RE: Screen Horrorshow graphics

1999-05-25 Thread Hans Otten
RuMSX can display screen 12 in fullcolor on a PC. But it is not obvious. You have to change to High resolution when there is a screen 12 image on screen, otherwise it is grey. And since high resolution on my PC's gives a black screen in all other modes it is not convenient. Well, since RuMSX is st

RE: Xak rewlz!!

1999-05-25 Thread Antoni Burguera Burguera
I've got that one too. But that one isn't in English, like the SNES-version, I have an english version of the Genesis YS III. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-)

RE: Games for Joynet ?

1999-05-25 Thread Antoni Burguera Burguera
- A 2-player RPG??? (with 'mission objectives' of which both players can do the half) Great idea! MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PRO

Mistake about ReadWav for MSX

1999-05-25 Thread Werner Augusto Roder Kai
Werner Augusto Roder Kai wrote: > > Ricardo Jurczyk Pinheiro fudeba wrote: > > > Have you ever tried to use READWAV, from Ricardo Bittencourt e > > Walter Bernardo Gomes, from Brazil? So, take a look at > > http://www.lsi.usp.br/~ricardo/msx.htm. It can play WAVs which size is up to > > 1

ReadWav for MSX

1999-05-25 Thread Werner Augusto Roder Kai
Ricardo Jurczyk Pinheiro fudeba wrote: > Have you ever tried to use READWAV, from Ricardo Bittencourt e > Walter Bernardo Gomes, from Brazil? So, take a look at > http://www.lsi.usp.br/~ricardo/msx.htm. It can play WAVs which size is up to > 100 Kb, in a MSX 1. And it uses that 1-bit reso

Re: Screen Horrorshow graphics

1999-05-25 Thread MkII
>> I use a 3 slice split screen, the middle being in graphic mode 7 (256 >> x 212 x 256 colors). I also use real hardcoded mode 2 overlapped >> sprites (3 different colors per line). > > Them I thing correctly... (except by sprites...). Yeah. BTW, why real sprites are so scarcely used on and bey

Re: MIC IN cartridge

1999-05-25 Thread MkII
>The MSX CAN handle 44kHz. The MSX works at 3570MHz, so it has got 81 >T-states per sample (more on a 7MHz MSX or a turboR), which is way enough >for a simple loop to record data into the memory of your MSX. Okay, when 16 >bits/stereo it's getting a little too tight. But what the heck. Then buy a

Re: Platforms? No thanks!

1999-05-25 Thread Ricardo Jurczyk Pinheiro
At 21:11 24/05/99 +0200, you wrote: >> >Did you know that the guy who did Konami's Silent Hill worked on Hyper >> >Olympics? >> I don't know about you, but as a MSX-freak, I'm fed up of only >> platform games. Does anyone don't try another gamestyle? >HELL AT LAST!!! >FINALLY ONE THAT

Re: MIC IN cartridge

1999-05-25 Thread Ricardo Jurczyk Pinheiro
At 06:22 24/05/99 +0200, you wrote: >>Only one I can think of is in the cassette port, which is not available on >>turbo R and it's 1-bit anyway. > >It it is so, then the MIC IN cartridge for ADC-less MSXs is a practical device. > >A 1-bit sampling routine really is not worth the hassle since the

Re: 3D card on MSX (Was: Konami & Micro@?!*@*?@)

1999-05-25 Thread Ricardo Jurczyk Pinheiro
At 21:27 23/05/99 +0200, you wrote: >>>Compjoetania TNG made some demos with cool wireframed AND TEXTURED(!!!) >>>3D-models... Real-time rendered! >> >> Calculus, u mean. > >I think he's talking about the new stuff David showed at recent fairs. As >far as I know, Calculus did feature a lot o

question about MegaSCSI Info

1999-05-25 Thread Alex Mitsio Sato
Nestor Soriano, I read your MegaSCSI's info. (Thanks for that) and now I have a question for you. - All of the BIOS routines listed here must be called through an entry point placed at address #7FCC on MegaSCSI addressing space. You can do this via direct CALL or via interslot call. The MegaS

About ACE001

1999-05-25 Thread Werner Augusto Roder Kai
Adriano Camargo Rodrigues da Cunha wrote: > ACE1 is like a PC board with 8 slots. I think it runs at 7MHz. > It's designed for putting inside a PC cabinet (ARGH!!!). No, now at 10.7 MHz in TURBO mode to be exact. Just switch the TURBO off and then we're back to the 'old good' 3.5

About ACEs.

1999-05-25 Thread Giovanni R. Nunes
Hi! > Forgive me the pun... A sisterboard? :P~ No! ACE-1 is a MSX Board to be inserted in PC cases, has a Z84 at 10Mhz, 8 Slots and 4 SIMM memory sockets. And you insert boards like a PC (Video Board, Floppy Controller, etc...). The ACE-2 is a small (very-small) MSX board all circuit

Games for Joynet!

