Re: [hlds_linux] FastDL (sv_downloadurl) not working in Half-Life (HL1)?

2024-06-08 Thread Mecha Weasel
am Group:* https://steamcommunity.com/groups/WeaselsLair/ > -- > > > > > On Sat, Jun 8, 2024 at 2:09 AM Marcel Beringer - ruffneck at geforce.nl > (via hlds_linux list) wrote: > >> Last year I encountered the same issue that my sv_downloadurl stopped

Re: [hlds_linux] FastDL (sv_downloadurl) not working in Half-Life (HL1)?

2024-06-08 Thread Mecha Weasel
@gmail.com) *Steam Profile:* https://steamcommunity.com/id/Weasel/ *Steam Group:* https://steamcommunity.com/groups/WeaselsLair/ -- On Sat, Jun 8, 2024 at 2:09 AM Marcel Beringer - ruffneck at geforce.nl (via hlds_linux list) wrote: > Last year I encounte

Re: [hlds_linux] FastDL (sv_downloadurl) not working in Half-Life (HL1)?

2024-06-08 Thread via hlds_linux list
://steamcommunity.com/id/Weasel/ *Steam Group:* https://steamcommunity.com/groups/WeaselsLair/ On Fri, Jun 7, 2024 at 11:10 PM Marcel Beringer - ruffneck at geforce.nl <http://geforce.nl> (via hlds_linu

Re: [hlds_linux] FastDL (sv_downloadurl) not working in Half-Life (HL1)?

2024-06-08 Thread via hlds_linux list
- ruffneck at geforce.nl <http://geforce.nl> (via hlds_linux list) wrote: Just tested it and still works for my servers, I am using this in my server.cfg // Location of where all files are downloaded from when the client needs them sv_allowdownload 1 sv_allowup

Re: [hlds_linux] FastDL (sv_downloadurl) not working in Half-Life (HL1)?

2024-06-08 Thread MegaBrutal
at 11:10 PM Marcel Beringer - ruffneck at geforce.nl > (via hlds_linux list) wrote: > >> Just tested it and still works for my servers, I am using this in my >> server.cfg >> >> // Location of where all files are downloaded from when the client needs >> them

Re: [hlds_linux] FastDL (sv_downloadurl) not working in Half-Life (HL1)?

2024-06-08 Thread Mecha Weasel
...@weaselslair.com (AKA weasel.steamid@gmail.com) *Steam Profile:* https://steamcommunity.com/id/Weasel/ *Steam Group:* https://steamcommunity.com/groups/WeaselsLair/ -- On Fri, Jun 7, 2024 at 11:10 PM Marcel Beringer - ruffneck at geforce.nl (via hlds_linux list

Re: [hlds_linux] FastDL (sv_downloadurl) not working in Half-Life (HL1)?

2024-06-08 Thread via hlds_linux list
Just tested it and still works for my servers, I am using this in my server.cfg // Location of where all files are downloaded from when the client needs them sv_allowdownload 1 sv_allowupload 1 sv_downloadurl "http://127.0.0.1/~mb/files/cstrike; So use http (no https) and IP-address instead

Re: [hlds_linux] FastDL (sv_downloadurl) not working in Half-Life (HL1)?

2024-06-07 Thread MegaBrutal
It worked for me the last time I checked, even after the 25 Year Anniversary Update. As I checked my HTTP logs, my FastDL server is still getting hits by HL clients, albeit I haven't updated my HLDS in like half a year now. Note that HL can only handle plain HTTP, not HTTPS, also as far as I know

[hlds_linux] FastDL (sv_downloadurl) not working in Half-Life (HL1)?

2024-06-07 Thread Mecha Weasel
I noticed today that when reconnecting from a new client to my HL1 servers, that downloads do not appear to be coming-down via FastDL? I set this up a long time ago and worked (probably literally for years). I am not sure when it stopped working. Maybe with the 25 anniversary update? I checked:

Re: [hlds_linux] 128 tick CS2 server

2024-03-22 Thread via hlds_linux list
- ruffneck at geforce.nl <http://geforce.nl> (via hlds_linux list) wrote: Does anyone know why Valve is not offering the opportunity to host a 128 tick server? I mean, it's our own hardware, why not unlock it to it's full potential? I found this article as well:

