Hi J-S,
On Wed, Nov 19, 2008 at 7:00 PM, Jean-Sébastien Guay
<[EMAIL PROTECTED]> wrote:
> One question, out of curiosity, does the new script use pkg-config if
> available? It's convenient on Linux I would think, to fill out a bunch of
> settings in one fell swoop...
It works the same on all plat
Hi Robert,
I have just written a CmakeModules/FindXUL.cmake script and converted
the osgbrowser example across to use instead of relying upon
pkg-config. I have also attempted a clean up of the platform specific
parts to the build and the source code so fingers crossed osgbrowser
should be in a
Hi All,
I have just written a CmakeModules/FindXUL.cmake script and converted
the osgbrowser example across to use instead of relying upon
pkg-config. I have also attempted a clean up of the platform specific
parts to the build and the source code so fingers crossed osgbrowser
should be in a much
Hi Robert,
Just for clarity, I don't plan on making any direct poppler/xul
dependencies in osgWidget. My plan is to provide interfaces in
osgWidget that plugins implement, similar in the way I've kept the vnc
functionality entirely wrapped up in its own plugin.
OK, thanks for clarifying, I wa
Hi JS,
On Tue, Nov 18, 2008 at 2:49 PM, Jean-Sébastien Guay
<[EMAIL PROTECTED]> wrote:
> I agree, and I totally understand about getting a first iteration running
> and then improving it. I just wanted to make sure you were aware that it's
> not the best way and we'd probably need to work on it a
Hi Robert,
I've just used the pkg-config functionality to get things up and
running quickly. I have no objection to us creating find macro's like
we have for other dependencies. The pkg-config functionality in CMake
makes it dead easy to use but it's rather too much of black box
solution.
I
Hi J-S,
On Tue, Nov 18, 2008 at 2:24 PM, Jean-Sébastien Guay
<[EMAIL PROTECTED]> wrote:
> OK, that's fine for XUL, but for cairo and poppler too it would be nice to
> have some parameters for manually setting the paths.
>
> My comment was more about the general idea of using pkg-config where it's
Hi JS,
On Tue, Nov 18, 2008 at 2:00 PM, Jean-Sébastien Guay
<[EMAIL PROTECTED]> wrote:
> Also, the packages are all found using pkg-config in the CMake files right
> now, which is not the best way of finding them on Windows... If you have
> pkg-config from a gtk install on your path it might find
Hi Robert,
I will probably be writing a FindXUL.cmake macro from CMakeModules as
even the pkg-config usage is not quite sufficient - have a look at all
the extra paths of xul-runner headers I have to manually include.
OK, that's fine for XUL, but for cairo and poppler too it would be nice
to
Hi Robert,
My experiments with vnc, pdf and ubrowser are just that, experiments,
very much bleeding edge. There isn't any docs on all dependencies
other than the source code/CMakeLists.txt files themselves.
Also, the packages are all found using pkg-config in the CMake files
right now, which
Hi All,
I have just got a threaded version of osgbrowser working, and this is
now checked in svn-trunk. gecko/libxul/xunrunner and ubrowser are
both single threaded, so getting this to worked involved quite a bit
of careful management of when and where the browser backend is
implemented, and how
Hi Alberto,
On Tue, Nov 18, 2008 at 10:53 AM, Alberto Luaces <[EMAIL PROTECTED]> wrote:
> Yes, as you say you have libxul-dev on Kubuntu but here on Debian it is
> deprecated and now it only ships with xulrunner 1.9. Maybe I could see if
> osgbrowser can be modified to use webkit...
Kubuntu 7.10
Hi Robert,
El Martes 18 Noviembre 2008ES 10:18:52 Robert Osfield escribió:
> There is also a 1.9.x version of xulrunner but this isn't compatible
> with the ubrowser code. The engineers behind ubrowser are
> concentrating on webkit route rather than porting to 1.9.x.
>
> Longer term it looks like
Hi Alberto,
On Tue, Nov 18, 2008 at 8:38 AM, Alberto Luaces <[EMAIL PROTECTED]> wrote:
> Ooops. I had already installed libpoppler-dev but it seems that
> libpoppler-glib-dev is also necessary. I can compile osgpdf now.
I believe libpoppler-glib-dev is required to get the cario support.
I am stil
Hi Adrian,
On Tue, Nov 18, 2008 at 6:55 AM, Adrian Egli OpenSceneGraph (3D)
<[EMAIL PROTECTED]> wrote:
> is there a windows library, manual ,etc to get osgpdf and osgbrowser
> running ?
My experiments with vnc, pdf and ubrowser are just that, experiments,
very much bleeding edge. There isn't an
El Lunes 17 Noviembre 2008ES 18:43:20 Robert Osfield escribió:
> These are all external dependencies that various existing plugins and
> the new apps like osgbrowser and osgpdf require. You'll need to
> download and install these. If you use a linux then there is a good
> chance that these depend
Hi Robert,
fantastic what you are working on all the long time, what would come when we
have winter nights
is there a windows library, manual ,etc to get osgpdf and osgbrowser
running ?
adrian
2008/11/17 Sukender <[EMAIL PROTECTED]>
> Le Mon, 17 Nov 2008 20:04:52 +0100, Robert Osfield <
Le Mon, 17 Nov 2008 20:04:52 +0100, Robert Osfield <[EMAIL PROTECTED]> a écrit:
> Hi Ed,
>
> On Mon, Nov 17, 2008 at 6:03 PM, Ed <[EMAIL PROTECTED]> wrote:
>> I may sound ignorant by asking this, but it won't be the first time, so...
