Re: [osg-users] Appeal for use of human names

2008-03-25 Thread Rizzen
I have read all the posts on this interesting topic. Both sides has valid reasons for using actual names and for nicknames. I believe a simple compromise can exist that should make everyone happy, even for Robert. If a person wishes for his/her identity to be unknown on the mailing list or

[osg-users] Simple request: country codes

2008-03-25 Thread Rizzen
Seeing that we all live all over the globe and communicate with each other no matter where we live. It would be very polite to state your country of origin in your supplied contact details and if you supply telephone numbers to also include your country dialling code. No everyone knows every

[osg-users] Terrain Texturing

2008-03-25 Thread selman duatepe
Hi everyone, I've implemented Terrain Rendering Using GPU-Based GeometryClipmaps algorithm with frustum culling, instancing, normal maps, procedural texturing etc... And now I want to implement texturing of terrain other than procedural texturing. Because I want to cover terrain area with

Re: [osg-users] building osg statically linked on Win32

2008-03-25 Thread Andreas.Richter
First thanks for the answer! I can't belief that I'm the first one asking for static libs, because some win-apps based on OSG imho are built static. So someone already has gone this way... In cmake I found the options to switch from /MDd and /MD to /MTd and /MT but I can't still find the

Re: [osg-users] Should RELEASE event have a button mask?

2008-03-25 Thread Robert Osfield
Hi Paul and Paul :) On Mon, Mar 24, 2008 at 10:11 PM, Paul Speed [EMAIL PROTECTED] wrote: I can't be sure because my memory is fuzzy... but as I recall, osgGA events only tell you the current state of the buttons. This is true for down or up and is evident when you are pressing more than

Re: [osg-users] Warning on Add shader to the scene

2008-03-25 Thread Art Tevs
Hi Gordon, here change the line 99 in Program.cpp into this: _geometryVerticesOut(1), _geometryInputType(GL_TRIANGLES), or with other words just set the _geometryVerticesOut to 1 instead of 0. It should be 0 per definition, however this does produce warnings. Changing to 1 doesn't break any

Re: [osg-users] build errors when integrating vterrain into existing app

2008-03-25 Thread Robert Osfield
Hi Bryan, I think there the best place to ask support questions about compiling VTP examples is VTP lists. There are people who staddle the OSG and VPB communities, so you may be lucky in catching the attention of one of these that just so happens to also know about VTP + MFC integration, but

Re: [osg-users] What is the idea of CoordinateSystemNode?

2008-03-25 Thread Robert Osfield
Hi Umit, VPB, when generating a geocentric database, decorates it with a CoordinateSystemNode, so just find this node when you load your database then use you camera position as the XYZ to input into the EllipsoidModel::convertXYZToLatLongHeight(..) method. You get the EllipsoidModel from the

Re: [osg-users] Detailed description of VPB osgdem options

2008-03-25 Thread Robert Osfield
Hi Scott, There isn't a more detailed list of the options yet. I'm still fighting to make time to do this. In the meantime please just ask specific questions and well try to explain them. Robert. On Tue, Mar 25, 2008 at 3:45 AM, Hulet, Scott S [EMAIL PROTECTED] wrote: I am looking for a

Re: [osg-users] Settings for the GPU Challenged?

2008-03-25 Thread Robert Osfield
On Mon, Mar 24, 2008 at 11:16 PM, Stephan Huber [EMAIL PROTECTED] wrote: Robert Osfield schrieb Its implemented under Windows, and under Linux aaand OS X ;) couldn't resist, Stephan Thanks for the correction, like J-S even I forgot stuff that rattles it way into the OSG ;-) Robet.

Re: [osg-users] ScalarBar bug (Robert Osfield)

2008-03-25 Thread Robert Osfield
Hi Steven, On Tue, Mar 25, 2008 at 12:42 AM, IceSharK [EMAIL PROTECTED] wrote: - So that , scalarBar's Title can not display chinese by std::string freetype235. In OSG , one way to

Re: [osg-users] Appeal for use of human names

2008-03-25 Thread Robert Osfield
Hi Rizzen, Rizzen is far from my real name. It is a random generated fictional name. From past replies to my posts on this mailing list, Robert has had no problems referring to me as Rizzen, showing that even fictional names do work. :) Yes, the key is *use* you psuedo name in place of

Re: [osg-users] Should RELEASE event have a button mask?