Re: [hlds_linux] 128 tick CS2 server

2024-03-22 Thread Clayton Macleod
Perhaps this will help: https://www.reddit.com/r/GlobalOffensive/comments/1250h19/cs2_subtick_analyzed_better_than_64_128_tick/ On Fri, Mar 22, 2024 at 12:54 AM Marcel Beringer - ruffneck at geforce.nl (via hlds_linux list) wrote: > Does anyone know why Valve is not offering the opportun

Re: [hlds_linux] 128 tick CS2 server

2024-03-22 Thread via hlds_linux list
Does anyone know why Valve is not offering the opportunity to host a 128 tick server? I mean, it's our own hardware, why not unlock it to it's full potential? I found this article as well: https://bo3.gg/news/valve-declares-war-to-faceit-switching-all-cs2-servers-to-the-same-tickrate Is this

Re: [hlds_linux] 128 tick CS2 server

2024-03-21 Thread Clayton Macleod
I thought the sub-tick system largely made this irrelevant now. https://tradeit.gg/blog/cs2-tick-rate/ On Thu, Mar 21, 2024 at 1:09 PM Mecha Weasel wrote: > It's not Source engine though. It's Source2. > > On Thu, Mar 21, 2024, 11:45 AM Leon Grünewald wrote: > >> Hi, if this is known can we

Re: [hlds_linux] 128 tick CS2 server

2024-03-21 Thread Mecha Weasel
It's not Source engine though. It's Source2. On Thu, Mar 21, 2024, 11:45 AM Leon Grünewald wrote: > Hi, if this is known can we please document this in the valve wiki? > https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking > > ___ >

Re: [hlds_linux] 128 tick CS2 server

2024-03-21 Thread via hlds_linux list
Thanks for clearing that up, much apreciated. On 21/03/2024 19:47, Didrole wrote: It is hardcoded to 64 (tick interval 0.015625). Le jeu. 21 mars 2024 à 19:36, Marcel Beringer - ruffneck at geforce.nl <http://geforce.nl> (via hlds_linux list) a écrit : Then, what is the har

Re: [hlds_linux] 128 tick CS2 server

2024-03-21 Thread Didrole
It is hardcoded to 64 (tick interval 0.015625). Le jeu. 21 mars 2024 à 19:36, Marcel Beringer - ruffneck at geforce.nl (via hlds_linux list) a écrit : > Then, what is the hardcoded tickrate in CS2? > > > On 21/03/2024 19:21, Didrole wrote: > > You can't. > The tickrat

Re: [hlds_linux] 128 tick CS2 server

2024-03-21 Thread Leon Grünewald
Hi, if this is known can we please document this in the valve wiki? https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] 128 tick CS2 server

2024-03-21 Thread via hlds_linux list
Then, what is the hardcoded tickrate in CS2? On 21/03/2024 19:21, Didrole wrote: You can't. The tickrate is hardcoded in CS2. Le jeu. 21 mars 2024 à 10:08, Marcel Beringer - ruffneck at geforce.nl <http://geforce.nl> (via hlds_linux list) a écrit : Hi all, What is the c

Re: [hlds_linux] 128 tick CS2 server

2024-03-21 Thread Didrole
You can't. The tickrate is hardcoded in CS2. Le jeu. 21 mars 2024 à 10:08, Marcel Beringer - ruffneck at geforce.nl (via hlds_linux list) a écrit : > Hi all, > > What is the correct setting to start a CS2 server with 128 tick rate? Is > it in the start-up line and add '-tickrate

[hlds_linux] 128 tick CS2 server

2024-03-21 Thread via hlds_linux list
Hi all, What is the correct setting to start a CS2 server with 128 tick rate? Is it in the start-up line and add '-tickrate 128' or do I have to use a server.cfg cvar? If so, what is the correct cvar? Hope someone knows :) Regards. Marcel. ___ To

[hlds] Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread StealthMode Hu
u ( I used the name everyone around the world already >>>> knew me as. ) >>>> >>>> Independent Sovereign >>>> " Man " of Many Hats >>>> Ambassador of Hu >>>> All Rights / Alle' Rites Reserved >>>> >&

Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread StealthMode Hu
>> knew me as. ) >>> >>> Independent Sovereign >>> " Man " of Many Hats >>> Ambassador of Hu >>> All Rights / Alle' Rites Reserved >>> >>> On Mon, Mar 11, 2024 at 3:41 AM Marcel Beringer - ruffneck at geforce.

Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread StealthMode Hu
Respectfully, >> >> Dr. StealthMode Hu ( I used the name everyone around the world already >> knew me as. ) >> >> Independent Sovereign >> " Man " of Many Hats >> Ambassador of Hu >> All Rights / Alle' Rites Reserved >> >> On

[hlds] Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread StealthMode Hu
StealthMode Hu ( I used the name everyone around the world already > knew me as. ) > > Independent Sovereign > " Man " of Many Hats > Ambassador of Hu > All Rights / Alle' Rites Reserved > > On Mon, Mar 11, 2024 at 3:41 AM Marcel Beringer - ruffneck at geforce.nl

Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread Ben Daniels
ts / Alle' Rites Reserved > > On Mon, Mar 11, 2024 at 3:41 AM Marcel Beringer - ruffneck at geforce.nl > (via hlds_linux list) wrote: > >> >> Thanks for clearing that up Christopher. >> >> Now back to work. >> >> Regards, >> >> Marcel >&g

Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread StealthMode Hu
Many Hats Ambassador of Hu All Rights / Alle' Rites Reserved On Mon, Mar 11, 2024 at 3:41 AM Marcel Beringer - ruffneck at geforce.nl (via hlds_linux list) wrote: > > Thanks for clearing that up Christopher. > > Now back to work. > > Regards, > > Marcel > > >

Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread via hlds_linux list
Thanks for clearing that up Christopher. Now back to work. Regards, Marcel On Sun, 10 Mar 2024, StealthMode Hu wrote: I will state this, and stop. A lot of Stolen Valor around VALVe and on these lists. Like how it went from REAKTOR to Steam. Anyone here remember Alfred, remember back

Re: [hlds_linux] Autoupdate CS2 linux dedicated server

2023-12-09 Thread StealthMode Hu
teamcommunity.com/id/Weasel/ > *Steam Group:* https://steamcommunity.com/groups/WeaselsLair/ > -- > > > > > On Thu, Dec 7, 2023 at 1:18 AM Marcel Beringer - ruffneck at geforce.nl > (via hlds_linux list) wrote: > >> Hi Mecha, >> >> Than

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-12-08 Thread StealthMode Hu
/ Match settings >>> admin togglable >>> >>> re-introducing lag interpretation >>> and interpolation >>> >>> Standalone Source 2 SDK that can be used offline, and no cloud sync of >>> skins, models, mapshowever, new &qu

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-12-08 Thread Temmie S
ack Operations Development Group On Fri, Dec 8, 2023, 19:54 Eric Smith - erics at valvesoftware.com <http://valvesoftware.com> (via hlds_linux list) wrote: We've released a mandatory update for TF2. The n

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-12-08 Thread StealthMode Hu
F you want skins >> >> Full performance tweaking, including disabling of Shadows, and other GPU >> / CPU rendering options. >> >> Booyah... >> >> -STEAlthMode... >> Wonid 2116995 >> SteamID 28918 >> Steam3ID 57836 >> Steam64 ( Too

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-12-08 Thread boing8762
tions. >> >> Booyah... >> >> -STEAlthMode... >> Wonid 2116995 >> SteamID 28918 >> Steam3ID 57836 >> Steam64 ( Too many Numbers to fit in this space ) >> >> >> >> >> On Fri, Dec 8, 2023, 20:12 StealthMode

Re: [hlds_linux] Autoupdate CS2 linux dedicated server

2023-12-07 Thread Mecha Weasel
/ -- On Thu, Dec 7, 2023 at 1:18 AM Marcel Beringer - ruffneck at geforce.nl (via hlds_linux list) wrote: > Hi Mecha, > > Thanks for your reply. > > May I ask what your update script looks like? Maybe it's an idea to use > cron and do a daily

Re: [hlds_linux] Autoupdate CS2 linux dedicated server

2023-12-07 Thread Mecha Weasel
at 3:07 AM Marcel Beringer - ruffneck at geforce.nl (via hlds_linux list) wrote: > I figured out the automated check: > > /usr/games/steamcmd +force_install_dir "/home/beringer/cs2-ds" +login > +app_update 730 +quit > > And have it mailed to me: > > /usr/games

Re: [hlds_linux] Autoupdate CS2 linux dedicated server

2023-12-07 Thread Mecha Weasel
for reference, but you wont be able to use it directly because of all the external dependencies (calling my other scripts, etc.). But if it helps you see how to parse the steam.ini file, the Steam API call's results, etc - certainly willing to share. On Thu, Dec 7, 2023 at 1:18 AM Marcel Berin