>> What are the uses of this capability?
>
> You could use it fr
Hi Robert,
Nice work, it sound that it become possible to make and browse web in
opengl. Interesting for
game :)
Cheers,
Cedric
Robert Osfield wrote:
Hi Ed,
On Mon, Nov 17, 2008 at 6:03 PM, Ed <[EMAIL PROTECTED]> wrote:
I may sound ignorant by asking this, but it won't be the first time
Hi Judd,
On Mon, Nov 17, 2008 at 6:35 PM, Judd Tracy <[EMAIL PROTECTED]> wrote:
> If you could hook into the javascript engine then you could use it for user
> interface development.
Ubrowser does have support for javascript, and given the number of
websites that render just fine (gmail included)
Hi Ed,
On Mon, Nov 17, 2008 at 6:03 PM, Ed <[EMAIL PROTECTED]> wrote:
> I may sound ignorant by asking this, but it won't be the first time, so...
> What are the uses of this capability?
You could use it from help to leverage internet based services - such
as googlemaps. The browser widget needn
If you could hook into the javascript engine then you could use it for
user interface development.
Judd Tracy
Assistant in Simulation
Institute for Simulation and Training
University of Central Florida
Phone: (407) 384-5507
[EMAIL PROTECTED]
KSpam wrote:
On Monday 17 November 2008 11:03:05 E
On Monday 17 November 2008 11:03:05 Ed wrote:
> I may sound ignorant by asking this, but it won't be the first time,
> so... What are the uses of this capability?
>
> Ed
Perhaps this would be a convenient way of providing online help to users of a
game? Maybe a way to generate ad revenue from a
That's my question too. Such capabilities are quite cool but seems far away
from the name "OpenSceneGraph"... Are we going to see OSG based operation
system eventually?
On Mon, Nov 17, 2008 at 1:03 PM, Ed <[EMAIL PROTECTED]> wrote:
> I may sound ignorant by asking this, but it won't be the first
I may sound ignorant by asking this, but it won't be the first time,
so... What are the uses of this capability?
Ed
Robert Osfield wrote:
Wow, didn't long for guess that were right on the money ;-)
The screenshot was from me running a new OSG example checked in
svn/trunk, the command line w
Hi Alberto,
On Mon, Nov 17, 2008 at 5:25 PM, Alberto Luaces <[EMAIL PROTECTED]> wrote:
> By the way, I can't compile the recent additions to the library (PDF support,
> the browser, etc.) Seems that my CMake lacks of the necessary modules for
> finding the libraries:
>
> $ cmake .
> -- checking fo
El Lunes 17 Noviembre 2008ES 17:18:23 Alberto Luaces escribió:
> El Lunes 17 Noviembre 2008ES 17:08:47 Robert Osfield escribió:
> > For a bit of fun see if you can explain the attached screenshot...
> >
> > If if you get that right your next challange is explain exactly how I
> > went about writing
Wow, didn't long for guess that were right on the money ;-)
The screenshot was from me running a new OSG example checked in
svn/trunk, the command line was:
osgbrower openscenegraph.org opengl.org
And as guessed the actual email I sent it from was :
osgbrowser gmail.com
The osgbrower code
1. Could it be the VNC client plugin?
On Mon, 17 Nov 2008 17:08:47 +0100, Robert Osfield
<[EMAIL PROTECTED]> wrote:
For a bit of fun see if you can explain the attached screenshot...
If if you get that right your next challange is explain exactly how I
went about writing this email...
Rob
On the left is a screenshot of the OSG website. On the right is a
screenshot of the OpenGL website. Both appear to be texture mapped to a
quad, which are tilted back a bit from vertical. the background is
blue...well blue-ish, somewhat purple. Sorry...that's the best I can do
until I finish
of how quickly and intensely one
can arouse one's instinct for survival"
- Master Tambo Tetsura
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Monday, November 17, 2008 11:09 AM
To: OpenSceneGraph Users
Subject: [osg-us
El Lunes 17 Noviembre 2008ES 17:08:47 Robert Osfield escribió:
> For a bit of fun see if you can explain the attached screenshot...
>
> If if you get that right your next challange is explain exactly how I
> went about writing this email...
>
> Robert
That explains the references to mozilla libs..
Hi,
1. OSG based 3D screen saver
2. Framework for OSG based 3D desktop/browser
3. Two quads with texture mapping
Have fun...:-)
On Mon, Nov 17, 2008 at 11:08 AM, Robert Osfield
<[EMAIL PROTECTED]>wrote:
> For a bit of fun see if you can explain the attached screenshot...
>
> If if you get that
Hmm, just some screenshot as texture on two quads ? Seems too simple...
2008/11/17 Robert Osfield <[EMAIL PROTECTED]>
> For a bit of fun see if you can explain the attached screenshot...
>
> If if you get that right your next challange is explain exactly how I
> went about writing this email...
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