Re: AW: AW: AW: About Snatcher...

1999-02-26 Thread randy english
Is this game you guys are all planning on also going to be available some time for the fMSX Emulator?? Us here in North America aren't fortunate enough to have ever even seen a real MSX! http://www.geocities.com/Tokyo/Bridge/2251 MSX Mailinglist. To unsubscribe, send an email to [EMAIL PRO

DS: English Snatcher

1999-02-26 Thread jam
Hi MdA!! MdA Wrote: >> that there already was a Spanish translation of Randar 3 in >> Spain... Isn't that true ? RC> Yes, it's true. Elvis Gallegos, now known worlwide as the RC> gfxman for Sonyc :P, was in charge of it. I remind he translated RC> the first disk but the whole thing stopped

Cracked ROM in 24k portions

1999-02-26 Thread jam
Hi, Manuel! MB> MB> I have some cracked ROMs with 24kb blocks. Very quick to load, but the MB> disadvantage: it's from &H8000-&HE000 (or somewhat higher for the code MB> that has to LDIR the block in the right mapperpage) in memory, and the MB> basic loader has to fit in too: result: CTRL ne

AW: AW: AW: About Snatcher...

1999-02-26 Thread jam
CG> registers? With the normal SCC you have to use the same instrument on CG> channel 4 and 5, which is solved at the SCC+. At least, that is what CG> I CG> know, I have SD Snatcher, which uses the same SCC+. Ths SCC+ of SD Snatcher is different than the SCC+ of Snatcher. Salidos, digo ..

Re: Your Opinion

1999-02-26 Thread Alex Wulms
] ] ] ] Hi! ] ] I have a little (?) problem, please let me know ] your opinion about it! ] ] I need additional memory in my game - but I use ] already many ram! ] ] 1) What would u say if the game will need more than ]128kB ram? No problem. My MSX turbo R has 512kB, so who cares. ] 2) I

Re: Prices

1999-02-26 Thread Laurens Holst
>>f you order it, it will cost 20 guilders (I added the 2,50 for stamps). >>If you buy the cd at Tilbug it will cost ya only fl 17,50. > >Just a suggestion for all people specifying prices on this list: include >conversion to euros, please... it is a good idea... 8-) Yeah, long live the Euro!!!

Prices

1999-02-26 Thread Nestor Soriano
>f you order it, it will cost 20 guilders (I added the 2,50 for stamps). >If you buy the cd at Tilbug it will cost ya only fl 17,50. Just a suggestion for all people specifying prices on this list: include conversion to euros, please... it is a good idea... 8-) -

RE:XTAZY

1999-02-26 Thread Peter Burkhard
On 26 Feb 1999 15:11:36 +0100, in local.msx.int [EMAIL PROTECTED] (Laurens Holst) wrote: > >> Note about Abyss: You know, Abyss is doing that game, XTazy. Nice, but > >it > >>requires GFX9000, Moonsound AND harddisk. So, I think XTazy will be > >surely > >>the best, but also one of the most unpop

Re[2]: Your Opinion

1999-02-26 Thread Eric . Boon
>> I need additional memory in my game - but I use already many ram! >> 1) What would u say if the game will need more than 128kB ram? [snip] >U can use also Ramdisk to load the pattern [...] Yeah. Great idea. Using a RAM disk when you're short in RAM... (X), Eric MSX Maili

Re: Your Opinion

1999-02-26 Thread Nestor Soriano
>>1) What would u say if the game will need more than >> 128kB ram? >Fine by me, I have 2 meg :) Also me. I have 4M! ;-) >I say just make the memory-requirements higher. All the serious MSX-ers >(well almost all) have at least 256k of RAM. I totally agree with it. The "128K RAM/128K VRAM" pro

MSX MP3 Collection reservation question

1999-02-26 Thread Zon, Remco van der
Hi! I just received a very important question! Ofcourse from a Dutch person. :-) "How much does the MSX MP3 Collection 1 cost?" f you order it, it will cost 20 guilders (I added the 2,50 for stamps). If you buy the cd at Tilbug it will cost ya only fl 17,50. 10 REM co 20 [EMAIL PROTECTED]

Re: English Snatcher

1999-02-26 Thread Laurens Holst
>> Note about Abyss: You know, Abyss is doing that game, XTazy. Nice, but >it >>requires GFX9000, Moonsound AND harddisk. So, I think XTazy will be >surely >>the best, but also one of the most unpopular MSX game which had ever >been >>made. Why? The requirements to run XTazy. >Yes you´ll need a tR

Re: MSX hardware page...

1999-02-26 Thread Laurens Holst
>> Put into the MSX-FAQ!! I´m sure Manuel will think this si a good idea! > >Absolutely! > >If people send me the schematics, I'll make a new schemetics section in the >FAQ! Well a good start would be to ask MSX Info Blad (or Hans Oranje) if you are allowed to put the cool schematics they recent

MSX MP3 Collection 1 reservation

1999-02-26 Thread Zon, Remco van der
Hi! As you all know the MSX MP3 Collection 1 will be available at the in Tilburg '99. Well, all I hear are positive reactions, but only a few of you ordered it. No problem at all. However, most of you guys/girls who want this cd will wait till the fair. Now, my problem is that I don't know how ma

Re: MSX hardware page...

