Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Frank
list; hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Henry Goffin
We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.commailto:pilger...@gmail.com wrote: I, personally,

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jeff Sugar
*Thank you* for how communicative you guys have been recently. It seemed to start around the time Milton began speaking up, and become progressively better since Tony was hired. Issues and bugs arise with TF2/OB stuff-that's life; however, they are much easier to accept deal with when you guys

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Russell Smith
Indeed. Not to pile it on but it is reassuring to know that you guys know of these issues and are hard at work resolving them. Problems arise, but the way you're communicating about and dealing with them is appreciated. On 10/18/2011 10:33 PM, Jeff Sugar wrote: *Thank you* for how

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-10 Thread msleeper
I'd like to see less of you posting on the list. The odds of either of these things happening are, sadly, equal. On Wed, Aug 10, 2011 at 1:41 AM, James Puckett jamesrichardpuck...@gmail.com wrote: meh okay. I'd still like to see more fixes and less promotional items. On Tue, Aug 9, 2011 at

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-10 Thread James Puckett
Well, I could say the same of you. I'm not sure why you love micro transactions so much. If you want to elaborate on your opinion, contact me via my email otherwise the topic ends. Mature up eh? On Tue, Aug 9, 2011 at 11:38 PM, msleeper mslee...@ismsleeperwrong.comwrote: I'd like to see less of

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-10 Thread msleeper
It's not that I love microtransactions, it's that 1.) this complaining is not relevant to server administration and 2.) you whining isn't going to change a thing. There is no going back to how things were in 2007. But microtrans isn't some big bad evil, Valve has actually done a pretty good job of

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-10 Thread Saul Rennison
Gary McTaggart is an engine programmer, so he could be responsible for srcds I guess. On Wednesday, 10 August 2011, Ross Bemrose rbemr...@vgmusic.com wrote: Even different parts of srcds have different programmers or teams. For example, just from the Valve employees email on this list I can

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-10 Thread Reuben Morais
On Wed, Aug 10, 2011 at 1:36 AM, Ross Bemrose rbemr...@vgmusic.com wrote: Alfred Reynolds is in charge of goldsrc and has nothing to do with srcds. This has nothing to do with server administration, etc etc, but if you're curious, Alfred works on Steam when he's not surprisingly updating GoldSrc

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-10 Thread ics
Alfred has been involved with every srcds linux build for every valve game so i don't think you or any of us know or need to know what they really do unless you have somekind of hammer legion member in you. -ics - Alkuperäinen viesti - Gary McTaggart is an engine programmer, so he

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Saul Rennison
The game's free, of course they need that kind of money now. On Wednesday, 10 August 2011, James Puckett jamesrichardpuck...@gmail.com wrote: Yay! Maybe they fixed some cra oh more promotional hats to fund Gabe Newells money pool. On Tue, Aug 9, 2011 at 3:39 PM, Harry Strongburg

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
They made 500 million off Steam in the first quarter of 2011 so says the news.. they must use that money to fund TF2 hat development or something. On Tue, Aug 9, 2011 at 5:23 PM, Saul Rennison saul.renni...@gmail.comwrote: The game's free, of course they need that kind of money now. On

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Ross Bemrose
Yup, cause they'd never use it to add new technology to Steam, such as Steam Guard or cross-game item trading (which went into Beta today). On 8/9/2011 10:06 PM, James Puckett wrote: They made 500 million off Steam in the first quarter of 2011 so says the news.. they must use that money to

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
Steam guard is useless and annoying, what the hell is cross-game trading. On Tue, Aug 9, 2011 at 7:07 PM, Ross Bemrose rbemr...@vgmusic.com wrote: Yup, cause they'd never use it to add new technology to Steam, such as Steam Guard or cross-game item trading (which went into Beta today). On

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Nicholas Hastings
See? You and Steam Guard already have something in common! On 8/9/2011 10:10 PM, James Puckett wrote: Steam guard is useless and annoying, what the hell is cross-game trading. On Tue, Aug 9, 2011 at 7:07 PM, Ross Bemroserbemr...@vgmusic.com wrote: Yup, cause they'd never use it to add new

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Ross Bemrose
Steam Trading: https://support.steampowered.com/kb_article.php?ref=6748-ETSG-5417 Of course, Team Fortress 2 is the only game that supports it now, although Portal 2 is supposed to gain it shortly. On 8/9/2011 10:10 PM, James Puckett wrote: Steam guard is useless and annoying, what the hell

