Eric did :)
I didn't realize he was joking. I'd fired up a good 4-page essay,
dripping with venom and burning sarcasm. Oh well, I guess it'll just
sit in my Drafts folder for a while :
> Oh of course not, im sure you know far more than I. Hence why
> you regard ZoneAlarm as a firewall.
Of course, I still see people referring to home NAT devices as
"routers", too, so...
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> I did a 2GB copy from Linux to a Windows machine
> using Samba. I got 5.85MB/sec.
Hint: use FTP instead. I can max out my 100Mb switched network
connection between my workstation and server using FTP, literally
pushing 95Mb to 97Mb, sustained.
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_
[EMAIL PROTECTED] wrote:
> On Wed, 2003-03-12 at 23:16, Ronin wrote:
> > What I find most funny is that everyone else is wrong and he is
> > right. Typical child mentality. And your information is STILL
> > wrong, Stefan.
> > *chuckles*
>
> So, anyone up for some good SCSI vs IDE action?
What's
>SCO sues Big Blue over Unix, Linux
>http://news.com.com/2100-1016-991464.html
That's really shitty of SCO.
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[EMAIL PROTECTED] wrote:
> Subject: Re: [hlds_linux] VAC or C-D
>
>
> On Thu, Mar 06, 2003 at 11:10:06AM -0800, Jules (aka Buddha-Pest)
> wrote:
> > ummm, no...
> >
> > i'm glad you're on the team, but that's not the way i remember it.
> > unless you guys changed a bunch of stuff.
> >
> > what CD
> > And of course it drops your clients' frame rates in half :\
>
> Which is BS
> It can affect the FPS for a few people, but both with lower AND
> higher fps as a end resoult, most likely dependent on if you
> are CPU limited or Vidcard limited in your current FPS.
Can you explain how exactly C-D
> > Yup. Sadly.
> >
> >
> > > So you have to run insecure if you are running C-D?
> > >
> > >
> > >
> What's so sad about that?
> It lowers the CPU req on your servers.
And of course it drops your clients' frame rates in half :\
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> > > > Crimony.
> > >
> > > ?
> >
> > I believe it's an exclamation. I don't know what you'd say in NZ,
> > but I'm sure in London it'd be similar to saying something like
> > "blimey!" Or "geez", or whatever...
>
> Yeah. "Sheesh", "geez", "man...", that sort of expression, but
> I guess a region
> On one single server you either allow access to a port or you
> don't. If you don't then don't have a service running at that
> port. If you do then the weak point is the application that
> serves this port and a firewall doesn't help.
Getting people to understand that is just...amazingly diffic
> warcraft3 plugin? Lol
Does that amuse you? :)
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> What's the best team-balancing solution for CS?
> The switch the last player to join one is such
> a brain-dead approach it might as well not be
> turned on
Many people are going to suggest PTB, but it's a pain in the ass. It's
very intrusive, and it makes very illogical decisions sometimes
> Yeaaah. I put it on there for a couple days to try it out and
> now no one will let me take it off :(. I'm sick of it!
>
> You can see it here -> http://amxmod.net/forums/viewtopic.php?t=5620
> Or play it at: 64.5.44.97:27015
You're sick of it? I think it rocks! :) It's a great way to freshen
> Skel is working on a plugin that allows users to connect in
> optional mode until they achieve a definable number of kills
> and/or kill/death ratio. If they hit the limit(s), they'll be
> booted to the console with a message saying that to continue
> playing there, they'll need to install C-D a
> > If you knew what a 'hacker' was you wouldnt be saying the above.
>
> Linus is a hacker...
Ah, the always evolving concept of language...isn't it lovely? :)
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> Hey now, I am with Valve on this one. Never release ALL the
> cheats that you can find and be VERY vague about the ones you
> can guarantee. Give the freaking hackers ZERO chance of
> learning new info directly from the developers.
That's the first time in a long time that I've heard someone s
> So this is normal? Wow. I'm glad I have rcon disabled.