Re: [hlds_linux] Autoupdate CS2 linux dedicated server

2023-12-07 Thread via hlds_linux list
o see if a newer version of the app is available in Steam. If so, it then kicks-off an "update" script that basically invokes the SteamCMD app update for that appid (730 now for CS). Seems to be working, but still keeping an eye on it. On Wed, Dec 6, 2023 at 1:00 AM Marcel Beringer - ruffnec

Re: [hlds_linux] Autoupdate CS2 linux dedicated server

2023-12-07 Thread via hlds_linux list
(730 now for CS). Seems to be working, but still keeping an eye on it. On Wed, Dec 6, 2023 at 1:00 AM Marcel Beringer - ruffneck at geforce.nl <http://geforce.nl> (via hlds_linux list) wrote: Hi, Is there a solution for auto updating a CS2 dedicated server on linux?

Re: [hlds_linux] Autoupdate CS2 linux dedicated server

2023-12-06 Thread Mecha Weasel
23 at 1:00 AM Marcel Beringer - ruffneck at geforce.nl (via hlds_linux list) wrote: > Hi, > > Is there a solution for auto updating a CS2 dedicated server on linux? > > Does '-autoupdate' do the trick in the startup line? > > I hope someone has a solution, I am now

[hlds_linux] Autoupdate CS2 linux dedicated server

2023-12-06 Thread via hlds_linux list
Hi, Is there a solution for auto updating a CS2 dedicated server on linux? Does '-autoupdate' do the trick in the startup line? I hope someone has a solution, I am now daily updating manually with 'steamcmd' and 'app_update 730'. Best regards, Marcel

Re: [hlds_linux] How to block fake servers?

2023-11-26 Thread via hlds_linux list
hlds_linux list) wrote: In China, the CS server list is flooded with thousands of fake servers, resulting in the fact that only his server can be entered, and normal servers cannot be refreshed at all. Can valve block these servers? ___ To unsubscribe

[hlds_linux] How to block fake servers?

2023-11-26 Thread via hlds_linux list
In China, the CS server list is flooded with thousands of fake servers, resulting in the fact that only his server can be entered, and normal servers cannot be refreshed at all. Can valve block these servers? ___ To unsubscribe, edit your list

Re: [hlds_linux] Re: Daily digest for hlds_linux@list.valvesoftware.com

2023-11-23 Thread via hlds_linux list
dylib" To: gamedll_linux "addons/metamod/dlls/metamod_i386.so" And then all is working again :) Cheers, Marcel Beringer On 23/11/2023 14:20, Marcel Beringer - ruffneck at geforce.nl (via hlds_linux list) wrote: This works for me, but you have to reinstall/reconfigure metam

[hlds_linux] Re: Daily digest for hlds_linux@list.valvesoftware.com

2023-11-23 Thread via hlds_linux list
64835172)  Update state (0x81) verifying update, progress: 53.19 (34487800 / 64835172) Success! App '90' fully installed. Steam>quit And then the server will start again. Thanks Valve... On 23/11/2023 01:51, Linux Dedicated Server Mailing List wrote: Re: [hlds_linux] HL 2012-11-17 U

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-21 Thread wickedplayer494
l the issue is resolved in the default build." Any instructions anywhere on how to actually accomplish this via SteamCMD? On Sat, Nov 18, 2023 at 1:03 AM Milan - gadget_gadget1 at yahoo.com <http://yahoo.com> (via hlds_linux list) wrote: Right from the update page:

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-18 Thread Sam V
1:03 AM Milan - gadget_gadget1 at yahoo.com <http://yahoo.com> (via hlds_linux list) wrote: Right from the update page: * The previous version of the game has been archived to a publicly visible Beta branch named "steam_legacy", with the description &qu

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-18 Thread Mecha Weasel
s resolved in the default build." Any instructions anywhere on how to actually accomplish this via SteamCMD? On Sat, Nov 18, 2023 at 1:03 AM Milan - gadget_gadget1 at yahoo.com (via hlds_linux list) wrote: > Right from the update page: > > >- The previous version of the game ha

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-18 Thread via hlds_linux list
archived build until the issue is resolved in the default build. Sent from Yahoo Mail on Android On Sat, 18 Nov 2023 at 7:32, Marcel Beringer - ruffneck at geforce.nl (via hlds_linux list) wrote:I don't know what update this was, but it totally wrecked my steam/half-life/cstrike ins