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
Micro transactions are for idiots... who would purchase a hat model for $20... On Tue, Aug 9, 2011 at 7:12 PM, Ross Bemrose rbemr...@vgmusic.com wrote: Steam Trading: https://support.steampowered.**com/kb_article.php?ref=6748-

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread msleeper
You're on the wrong list, you're looking for whiningnobodycaresab...@list.valvesoftware.com On Tue, Aug 9, 2011 at 10:20 PM, James Puckett jamesrichardpuck...@gmail.com wrote: Micro transactions are for idiots... who would purchase a hat model for $20... On Tue, Aug 9, 2011 at 7:12 PM, Ross

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Yuki
Get back to SPUF. On 10 August 2011 03:20, James Puckett jamesrichardpuck...@gmail.comwrote: Micro transactions are for idiots... who would purchase a hat model for $20... On Tue, Aug 9, 2011 at 7:12 PM, Ross Bemrose rbemr...@vgmusic.com wrote: Steam Trading: https://support.steampowered.

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
no, im complaining about how instead of fixing crashes they waste time on hats. On Tue, Aug 9, 2011 at 8:08 PM, Yuki d...@dazzozo.com wrote: Get back to SPUF. On 10 August 2011 03:20, James Puckett jamesrichardpuck...@gmail.com wrote: Micro transactions are for idiots... who would

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Det
Did you stop to think that it might be different people/teams designing/drawing hats than those that code on SRCDS? HERP On 10/08/2011 3:55 p.m., James Puckett wrote: no, im complaining about how instead of fixing crashes they waste time on hats. On Tue, Aug 9, 2011 at 8:08 PM,

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
I don't know, does the TF2 team not work on the TF2 for srcds or is there one seperate team for all games using srcds. Can you show me where you got your information from so I know you're not just bullshitting. On Tue, Aug 9, 2011 at 9:00 PM, Det deton...@helix.net.nz wrote: Did you stop to

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Det
You're right. I'm purely guessing that the artists that design the hats are also not the coders for the srcds engine and TF2. I could be wrong. On 10/08/2011 4:25 p.m., James Puckett wrote: I don't know, does the TF2 team not work on the TF2 for srcds or is there one seperate team for all

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread Ross Bemrose
Even different parts of srcds have different programmers or teams. For example, just from the Valve employees email on this list I can conclude: Jon Lippincott is responsible for replays. Fletcher Dunn is in charge of physics-related things (and possibly all new weapon behavior). Milton

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
meh okay. I'd still like to see more fixes and less promotional items. On Tue, Aug 9, 2011 at 9:36 PM, Ross Bemrose rbemr...@vgmusic.com wrote: Even different parts of srcds have different programmers or teams. For example, just from the Valve employees email on this list I can conclude: Jon

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-10-27 Thread Kyle Sanderson
Sadly Status is still obfuscated, and Rate Limited. Disappointing really. Kyle. On Wed, Oct 27, 2010 at 5:43 PM, Jake Eisenman tehz...@hushmail.com wrote: Hear hear! TehZomB W: www.tehzomb.us P: 1 (443) 805-6313 E: tehz...@hushmail.com On 10/27/2010 8:40 PM, Jonah Hirsch wrote: This

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-10-27 Thread John
This actually appears to be required for CS:S (at least, if not also DoD:S and HL2:DM). Updated clients connecting to an old server are given an error saying that it is not running the latest release. Note that steam.inf was not updated for any game other than TF2. -John On 10/27/2010 5:25

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-11 Thread Marc.B
...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: 10 September 2010 23:30 To: Jason Ruymen; 'Half-Life dedicated Win32 server mailing list'; 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-11 Thread Marc.B
Linux server mailing list' Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released And this is fixed now.  So if you run a Team Fortress 2 server, please run hldsupdatetool again to allow customers to connect. Jason -Original Message- From: Jason Ruymen Sent: Friday

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread Tony Paloma
This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread David A. Parker
Is that what's causing this: Connection to Steam servers successful. VAC secure mode is activated. MasterRequestRestart Your server will be restarted on map change. Your server will be restarted on map change. Every time I start my server? On 09/10/2010 05:35 PM, Tony Paloma wrote: This

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread Tony Paloma
Of David A. Parker Sent: Friday, September 10, 2010 2:40 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released Is that what's causing this: Connection to Steam servers successful. VAC secure mode is activated. MasterRequestRestart