You...have rcon disabled??
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Using custom crosshairs is a cheat! Oh wait, the stopsound guy hasn't
popped up yet :P
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-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Rick Sullivan
Sent: Monday, February 24, 2003 9:03 AM
To: '[EMAIL PROTECTED]'
Subject: RE: [
> As to the issue of binding an IP to HLDS that doesn't exist as
> bound to a local ethernet interface, I can't see how this would
> work. You will most likely get an error.
You most definitely get an error. It's a silly notion.
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__
> As far as being a cheat, think of it this way: except for the most
> unsophisticated players sound is as important as vision. By
> stopping ambient noise you increase your ability to hear, which
> is almost as unfair as not having walls. Consider this
> realistic scenario on
> de_prodigy:
Li
> The next release has this ability, it tries to achieve the
> frame rate defined by the "sys_ticrate" cvar (which is 100 by
> default). It will be interesting to see the comments by players
> on this feature as the time between frames is no longer the
> same (it can't be because the sleep time is
> In a
> future release this mode will be tweaked to let the admin
> balance latencies agains CPU usage (by processing a frame every
> N packets).
Whatever happened to that? Still slated for "a future release"?
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to
contact the individuals responsible for the modifications.
So in this case, we're trying to provide a place for people who
have NS specific serving problems or are creating MetaMod or AM
plugins specific to NS...
James.
- Original Message -
From: "Eric (Deacon)" <[EMAIL
> Eric,
>
> #hlds is designed for hlds specific administration. Our
> channel is designed to help those new to serving NS. NS has a
> surprising number of potential problems with it, and our
> channel is stock full of people who have been through it since
> NS was released. So no, using #hlds yo
> I would also like to take this opporrunity to plug our IRC
> Channel on irc.GamesNET.net. Its called #nsserver, and if you
> run NS Servers, you should come and idle/chat there as its
> where a lot of the plugin coders are as well as Flayra when he
> comes on. As well as us friendly helpful adm
Wow, that was a pretty ignorant email. Please continue to contribute
your bits of knowledge and golden insight.
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Eric (the Deacon remix)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Brad Schulteis
Sent: Saturday, February 22, 2003 2:49 AM
To: HLDS
S
> > Just noticed that Metamod 1.15 has been released:
>
> Yes. Note that I don't announce those releases here, but
> rather to the metamod-announce list.
I'm sure there are a lot of people who would appreciate a quick note
notifying everyone that a new version has been released and see
www.metamo
> On the second part of your question, you can force your HLDS
> server to be bound to only one IP, and, pray for linux to load
> balance your traffic.
You realize that it sounds like that solution, while it would probably
work fine for a web/ftp server or some such thing, it doesn't not sound
at
> Try (off the top of my head):
>
> alias weapon_primary "weapon_m4a1; weapon_ak47; weapon_sg552;
> weapon_aug; weapon_awp; weapon_scout" alias weapon_secondary
> "weapon_usp; weapon_glock; weapon_deagle; weapon_p228"
>
> (Add the other rifles and pistols if you can figure out their
> names and if
> Blocking all the other services doesn't help if you have one
> that is insecure (or running as root). If you have nothing on
> the machine but a web server, and through the combination of it
> running as root (unlikely) and a misconfiguration or summat,
> it's just as easy to break into as a mach
> I always thought it was the people who write long winded,
> politely stated insults that had the deep seated issues :P
They're the ones who you don't want learning martial arts and becoming
proficient at handling firearms. Unfortunately, I am both :)
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> And in fact there are cases where this
> can be considered an invasion. It just depends on the area you
> live in and what their intellectual property law states. It is
> the client that would be considered the injured party so the
> laws of his region are the ones observed, not yours.
