[osg-users] OT: Windows GDI/GDI++ Alternative

2014-03-04 Thread Gordon Tomlinson
_ Gordon Tomlinson "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" -Master Tambo Tetsura ___ osg-users mailing

Re: [osg-users] dumping command line args/inputs

2013-02-20 Thread Gordon Tomlinson
Can't you do the old fashion way and us ARGV/ARGC _ Gordon Tomlinson US Cell: 571-265-2612 UK Cell: 07806-571994 Skype:  gordon-tomlinson www.photographybyGordon.com ww

Re: [osg-users] BAK extension

2013-01-25 Thread Gordon Tomlinson
__ Gordon Tomlinson -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Thursday, January 24, 2013 10:41 AM To: osg-users

Re: [osg-users] projection matrix problem

2012-12-22 Thread Gordon Tomlinson
setComputeNearFarMode ) _ Gordon Tomlinson US Cell: 571-265-2612 UK Cell: 07806-571994 Skype: gordon-tomlinson Logitech: <mailto:gor...@gordon-tomlinson.com> gor...@

Re: [osg-users] projection matrix calculating problem

2012-12-22 Thread Gordon Tomlinson
_ Gordon Tomlinson <http://www.photographybygordon.com/> www.photographybyGordon.com <http://www.vis-sim.com/> www.vis-sim.com LinkedIn <http://www.linkedin.com/in/gordontomlinson> www.linkedin.com/in/gordontomlinson "Self defence is not a function of l

Re: [osg-users] osgText::Text - line break possible?

2012-12-13 Thread Gordon Tomlinson
Robert means add a new line character ( it needs an escape character as well ) no just an 'n' i.e. '\n' _________ Gordon Tomlinson www.photographybyGordon.com www.v

Re: [osg-users] Rotate point in 3d space?

2011-12-17 Thread Gordon Tomlinson
I suggest you look at these http://www.osgbooks.com/books/osg_qs.html https://www.packtpub.com/openscenegraph-3-0-beginners-guide/book __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis

Re: [osg-users] BUG report: Collada orthographic support

2011-10-08 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM: gordon3db...@3dscenegraph.com __ -Original Message- From: osg-users-boun

Re: [osg-users] Cameras View Matrix - I am perplexed

2011-09-15 Thread Gordon Tomlinson
> On 09/15/2011 04:33 PM, Paul Martz wrote: >> You're free to put whatever transform you want in either matrix as long >> as >> transform by the two produces clip coords, but for correct FFP lighting >> computations, your modelview matrix *must* produce eye coordinates. >> OpenGL FFP >> lighting is

Re: [osg-users] 3.0 runtime loading models problem

2011-07-10 Thread Gordon Tomlinson
What type of models are you loading? Also try turning the the notify level to debug to get more information __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defen

Re: [osg-users] Collada

2011-04-24 Thread Gordon Tomlinson
As per my previous reply See www.openscenegraph.org/projects/osg/wiki/Support/KnowledgeBase/Collada __ Gordon Tomlinson www.photographybyGordon.com www.vis-sim.com

Re: [osg-users] (no subject)

2011-03-27 Thread Gordon Tomlinson
Manage/stop your subscription at the same place you signed up at http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org __ Gordon Tomlinson <http://www.photographybygordon.

Re: [osg-users] flt file not working

2011-03-25 Thread Gordon Tomlinson
__ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct fo

Re: [osg-users] flt file not working

2011-03-25 Thread Gordon Tomlinson
file, but some things are no longer supported by Creator so you can get some oddities on versions earlier the V14 __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self de

Re: [osg-users] Light intensity and color

2011-03-21 Thread Gordon Tomlinson
__ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct fo

Re: [osg-users] QuadBuffer Stereo

2010-12-30 Thread Gordon Tomlinson
ort stereo does your monitor support the stereo mode your trying to use etc __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defence is not a function of learning tricks

Re: [osg-users] flickerring and aliasing effects

2010-12-30 Thread Gordon Tomlinson
__ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct for survival" -Master Tambo Tetsura -Original Me

Re: [osg-users] LOD::setRange crash

2010-12-29 Thread Gordon Tomlinson
AND Is used to connect grammatically coordinate words, phrases, or clauses along or together with; as well as; in addition to; besides; also; moreover: pens and pencils. __ Gordon Tomlinson

Re: [osg-users] File Size Limit on OSG::Image?