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread clad iron
i got 2 servers doing this. I run -autoupdate -verify_all in the cmd line. When the server starts it checks for updates and says i'm up to date in all areas. Then it loads the server.cfg and shortly after reads this. Installing breakpad exception handler for appid(srcds_linux)/version(1.0)

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread 1nsane
Yes it is. However just changing the version won't fit the client problem: The server you are trying to connect to is running an older version of the game. Up to Valve to fix this now. On Fri, Sep 10, 2010 at 5:39 PM, David A. Parker dpar...@utica.edu wrote: Is that what's causing this:

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread D3vilfish - Simiancage.org
September 2010 22:46 To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released Absolutely. And if you manually change steam.inf then nobody can connect to your server because their client still thinks it's the old version. AWESOME UPDATE

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread clad iron
...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma Sent: 10 September 2010 22:46 To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released Absolutely. And if you manually change

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread Kevin b er
Paloma Sent: 10 September 2010 22:46 To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released Absolutely. And if you manually change steam.inf then nobody can connect to your server because their client still thinks it's

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread Jason Ruymen
Yes, we're working on fixing this and should have it resolved soon. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Friday, September 10, 2010 2:58 PM To: Half-Life dedicated Win32 server mailing list

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread Jason Ruymen
And this is fixed now. So if you run a Team Fortress 2 server, please run hldsupdatetool again to allow customers to connect. Jason -Original Message- From: Jason Ruymen Sent: Friday, September 10, 2010 3:03 PM To: Half-Life dedicated Win32 server mailing list; 'Half-Life dedicated

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread D3vilfish - Simiancage.org
dedicated Win32 server mailing list'; 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released And this is fixed now. So if you run a Team Fortress 2 server, please run hldsupdatetool again to allow customers to connect. Jason -Original

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread D3vilfish - Simiancage.org
-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released And this is fixed now. So if you run a Team Fortress 2 server, please run hldsupdatetool again to allow customers to connect. Jason -Original Message- From: Jason Ruymen Sent

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread Ross Bemrose
: 10 September 2010 23:30 To: Jason Ruymen; 'Half-Life dedicated Win32 server mailing list'; 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released And this is fixed now. So if you run a Team Fortress 2 server, please run hldsupdatetool

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread 1nsane
mailing list' Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released And this is fixed now. So if you run a Team Fortress 2 server, please run hldsupdatetool again to allow customers to connect. Jason -Original Message- From: Jason Ruymen Sent: Friday, September 10, 2010

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread Nic Haney
Is there a way to manually fix this or will we just having to play the waiting game? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread Ross Bemrose
The waiting is done, Valve already pushed a new release, version 1.1.0.7. On 9/10/2010 6:43 PM, Nic Haney wrote: Is there a way to manually fix this or will we just having to play the waiting game? ___ To unsubscribe, edit your list preferences, or

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-09-10 Thread ics
:30 To: Jason Ruymen; 'Half-Life dedicated Win32 server mailing list'; 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released And this is fixed now. So if you run a Team Fortress 2 server, please run hldsupdatetool again to allow customers

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-08-21 Thread Eric Riemers
2010 7:27 To: Half-Life dedicated Win32 server mailing list; 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released It is not required, but you will want to get it ASAP so birthday mode goes away for now. - Alfred -Original Message

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-08-20 Thread Alfred Reynolds
It is not required, but you will want to get it ASAP so birthday mode goes away for now. - Alfred -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds- boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Friday, August 20, 2010 10:21 PM To:

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2010-02-24 Thread Claudio Beretta
Another problem introduced with this update: some servers are appearing without the map name http://i47.tinypic.com/309kjkm.png I believe it is related to bots Claudio On Tue, Feb 23, 2010 at 11:23 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is now

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-12-10 Thread Nick Turner
http://www.teamfortress.com/post.php?id=3225 -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb Sent: Friday, December 11, 2009 10:31 AM To: Half-Life dedicated Win32 server mailing list Cc:

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-03-13 Thread A. Eijkhoudt
A. Eijkhoudt wrote: A. Eijkhoudt wrote: The lag is so bad people get dropped at random or experience ping fluctuations between 15-20ms and 300+. I normally don't reply to my own posts, but I did some more investigation and it turns out that with ONE player on the server, the CPU use is