Heh, th
> I've put it up here:
> http://www.arcticbears.com/duplicatewonanalyser.html
I made some minor modifications to the HTML to be a little more
standards compliant (included tags, etc) and corrected the
spelling, hehe, but I've got mirrored here:
http://www.firekite.com/store/misc/gaming/hlds/
--
> HLSW's http://www.hlsw.net Won Database Editor matches multiple
> names to WonIDs. Even has nice import/export features.
He's looking for something that matches multiple WONID's to a single IP
or name. Basically a really good log analyzer that can list IP's with
every WONID played from that IP
> The only point I had with my reply was that duron did
> not perform well, while xp and p4 do...
It is my understanding that the performance of the P4 chips in HL server
applications have been underwhelming, less than impressive.
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Eric (the Deacon remix)
__
> we wanna upgrade our Server wit CPU-Power,
> but we couldnt spend all Server P4-2,4 GHz.
> So we wanna know ... what is better:
Many admins have been very pleased with the performance of the
AthlonXP/MP CPU's, which are also much more cost effective for the same
or greater performance.
--
Eric
> > ´me too!
>
> I'd probably chime in here too, but seeming as I am a direct
> competitor to GamingSA I may have to pass :)
Kind of flies in the face of the open-source philosophy, doesn't it?
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> Linux was written from scratch and therefore is not
> subjet to any of their patents.
That is *not* necessarily the truth. Even if it were written from
scratch, there are tons of possible patent infringements that could be
going on. Of course, I'm sure many of them, when challenged, would be
d
> We're working on a fix for this. It's a problem with the VAC
> system. It should be fixed soon.
Thanks for the heads up, Eric! It's always heartwarming to know that
y'all's email still works ;)
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> I've gotten that a couple of times :\
Make that 4 or 5 times >:(
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> my servers have been getting that alos in the last few days
I've gotten that a couple of times :\
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> There ya go... simple and functional and shouldn't even be that
> difficult to implement. What an excellent suggestion. So, can
> we expect the patch out in the next couple of days?
You realize that, while being half a solution at best, not only would it
break every query system/program out ther
> Is "norm" a word?
http://dictionary.reference.com/search?q=norm
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> So its obvious now from the 3 responses about outlook being
> able to insert ">", which is a ridiculous leftover from early
> email clients anyway and one of which I was entirely aware,
> that sarcasm is entirely lost on this audience.
When my sister, as a kid, was wrong, she used to say, "Just
> > looks like some looser had something to hide.
> > http://www.adminban.com/
>
> Cant seem to view the site, appears down from here.
http://www.firekite.com/store/misc/adminban.gif
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> > ok, getting 200 emails in one day full of nothing but crap like this
> > is getting tiring. 10 is ok, but man, lay off people.
> >
> > I guess people just like to hear themselves talk way way too much.
>
> Kill file?
>
> Oh nah, you'd rather hear yourself than take the easy option :)
I think t
> What mailer are you using? I have all of mine shown in a
> threaded view... Outlook.
So you use a specific piece of software, and therefore all rules of
netiquette just go right out the window?
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> If the majority of your post isn't related to hlds on linux,
> please - spare the rest of us, especially now when a huge new
> HLDS-related product is about to hit the scene and it would
> benefit everyone to keep the signal-to-noise ratio at reasonable
> levels.
Perhaps everyone's just tense, a
> Hell, ive even had people from this list try telling me whinge,
> aint, practise and typo aint even real words!
Explain "whinge". Is this some local slang of which I am completely
unaware? "Aint" should really have an apostraphe between the N and the
T.
PS You mean "practice"? :P
--
Eric (th
> > American: "Damn! Microsoft is going to rule the world."
> > British: "Bollix! Microsoft are going to rule the world."
>
> Oh, sweet Ford. We have enough of this discussion not too long
> ago when the omniscient Deacon decided the rest of the world
> was(were) incorrect in its(there) usage of t
> > And we have the decency to pronounce our H's.
>
> Like phone?
>
> Or is the spelling of that going to be changed to 'fone' ?