2010-12-21 Thread Gordon Tomlinson
f memory at the size ____ __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct for survival" -M

Re: [osg-users] Need help about Night Vision Effect

2010-11-28 Thread Gordon Tomlinson
) __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM: gordon3db...@3dscenegraph.com __ -Original Message- From: osg-users-boun

Re: [osg-users] newbie help

2010-10-19 Thread Gordon Tomlinson
level up to DEBUG for more detailed log output __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] OSG greensceen

2010-10-19 Thread Gordon Tomlinson
I would guess Green/Blue screen as in back ground replacement in film/photography etc, wanting to render 3d objects to be include composited into something __ Gordon Tomlinson gor...@gordontomlinson.com IM

Re: [osg-users] Threading issues with osgText

2010-10-13 Thread Gordon Tomlinson
I think it should be ::setDataVariance(osg::Object::DYNAMIC) not static __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Some texture questions

2010-10-13 Thread Gordon Tomlinson
archives Simply do a google 'OSG share textures' or google 'OSG scale textures' etc... ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www

Re: [osg-users] Using OSG in C program - possible?

2010-10-12 Thread Gordon Tomlinson
ck in your endeavors ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyBy

Re: [osg-users] Problem Loading .FLT

2010-10-05 Thread Gordon Tomlinson
FYI if I remember right the opcode 91 is a sound node Other programs will be ignoring this node as well they are just not telling you __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com

Re: [osg-users] Problem Loading .FLT

2010-10-05 Thread Gordon Tomlinson
can get from MultiGen __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Collision between two 3DS objects in OSG.

2010-09-24 Thread Gordon Tomlinson
load a file. I would also recommend looking at the examples there are many and they show how geodes and nodes are used. Also search the OSG mail archive for information on Geodes and drawable and how to access them, ____ __ G

Re: [osg-users] [osgPlugins] How to use PlugIns

2010-09-23 Thread Gordon Tomlinson
You have to build and its dependencies http://www.openscenegraph.org/projects/osg/wiki/Support/KnowledgeBase/Collada __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com

Re: [osg-users] [osgPlugins] error loading an ive file with OSG 2.8.3

2010-09-15 Thread Gordon Tomlinson
Currently IVE files are not typically binary compatible between OSG versions Use OSG (ASCII) files instead these typically will work between OISG Versions __ Gordon Tomlinson -Original Message- From: osg

Re: [osg-users] Getting the List of Triangles from an osg model

2010-09-06 Thread Gordon Tomlinson
Search the OSG mail list archives this type of question has been answered several times before __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM

Re: [osg-users] Texture problem on 64-bit PC

2010-07-08 Thread Gordon Tomlinson
from the post is to use catalyst 10.4 drivers __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Convert pov into osg structures

2010-07-07 Thread Gordon Tomlinson
http://en.wikipedia.org/wiki/Truevision_TGA __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] missing posts on the mailing lists.

2010-07-06 Thread Gordon Tomlinson
Quite a few OSG messages go to my junk folders especially from certain regions in the world __ Gordon Tomlinson www.vis-sim.com <http://www.vis-sim.com/> www.PhotographyByGord

Re: [osg-users] Sudden runtime error

2010-06-23 Thread Gordon Tomlinson
chain) ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com __ -Original Me

Re: [osg-users] Making objects transparent without using textures at all

2010-06-21 Thread Gordon Tomlinson
te and apply the first 3) Via : Textures Materials Vertex colors Shaders ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlins

Re: [osg-users] Making objects transparent without using textures at all

2010-06-21 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] How to set size of point primitive

2010-06-14 Thread Gordon Tomlinson
Google osg set point size __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com <http://www.vis-sim.com/> www.gordontomlinson.com <http://www.gordontoml

Re: [osg-users] OSG install failure

2010-06-12 Thread Gordon Tomlinson
Have you installed the correct MS re-distributable package ? on the presentation machine ? __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM

Re: [osg-users] ask help for compassring.png and compassrose.png pictures

2010-06-06 Thread Gordon Tomlinson
I would suggest that you make them yourself using any reasonable graphics program such a GIMP, Photoshop, Corel Draw or if your require 3d something like Creator That's what I do for my compass roses ____ __ Gordon Toml

