Re: [osg-users] [build] Unreckognized Commands

2009-03-31 Thread Adam Wise
So, I realized I just had a few linking problems. But that was all remedied. Now windows can find osgviewer and the rest...but my main problem comes when I use osgconv. It says that it cannot find libcollada15dom21.dll. Now here's the thing: I made sure to link it to my dynamic library. Both

Re: [osg-users] Moving osgHud

2009-03-31 Thread Ulrich Hertlein
Hi Martin, On 31/3/09 9:20 AM, Martin Beckett wrote: thanks - it seemed a little crude to just change the vertex data directly. Not really crude at all. What kind of functionality were you looking for? To get the value: float x = (*vertices)[0].x(); And to modify them

[osg-users] Eye position and 2nd slave camera

2009-03-31 Thread petr srom
Hi, please, can you tell me why the camera_slave have got the same position (eye) as the camera_main? What I'am doing wrong? I cannot set different position and frustum than is in camera_main? The camera slave take (inherit) the setting of camera main? Here is the code: void

[osg-users] TrackBall Rotation

2009-03-31 Thread Rajesh.R
Hi, How does OSG uses the Rotation matrix computed by TrackBall functionality?. Whether setviewbyMatrix functionality can use rotation matrix for viewing the rotation. Thank you. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9480#9480

Re: [osg-users] vpbmaster vs osgdem

2009-03-31 Thread Robert Osfield
Hi Gert, Could you post the .log files for the failed tasks. Robert. 2009/3/31 Gert van Maren g...@k2vi.com Hi Robert, Vpbmaster fires up, creates the task files and starts executing the tasks but in the very last task I get again errors. See attached dos output. Weird thing is that this

Re: [osg-users] TrackBall Rotation

2009-03-31 Thread Robert Osfield
Hi Rajesh, On Tue, Mar 31, 2009 at 9:52 AM, Rajesh.R osgfo...@tevs.eu wrote: How does OSG uses the Rotation matrix computed by TrackBall functionality?. Whether setviewbyMatrix functionality can use rotation matrix for viewing the rotation. The osgViewer::Viewer updateTraversal()

Re: [osg-users] TrackBall Rotation

2009-03-31 Thread Rajesh.R
robertosfield wrote: The osgViewer::Viewer updateTraversal() copies the trackball matrix across to the viewers camera on each frame.  Go look at the code.  It doesn't use the Rotation matrix as there is no rotation matrix in the TrackballManipulator, just a complete 4x4 matrix. Robert.

Re: [osg-users] TrackBall Rotation

2009-03-31 Thread Robert Osfield
On Tue, Mar 31, 2009 at 12:16 PM, Rajesh.R osgfo...@tevs.eu wrote: Thanks Robert. My problem is that I have to work only on OSG 1.1 version. So the query posted was related to 1.1 verrsion. Hence I could not find UpdateTraversal call in 1.1. Curious what is your reason to having to

[osg-users] Problems osgEarth with google servers

2009-03-31 Thread Adaya Lorenzo
Hi! I am using osgEarth with OSG2.8v and I have problems with google's tests.The I don´t have problem with any other tests. The error is: Couldn't get tile for 0_0_0 osgviewer.exe: No data loaded Does anybody know why or something about a solution? Thanks. -- Adaya Lorenzo Leon

Re: [osg-users] Problems osgEarth with google servers

2009-03-31 Thread Jason Beverage
Hi Adaya, Sometimes the google servers change their version numbers so the URL's will change. Remember, the Google plugin is just for educational purposes only and is not meant for production use. Jason 2009/3/31 Adaya Lorenzo adayalorenzol...@gmail.com Hi! I am using osgEarth with OSG2.8v

Re: [osg-users] Problems osgEarth with google servers

2009-03-31 Thread Adaya Lorenzo
Ok. But my problem is not that. I only want to use Google plugin but I can not. Do you know why? I am using the tests which are including in the osgEarth files. Also, I am using osgviewer with google_maps.earth, like osgviewer.exe google_maps.earth The url is ok because I can see images when I

Re: [osg-users] Problems osgEarth with google servers

2009-03-31 Thread Jason Beverage
Hi Adaya, Make sure you have the latest version of osgEarth and the example files, it is working fine for me over here. Also, for osgearth related questions, could you please use the osgEarth forums at: http://n2.nabble.com/osgEarth-f2174485.html It helps us to keep track of osgearth questions

