Re: Softimage Digest, Vol 59, Issue 119

2013-10-17 Thread Jakob Schindegger
Hi Thanks for the feedback @ Stefan and David As soon as I have cleaned up the code and made the parameters more accessible I will make it downloadable and give you a heads up. I wonder if this could be made faster implemented with the Splice API? Jakob -- jakob

Re: Autodesk´s Sales model

2013-10-17 Thread Michal Doniec
With this rate soon people will be pre-ordering ideas and empty promises They already do. www.kickstarter.com Back on topic I can't imagine any large facility to be able to operate without support, so yes it's used and it's needed. Most if not all of bugfixes are usually implemented in major

Re: Autodesk´s Sales model

2013-10-17 Thread Mirko Jankovic
Yees Kickstarter did come across my mind when I wrote but there is one big difference... some of those guys at Kickstarter actually still got some passion about what they do or at least we wanna believe that :) On Thu, Oct 17, 2013 at 10:17 AM, Michal Doniec doni...@gmail.com wrote: With this

RE: Autode sk´s Sales model

2013-10-17 Thread philipp.oeser
jim bough jimbo...@hotmail.com hat am 16. Oktober 2013 um 22:57 geschrieben: Yes, there is Blender, but I prefer to invest in my software.. Maybe I misunderstood this, but you can easily do so: http://code.blender.org/index.php/2013/09/valve-steam-workshop-donations-2-devs-get-hired/

Re: Secondary shapes woes

2013-10-17 Thread Matt Morris
I don't know if you've seen this, sounds like it should apply: https://vimeo.com/70124932 You could try using a duplicate base mesh, picking the cached hand as one shape and blending to the other shape when needed - linear interp in ice? It would depend how your other shape is modelled, you're

Re: Secondary shapes woes

2013-10-17 Thread Sandy Sutherland
Just thinking out loud or rather in typing - I would try the following - Use a base rest shape and the new shape and calculate the offsets based on that. Then in an ICE tree after the cache node add that offset back each frame. If you want to send over the

RE: Autode sk´s Sales model

2013-10-17 Thread Dan Yargici
Not wanting to detail this thread (I have a lot of opinions on this topic also but I'm not masochistic enough to attempt to write them on a 7 inch tablet while on holiday!), but I really believe people should donate to Blender as a matter of principle. Even the occasional tiny donation. DAN

Re: Swap instance master

2013-10-17 Thread Thomas Volkmann
You could try running the attached script (but don't look at it, it's rather old). Just select the instances you want to replace, run the script, and pick the new master model. Doesn't work if you have animations on your instances though. cheers, Thomas David Saber davidsa...@sfr.fr hat am 17.

RE: Autodesk´s Sales model

2013-10-17 Thread Marc-Andre Carbonneau
I like The Foundry. I don't know if their business model will stay like this but it's straight forward and you know you're not going to be disappointed when the new version comes out. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of

looking for motion capture...

2013-10-17 Thread Chris Johnson
Hi everyone...been off in Houdini land for a year or soshaking off the XSI cobwebs...I need some humanoid geo with motion capture for a proof of concept thing...I would have even used the old disco bot from XSI samples if I could fins him but I can't...anyone got access to anything like this

Re: looking for motion capture...

2013-10-17 Thread Stephen Blair
How about loading a Motor File on to XSI Man? On Thu, Oct 17, 2013 at 10:34 AM, Chris Johnson chr...@topixfx.com wrote: Hi everyone...been off in Houdini land for a year or soshaking off the XSI cobwebs...I need some humanoid geo with motion capture for a proof of concept thing...I would

Re: looking for motion capture...

2013-10-17 Thread David Barosin
The crowdFX characters have a decent batch of mocap. Motor is also an option. On Thu, Oct 17, 2013 at 10:34 AM, Chris Johnson chr...@topixfx.com wrote: Hi everyone...been off in Houdini land for a year or soshaking off the XSI cobwebs...I need some humanoid geo with motion capture for

Re: Autodesk´s Sales model

2013-10-17 Thread Sergio Mucino
I really don't think you'll EVER get point B in your list from Autodesk. The best you can do to sort of extrapolate into something similar is keep an eye on whatever's going on at Autodesk Labs. That's it. Anyone who believes they can convince, beg, or coerce AD to

Re: Secondary shapes woes

2013-10-17 Thread Sergio Mucino
@ Matt: Thanks a lot for the video link! I will definitely check it out. I woke up to more urgent fires to put out, but as soon as I get back to this I'll give it a go. Thanks! @ Sandy: Thanks a lot for the help offer Sandy. I'm sure the CG Sup wouldn't be too happy

RE: My Speedometer plugin

2013-10-17 Thread Grahame Fuller
It's the other way around. Velocity is a vector, speed is a scalar. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: Wednesday, October 16, 2013 6:36 PM To: softimage Subject: Re: My Speedometer plugin hahaha,

Re: looking for motion capture...

2013-10-17 Thread Chris Johnson
cool...thanks I'll dig through that stuff On Thu, Oct 17, 2013 at 10:39 AM, David Barosin dbaro...@gmail.com wrote: The crowdFX characters have a decent batch of mocap. Motor is also an option. On Thu, Oct 17, 2013 at 10:34 AM, Chris Johnson chr...@topixfx.comwrote: Hi

RE: Autodesk´s Sales model

2013-10-17 Thread Angus Davidson
Oh I am fairly sure We will never get point b. It just means their subscription model will fail. The worlds economy is in too poor a place for people to continue throwing money at something and hoping for the best. From: Sergio Mucino

Re: looking for motion capture...