Re: [osg-users] Modifying SceneGraph and update

2010-06-01 Thread Gordon Tomlinson
frequency change __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM: gordon3db...@3dscenegraph.com

Re: [osg-users] mouse handling

2010-05-31 Thread Gordon Tomlinson
I suggest reading this before posting any other questions http://catb.org/~esr/faqs/smart-questions.html __ Gordon Tomlinson From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

Re: [osg-users] Fwd: How to pick a vertex of quad by mouse

2010-05-31 Thread Gordon Tomlinson
I suggest reading this before posting any other questions http://catb.org/~esr/faqs/smart-questions.html __ Gordon Tomlinson

Re: [osg-users] Add Text in texture in OSG

2010-05-08 Thread Gordon Tomlinson
On Windows you can use GDI/GDI++ to blit text in to a image buffer __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com <http://www.vis-sim.com/> www.gordontomlins

Re: [osg-users] Leaving on a jet plane, don't know when I'll be back again...

2010-05-02 Thread Gordon Tomlinson
Unless the volcano dumps again :)... have fun __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM: gordon3db...@3dscenegraph.com

Re: [osg-users] [osgPlugins] WRL Plugin needed

2010-03-13 Thread Gordon Tomlinson
You Have to get the source and build it See http://www.openscenegraph.org/projects/osg/wiki/Community/Plugins Also search the email archive for more details as this has been discussed many times in the past __ Gordon

Re: [osg-users] [build] How do I successfully deploy a OSG app?

2010-03-12 Thread Gordon Tomlinson
need to ensure that the MSVC re-distributable's and the OSG bin\dlls are in your path and that your install all the OSG dlls including the plugin-in directory etc ____ __ Gordon Tomlinson gor...@gordontom

Re: [osg-users] LOD support

2010-03-12 Thread Gordon Tomlinson
e OSG Quick Start guide http://www.osgbooks.com/books/osg_qs.html ____ __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM: gordon3db...@3dscenegrap

Re: [osg-users] 64bit build works but osgDB::Registry::instance() fails in a plugin

2010-03-02 Thread Gordon Tomlinson
pre-compiled 32 bit libs ( had to do this for Collada and VRML support ) but his was a while ago around 2.80 time so I may talking hoo hoo __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com

Re: [osg-users] Lego Augmented Reality

2010-02-13 Thread Gordon Tomlinson
I know a quiet a while ago they were using SmartScene and other Multigen/Paradigm tools ( probably not today), __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com

Re: [osg-users] Edit mesh

2010-02-10 Thread Gordon Tomlinson
can become very triangle dense to say the least, ( Creator is still one of the best for real time modeling, sadly it's also still to expensive for most users) ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db

[osg-users] Interesting Embedded QT Widgets

2010-02-10 Thread Gordon Tomlinson
See http://labs.trolltech.com/blogs/2008/12/02/widgets-enter-the-third-dimension -wolfenqt/ uhmm. __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com <h

Re: [osg-users] Edit mesh

2010-02-10 Thread Gordon Tomlinson
Uhhm, I can't help you with that one it's YOUR geometry so you need to manage it, build in a way you can understand how the vertices match the indices it not something anyone else here can do for you Sorry ___

Re: [osg-users] Why the blue or white edges are appeard when we use transparent textures?

2010-02-10 Thread Gordon Tomlinson
le to allow us sort down to the primitive and fragment level and still maintain the frame rates we require for real-time simulation ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com ww

Re: [osg-users] Edit mesh

2010-02-10 Thread Gordon Tomlinson
d its indices etc and to dirty the geometry ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinso

Re: [osg-users] Collada 1.5 or 1.4.1 ?

2010-02-08 Thread Gordon Tomlinson
I think the readme.txt is still valid Dom 2.2 Collada version 1.4.1 __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com <http://www.vis-sim.