It'll be "fone" when AOL finally just takes over the world ;)
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> Huh? Whut r u talking about? <3
That's "wut", smartass ;)
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[EMAIL PROTECTED] wrote:
> Subject: Re: [hlds_linux] [OT] Grammer Lessons
>
>
> On Thu, 2003-01-16 at 05:39, [EMAIL PROTECTED] wrote:
> > Proper grammar and speech patterns a must for me. Not only are all
> > kinds of h4x0r-speek fairly hard to read (I run HL at 1600x1200 now
> > that it supports
> What? Americans?
>
> Take the queens english, chew it, hack it, spit it out... and
> youre speaking american!
I'm sure they speak great "american" in "queens", being in NY and all
that...
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> We have 2 new CVS modules, "stable" and "exp" :)
> exp will contain the experimental code (i.e latest stuff, but
> buggy), stable will contain the source code used to generate
> stable releases
I *am* curious as to why you would call it "exp" instead of
"experimental".
--
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> Yes, I've seen people with wallhacks and aimbots, sometimes
> both. And something someone referred to as "speedhack", but
> this one wasn't proved.
I saw a working speed hack about a week ago. Banned on sight.
> While I was playing I saw one guy hit 5 HSs in a row without a
> sniping gun !
A
I'm about to make some changes, but can y'all tell me if pingboost 2
still seems to have any problems with hanging servers?
Thanks :)
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ht
> The best quote of the entire article:
>
> "Team Fortress Classic is one of the most played games on the
> Internet, and we haven't been giving it the attention it
> deserves. This update will be the beginning of a number of
> changes we have in mind for TFC."
> -Erik Johns
> FUNKO!
>
> i can't believe you forgot planetfunko!
Dude it's been forever! Forgive me :)
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[EMAIL PROTECTED] wrote:
> I don't know about you guys, but if I was standing on a ladder,
> I don't think it would affect my aim the least bit.
That's because you've never tried to fire a weapon of any sort from a
ladder. Have you fired a weapon of any sort at all? Most games keep
you from fir
> I hope the beta release is delayed a month or two and that the
> beta testing takes about 6 months so that CPL summer event and
> tournaments before that can be played with 1.5. It's getting
> tiering learning new weapons, new bullet spread, new behaviour
> in jumping/crouching/running and walkin
> All i'm asking is can they PLEASE release the final on a friday night.
>
> That way we have all weekend to Upgrade our 40 or so servers
Are you being sarcastic??
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> ->>>eeek. that surely had to be an issue w/ your phone lines/distance
> ->>>from co or something else out of speakeasys control, unless
> it was a
> ->>>fleeting issue.
> ->>
> ->>
> ->> Fleeting?
> ->
> ->Main Entry: fleet.ing
> ->Function: adjective
> ->Date: 1563
> ->: passing swiftly : TRANSI
> eeek. that surely had to be an issue w/ your phone
> lines/distance from co or something else out of speakeasys
> control, unless it was a fleeting issue.
Fleeting?
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upport and almost flawless connectivity.
|
| ~j
|
| "Eric (Deacon)" <[EMAIL PROTECTED]> wrote in message
| news:[EMAIL PROTECTED]...
| | http://www.dslreports.com/forum/remark,5535542~root=speakeasy~mode=f
| | lat
| |
| | I have posted to the DSLReports.com forum regarding my
> Zoiks! I *swear* I put Eric's e-mail addy in there and didn't
> do a straight reply. My humble apologies to the list for the OT post.
It was interesting and informative. I'm sure there might be a handful of
others that could benefit as well ;) Thanks for the info!
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_
http://www.dslreports.com/forum/remark,5535542~root=speakeasy~mode=flat
I have posted to the DSLReports.com forum regarding my possible foray
into the Speakeasy mess. If you're familiar with their service, please
feel free to toss in your 2 cents, especially since this will possibly
help a larger
> BTW, there is also a bug (at least in CS)
Don't you mean a "random feature"? :)
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> Kind of surprising they can't even come out with VAC for bloody
> HLDM. It was the one that started all the other mods.
That's a very interesting assertion. I'm curious...can you qualify that
statement for us?
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> Unfortunately the last thread on cheating degenerated in a
> discussion about connection prices $^#%#%. Few here
> actually seem to care about cheaters and how they are
> destroying the game. I guess thats why valve can get away with
> not releasing updates to vac or porting it to op4 or hld
> Btw is there some reason you can't get picture-in-picture mode
> when dead, only when you're a spectator? (Perhaps the same reason?)
I get PIP when dead. Press your USE key.
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> Another request would be to make the delay between being killed
> before to spectate for the rest of the round is too long.
While convoluted, I agree with the spirit of your suggestion,
definitely. I don't know WHY there's like 3-minute lapse between when
you die and when you actually are relea
> now that DirectX 9 final has been released.. have you noted any
> improvement in hl/cs ??
The vast majority of people run HL/CS in OpenGL, which means you won't
be seeing any improvements. From what I understand, new versions of
DirectX are mainly for new features, not improved performance.
--
Actually I said "Wolfenstein3D", not "RTCW". And yes, I was employing
the cryptic tactic known as "sarcasm". :)
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Eric (the Deacon remix)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Matt
Sent: Thursday, December 19, 2002 12:10 PM
To: hlds
Subject:
Indeed.
--
Eric (the Deacon remix)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of
Alfred Reynolds
Sent: Monday, December 16, 2002 11:18 PM
To: Half-Life Dedicated Linux Server Mailing List
Subject: [hlds_linux] ping?
Just testing that the list is back
http://www.avforums.com/forums/showthread.php?threadid=56924
Useful information for those with heat issues in 1U cases and are
thinking about water cooling as a solution.
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[EMAIL PROTECTED] wrote:
> Subject: RE: [hlds_linux] VAC false positive
>
>
> On Thu, 2002-12-05 at 15:26, Eric (Deacon) wrote:
> > ...oh shit, I *SUCK*! :P
> >
> > --
> > Eric (the Deacon remix)
>
>
> Couldnt have put it better myself :)
>
> _
> Is there somewhere I can send the details of the problem or is
> this a known issue?
Send it to [EMAIL PROTECTED]
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> I also know how
> much I dislike it like when helpdesk staff give out my email
> address or email addresses of others in the NOC to users, who
> end up emailing me with problems that are not my department to
> answer.
Hoo boy, man...I tell you what, I'm right with you on that one. There
are tim
> > Get him to remove and reinstall CS, that should fix it. He's got
> > 24hrs to do something other than play the game.
>
> This is the problem as I see it though. why should he have to
> stop playing for 24 hours because of something not his fault.
Why? Because the system is not perfect. The
> Hostages do not get injured when jumping from high places !
>
> on cs_assault, when jumping from the platform to the floor I
> loose at least 13 points of health, while hostages jumping
> after me keep their health at 100% !
Heh, new to CS? :)
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___
> Youre driving along, the police pull you over, and take away
> your car for a week, simply because of a mistake. Do you go "Oh
> well its for the greater good" or do you kick up a stink?
If my playing an online game were necessary for my daily functionality,
putting food on the table, etc, then
> Why not just find a way to stop them from installing single
> user apps on all of their machines
If you know of a way, please enlighten me. That would require a
helluvalot of intelligence in the installer.
> instead of making draconian EULA's.
How many EULA's do you know of that do not define
> "User has been banned for Eric (Deacon) fan club membership"
Are you kidding? They programmed reserved slots into all public HL
servers that only members can use. It's sneaky, but not having to type
"retry" over and over again is a great way to reward those who kno
> You see it as a unit, I'm seeing it as individuals... take bands, for
> instance:
>
> Metallica tell us
> Genesis tell us
> SlipKnot tell us
All incorrect.
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> The server will not affect the clients fps.