2008-03-25 Thread Paul Speed
Robert Osfield wrote: Hi Paul and Paul :) On Mon, Mar 24, 2008 at 10:11 PM, Paul Speed [EMAIL PROTECTED] wrote: I can't be sure because my memory is fuzzy... but as I recall, osgGA events only tell you the current state of the buttons. This is true for down or up and is evident when

Re: [osg-users] building osg statically linked on Win32

2008-03-25 Thread Robert Osfield
Hi Andreas, I can't really help too much with the technical side of getting the static build working under Windows as was the last millenium when I list used Windows box for developer, and even then it was only brief interlude away from unices. I can say that fixes would be welcome. There was a

Re: [osg-users] building osg statically linked on Win32

2008-03-25 Thread Stephan Maximilian Huber
[EMAIL PROTECTED] schrieb: First thanks for the answer! I can't belief that I'm the first one asking for static libs, because some win-apps based on OSG imho are built static. So someone already has gone this way... In cmake I found the options to switch from /MDd and /MD to /MTd and /MT

[osg-users] AP203 and OSG

2008-03-25 Thread deepu
Hi all I am newbie to Openscenegraph. I am developing a simulation application, which involves the simulation of mechanical parts. I have to import the CAD models from a STEP (AP203) file and render the models using OSG. One solution what I have in mind is, 1) Using

Re: [osg-users] Warning on Add shader to the scene

2008-03-25 Thread Art Tevs
Hi Robert, yes, I saw the specifications and in deed 0 is the default value. I also think that this is a driver bug. However I have the same warning with different driver versions (older and newer one). Maybe the nVidia guys just overseen it. One solution would be just to set this value to 1. I

Re: [osg-users] OpenFlt file causing crash in optimizer

2008-03-25 Thread Robert Osfield
Hi All, I'm just reviewing Jason Daly's submission of Kamil Krupa's fix to Optimizer.cpp as a workaround to the problem handling some OpenFlight files. Jason kindly stepped in making as alas Kamil didn't get around to sending it to osg-submission. I have now reviewed the fix and am not entirely

Re: [osg-users] osgViewer::View::getCameraContainingPosition() returns weird results when using slave cameras

2008-03-25 Thread Glenn Waldron
Yes, I think you are right, it's something in that vein. I can trick it into returning the correct result by scaling the input (normalized) coordinates to compensate for the change in the viewport aspect ratio. So that implies that somewhere, old values are still lurking around. Thanks again for

[osg-users] SVN Update failed!

2008-03-25 Thread hesicong2006
Hi, Robert: I can't update my SVN version of OSG these days, TortoiseSVN report that: Error REPORT request failed on '/svn/osg/!svn/vcc/default' Error REPORT of '/svn/osg/!svn/vcc/default': 400 Invalid header received from browser (http://www.openscenegraph.org) I also tried to checkout again the

Re: [osg-users] SVN Update failed!

2008-03-25 Thread Robert Osfield
Hi Hesicong, I've been checking stuff into SVN this morning without problems, also be browsing the repository online, an svn update just now didn't produce any errors. Could you try again? I can only presume there is some local error with the network at your end. Robert. On Tue, Mar 25, 2008

[osg-users] [VPB] Multiple textures

2008-03-25 Thread Rahul Srivastava
Hi Robert, In osgdem, are multiple textures combined into a single temporary texture and then written to the output file or each texture is generated as a temporary texture and all these temporary textures are written, as separate textures, in the geode definition? I have tried using multiple

Re: [osg-users] osgWidget removeWidget not implemented

2008-03-25 Thread Jeremy Moles
Yeah, I just haven't got around to it yet. :) I can add it later today, but I've been obsessed with getting some of the more difficult stuff done with regards to layer management and text... On Mon, 2008-03-24 at 18:21 -0400, Leontyev, Sergey wrote: Hello Jeremy, I noticed removeWidget

