[REBOL] Re: Detecting connection closed.

2004-05-11 Thread Romano Paolo Tenca
Hi, Is there any way (without using 'wait) to datect if a tcp connection has been closed? If I try to 'insert into a port that has been closed by the peer it won't generate an error or anything. Ideas? Try: set-modes port [no-wait: true] none? copy port --- Ciao Romano -- To unsubscribe

[REBOL] Re: [Mysql-protocol] timeout problem

2004-05-11 Thread Hallvard Ystad
Dixit Tom Conlin (18.20 11.05.2004): have you tried setting auto-ping to on ? Thanks, but: 1) According to http://rebol.softinnov.org/mysql/usage.html, 'auto-ping? is set to 'on by default (just checked port/locals to make sure). 2) This is a problem that arises after a certain time (I think

[REBOL] Re: text-list faces

2004-05-11 Thread Dide
What's the path to the faces of the text in a text-list? I assume they're a block of faces somewhere in the text-list object? No, sorry, there is no block of face in a text-list. The text-list is one type of face called iterated-face : there is only one subface. The pane is not a face or a

[REBOL] Re: [Mysql-protocol] timeout problem

2004-05-11 Thread Hallvard Ystad
Dixit Hallvard Ystad: Hi I have some files with data that I load into a MySQL database using LOAD DATA INFILE. They take some time to load, and I often get a timeout error when using DocKimbel's mysql-protocol.r. It seems to happen after about 30 seconds. I looked through

[REBOL] Re: [Mysql-protocol] timeout problem

2004-05-11 Thread Brett Handley
I don't know anything about using mysql-protocol.r, but REBOL does have timeout settings. From the Core manual: ... you can set network timeout values for all of the schemes (in the default) or for specific schemes. For instance, to increase the timeout for all schemes, you can write:

[REBOL] Re: ANN: 3D game engine

2004-05-11 Thread Maxim Olivier-Adlhoch
PS: REBOL/view rendering speed isn't so slow, is it? depends... when setting view port to 1200x1000 game is at about 3-4 fr/sec... (no scientific calculations... just a rough visual estimate) considering a c compiled source might run at around 2000-4000 fr a second for a similar display (with

[REBOL] Re: ANN: 3D game engine

2004-05-11 Thread Maxim Olivier-Adlhoch
Hi Roland, would you consider posting it to rebol.org... I'd really like this app to be part of the rebol collective. its really worth it Rebol.org is missing games... and demos -MAx - Original Message - From: Roland Hadinger [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent:

[REBOL] ANN: 3D game engine

2004-05-11 Thread Roland Hadinger
http://www.errru.net/rebol/fun/rdm.r Right now, this is just a nonviolent and incomplete demo, which needs the latest view beta. Some features: - everything 100% REBOL - no texturing (no OpenGL), but changing the wall drawing code is easy. - 3 DOF with fast hidden line removal (front to back

[REBOL] [Mysql-protocol] timeout problem

2004-05-11 Thread Hallvard Ystad
Hi I have some files with data that I load into a MySQL database using LOAD DATA INFILE. They take some time to load, and I often get a timeout error when using DocKimbel's mysql-protocol.r. It seems to happen after about 30 seconds. I looked through mysql-protocol.r for a 'timout parameter

[REBOL] ANN: 3D game engine

2004-05-11 Thread Carl Read
=== Original Message === http://www.errru.net/rebol/fun/rdm.r Right now, this is just a nonviolent and incomplete demo, which needs the latest view beta. Some features: - everything 100% REBOL - no texturing (no OpenGL), but changing the wall drawing code is easy. - 3 DOF with fast hidden

[REBOL] Re: ANN: 3D game engine

2004-05-11 Thread Brett Handley
Impressive :-) PS: REBOL/view rendering speed isn't so slow, is it? On my 300mhz with 16mb graphics card - it works quite well :-) Regards, Brett http://www.errru.net/rebol/fun/rdm.r Right now, this is just a nonviolent and incomplete demo, which needs the latest view beta. Some

[REBOL] Re: ANN: 3D game engine

2004-05-11 Thread Cyphre
Very nice! But I must admit that Rebol/View engine rendering is still slow(and it is not due to your coding style). I never consider such performance as 'fast' for ~1Ghz machines. There are lots of C/C++ SW renderers on the web doing really fast 2d/3d gfx(and I mean not only plain vectors) so

[REBOL] Re: ANN: 3D game engine

2004-05-11 Thread Roland Hadinger
On Tuesday 11 May 2004 13:08, Carl Read wrote: I tried changing viewport-size to 800x400, but it only made the window bigger... Ah yes, I overlooked that. f-canvas/effect must be given as [fit draw[]] instead of just [draw []], otherwise only part of the effect gets drawn in the presence of

[REBOL] Re: ANN: 3D game engine

2004-05-11 Thread Roland Hadinger
On Tuesday 11 May 2004 14:14, Cyphre wrote: Very nice! Thanks :) But I must admit that Rebol/View engine rendering is still slow(and it is not due to your coding style). I never consider such performance as 'fast' for ~1Ghz machines. There are lots of C/C++ SW renderers on the web doing

[REBOL] Re: ANN: 3D game engine

2004-05-11 Thread Gregg Irwin
Hi Roland, Wow! That's great stuff! I'm always amazed at what people like you, Cyphre, Oldes, and others are able to coax out of the current REBOL interpreter. Nice work. -- Gregg -- To unsubscribe from this list, just send an email to [EMAIL PROTECTED] with

[REBOL] Detecting connection closed.

2004-05-11 Thread Bruno G. Albuquerque
Is there any way (without using 'wait) to datect if a tcp connection has been closed? If I try to 'insert into a port that has been closed by the peer it won't generate an error or anything. Ideas? -Bruno -- To unsubscribe from this list, just send an email to [EMAIL PROTECTED] with

[REBOL] Re: [Mysql-protocol] timeout problem

2004-05-11 Thread Tom Conlin
have you tried setting auto-ping to on ? On Tue, 11 May 2004, Hallvard Ystad wrote: Hi I have some files with data that I load into a MySQL database using LOAD DATA INFILE. They take some time to load, and I often get a timeout error when using DocKimbel's mysql-protocol.r. It

[REBOL] 1.2.46 location

2004-05-11 Thread Kai Peters
Can someone please point me ? Thanks! Kai -- To unsubscribe from this list, just send an email to [EMAIL PROTECTED] with unsubscribe as the subject.

[REBOL] Re: 1.2.46 location

2004-05-11 Thread SunandaDH
Kai: Can someone please point me ? With pleasure: http://www.rebol.net/projects/view1.3/downloads/ Sunanda -- To unsubscribe from this list, just send an email to [EMAIL PROTECTED] with unsubscribe as the subject.