Softimage Hair options?

2014-02-08 Thread Tim Leydecker
Hi guys, what would be a convenient way to create,style and control hair in Softimage, with lengths up to 10-12 inches and ideally both a good collision model and dedicated styling tools? Which Softimage version would you suggest, e.g. 2014sp2? I´m a novice with hair and fur but would like to s

Re: Softimage Hair options?

2014-02-08 Thread Stefan Kubicek
Hi Tim, I've just been dealing with hair an a hamster and used the built-in hair&fur of Softimage /2014SP2). A few tips about working with built-in hair: Avoid too dense meshes. It creates a guide hair for every vertex, hence dense meshes make you fiddle with lots and lots of guide hair st

Re: Softimage Hair options?

2014-02-08 Thread Tim Leydecker
Thanks for this in-depth answer! Personally, I´m starting to lean towards going for the trial of Yeti, one reason being that I think I remember Colin Doncaster´s name from another maya maling list and another because of the really nice sample image of a bear posted by Yolandi Meiring in a similar

Re: Softimage Hair options?

2014-02-08 Thread Sebastien Sterling
Having seen people use Yeti for a year in production i'd have to say its pretty revolutionary in terms of workflow, i've seen people acclimatise to it in a matter of weeks, the only drawback i can see is ironically, it doesn't render using mental ray, obliging you to go for Arnold or vray renderman

Re: Softimage Hair options?

2014-02-08 Thread Stefan Kubicek
I've never used Yeti but I've heard good things about it, making it the topmost solution on my list of things to check out in the future. I'd also go for that if you are familiar with Maya and don't live in the US (copy/paste from their website: "Please note: Due to circumstances outside of o

Re: Softimage Hair options?

2014-02-08 Thread Sebastien Sterling
Maybe if we got a petition of xsi centric companies or a sort of kickstarter goal we could persuade them that Softimage is worth porting too :) i know i'd drop a grand for yeti. On 8 February 2014 15:07, Sebastien Sterling wrote: > Having seen people use Yeti for a year in production i'd have to

Re: Softimage Hair options?

2014-02-08 Thread Tim Leydecker
this hairbusiness is a minefield. i don´t have a arnold renderman or vray license running on my machine at the moment. I actually took yeti - mR support for granted... crap In terms of creating/styling hair, the sheep example from Rune Spaans as well as the other tutorials here make hairfarm l

Re: Softimage Hair options?

2014-02-08 Thread olivier jeannel
How do you export a hair sim from Yeti back in Softimage ? Pointcache ? Alembic ? Ass ? Do all info translate well for rendering in Arnold ? Olivier Le 08/02/2014 15:21, Sebastien Sterling a écrit : Maybe if we got a petition of xsi centric companies or a sort of kickstarter goal we could per

Re[2]: Softimage Hair options?

2014-02-08 Thread Artur Woźniak
Guys I worked with in Platige, used ass to export hair from yeti. Textures were applied then in Xsi. Artur -- Wiadomość oryginalna -- Od: "olivier jeannel" Do: softimage@listproc.autodesk.com Wysłano: 2014-02-08 16:08:26 Temat: Re: Softimage Hair options? How do you export a hair sim

Re: Re[2]: Softimage Hair options?

2014-02-08 Thread Mario Reitbauer
I can highly recommend doing the basic hair styling in Zbrush with fibremesh and then export it to maya directly or through a plugin (http://florianeberle.com/2012/02/21/fibermesh-to-strands) to softimage. You can then use the imported curves for ice or in yeti to finalize your hair grooming.

how to get infos about the list account

2014-02-08 Thread Mario Reitbauer
hey guys Actually i subscribed twice to the list and i can't remember the email address i used the first time. So to not end up in endless spam I would love to know which email I used. Any way to find it out ?? ty Mario

RE: how to get infos about the list account

2014-02-08 Thread Sven Constable
Don't think it's possible because your account is bound to email adresses, not user names. You could send an email to softimage-requ...@listproc.autodesk.com from every of your email adresses except the one you like to keep, with "unsubscribe' as the subject. 'help' in the subject will get you

Rendermapping Camera Projections.. problems.

2014-02-08 Thread Adam Sale
Hey folks, I'm trying to do what should be relatively simple, rendermapping camera projections, but I'm getting shut down along the way. I have a still which I am projecting through a camera onto a piece of geo. I have rendermap set up to bake to a unique UV's as an albedo map. I am using the ren

Re: Rendermapping Camera Projections.. problems.

2014-02-08 Thread Adam Sale
ok.. nothing to see here. One of those nights.. I've ended up writing out exrs, and i'm finally getting what I need. Adam On Sat, Feb 8, 2014 at 10:27 PM, Adam Sale wrote: > Hey folks, > I'm trying to do what should be relatively simple, rendermapping camera > projections, but I'm getting shut