2013-10-17 Thread Chris Johnson
thanks guys...just what I needed On Thu, Oct 17, 2013 at 10:49 AM, Chris Johnson chr...@topixfx.com wrote: cool...thanks I'll dig through that stuff On Thu, Oct 17, 2013 at 10:39 AM, David Barosin dbaro...@gmail.comwrote: The crowdFX characters have a decent batch of mocap. Motor is

Global Python interpreter?

2013-10-17 Thread Sergio Mucino
I can't be sure about this, but it seems like each tab in the Script Editor spawns its own (local) instance of the Python interpreter. If I create a function in a script on one tab, I cannot call it from within a different tab. Does anyone know of a way of evaluating

Re: My Speedometer plugin

2013-10-17 Thread Alok Gandhi
There we go again. On 10/17/2013 10:52 AM, Grahame Fuller wrote: It's the other way around. Velocity is a vector, speed is a scalar. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: Wednesday, October 16, 2013

Re: Global Python interpreter?

2013-10-17 Thread Stephen Blair
That's right, Softimage is always creating new and separate instances of the scripting engine to run code. There isn't a way to add global code that Softimage will insert into every new instance of the scripting engine. So, maybe put that code in a module, or in a special custom command that you

RE: Autodesk´s Sales model

2013-10-17 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
Sarbanes Oxley... -- Joey Ponthieux __ Opinions stated here-in are strictly those of the author and do not represent the opinions of NASA or any other party. From: softimage-boun...@listproc.autodesk.com

Re: Global Python interpreter?

2013-10-17 Thread Sergio Mucino
Thanks Stephen. That would work for stuff I want to keep around and re-use, but sometimes, I'm just doing quick-n-dirty work where I would like to define a function, and then be able to call it whenever I want. Use-n-dispose, I guess. I can do that just fine in other

RE: Global Python interpreter?

2013-10-17 Thread Marc-Andre Belzile
Use a command ? From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sergio Mucino Sent: Thursday, October 17, 2013 2:50 PM To: softimage@listproc.autodesk.com Subject: Re: Global Python interpreter? Thanks Stephen. That would work for

Re: Global Python interpreter?

2013-10-17 Thread Alok Gandhi
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Re: Autodesk´s Sales model

2013-10-17 Thread Luc-Eric Rousseau
Sharing a broad overview of where they see the individual products heading isn’t an issue either as long as it’s done on the level. unfortunately, that's not the case. Because plans can change, so where a product is heading can change too. And those change will screw up the booking of

Re: Autodesk´s Sales model

2013-10-17 Thread Eric Lampi
I can't speak for everyone, but I don't think many people expect marketing to be experts. At bare minimum, perhaps knowing what their software looks like at a glance is a reasonable expectation? Either way, I don't care if you vet or not. It's still amusing. Freelance 3D and VFX animator

Re: Global Python interpreter?

2013-10-17 Thread Raffaele Fragapane
I'm sure you're used to Maya, where the environment gets cluttered with anything and everything you run, in XSI as Steve mentioned you get a clean engine every tab, every run. Good and bad to it (personally I find it generally more good than bad compared to a constantly and unpredictably stale

RE: Autodesk´s Sales model

2013-10-17 Thread Maurice Patel
You are right, but experts are not infallible either. I have been in the industry since the early 90s first as a trainer then as a product designer and now in Marketing and I still make mistakes :(. We actually do have teams of experts in Marketing but we also have interns and we empower the

Re: Global Python interpreter?

2013-10-17 Thread Sergio Mucino
Thanks a lot guys! I'll check this out. Cheers all! On 17/10/2013 6:22 PM, Raffaele Fragapane wrote: I'm sure you're used to Maya, where the environment gets cluttered with anything and everything you run, in XSI as Steve mentioned you get

Re: Autodesk´s Sales model

2013-10-17 Thread Bradley Gabe
The least you guys could do is issue forth a correction. One way would be to color correct (darken) and composite the Maya logo into the interface. If that proves too difficult, you could always have the client go back and redo the work in Maya. ;-) On Thu, Oct 17, 2013 at 5:33 PM, Maurice Patel

Re: Global Python interpreter?

2013-10-17 Thread Alok Gandhi
As far as I know Django extensively employs python meta classes for the magic stuff. Python Meta Class concept is extremely powerful in case one is curious enough to learn it. Alok. Sent from my iPhone On Oct 17, 2013, at 6:22 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote:

Re: Autodesk´s Sales model

2013-10-17 Thread Luc-Eric Rousseau
It's a video and it's in Spanish, but I think it's modeling and rendering that was done in Maya Le 2013-10-17 19:02, Bradley Gabe witha...@gmail.com a écrit : The least you guys could do is issue forth a correction. One way would be to color correct (darken) and composite the Maya logo into the

Re: Global Python interpreter?

2013-10-17 Thread Raffaele Fragapane
Django extensively uses a lot of Python tricks, as you'd expect from such a Python centric project :) As such, it's usually worth dissecting for inspiration regularly. I haven't looked at it in a while actually, but it until a couple years ago it did a fair bit of both, magic pattern for the

Re: My Speedometer plugin

2013-10-17 Thread Edy Susanto Lim
wait.. what's the difference again? example when you run in circle? :p On Thu, Oct 17, 2013 at 11:34 PM, Alok Gandhi alok.gan...@modusfx.comwrote: There we go again. On 10/17/2013 10:52 AM, Grahame Fuller wrote: It's the other way around. Velocity is a vector, speed is a scalar. gray

Re: My Speedometer plugin

2013-10-17 Thread Raffaele Fragapane
It's all relative, actually :p On Fri, Oct 18, 2013 at 4:19 PM, Edy Susanto Lim edysusant...@gmail.comwrote: wait.. what's the difference again? example when you run in circle? :p On Thu, Oct 17, 2013 at 11:34 PM, Alok Gandhi alok.gan...@modusfx.comwrote: There we go again. On