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-03-08 Thread A. Eijkhoudt
JäKë T wrote: I've had the same issues on our servers. Also have the same type of screen shots as you posted. I've tried changing sv_maxrate 0 It still lags like that every few minutes on a full 32slot server. I can confirm this as well. My Linux servers are now completely unusable (yes

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-03-08 Thread Richard Green
...@list.valvesoftware.com] On Behalf Of A. Eijkhoudt Sent: 08 March 2009 15:35 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released JäKë T wrote: Seriously, what's up with all this? I only run Linux SRCDS instances so I'm completely dependent

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-03-08 Thread A. Eijkhoudt
A. Eijkhoudt wrote: I can confirm this as well. My Linux servers are now completely unusable (yes literally :(). The problems started occurring after the last update. System is an 8-way Xeon 2.0GHz, 8GB RAM, Gentoo 2.6.28-gentoo-r2. - Tried all combinations of 100/1000Hz in kernel,

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-03-07 Thread Coldorak
Hi What's with the lag since the update 2 days ago? Here's what I encountered a few minutes ago on my server. Note the ping, as I usually have less than 20ms with my server. Many players were disconnected several time with a message like connection net packet overflow (don't remember exactly)

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-03-07 Thread JäKë T
20:53:36 +0100 From: coldorak@gmail.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released Hi What's with the lag since the update 2 days ago? Here's what I encountered a few minutes ago on my server. Note the ping, as I usually have

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-02-26 Thread moe
2009 6:28 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released Gmail combines both lists into one big discussion so I just reply to whatever. I will make a new topic. On Wed, Feb 25, 2009 at 11:04 PM, JäKë T can_kic...@hotmail.com

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-02-25 Thread Bruce Potter
To add another data point... I've got two servers that won't even start.. even with the normal let it segfault for a while, it eventually starts they're dead in the water The one that does start was launching dustbowl as it's initial map. I'm using SM to limit the spy class to zero based on

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-02-25 Thread The Universes
Try rebooting your machine. I've had the segfault issue since that one update that started it all and rebooting seems to help (for the recent updates). On a side note, even with Spy disabled, I still get occasional crashes on my servers. I checked the logs, there was just normal activity, and

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-02-25 Thread Fyren
Still crashes on startup on my Linux server. This might be getting a little dull, but I'm going to reply every patch. -Fyren ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-02-25 Thread DontWannaName!
Is anyone having issues with any of the following on windows with the new 1.2 SM snapshot... -Kritzkrieg not loading -SM admins not be loaded without sm_reloadadmins w/ SB -A server crash when changing the map to dustbowl then typing mp_timelimit 0 Anyone notice that the mapcycle.txt is on the

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-02-25 Thread JäKë T
To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released Is anyone having issues with any of the following on windows with the new 1.2 SM snapshot... -Kritzkrieg not loading -SM admins not be loaded without sm_reloadadmins w/ SB -A server crash when

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2009-02-25 Thread DontWannaName!
linux mailing list try asking on the windows one see if anyone there has issues with the spys. Date: Wed, 25 Feb 2009 21:47:16 -0800 From: ad...@topnotchclan.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released Is anyone

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2008-07-08 Thread Steven Hartland
Same here, did QA go on holiday? Regards Steve - Original Message - From: Timothy Sadleir [EMAIL PROTECTED] LMAO, mine won't start either... This e.mail is private and confidential between Multiplay (UK) Ltd. and the person

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2008-07-08 Thread Jeff Sugar
Mine's also broken. Did a verify_all with no luck. --- Engine Error --- CResponseSystem::LoadFromBuffer: Unknown entry type '==', expecting 'response', 'criterion', 'enumeration' or 'rules' in

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2008-07-08 Thread Jeff Sugar
I just finally signed up for hlds -- I've only been on hlds_linux despite being on windows for a few months now, since hlds_linux has been more helpful overall for some reason. Anyway, for anyone having the issue: delete last line that has === in it, /scripts/talker/tf.txt this is the last

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2008-07-08 Thread Eric Smith
We've released a fix for people having problems with the /scripts/talker/tf.txt file preventing their server from starting. Run the update again to get the change. Sorry for the problems. -Eric ___ To unsubscribe, edit your list preferences, or view

Re: [hlds_linux] [hlds] Team Fortress 2 Update Released

2008-07-08 Thread Eric Smith
There appears to be a problem with the updater that's preventing people from getting the correct version of the file. We're looking into it, but in the meantime you can fix this by deleting your local copy and running the update again. Thanks for your patience. -Eric -Original