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread via hlds_linux list
I don't know what update this was, but it totally wrecked my steam/half-life/cstrike install. When trying to start Counter-Strike 1.6: I know, this has nothind to do with hlds_linux, but I do hope I have some attention now. On my other computer after auto updating Steam the same

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Mecha Weasel
Update: - Re-installed AppID 90 from scratch in a new folder. - Put all my custom content back-in (maps, etc.) - Re-enabled MetaMod in liblist.gam file, etc. - Testing now! On Fri, Nov 17, 2023 at 4:08 PM Mecha Weasel wrote: > Output of "update" process: > > [ 0%] Checking for available

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Mecha Weasel
Output of "update" process: [ 0%] Checking for available updates... [] Verifying installation... Steam Console Client (c) Valve Corporation - version 1700160359 -- type 'quit' to exit -- Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Mecha Weasel
Well I just updated the existing installation that was working for years. Not errors during that process. On Fri, Nov 17, 2023 at 1:55 PM Sam V wrote: > What's the output when you install the dedicated server app? There was a > problem where you had to run the command multiple times to fully

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Sam V
What's the output when you install the dedicated server app? There was a problem where you had to run the command multiple times to fully install it, so some files could be missing. On 17/11/2023 22:52, Mecha Weasel wrote: Half-Life. Is its dedicated server still installed via AppID 90? even

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Mecha Weasel
Half-Life. Is its dedicated server still installed via AppID 90? even though it's actually AppID 70? (that dates back over a decade, I forget why). On Fri, Nov 17, 2023 at 1:17 PM Sam V wrote: > Which game are you trying to host? Only Half-Life works with this engine > update, other games

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Sam V
Which game are you trying to host? Only Half-Life works with this engine update, other games require you to be running the steam_legacy branch. That also includes mods. On 17/11/2023 22:14, Mecha Weasel wrote: Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but still server crashes

[hlds_linux] Re: HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Mecha Weasel
Sorry that was supposed to be labeled 2023-11-17 update. On Fri, Nov 17, 2023 at 1:14 PM Mecha Weasel wrote: > Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but still server > crashes after update to HL released today! > > Console output ... > Auto-restarting the server on crash >

[hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Mecha Weasel
Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but still server crashes after update to HL released today! Console output ... Auto-restarting the server on crash Console initialized. Using breakpad crash handler Setting breakpad minidump AppID = 70 Forcing breakpad minidump interfaces

Re: [hlds_linux] TF2 Invalid Pointer Error

2023-09-15 Thread Temmie S
Hey this actually has a really reasonable workaround for now, so I appreciate the link. Thank you On 9/15/23 18:30, wickedplayer494 wrote: For what it's worth there is an open issue on the Source-1-Games Linux issue tracker at https://github.com/ValveSoftware/Source-1-Games/issues/5043 that

Re: [hlds_linux] TF2 Invalid Pointer Error

2023-09-15 Thread wickedplayer494
For what it's worth there is an open issue on the Source-1-Games Linux issue tracker at https://github.com/ValveSoftware/Source-1-Games/issues/5043 that has a fair bit of momentum, especially recently (the issue's been open since mid-July). On 9/15/2023 7:18 PM, Mecha Weasel wrote: oh thats

Re: [hlds_linux] TF2 Invalid Pointer Error

2023-09-15 Thread Mecha Weasel
oh thats too bad. This list is really for dedicated-server stuff . However, I am sure if anyone knows anything about why the client might be misbehaving, they will chime-in. Good luck! On Fri, Sep 15, 2023 at 5:16 PM wrote: > It's launching the TF2 Linux client. I have not had this issue with

Re: [hlds_linux] TF2 Invalid Pointer Error

2023-09-15 Thread boing8762
It's launching the TF2 Linux client. I have not had this issue with the dedicated servers as of this moment. Sep 15, 2023 6:14:27 PM Mecha Weasel : > Is this Linux dedicated server build (appid 232250)? or a launching the TF2 > linux client? (appid 440)? > > > On Fri, Sep 15, 2023 at 5:05 PM

Re: [hlds_linux] TF2 Invalid Pointer Error

2023-09-15 Thread Mecha Weasel
Is this Linux dedicated server build (appid 232250)? or a launching the TF2 linux client? (appid 440)? On Fri, Sep 15, 2023 at 5:05 PM Temmie S wrote: > Since the latest update yesterday I haven't been able to boot the Linux > version of TF2. I tried reinstalling and resetting my copy. > >