1999-05-25 Thread Giovanni R. Nunes
Hi!, >- Grand Theft Auto alike, but without cars and with a lot of gangsters. Some > kind of deathmatch. (something for my gfx-engine I think) This Game I don't know... Sorry. :) >- A Real Time Strategy (although I don't know yet if JoyNet is fast > enough for Strategic Army) >- A Micr

Re: Small MSX (Was: Question...)

1999-05-25 Thread Adriano Camargo Rodrigues da Cunha
> > > Hey Adriano... Don't they look the same? > > Pablo fudeba! :) > Fudeba me? Fudeba you! :P We all are fudebas! [but some people are more fudeba than others] > Carchano halted MSX activities? I sent him an > email but never got any response... For who are interested

Re: Small MSX (Was: Question...)

1999-05-25 Thread Pablo Vasques Bravo-Villalba
Adriano Camargo Rodrigues da Cunha wrote: > > Hey Adriano... Don't they look the same? > Pablo fudeba! :) Fudeba me? Fudeba you! :P > They are not the same. ACE2 is small as your open hand. I just asked because the two photos seem like taken from the same device. <:) I get somewhat confused wit

Screen Horrorshow graphics

1999-05-25 Thread Giovanni R. Nunes
Mk//e, > I use a 3 slice split screen, the middle being in graphic mode 7 (256 > x 212 x 256 colors). I also use real hardcoded mode 2 overlapped > sprites (3 different colors per line). Them I thing correctly... (except by sprites...). > I'm looking forward to include MSX2+ support for s

Re: Navarone MSX AD

1999-05-25 Thread Giovanni R. Nunes
Mk][p, > I'm replying Giovanni's private message to the list since I find it of > public interest. Hope you don't mind, Gio 8;) No problems... > A Navarone adapter has a (...) I see. Here in Brazil SCART connectors are so rare > We'll create a Japanese version when we have detailed do

Re: Games for Joynet ?

1999-05-25 Thread Laurens Holst
> I sent our joynet game through e-mail to several Dutch people (for Tilburg > '99). > But it seems that nobody even unpacked it :-( > No bug reports, no any reports, zero feedback.. :-( Sorry I didn't mention your game in my previous message... Anyway, I HAVE unpacked it, just haven't tried it y

Re: Small MSX (Was: Question...)

1999-05-25 Thread Adriano Camargo Rodrigues da Cunha
Pablo, > > > http://www.wb.com.br/exposalt/fotos/R0300075.JPG > > This is the ACE001 board. > > > http://www.wb.com.br/exposalt/fotos/R0300076.JPG > > The ACE 2! :) > Hey Adriano... Don't they look the same? Pablo fudeba! :) > Is ACE2 ACE1's twin sister? `:)

Re: Games for Joynet ?

1999-05-25 Thread Laurens Holst
> Does anyone have a game finished for joynet ? > Because I currently own 4 msx'es (Fleamarkets...) and it would be > cool if I could play some games on them which use joynet. Nope... not yet. But I have some ideas: === - Grand Theft Auto alike, but without cars and with a lo

Re: Xak rewlz!!

1999-05-25 Thread Laurens Holst
> >It exists too a SNES version of YS III. It's identical to the MSX version, > the only difference is the scroll. > > No, there are more differences. If I recall correctly the game was a lot > easier than the MSX version, only the final boss was much harder. I bought > the game years ago for SNES

Re: Games for Joynet ?

1999-05-25 Thread Werner Augusto Roder Kai
sander Niessen wrote: > Hi all, > > Does anyone have a game finished for joynet ? > Because I currently own 4 msx'es (Fleamarkets...) and it would be > cool if I could play some games on them which use joynet. > > Greets, > > Sander Niessen I sent our joynet game through e-mail to sev

Re: MIC IN cartridge

1999-05-25 Thread Laurens Holst
> > Of course. I think the best solution would be a more complex cartridge > > including a MIC IN apart from other goodies. A simple stereo ADC/DAC > > sampler/player with a MIC IN and a couple of LINE IN sockets, for example. > > Sorry, that would not work. The MSX cannot handle a 44kHz (8/16bit)

Here is the MegaSCSI info!

1999-05-25 Thread Nestor Soriano
Hi people, I know that it is not advisable to send attached files to ML, but this time I'll do it: many people seems to be interested on this information, and it is a very small file (just 7K). Anyway I'll upload it to my web page in one month or so. Hasta incluso! MegaSCSI incomplete BIOS ref

Re: Small MSX (Was: Question...)

1999-05-25 Thread Pablo Vasques Bravo-Villalba
Adriano Camargo Rodrigues da Cunha wrote: > > http://www.wb.com.br/exposalt/fotos/R0300075.JPG > This is the ACE001 board. > > http://www.wb.com.br/exposalt/fotos/R0300076.JPG > THAT'S the one! > The ACE 2! :) Hey Adriano... Don't they look the same? Is ACE2 ACE1's twi

Games for Joynet ?

1999-05-25 Thread sander Niessen
Hi all, Does anyone have a game finished for joynet ? Because I currently own 4 msx'es (Fleamarkets...) and it would be cool if I could play some games on them which use joynet. Greets, Sander Niessen __ Get Your Private, Free Email at http: