] Allright, but isn't annoying that he's earning money with work
] done in fMSX-Unix? Most of the source code developed 4 fMSX-Unix may
] have been ported to fMSX-Windows, and Marat is getting money with
] Sean's, Maarten's and Alex's work.
Nobody is forced to buy fMSX-Windows from Marat.
Em ter, 12 dez 2000, Alex Wulms escreveu:
> ] > I just wanted to tell you that fMSX 2.3 was released, in case you didn't read
> ] > it on the newsgroup or on MEP.
> ]
> ] Marat is fudeba.
> ] People fix and improve his fMSX for UNIX (hi Alex, Maarten and
> ] Sean!) and he gets the money
] On Monday 11 December 2000 00:51, you wrote:
]
] > > Please do. Your V9938 command engine is great, so I'm looking forward to
] > > your FM engine.
] >
] > What is that v9938 command engine? Alex replaced the old vdp emulation
] > Marat wrote for a new one?
]
] Yes, he wrote a replacement for
]
] > I just wanted to tell you that fMSX 2.3 was released, in case you didn't read
] > it on the newsgroup or on MEP.
]
] Marat is fudeba.
] People fix and improve his fMSX for UNIX (hi Alex, Maarten and
] Sean!) and he gets the money from stupid Windows users. Very cool...
I don't
Alex Wulms wrote:
[((X & 2) << 15) + ((Y & 511) << 7) + ((X & 511) >> 2)]
> According to Hans Guijt, it is a one-bit rotation to the right. Or to the
> left. I do not remember exactly but the whole address is rotated with one bit
> in both screen 8 and screen 7. He implemented it this way
On Monday 11 December 2000 00:51, you wrote:
> > Please do. Your V9938 command engine is great, so I'm looking forward to
> > your FM engine.
>
> What is that v9938 command engine? Alex replaced the old vdp emulation
> Marat wrote for a new one?
Yes, he wrote a replacement for the VDP command em
Maarten ter Huurne wrote:
> Please do. Your V9938 command engine is great, so I'm looking forward to your
> FM engine.
What is that v9938 command engine? Alex replaced the old vdp emulation Marat
wrote
for a new one?
[]'s
Mauricio Braga.
"Computadores fazem arte Artistas fazem dinheiro...
> I just wanted to tell you that fMSX 2.3 was released, in case you didn't read
> it on the newsgroup or on MEP.
Marat is fudeba.
People fix and improve his fMSX for UNIX (hi Alex, Maarten and
Sean!) and he gets the money from stupid Windows users. Very cool...
Adriano Camargo
] On Sunday 10 December 2000 15:06, you wrote:
]
] > Hans Guijt wrote a very good fm-emulator for fMSX Amiga. I have the sources
] > here. I will look into porting it to fMSX 2.3.
]
] As far as I know, Hans Guijt's code uses an OPL3 sound card for the Amiga.
] Since OPL3 cards are becoming incr
] - Original Message -
] From: "Alex Wulms" <[EMAIL PROTECTED]>
] To: <[EMAIL PROTECTED]>
] Sent: Sunday, December 10, 2000 16:06
] Subject: Re: fMSX 2.3 released
]
]
Hmmm, in the DOS-port it's as good as non existing. It only plays the
] notes.. That
According to Hans Guijt, it is a one-bit rotation to the right. Or to the
left. I do not remember exactly but the whole address is rotated with one bit
in both screen 8 and screen 7. He implemented it this way in fMSX-Amiga and
games that did not work because of remapping now work fine.
Kind r
] >
] > #define VDP_VRMP7(X, Y) (VRAM + ((X&2)<<15) + ((Y&511)<<7) + ((X&511)>>2))
So the entire address is rotated one bit to the left (see also my other memo
regarding this subject).
Kind regards,
Alex Wulms
--
Visit The MSX Plaza (http://www.inter.nl.net/users/A.P.Wulms) for info on
XelaS
On Mon, Dec 11, 2000 at 01:45:55PM +, Maarten ter Huurne wrote:
> On Monday 11 December 2000 12:20, you wrote:
> > > I have some doubts about the way I described SCREEN7. I can't get the
> > > pixel reorder working, which could be an implementation error, but could
> > > also mean I got the al
On Monday 11 December 2000 12:20, you wrote:
> > I have some doubts about the way I described SCREEN7. I can't get the
> > pixel reorder working, which could be an implementation error, but could
> > also mean I got the algorithm wrong.
>
> Last night I tried to figure it out on the MSX, but fail
On Mon, Dec 11, 2000 at 01:18:42PM +, Maarten ter Huurne wrote:
> On Monday 11 December 2000 11:46, you wrote:
> > > SCREEN7 reorder is more difficult to implement than SCREEN8, because what
> > > appears to be a byte to the programmer is actually spread over two VRAM
> > > locations. For exam
On Monday 11 December 2000 11:46, you wrote:
> > So in SCREEN8 the formula to get the address of a pixel is:
> > (taken from modified V9938.c)
> > #define VDP_VRMP8(X, Y) (VRAM + ((X&1)<<16) + ((Y&511)<<7) +
> > ((X&255)>>1))
>
> So when OUT (#98) is done the address latch is remapped like:
>
> r
On Sun, Dec 10, 2000 at 05:54:04PM +, Maarten ter Huurne wrote:
> Both SCREEN7 and SCREEN8 are only available on machines with 128K VRAM. That
> 128K VRAM is devided over 2 64K RAM ICs. To get the most speed out of the
> RAM, both ICs are addressed alternatingly (that's my theory anyway).
>
] > The FM synthesis algorithm is pretty complex. There are many parameters
] and
] > non-linear functions.
]
] I know... But there should be one emu-writer that will dive into it. So may
] MSX-Emulators, and still none with good MSX-Music/Audio emulation. It's a
] pitty :(
Hans Guijt wrote a ver
On Sun, 10 Dec 2000 16:39:31 +0100, TFH/Fony wrote:
>Hmmm, I don't know. it has been 7 months since the last release of BrMSX. I
>don't think Riccardo has done much with it. I guess he's too bussy with
>school. He can do it though, but I think that probably Yeongman Seo
>(ParaMSX) will be the fir
TFH/Fony wrote:
> > I see. Well, Marcel's fmsx-dos has a good fm emulation, I thought Marat
> was
> > using his code. He wrote his own or is he using Mame's OPLL emulation?
>
> Well, I wasn't too impressed with the FM-PAC emulation by Marcel to be quite
> honest. Anyway, I don't know what routine
On Sunday 10 December 2000 16:15, you wrote:
> > About V9938.c: the preparations for SCREEN8 reorder worked very well, I
> > had to change only 1 line. However, SCREEN7 is harder because it puts the
> > even pixels in the lowest 64K of VRAM and the odd pixels in the highest
> > 64K of VRAM. So a
> > The FM synthesis algorithm is pretty complex. There are many
> > parameters
> and
> > non-linear functions.
>
> I know... But there should be one emu-writer that will dive into it.
> So may MSX-Emulators, and still none with good MSX-Music/Audio
> emulation. It's a pitty :(
Software FM simu
On Sunday 10 December 2000 16:12, you wrote:
> The MAME emulation remaps OPLL registers to the OPL3; it doesn't do a very
> good job it. :( It's not worth porting at all. It doesn't even emulate
> volumes.
The fMSX-Amiga code by Hans Guijt that Alex was referring to does exactly
that: mapping O
On Sun, Dec 10, 2000 at 05:02:35PM +, Maarten ter Huurne wrote:
> About V9938.c: the preparations for SCREEN8 reorder worked very well, I had
> to change only 1 line. However, SCREEN7 is harder because it puts the even
> pixels in the lowest 64K of VRAM and the odd pixels in the highest 64K
On Sun, Dec 10, 2000 at 08:51:19AM -0200, Mauricio Braga wrote:
> > The FM-PAC sound I'm hearing under Linux is not very good. As far as I know,
> > it plays the right notes, but it doesn't emulate instruments. The Windows
> > sound, which uses MIDI, is a lot better. MIDI is also possible under Li
On Sunday 10 December 2000 15:06, you wrote:
> Hans Guijt wrote a very good fm-emulator for fMSX Amiga. I have the sources
> here. I will look into porting it to fMSX 2.3.
As far as I know, Hans Guijt's code uses an OPL3 sound card for the Amiga.
Since OPL3 cards are becoming increasingly rare,
- Original Message -
From: "Alex Wulms" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, December 10, 2000 16:06
Subject: Re: fMSX 2.3 released
> Hans Guijt wrote a very good fm-emulator for fMSX Amiga. I have the
sources
> here. I will look into p
- Original Message -
From: "Mauricio Braga" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, December 10, 2000 14:14
Subject: Re: fMSX 2.3 released
> Since I have a CIEL MSX2+ turbo with fm, I wasn't that impressed too, but
I must
> say that M
Maarten wrote:
> I didn't patch it. Is this patch specific to FD35A or does it work on more
> FDs?
The patch is for FD24 to FD38.
> Could you please tell me what the patch does? That will make it a lot
easier
> to track the bug. Although your readers will certainly appreciate the
patch,
> I'd ra
- Original Message -
From: "Maarten ter Huurne" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, December 10, 2000 15:16
Subject: Re: fMSX 2.3 released
> The FM synthesis algorithm is pretty complex. There are many parameters
and
> non-linear fun
On Sunday 10 December 2000 12:59, you wrote:
> I am kind of wondering when we will see the first MSX-Emulator with good
> MSX-Music & MSX-Audio emulation. Still haven't seen any. PSG & SCC don't
> seem to be a real problem, but FM-Sound seems to be quite hard for all our
> emulation programmers.
On Sunday 10 December 2000 12:10, you wrote:
> > I just tested with FD35A and that didn't work. It hangs while the text
> > routine should be active. I'll look into this problem, it's probably
> > related to line interrupts.
>
> Did you patch your FD35A with the patch-program that comes with FD39
- Original Message -
From: "Mauricio Braga" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, December 10, 2000 11:42
Subject: Re: fMSX 2.3 released
> I see. Well, Marcel's fmsx-dos has a good fm emulation, I thought Marat
was
> using his code
Maarten wrote:
> I just tested with FD35A and that didn't work. It hangs while the text
> routine should be active. I'll look into this problem, it's probably
related
> to line interrupts.
Did you patch your FD35A with the patch-program that comes with FD39? If you
did, it should work just fine (h
Maarten ter Huurne wrote:
> On Saturday 09 December 2000 18:57, you wrote:
>
> > Does it runs now the future disk magazine ? I would like to read them
> > using my monitor. :-)
>
> I just tested with FD35A and that didn't work. It hangs while the text
> routine should be active. I'll look into th
TFH/Fony wrote:
> > Does it runs now the future disk magazine ? I would like to read them
> > using my
> > monitor. :-)
>
> Don't know yet... I;ll have a look
Ok. Tell me if you got it working. Not that I expect it to run, FD is not easy
for emulators. :-)
> > What about fmpac sound? Is it as g
On Saturday 09 December 2000 18:57, you wrote:
> Does it runs now the future disk magazine ? I would like to read them
> using my monitor. :-)
I just tested with FD35A and that didn't work. It hangs while the text
routine should be active. I'll look into this problem, it's probably related
to
> Does it runs now the future disk magazine ? I would like to read them
> using my
> monitor. :-)
Don't know yet... I;ll have a look
> What about fmpac sound? Is it as good as it was in Marcel DeKogel's
> fmsx-dos?
FM-PAC ont he windows version is a lot better then before. I will try his
DOS-ve
hello Maarten:
> As an illustration to the advances in fMSX: it can now run The Source of
> Power by Anma. All the weird effects in this demo are displayed correctly.
> Also the new Matra games that use overscan run on fMSX now. Unknown Reality
> doesn't run yet, but I'm working on that...
Does
Hi,
I just wanted to tell you that fMSX 2.3 was released, in case you didn't read
it on the newsgroup or on MEP.
Also a tip for X11 users: if you get "Opening window... FAILED" when starting
fMSX and you're using -DBPP32, try compiling with -DBPP24 instead (see
Makefile). This is an undocumen
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