1999-02-26 Thread Manuel Bilderbeek
> Hi! > > >It would be very useful to have these all at one place (and translated > = > >into english!) > > > >Ofcourse, if someone would like to make this, he would have to ask the > = > >authors of the textfiles permission first... > > > Put into the MSX-FAQ!! I´m sure Manuel will think this

Re: Your Opinion

1999-02-26 Thread Gabriel D.
Hi! >I have a little (?) problem, please let me know >your opinion about it! > >I need additional memory in my game - but I use >already many ram! > >1) What would u say if the game will need more than > 128kB ram? Make it 256KB and add an option of using more memory if available. DOS2 suppor

Re: MSX hardware page...

1999-02-26 Thread Gabriel D.
Hi! >It would be very useful to have these all at one place (and translated = >into english!) > >Ofcourse, if someone would like to make this, he would have to ask the = >authors of the textfiles permission first... > Put into the MSX-FAQ!! I´m sure Manuel will think this si a good idea! ___

Re: MSX tape interface

1999-02-26 Thread Gabriel D.
Hi! > >And, what about a tape interface for Turbo-R? >I'd like to rescue many great, old games I used to play when I had my MSX1! Just buy a 2nd hand MSX2 computer with a tape interface. They are quite cheap these days... Greetings from Gabriel, DENMARK Visit my MSX homepage and sign the gu

Synth Saurus 3, TED and AGE7?

1999-02-26 Thread Gabriel D.
Hi! I have few questions: Is the synth saurus 3 made for fm-pac or msx-midi Is the TED editor yet supported and what is the latest version? Can someone send me AGE7? (If it´s not a commercial product) or in other case tell me where to buy it and ofcourse the price! Greetings from Gabriel,

Re: English Snatcher

1999-02-26 Thread Gabriel D.
Hi! >From: Ricardo Jurczyk Pinheiro <[EMAIL PROTECTED]>: > Have you ever take a look at some ZX-Spectrum homepages, specially the >Russian ones? They've done games like Dune 2, Mortal Kombat, Doom and >others to the Speccy. Of course, it's limited by the machine's capacity. Hmm? We have

Re: Your Opinion

1999-02-26 Thread Laurens Holst
>I have a little (?) problem, please let me know >your opinion about it! > >I need additional memory in my game - but I use >already many ram! > >1) What would u say if the game will need more than > 128kB ram? Fine by me, I have 2 meg :) >2) It would be possible to reduce the level-size to a

Re: Your Opinion

1999-02-26 Thread Cas Cremers
Hi, >I have a little (?) problem, please let me know >your opinion about it! > >I need additional memory in my game - but I use >already many ram! A fairly common problem :) >1) What would u say if the game will need more than > 128kB ram? I would advise against it. Maybe you could mak

Re: Your Opinion

1999-02-26 Thread Marco Casali
Ciao! > I have a little (?) problem, please let me know > your opinion about it! ok! > I need additional memory in my game - but I use > already many ram! > 1) What would u say if the game will need more than >128kB ram? So I think that if it is a good game it can use more then 128Kb... Not

Re: Your Opinion

1999-02-26 Thread Eric . Boon
>I need additional memory in my game - but I use already many ram! >1) What would u say if the game will need more than 128kB ram? >2) It would be possible to reduce the level-size to a half, but I really > don't want that... >3) I could use Vram - but I am afraid it could be too slow and that

Your Opinion

1999-02-26 Thread oberleithner . w
Hi! I have a little (?) problem, please let me know your opinion about it! I need additional memory in my game - but I use already many ram! 1) What would u say if the game will need more than 128kB ram? 2) It would be possible to reduce the level-size to a half, but I really don't wan

Re: AW: AW: AW: About Snatcher...

1999-02-26 Thread David Heremans
Ricardo Jurczyk Pinheiro wrote: > > At 17:08 24/02/99 +0100, you wrote: > >> > Or we could finally make a GFX9000 game... > >> > GFX9000 can display 15bit pictures, which is the highest color > depth that > >> > the PSX supports. > >> So 3 people can play it because they have a GFX 9000. > > > >I

Re: change my page web

1999-02-26 Thread ALBERTO VALVERDE
Dear friend, I wanted to send you my order this week, but a friend from Holand is going to give that lead I need to connect the Turbo R to my monitor. In the case of SCCRam I am going to wait a litle because I need some others things as an expansor slots, you have one to sell made in Italy, ple

Re: Cracked ROM in 24k portions

1999-02-26 Thread Alwin Henseler
Manuel Bilderbeek <[EMAIL PROTECTED]> wrote: > I have some cracked ROMs with 24kb blocks. Very quick to load, but the > disadvantage: it's from &H8000-&HE000 (or somewhat higher for the code > that has to LDIR the block in the right mapperpage) in memory, and the > basic loader has to fit in

Re: MSX hardware page...

1999-02-26 Thread Alwin Henseler
Hi, Patrick Kramer <[EMAIL PROTECTED]> asked: > Does anyone have a schematic of a memory mapper that can use 1 MB > SIMMs ? Drawing up such a schematic is easy...making print layout & building it, that's the real work. > 2nd question: where do I get 50 pin header connectors or > experimen