Re: [osg-users] building osg statically linked on Win32

2008-03-25 Thread Gordon Tomlinson
Also remember certain 3rd party libs licenses may prohibit static linking.. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jean-Sébastien Guay Sent: Tuesday, March 25, 2008 9:11 AM To: OpenSceneGraph Users Subject: Re: [osg-users] building osg

Re: [osg-users] osgWidget removeWidget not implemented

2008-03-25 Thread Jeremy Moles
Yes, please do... On Tue, 2008-03-25 at 11:22 -0400, Leontyev, Sergey wrote: Sure, I can send it, I have the followings so don't be surprised Panel inherited from Canvas Button Inherited from Label ListBox inherited from Panel Should I send a zip

Re: [osg-users] building osg statically linked on Win32

2008-03-25 Thread Jean-Sébastien Guay
Hi Andreas, Please reply directly to the thread you are engaged in instead of a digest mail, as this makes threads hard to follow. Run into the same(?) problem: Got a lot unresolved external symbols... I modified all CMakeLists.txt-Files like above and recompiled the osg-Projects but still

Re: [osg-users] building osg statically linked on Win32

2008-03-25 Thread Stephan Maximilian Huber
[EMAIL PROTECTED] schrieb: Run into the same(?) problem: Got a lot unresolved external symbols... I modified all CMakeLists.txt-Files like above and recompiled the osg-Projects but still get the same linker errors. Looks like you have a different problem. I had multiple defined symbols of

Re: [osg-users] please clarify about returns

2008-03-25 Thread Robert Osfield
Hi Cole, On Mon, Mar 24, 2008 at 10:21 PM, Night Hawk [EMAIL PROTECTED] wrote: Some one in some other thread indicated about the developers of OSG expecting cheques. I don't know if that is just a misconception on the part of that user or if it is reality. This is a misconception. None of

Re: [osg-users] please clarify about returns

2008-03-25 Thread Rick Pingry
From what I can tell from that site, the list is about the Most Reviewed Open Source Engines, meaning the most number of votes, not necessarily the quality of the engine. That said, there are a lot of engines out there, and I am proud to see OpenSceneGraph on the top ten of a list that is not its

[osg-users] unsubscribe (WAS Appeal for use of human names)

2008-03-25 Thread Mike Weiblen
at least from this thread. Opinions noted, pls take it outside. -- mew ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] please clarify about returns

2008-03-25 Thread Paul Martz
And I chose to work on this because of my assumption that developers of this are working on this because they WANT to work on it. Let me know if that is not the case and if the developers are doing this because they expect something out of it. I will reevaluate if my working

Re: [osg-users] Warning on Add shader to the scene

2008-03-25 Thread Mike Weiblen
ah, ok I do remember that thread. And you're saying this is the symptom associated that setting? If so, then the situation is a driver incorrectly reporting invalid value on a valid but unused value. I guess it's not too offensive to compensate by tweaking the unused value to avoid the

Re: [osg-users] please clarify about returns

2008-03-25 Thread Robert Osfield
Hi Paul et al. On Tue, Mar 25, 2008 at 5:22 PM, Paul Martz [EMAIL PROTECTED] wrote: While it might appear that new features and bug fixes just pop up in the next release for free, I'm willing to bet that someone is funding that work a majority of the time. Perhaps I can add a bit more

Re: [osg-users] OpenFlt file causing crash in optimizer

2008-03-25 Thread Robert Osfield
Thanks for the feedback. On Tue, Mar 25, 2008 at 5:39 PM, Jason Daly [EMAIL PROTECTED] wrote: Hi, Robert, Could OpenFlight users try out this change and let me know if things are fixed, or hooorribbly borken... I like your version better :-) My test model is two-story

Re: [osg-users] osg-conv collada

2008-03-25 Thread skunkwerk
I've tried running the prebuilt binary for osgconv on Linux, but they don't come with osgdb_dae.dll - could someone please send me a copy, as I don't have visual studio? or could someone send me their osgconv_dae.so on linux to try on my system? i'll try recompiling everything again... thanks