[hlds_linux] TF2 Invalid Pointer Error

2023-09-15 Thread Temmie S
Since the latest update yesterday I haven't been able to boot the Linux version of TF2. I tried reinstalling and resetting my copy. When launched from terminal I get the following error: pid 106751 != 106750, skipping destruction (fork without exec?) src/tcmalloc.cc:278] Attempt to free

Re: [hlds_linux] Counter-Strike: Source: Server browser unusable due to massive spam

2023-08-12 Thread PRVY
Team Fortress 2 is now also affected by this exploit:https://github.com/ValveSoftware/Source-1-Games/issues/5101#issuecomment-1675095515 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Counter-Strike: Source: Server browser unusable due to massive spam

2023-08-10 Thread PRVY
CEST +0200 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source: Server browser unusable due to massive spam IHave you tried filtering for "secure"?Personally, I am NOT seeing that at all in my client - even without filtering to "secure" on

Re: [hlds_linux] Counter-Strike: Source: Server browser unusable due to massive spam

2023-08-10 Thread Mecha Weasel
IHave you tried filtering for "secure"? Personally, I am NOT seeing that at all in my client - even without filtering to "secure" only. Could be region-specific maybe? I'm in North America. On Thu, Aug 10, 2023 at 7:37 AM PRVY wrote: > Unfortunately this problem still persists. There are also

Re: [hlds_linux] Counter-Strike: Source: Server browser unusable due to massive spam

2023-08-10 Thread PRVY
Unfortunately this problem still persists. There are also reports on GitHub: https://github.com/ValveSoftware/Source-1-Games/issues/5101 It is very important that Valve fixes that exploit, as this destroys the game. ___ To unsubscribe, edit your list

[hlds_linux] Counter-Strike: Source: Server browser unusable due to massive spam

2023-08-04 Thread PRVY
Unfortunately the server browser of Counter-Strike: Source became unusable due to an exploit which currently allows an attacker to fake thousands of servers, see also: https://www.reddit.com/r/GlobalOffensive/comments/11pm1u7/literally_the_entire_community_server_browser_is/ Is Valve already

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-07-27 Thread Brie
Has the new tf2 update broken the ability to upload cosmetics for anyone else? Game instantly crashes for me when I press on the cosmetics button in the importer. On Thu, Jul 27, 2023 at 7:51 PM Eric Smith - erics at valvesoftware.com (via hlds_linux list) wrote: > We've released a mandat

[hlds_linux] Re: Mandatory Team Fortress 2 update released

2023-07-20 Thread Gael Coral
. Best regards, Gael. [cid:40680f85-3c54-48e1-bfcd-0e29b9d20030] De: hlds_linux@list.valvesoftware.com en nombre de Eric Smith - erics at valvesoftware.com (via hlds_linux list) Enviado: jueves, 20 de julio de 2023 06:32 p. m. Para: hlds_linux@list.valvesoftware.com

RE: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-07-16 Thread via hlds_linux list
We'll fix this with the next update. Thanks for the email. -Eric -Original Message- From: hlds_linux@list.valvesoftware.com On Behalf Of Temmie S Sent: Saturday, July 15, 2023 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: [External Mail] Re: [hlds_linux] Mandatory Team

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-07-15 Thread Temmie S
It seems with the new update you are no longer able to capture the objective on pd_watergate On 7/13/23 23:15, Eric Smith - erics at valvesoftware.com (via hlds_linux list) wrote: We've released a mandatory update for TF2. The new version number is 8192807. The notes for the update are below

[hlds] RE: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-07-12 Thread via hlds list
I’ll ping the developer who was working on that, but as far as I know it should be fixed for all cases. -Eric From: hlds_linux@list.valvesoftware.com On Behalf Of Naleksuh Sent: Wednesday, July 12, 2023 2:14 PM To: hlds_linux Cc: Half-Life dedicated Win32 server mailing list ; 'hlds_annou

Re: [hlds_linux] Re: [Csgo_servers] Counter-Strike 2 Test Dedicated Server?