I'm still not convinced that's true. Now, obviously, server "fps" and
video frames per second are two completely separate measurements, but
I'm still not convinced that it's impossible for server behavior to
affect client video FPS...
--
Eric (the De
[EMAIL PROTECTED] wrote:
> This Cheetah I have here has a 5 years warranty ! That means
> something, don't you think so?
That you've got a small and expensive hard drive that will fill a small
niche and be useless by the time the warranty runs out? :P
jkjk...seriously, you get what you pay for.
> > Uhh...you *do* realize, of course, that you can NOT install
> > admin_mod without installing metamod? That statement you made
> > there made no sense...
>
> No, you just aren't thinking outside the box. You most certainly
> *can* run metamod with _no_ metamod plugins to see what
> resources m
> For instance, I have a 18 GB Cheetah 10k RPM drive that has bad
> magnetic media. It's been sitting on a friend's desk for two
> years now and he gave it to me. I checked with Seagate and it
> is STILL covered by warranty !
>
> Can you do that with an IDE ? I don't think so.
It's ignorance like
> > HLDS will *NOT* benefit
> > much at *all* from SMP, even if it were rewritten from scratch with
> > threading in mind
>
> I would tend to disagree. If you rewrite it from scratch, why
> shouldn't you be able to benefit from concurrent execution?
You know who explained it best? Alfred. He gav
> Dont slam things you cant understand. I have windows 95,98,me,2k
> pro, 2k server, xp home, and xp Pro. Linux is a choice I've made
> after spending years learning both OS's. Spend a couple years at a
> command line and maybe one day you will see the power behind it.
Well hey, now it's the Fl
> This makes no sense. You cannot start a lan server AND allow
> wan users (public, Internet).
>
> Unless you are running a corporate HL server, which would be rather
> odd.
Heh, can I buy some of that crack from you? :) You can easily start up
a server, join it on a LAN, and then let people join
> Thats very interesting as a valve guy just said on the list a
> couple weeks ago that lan servers were hard coded at 2.
> Making a change to that does nothing.
No, that's incorrect. It is currently not hard-coded. It *WILL* be
hard-coded in a future release.
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Eric (the Deacon remix)
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> > Any suggestions/comments regarding the installation and
> > configuration of statsme ?
>
> OOHH Dear GOD, you must disable the annoying bomb counter ;)
Nah, I like the bomb counter :)
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Eric (the Deacon remix)
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> Youre not just a pretty face afterall! :P
I'm so much more :)
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> From what you're saying, the only reason I can see for this is
> that the other servers have a low sv_maxupdaterate set, while
> ours is the default (60). Unfortunately this cvar is not
> exported as a server rule to browsers so I can't see what
> theirs is. I think this is unlikely though, as th
> q3 based games are *slightly* smp aware. r_smp 1 I think is
> the setting. but its not much aware at all, as the other stuff
> isnt very cpu intensive I dont think.
The problem is that everything is linear: process this, wait, ok now
process this, wait, ok now this, wait, ok this... Etc, etc,
PROTECTED]
Subject: RE: [hlds_linux] CPU Usage?
what operating system? you try the latest det 40s that were
released teh other day?
kev
-Original Message-
From: [EMAIL PROTECTED]
[mailto:hlds_linux-admin@;list.valvesoftware.com]On Behalf Of Eric
(Deacon)
Sent: Sunday, November 10, 2002 1:36 AM
> thats why you bitch so much on bfb? ; P
>
> jk. my xp2100/gf4 4600 keeps it at 100fps... 1024x768
I think I'm just cursed. I upgraded from a GF4 MX440 to a Ti4200 (I've
got the Coolbits sliders all the way to the right, no FSAA, no nothing),
running CS in 800x600 on my AthlonXP 1900+, and I
> a P4 2.0 should be able to run atleast 3 18 mans servers
>
> Should'nt it
My AthlonXP 1900+ and overclocked Ti4200 should be able to keep CS at
100fps no matter what, but it doesn't either :\
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