Re: [osg-users] Problems osgEarth with google servers

2009-03-31 Thread Adaya Lorenzo
Thanks again.Yes. My version is the last one. I am very sure. Are you sure that is it working with osgviewer, or inside of an application?? 2009/3/31 Jason Beverage jasonbever...@gmail.com Hi Adaya, Make sure you have the latest version of osgEarth and the example files, it is working fine

Re: [osg-users] Problems osgEarth with google servers

2009-03-31 Thread Jason Beverage
I'm using osgviewer to do the tests as well. I'm not sure what the issue would be. Did the google example work on your machine in the past? Jason 2009/3/31 Adaya Lorenzo adayalorenzol...@gmail.com Thanks again.Yes. My version is the last one. I am very sure. Are you sure that is it working

Re: [osg-users] Problems osgEarth with google servers

2009-03-31 Thread Adaya Lorenzo
No. it never work. There were not problems of compilation or something like that. 2009/3/31 Jason Beverage jasonbever...@gmail.com I'm using osgviewer to do the tests as well. I'm not sure what the issue would be. Did the google example work on your machine in the past? Jason 2009/3/31

[osg-users] Virtual Planet Builder

2009-03-31 Thread Michael . Schmidt
Hello, I thought I would take a look at virtual planet builder, but I'm having difficulty figuring out how to build osgdem. Step 2 on the osgdem Quick Step by Step Guide seems like it might be out of date. Any help would be appreciated. Thanks, Mike

Re: [osg-users] Virtual Planet Builder

2009-03-31 Thread Paul Melis
michael.schm...@l-3com.com wrote: Hello, I thought I would take a look at virtual planet builder, but I’m having difficulty figuring out how to build osgdem. Step 2 on the “osgdem Quick Step by Step Guide” seems like it might be out of date. Any help would be appreciated. To increase the

Re: [osg-users] Virtual Planet Builder

2009-03-31 Thread Michael . Schmidt
Step 2 says make a copy of Make/dependencies. Where is Make/dependencies? -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users- boun...@lists.openscenegraph.org] On Behalf Of Paul Melis Sent: Tuesday, March 31, 2009 8:57 AM To: OpenSceneGraph Users

Re: [osg-users] Virtual Planet Builder

2009-03-31 Thread Paul Melis
michael.schm...@l-3com.com wrote: Step 2 says make a copy of Make/dependencies. Where is Make/dependencies? Did you see this page? http://www.openscenegraph.org/projects/VirtualPlanetBuilder The build instructions there seem to be very recent (March 2009)... Paul -Original

Re: [osg-users] Virtual Planet Builder

2009-03-31 Thread Michael . Schmidt
Yes. That page refers me to the osgdem page. To generate database see osgdem user guide page http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgde m -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-

Re: [osg-users] Virtual Planet Builder

2009-03-31 Thread Robert Osfield
Thanks for the pointer Mike, I've now updated the page that I presume you were looking at: http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgdem On Tue, Mar 31, 2009 at 2:59 PM, michael.schm...@l-3com.com wrote: Step 2 says make a copy of Make/dependencies. Where is

Re: [osg-users] Virtual Planet Builder

2009-03-31 Thread Michael . Schmidt
Thanks for the quick update. From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Tuesday, March 31, 2009 9:09 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Virtual Planet

[osg-users] requesting help on lighting system

2009-03-31 Thread Can Hosgor
Hello, We are developing a commercial game/simulation engine based on OpenSceneGraph. We will be using this engine for a driving simulator that takes place in urban environments. Right now our most challenging problem is how to implement a high performance lighting system without compromising

[osg-users] HDR Skybox

2009-03-31 Thread Rob
Can anyone help me with loading 6 hdr images into a cubic texture? The code below seems to work, but the images are sort of crazy anywhere the value of the colors is greater than one. I'm guessing that somehow I'm messing up the pixel format, but I can't figure it out. Code:

Re: [osg-users] HDR Skybox

2009-03-31 Thread David Spilling
Rob, What image format are you actually loading? Regards, David ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] requesting help on lighting system