2023-03-24 Thread Sam V
Valve announced on the csgo_servers mailing list they were upgrading to newer compilers a while back. I've included the post here: 1.38.5.2 update - SteamRT v3 sniper - are you ready? /Vitaliy Genkin/ 03 Feb 2023 17:54 UTC Game update 1.38.5.2 introduced several Linux libraries

[hlds_linux] Killing Floor 2 Required Server Update

2023-02-02 Thread via hlds_linux list
Admins, We have just pushed a Quality Of Life update for Killing Floor 2 servers. The client update that goes with this is expected to follow within the hour. To update your servers use the SteamCMD command: * app_update 232130 ___ To

Re: [hlds_linux] SteamCMD seems to require login for HLDS install (fwd)

2023-01-24 Thread Vi
Oh! I'm super sorry then, I am bad at reading. I did try and launch it with the same error you got, and when trying to reupdate 90 on anonymous I had a |Error! App '90' state is 0x6 after update job. |After logging into an account with hl1 I was able to finish the update. That ends up being

Re: [hlds_linux] SteamCMD seems to require login for HLDS install (fwd)

2023-01-18 Thread MegaBrutal
But it seems to fail for you as well: Error! App '90' state is 0x10E after update job. It does install some files, but not the full installation. Then HLDS fails to start: Console initialized. Using breakpad crash handler Setting breakpad minidump AppID = 70 Forcing breakpad minidump

Re: [hlds_linux] SteamCMD seems to require login for HLDS install

2023-01-15 Thread Vi
I could not reproduce this problem. After checking steamdb for records of changes and found nothing, i just attempted on my main server to download it anonymously and it worked (https://pastebin.com/tyd9gyrg). I /believe /the only two games that require verification is tf2 and csgo (def.

Re: [hlds_linux] SteamCMD seems to require login for HLDS install

2023-01-13 Thread Weasel [Saphe.Space]
I think thats been true for many years now. But yes, don't understand why hosting a server would need to "own" the game, rather than allowing "anonymous" login ( as used for way more modern intellectual properties). On Fri, Jan 13, 2023 at 4:15 PM MegaBrutal wrote: > Hi All, > > HLDS (App 90)

[hlds_linux] SteamCMD seems to require login for HLDS install

2023-01-13 Thread MegaBrutal
Hi All, HLDS (App 90) previously could be installed with anonymous login, but now it fails. After a few hours of trying and investigating, I found in content_log.txt that it tries to download from the following URL which results in a 401 Unauthorized response:

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-12-07 Thread Bakugo
As of this update, if a Spy tries to sap any building on a server running on Windows, the server will crash. Happens on listen servers as well. On Wed, Dec 7, 2022 at 1:18 AM Eric Smith - erics at valvesoftware.com (via hlds_linux list) wrote: > We've released a mandatory update for

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-12-01 Thread Vi
good job on the vscript implantmentation!  On 2022-12-01 06:58 em, Eric Smith - erics at valvesoftware.com (via hlds_linux list) wrote: We've released a mandatory update for TF2. This is NOT the Smissmas update. The new version number is 7695204. The notes for the update can be found here

[hlds_linux] RE: Mandatory Team Fortress 2 update released

2022-10-20 Thread via hlds_linux list
Should be fixed. Thanks. -Eric From: hlds_linux@list.valvesoftware.com On Behalf Of Gael Coral Sent: Thursday, October 20, 2022 6:06 PM To: hlds_linux@list.valvesoftware.com Subject: [External Mail] [hlds_linux] Re: Mandatory Team Fortress 2 update released For some reason, the update notes

[hlds_linux] Re: Mandatory Team Fortress 2 update released

2022-10-20 Thread Gael Coral
e case where a Giant's attributes... steamcommunity.com ____ De: hlds_linux@list.valvesoftware.com en nombre de Eric Smith - erics at valvesoftware.com (via hlds_linux list) Enviado: jueves, 20 de octubre de 2022 06:03 p. m. Para: hlds_linux@list.valvesoftware

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Tohru Adachi
: Saturday, October 8, 2022 at 1:53 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Mandatory Team Fortress 2 update released I'm seeing inbound at ~53 bytes on steamCMD and on the Steam Client. It's downloading, just very, very slowly.   5DE7 65CE F99A B8FB 62A3 6613 A792

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Tohru Adachi
I'm seeing inbound at ~53 bytes on steamCMD and on the Steam Client. It's downloading, just very, very slowly. 5DE7 65CE F99A B8FB 62A3 6613 A792 D15F DA9E F531 Original Message From: Eric Smith - erics at valvesoftware.com (via hlds_linux list

RE: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread via hlds_linux list
We're investigating. -Eric From: hlds_linux@list.valvesoftware.com On Behalf Of gael coral Sent: Friday, October 7, 2022 5:51 PM To: hlds_linux@list.valvesoftware.com Subject: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update released Same situation here

