[hlds_linux] Way OT: Re: Upcoming Left 4 Dead Server Changes

2009-04-20 Thread Mark - hlds list
Jumping way, way OT, just wanted to say thanks for the glory that is/was quakeworld CTF and everything that followed. If my buddies and I had to pay you in dimes for every hour spent playing your CTF mods, you'd be a rich, rich man. Now I'm wondering if your presence at Valve might portend som

Re: [hlds_linux] TF2 Delisting

2009-03-13 Thread Mark - hlds list
Evaldas Žilinskas wrote: > You’re wrong and Valve is doing its job wrong. But I don’t want to flame off > topic about how companies should do their job dealing with cracked industry > > >> This new scoring system would help get rid of servers like yours. >> >> Evaldas Z(ilinskas wrote: >>

Re: [hlds_linux] TF2 Delisting

2009-03-13 Thread Mark - hlds list
If you're hosting of of those servers that doesn't hide its reserved slots, then I kind of hope your server *does* get removed. It's been discussed numerous times on this very list, you can hide reserved slots so your server appears full. It's s frustrating to connect to a server showing 30

Re: [hlds_linux] L4D: Is there a hunter exploit out there?

2009-01-06 Thread Mark - hlds list
Are you setting it explicitly in a config file or on command line? If you just start a server, it's at sv_cheats 0 by default, but if you were extra-cautious and added a line to your config file or command line, that's when the strangeness showed up. Heck, it may be patched now, I don't know.

Re: [hlds_linux] L4D: Is there a hunter exploit out there?

2009-01-06 Thread Mark - hlds list
James Gurney wrote: > On 01/06/2009 11:44 AM, David A. Parker wrote: > >> I haven't tried in versus mode, but I know that in single player or >> co-op, I can survive just about any horde more or less unscathed by >> backing into a wall or corner and repeatedly swinging with the melee >> attac

Re: [hlds_linux] L4D: Is there a hunter exploit out there?

2009-01-06 Thread Mark - hlds list
Tom Richardson wrote: > Hi Mark > > The exploit is basically this: ... snip ... Thanks for the reply... yeah, I found a video on youtube shortly after my first message that made it clear to me. This kind of sucks, but I'm sure it will be patched. There are some > people on the Steam forums

Re: [hlds_linux] L4D: Is there a hunter exploit out there?

2009-01-06 Thread Mark - hlds list
Ah, sorry, I guess this is old news... You can spawn unlimited hunters in VS mode by adding a key binding to jump to spec mode and back rapidly. There's even a youtube video showing it in action: http://www.youtube.com/watch?v=pZ2HQoHU3-E Mark - hlds list wrote: > Playing some

[hlds_linux] L4D: Is there a hunter exploit out there?

2009-01-06 Thread Mark - hlds list
Playing some VS mode last night with random public players (on my own group server, so I know nothing funny was going on at the server level). On the first map of No Mercy (I only mention map because I have no idea how this is pulled off or if it's map specific), we had just come in from the s

Re: [hlds_linux] Make alltalk vote-able in l4d

2008-12-17 Thread Mark - hlds list
Anyone able to set sv_alltalk from a config or command line? I have it in both places, set to "0", and if I start up my servers, they are always sv_alltalk 1. I have to go through each server and set it to 0 by hand after they start. screen -d -m -S l4d ./srcds_run -fork 10 +ip x.x.x.x -netco

Re: [hlds_linux] Disabling auto-balancing

2008-12-10 Thread Mark - hlds list
> - Versus Campaign mode that doesn't alternate teams at all, so we can choose > whether to be Infected or Survivor from beginning to end. > I agree with most of what you said, but I don't know anyone who would want to locked to the survivor team on a vs server... You suffer through playing

Re: [hlds_linux] rcon command linux

2008-12-05 Thread Mark - hlds list
Glad you posted on that, I re-read his post two or three times trying to figure out why on earth he was saying to change the permissions like that. There is no reason whatsoever to do it if all you're wanting to do is resume your screen session as the user who started it in the first place...

Re: [hlds_linux] L4D Matchmaking - abject failure? :(

2008-11-18 Thread Mark - hlds list
So many threads like this... my experiences match them, unfortunately. I spent the better part of this evening trying for some success with "sv_steamgroup xx" and "sv_steamgroup_exclusive 1". I didn't expect any buddies to join in as early in the evening as I was starting, but figured, "N

Re: [hlds_linux] Left 4 Dead -Matchmaking - please bring back theserver list

2008-11-06 Thread Mark - hlds list
Chris Brunelle wrote: > At the very least if your implementing something new retain the old > functionality as well. > > - Yep, give us a server browser, with an added button that says, "Find me a game!" for people who want to use matchmaking... best of both worlds. __

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Mark - hlds list
Mark -Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mark - hlds > list > Sent: Thursday, November 06, 2008 10:25 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking > >

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Mark - hlds list
Joseph Laws wrote: > Then I hope VALVe likes hosting all servers themselves. Without clients > able to use their OWN server then they will not rent from professional > hosts. In that case, professional hosts wouldn't bother with the game > and you'd be left with VALVe alone hosting this game.