2009-03-31 Thread Paul Martz
Eight light sources is only a limit of the fixed function pipe. You say you are already doing per-pixel lighting in a shader, so I don't understand how you could possibly still encounter an eight-light limit. You can have as many lights as you want in a shader. Of course, using more lights in a

[osg-users] design osg xray style viewer

2009-03-31 Thread Bob Youmans
Hello, We are investigating the design of an app to produce images of geometry objects where some objects are inside others, and we want a custom / flexible algorithm to control the render color of the hidden objects, using an X-ray analogy, where shielding / other data properties of some

Re: [osg-users] FFmpeg plugin

2009-03-31 Thread Carlos Sanches
yeah !!! Finally I did it ! Today I installed the beta version of ubuntu 9.04 and OSG 2.9.2 Now is running ffmpeg plugin :) Now I can sleep . ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] TerraPage Paging Problem

2009-03-31 Thread Stephan Posch
I'm using an unarchived TerraPage DB that seems to never page out. Archived version 2.1 2.2 DBs seem to behave just fine. Unarchived 2.1 DBs don't ever page out. Unarchived 2.2 DBs don't even load (it blows up in the loader with a bad index into an array). Has anyone else seen any of these

Re: [osg-users] design osg xray style viewer

2009-03-31 Thread Paul Martz
Have you taken a look at osgVolume, or perhaps the depth peeling example? I don't know whether you want true volume visualization, or just simple transparency would suffice, so I'm directing you to both. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/

Re: [osg-users] design osg xray style viewer

2009-03-31 Thread Bob Youmans
Thanks. I guess I don't know yet. just getting started with it. bob From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Paul Martz Sent: Tuesday, March 31, 2009 1:05 PM To: 'OpenSceneGraph Users' Subject: Re: [osg-users]

[osg-users] Compressed texture

2009-03-31 Thread Yefei He
Hi, Folks, If I create a flt file that uses compressed .dds files as textures, and then convert the flt file to ive format with the option -O noTexturesInIVEFile, do I still get compressed texture when loading the ive file? Reading through the source code, it seems to indicate that the

Re: [osg-users] Compressed texture

2009-03-31 Thread Yefei He
Sorry, the first sentence in the second paragraph should read ...flt files that uses uncompressed textures Yefei -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users- boun...@lists.openscenegraph.org] On Behalf Of Yefei He Sent: Tuesday, March 31,

[osg-users] Import Large Meshes

2009-03-31 Thread Brian R Hill
Folks, I'm trying to import large meshes, +10 million verts, +20 million tris from obj files. I'm not familiar with the terrain generation/processing parts of OSG and was wondering if there are any utilities that I can use to subdivide these or convert to pageable chunks. Thanks, Brian This is

[osg-users] DatabasePager Stats

2009-03-31 Thread Michael . Schmidt
Hello, I apologize in advance if this has already been answered, but I didn't find anything. One of the stats views shows DatabasePager time to merge new tiles. What is the meaning of the different values, especially the requests value? What would cause it to spike on a flt file?

Re: [osg-users] [build] How do I add libraries to all linker commands?

2009-03-31 Thread Lucasw
Philip Lowman wrote: On Sat, Mar 28, 2009 at 11:24 AM, Lucasw () wrote: This is compiling OSG 2.8.0 and examples with the cmake generated files under cygwin, using standard gnu tools.  I think there's a master file somewhere with LIBS or LDFLAGS or equivalent that gets passed to all

[osg-users] Announcing VR-Vantage - an OSG-based 3D Toolkit

2009-03-31 Thread Len Granowetter
Fellow members of the OpenSceneGraph community, VT MAK (aka MAK Technologies) is proud to announce the launch today of VR-Vantage (http:\\www.VR-Vantage.com) - a new 3D application development environment based on OpenSceneGraph! MAK has been involved in visual simulation for over 16 years

Re: [osg-users] [build] How do I add libraries to all linker commands?

2009-03-31 Thread Philip Lowman
On Tue, Mar 31, 2009 at 5:07 PM, Lucasw wsa...@gmail.com wrote: From your build tree type make edit_cache, this is the same as running ccmake /path/to/source/tree. Check the contents of the OPENGL_gl_LIBRARY and OPENGL_glu_LIBRARY variables. They should be pointed to the libraries you