Re: [osg-users] Applying transparency to STL model

2010-01-17 Thread Gordon Tomlinson
Yes you could override the drawing of the geometry and sort at a triangle level at that point if you need to and then dispatch those sorted tri's to OGL. __ Gordon Tomlinson gor...@gordontomlinson.com IM: gord

Re: [osg-users] PositionAndAttitudeTrabsform

2010-01-01 Thread Gordon Tomlinson
Your right it does not scale the normals. So the normal are no longer correct for the model once you scale it See http://www.vis-sim.com/osg/osg_faq_1.htm#f19 __ Gordon Tomlinson gor...@gordontomlinson.com IM

Re: [osg-users] Color fill a primitiveSet

2009-12-30 Thread Gordon Tomlinson
HI Jody See [OpenSceneGraph]\examples\osggeometry\ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

[osg-users] OT: Merry Christmas

2009-12-24 Thread Gordon Tomlinson
Wishing y'all a Merry Christmas , a Safe and Prosperous New Years And a thank you to all who have helped push OSG forward and upward Have a great Christmas G. ____ __ Gordon Tomlinson <ma

Re: [osg-users] Transforming nodes

2009-12-22 Thread Gordon Tomlinson
Max) and Step set to something other than zero ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.Pho

Re: [osg-users] [vpb] Usage question

2009-12-11 Thread Gordon Tomlinson
http://www.osgeo.org/gdal_ogr OGR is part of the GDAL project OT: what happened to www.remotesensing.org ? __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com

Re: [osg-users] Full list of dependencies

2009-12-06 Thread Gordon Tomlinson
Here's the basic dependencies http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies All the rest will be described with the individual plug-ins or add-on node kits __ Gordon Toml

Re: [osg-users] why SmoothingVisitor run into exception in release mode

2009-11-13 Thread Gordon Tomlinson
You can build release mode with debug info, you might want to try that Also ensure you are not mixing release and debug C++ based libs/dll's as this can cause this type of release issue ____ __ Gordon Tomlinson

Re: [osg-users] Declaring and using Vec3d and other.

2009-11-07 Thread Gordon Tomlinson
HI Sorry but your email address cannot be removed from posts __ Gordon Tomlinson www.vis-sim.com __ -Original Message- From: osg

Re: [osg-users] how to improve frame rate of my scene with lots of cubes and cylinders?

2009-10-14 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users-boun

Re: [osg-users] Paged LOD for osg terrain

2009-09-23 Thread Gordon Tomlinson
sions on the subject ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users-boun...@lists.opensceneg

Re: [osg-users] [osgPlugins] Using Collada (osgdb_dae) Writer with Google Earth

2009-09-19 Thread Gordon Tomlinson
de-optimization :) ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __

Re: [osg-users] Derived classes and ref_ptr

2009-09-04 Thread Gordon Tomlinson
Don't think so, ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinso

Re: [osg-users] none

2009-09-04 Thread Gordon Tomlinson
What/Why ? also this has gone to the submission list __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] [vpb] virtual reality builder

2009-09-04 Thread Gordon Tomlinson
Dude enough already, one post about your company is enough __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Inverting X Axis and possible Multithreading Problem

2009-08-27 Thread Gordon Tomlinson
, __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From

Re: [osg-users] [osgPlugins] Openflight 16.3 features

2009-08-27 Thread Gordon Tomlinson
You could always add the features if you need them now Or fund Paul to update the loader __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] apply() method??

2009-08-20 Thread Gordon Tomlinson
basics of a scene graph, once you have a grapes of this then the example should make more sense and why different example use different parts of OSG etc See the www.osgbooks.com ____ __ Gordon Tomlinson gor...@gordontom

Re: [osg-users] Paged Geometry?

2009-08-16 Thread Gordon Tomlinson
Osg::PageLOD __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Aligning Coordinate Systems

2009-08-16 Thread Gordon Tomlinson
s etc ) ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailt

Re: [osg-users] how to compile openscenegraph in 64 bit archytecture

2009-08-16 Thread Gordon Tomlinson
aries, you will need to visit and search for them for their build and setup questions __ Gordon Tomlinson <mailto:gor...@gordontomlinson.com> gor...@gordontomlinson.com IM: <mailto:gordon3db...@3d

Re: [osg-users] Aligning Coordinate Systems

2009-08-16 Thread Gordon Tomlinson
http://www.catb.org/~esr/faqs/smart-questions.html#id308182 __ -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of David Goering S

Re: [osg-users] how to compile openscenegraph in 64 bit archytecture

2009-08-16 Thread Gordon Tomlinson
are all compiled with the same run-time ( ie Multithread-Debug) all use the same RTTI etc) __ Gordon Tomlinson <mailto:gor...@gordontomlinson.com> gor...@gordontomlinson.com IM: <mailto:

Re: [osg-users] [osgPlugins] Unable to load plugin for jpeg file....