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread gael coral
Same situation here De: hlds_linux@list.valvesoftware.com en nombre de Temmie S Enviado: viernes, 7 de octubre de 2022 05:48 p. m. Para: hlds_linux@list.valvesoftware.com Asunto: Re: [hlds_linux] Mandatory Team Fortress 2 update released Can confirm when

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Temmie S
Team". Is this on > purpose? > > > > On Fri, 07 Oct 2022 17:34:05 -0700 *Eric Smith - erics at > valvesoftware.com <http://valvesoftware.com> (via hlds_linux list) > >* > wrote --- > > > > __

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Tohru Adachi
To: hlds_linux Subject: [hlds_linux] Mandatory Team Fortress 2 update released Also, not sure if this issue is temporary or permanent but no-one can download the update. The download stays forever and never finishes. Multiple people not just me having this problem and no clients or servers have

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Naleksuh
wrote --- The blog post is labbeled as "Valve" and not "TF2 Team". Is this on purpose? On Fri, 07 Oct 2022 17:34:05 -0700 Eric Smith - erics at valvesoftware.com (via hlds_linux list) <mailto:hlds_linux@list.v

RE: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread via hlds_linux list
It’s been fixed. Thanks. -Eric From: hlds_linux@list.valvesoftware.com On Behalf Of Naleksuh Sent: Friday, October 7, 2022 5:36 PM To: hlds_linux Subject: [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2 update released The blog post is labbeled as "Valve" and not

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Naleksuh
The blog post is labbeled as "Valve" and not "TF2 Team". Is this on purpose? On Fri, 07 Oct 2022 17:34:05 -0700 Eric Smith - erics at valvesoftware.com (via hlds_linux list) wrote --- We've released a mandatory update for TF2. The new version number is

[hlds_linux] Killing Floor 2 - Hotfix Server Files Now Live

2022-07-13 Thread via hlds_linux list
A required server update is now available for admins to pull down.  The client files will follow shortly.  This addresses purchase issues related to entitlements that some players are experiencing. * Admins should also be aware in relation to the ongoing player connection issues:* We

[hlds_linux] TF2 Bots Soft Cap

2022-06-30 Thread Temmie S
Hey guys, I was wondering if any of you knew what was up with TF2 bots having a hard cap. If I host a server, and set the bot quota to 32, the last 6 bots will never pick a class and I can't seem to understand why. This happens even if I pick spectator. Has anyone else had this issue, and did you

[hlds_linux] Re: [hlds_announce] Mandatory Team Fortress 2 update released

2022-06-24 Thread Weasel [F]
So if I can correctly from the discussion so far in this thread, setting net_disconnect_reason on server side, is basically just for the purpose of having the reason show up in the server side logs? On Tue, Jun 21, 2022, 6:41 PM Eric Smith (via hlds_announce list) <

[hlds_linux] Killing Floor 2 Summer Update - Server Files Are Now Available

2022-06-14 Thread via hlds_linux list
Admins, the server files for the Killing Floor 2 summer update have just been set live.  Use the following SteamCMD line to initiate the update: app_update 232130 Those who participated in the beta program may want to use the flag: -beta none ___

Re: [hlds_linux] Unable to Connect to Steam With More Than One Server at a Time

2022-05-30 Thread Julian - hi at notnite.com (via hlds_linux list)
Perhaps don't try and buy an invite to a service on a Valve mailing list? On 5/30/2022 12:24 PM, Temmie S wrote: Hey Vi how much do I have to pay you to get a Rise Up invitation. I've wanted one for years but I tend to be a bit of a recluse when it comes to chat rooms. On Sun, May 29, 2022

Re: [hlds_linux] Unable to Connect to Steam With More Than One Server at a Time

2022-05-30 Thread Temmie S
Hey Vi how much do I have to pay you to get a Rise Up invitation. I've wanted one for years but I tend to be a bit of a recluse when it comes to chat rooms. On Sun, May 29, 2022 at 8:37 PM Vi wrote: > oh! you figured it out. i really should read the last email up instead of > first email down

Re: [hlds_linux] Unable to Connect to Steam With More Than One Server at a Time

2022-05-29 Thread Vi
oh! you figured it out. i really should read the last email up instead of first email down LMAO well, whatever now, i already sent the emails :P good job though! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Unable to Connect to Steam With More Than One Server at a Time

2022-05-29 Thread Vi
good point, i typically run servers without one, so i never saw the error, but make sure you have a login per server. thanks! :D ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

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