Re: [Mesa3d-dev] Merging asm-shader-rework-1 branch today

2009-08-24 Thread Roland Scheidegger
On 23.08.2009 01:50, Ian Romanick wrote: Philipp Heise wrote: Ian Romanick wrote: Roland Scheidegger wrote: glprogs/R200_interaction.vp GL_PROGRAM_ERROR_STRING_ARB: line 1, char 43: error: syntax error, unexpected $undefined Okay. I posted a patch to bug #23457 that should fix this.

Re: [Mesa3d-dev] Merging asm-shader-rework-1 branch today

2009-08-24 Thread Roland Scheidegger
On 23.08.2009 01:50, Ian Romanick wrote: Philipp Heise wrote: Ian Romanick wrote: Roland Scheidegger wrote: glprogs/R200_interaction.vp GL_PROGRAM_ERROR_STRING_ARB: line 1, char 43: error: syntax error, unexpected $undefined Okay. I posted a patch to bug #23457 that should fix this.

Re: [Mesa3d-dev] Merging asm-shader-rework-1 branch today

2009-08-22 Thread Roland Scheidegger
On 21.08.2009 20:26, Ian Romanick wrote: All, In the next couple hours I'm planning to merge the asm-shader-rework-1 branch to master. In my testing I have found that it passes at least as many (and in a couple cases more) tests than the current code. One of our internal tests runs about

Re: [Mesa3d-dev] Merging asm-shader-rework-1 branch today

2009-08-22 Thread Sven Arvidsson
On Sat, 2009-08-22 at 16:55 +0200, Roland Scheidegger wrote: It seems to break (all of) doom3's (vertex, at least) shaders however. At least with r200, here's the doom3 output for the main r200 vertex shader (others break in exactly the same way). With i965 too. FWIW, I filed bugs for Doom 3

Re: [Mesa3d-dev] Merging asm-shader-rework-1 branch today

2009-08-22 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Roland Scheidegger wrote: glprogs/R200_interaction.vp GL_PROGRAM_ERROR_STRING_ARB: line 1, char 43: error: syntax error, unexpected $undefined error at 34: ariant ; # this is slightly simpler than the ARB interaction, # because the R200

Re: [Mesa3d-dev] Merging asm-shader-rework-1 branch today

2009-08-22 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Roland Scheidegger wrote: glprogs/R200_interaction.vp GL_PROGRAM_ERROR_STRING_ARB: line 1, char 43: error: syntax error, unexpected $undefined Okay. I posted a patch to bug #23457 that should fix this. Could you give it a test on R200, and let

Re: [Mesa3d-dev] Merging asm-shader-rework-1 branch today

2009-08-22 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Philipp Heise wrote: Ian Romanick wrote: Roland Scheidegger wrote: glprogs/R200_interaction.vp GL_PROGRAM_ERROR_STRING_ARB: line 1, char 43: error: syntax error, unexpected $undefined Okay. I posted a patch to bug #23457 that should fix this.

Re: [Mesa3d-dev] Merging asm-shader-rework-1 branch today

2009-08-22 Thread tom fogal
Ian Romanick i...@freedesktop.org writes: Philipp Heise wrote: Ian Romanick wrote: Roland Scheidegger wrote: glprogs/R200_interaction.vp GL_PROGRAM_ERROR_STRING_ARB: line 1, char 43: error: syntax error, unexpected $undefined Okay. I posted a patch to bug #23457 that should fix

[Mesa3d-dev] Merging asm-shader-rework-1 branch today

2009-08-21 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 All, In the next couple hours I'm planning to merge the asm-shader-rework-1 branch to master. In my testing I have found that it passes at least as many (and in a couple cases more) tests than the current code. One of our internal tests runs about

Re: [Mesa3d-dev] Merging asm-shader-rework-1 branch today

2009-08-21 Thread Brian Paul
Ian Romanick wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 All, In the next couple hours I'm planning to merge the asm-shader-rework-1 branch to master. In my testing I have found that it passes at least as many (and in a couple cases more) tests than the current code. One of