2009-08-08 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original

Re: [osg-users] [osgPlugins] Unable to load plugin for jpeg file....

2009-08-08 Thread Gordon Tomlinson
See http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Simple way to determine if a point is inside a geometry

2009-07-30 Thread Gordon Tomlinson
FYI Bounding::sphere and bounding box both have ::contains( const vec3 vec ), both return true if the given point is within their volume __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db

Re: [osg-users] Terrain by Heightmap

2009-07-26 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] [osgPlugins] OpenFlight DOF node does not read correctly

2009-07-24 Thread Gordon Tomlinson
Its more hey did you update the specs docs ? , err no did you ? Don't worry someone will do it err I think .. :-) ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-si

Re: [osg-users] [osgPlugins] OpenFlight DOF node does not readcorrectly

2009-07-24 Thread Gordon Tomlinson
e are some nuggets on spec/doc errors lying around in the old MPI forums http://www.multigen-paradigm.com/cgi-bin/Ultimate2.cgi And possible some in the new http://www.presagis.com/peer_forum/ ____ __ Gordon Tomli

Re: [osg-users] Help me to solve this problem

2009-07-13 Thread Gordon Tomlinson
/ __ Gordon Tomlinson <mailto:gor...@gordontomlinson.com> gor...@gordontomlinson.com IM: <mailto:gordon3db...@3dscenegraph.com> gordon3db...@3dscenegraph.com <http://www.vis-sim.com/> www.vis-sim.com <http://www.gordontomlinson.com/>

[osg-users] Nvidia Bindless Graphics Extensions

2009-07-10 Thread Gordon Tomlinson
Slightly of topic Any one tried use using the new Nvidia Bindles Graphics Extensions they look quite interesting http://developer.nvidia.com/object/bindless_graphics.html __ Gordon Tomlinson <mailto:

Re: [osg-users] Node Mask bit definition

2009-07-09 Thread Gordon Tomlinson
s me 32 options while Peformer et-al gave me 32 options per process type ( APP, CULL, DRAW, UPDATE, DATA, ISECTOR ), 192 masks :) much more flexible for me at least Again I being a selfish me wanting more ;) _________

Re: [osg-users] Ideal and worst scene graph scenario

2009-07-09 Thread Gordon Tomlinson
Cool, Interesting paper __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com <http://www.vis-sim.com/> www.gordontomlinson.com <http://www.gordontoml

Re: [osg-users] Node Mask bit definition

2009-07-09 Thread Gordon Tomlinson
more useful for me. __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.comwww.gordontomlinson.com

Re: [osg-users] Node kit construction

2009-07-09 Thread Gordon Tomlinson
using OSG ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.comwww.gordontomlinson.com __ -Original Message- From: osg-users-boun...@lists.openscen

Re: [osg-users] quaternion to euler

2009-06-29 Thread Gordon Tomlinson
Also I would recommend searching the OSG mailing archives this topics has come up many times with several different solutions being offered __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db

Re: [osg-users] buffer issue

2009-06-14 Thread Gordon Tomlinson
.html ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-

Re: [osg-users] What is everyone doing for GUIs?

2009-05-16 Thread Gordon Tomlinson
Depends on my applications requirements But in no order of usage, Win32, MFC, .Net, QT __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] [build] iv file not being read

2009-05-15 Thread Gordon Tomlinson
? __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original

Re: [osg-users] Putting data into OSG

2009-05-04 Thread Gordon Tomlinson
s etc ) ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg-users

Re: [osg-users] Brand New BlackBerry Storm 9500--$250 for sale.

2009-05-04 Thread Gordon Tomlinson
point at over 100 per week hit Some clever but misguided folks in spam world __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Putting data into OSG

2009-05-03 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com __ -Original Message- From: osg

Re: [osg-users] Shadows: Application crashing at viewer.renderingTraversals()

2009-05-02 Thread Gordon Tomlinson
Sorry all the psychics are on vacation at this time __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Orthographic Camera View?

2009-04-25 Thread Gordon Tomlinson
rchive and Web with a key word such as 'ortho' you will see osghud.cpp has this info ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www

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