Re: Multiple Objects, Snapping w/ unexpected results - 2014 2014 sp2

2014-06-26 Thread Toonafish
yep, I think I get the same behavior. I created 3 cubes that are aligned to the grid on all axis, and a single one is not. Then I select all of them, activate grid snap, and as soon as I translate the selected cubes in a single axis, the one that is not aligned snaps back to the grid and the

Re: OT: 3d sculpting app choice?

2014-06-26 Thread David Saber
Thanks all for the input. I'm hesitating between Zbrush and 3dCoat. Sebastien how do you compare Zbrush and 3dCoat? Greg, do you think the quality of work is so linked to the app? Note; there was a mistake in my first post. The second line of my app list should read: - Sculptris (seems like a

Re: Shotgun join Autodesk

2014-06-26 Thread Jordi Bares
but of course… otherwise investors won't be happy. Jordi Bares jordiba...@gmail.com On 25 Jun 2014, at 23:28, Jason S jasonsta...@gmail.com wrote: From the Mudbox press release, we plan to accelerate the pace of Mudbox innovation. On 06/25/14 11:25, Emilio Hernandez wrote: I just

Re: Shotgun join Autodesk

2014-06-26 Thread Eric Mootz
+1 Am 26.06.2014 09:24, schrieb Sebastien Sterling: There should be a law against excessive takeovers.

Re: Shotgun join Autodesk

2014-06-26 Thread Jordi Bares
We use FTrack at Realise and so far we are very happy… it is true some things are not as refined yet (for example, size of icons is too small to see, etc…) but the workflow and API is a pleasure. We have been integrating it big time into our pipeline with Houdini and Nuke and so far we are

Re: Shotgun join Autodesk

2014-06-26 Thread Sebastien Sterling
I know, I meant even willing, it should not be legal for an entity to steamrole so much stuff, it's irresponsible. if google wanted to it could buy up half the fucking globe if half the fucking globe was willing :P. business have ecosystems too. On 26 June 2014 10:42, Raffaele Fragapane

Re: OT: 3d sculpting app choice?

2014-06-26 Thread Sebastien Sterling
3D Coat looks very interesting from a production stand point, Zbrush offers a multitude of remeshing algorithms and topology flow solutions, however it does not (last i checked), lend itself willingly to component generation or manipulation, (you can't draw vertex, edges and polygons, in a

Re: Shotgun join Autodesk

2014-06-26 Thread Raffaele Fragapane
Dangerous political debate that way lies, I'm disengaging right now! :) On 26 Jun 2014 20:15, Sebastien Sterling sebastien.sterl...@gmail.com wrote: I know, I meant even willing, it should not be legal for an entity to steamrole so much stuff, it's irresponsible. if google wanted to it could

Re: OT: 3d sculpting app choice?

2014-06-26 Thread Raffaele Fragapane
3d coat is immensely more versatile, feature rich, and more modern. For technical work or fine control in uvs and topo it wins by a mile. Problem with 3d coat is it handles like a soapbar on ice, for organic sculpting zbrush is still immensely better following. 3d coat has a demo, and a super

Re: OT: 3d sculpting app choice?

2014-06-26 Thread Sebastien Sterling
you sure topogun is dead ? they only just released 2.0 On 26 June 2014 12:09, Raffaele Fragapane raffsxsil...@googlemail.com wrote: 3d coat is immensely more versatile, feature rich, and more modern. For technical work or fine control in uvs and topo it wins by a mile. Problem with 3d coat

Re: OT: 3d sculpting app choice?

2014-06-26 Thread Oscar Juarez
Topogun 2.0 was released on August 2012 On Thu, Jun 26, 2014 at 2:01 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: you sure topogun is dead ? they only just released 2.0 On 26 June 2014 12:09, Raffaele Fragapane raffsxsil...@googlemail.com wrote: 3d coat is immensely more

Re: OT: 3d sculpting app choice?

2014-06-26 Thread Paul Griswold
3d Coat dropped the licensing terminology around 6 years ago AFAIK. I helped Andrew with one version of the English translation.Sent from Acompli On Thu, Jun 26, 2014 at 3:45 AM -0700, Sebastien Sterling sebastien.sterl...@gmail.com wrote: 3D Coat looks very interesting from a production

Re: OT: 3d sculpting app choice?

2014-06-26 Thread pedro santos
I have 3D-Coat and demo Zbrush from time to time to keep up with the explosion of features. For Painting and Retopology 3D-Coat. Just like all the little features and eases it has. Has a nice connection with Photoshop (you can projection paint in Photoshop , save the PSD and see the layers update

PLUG: Fabric 1.12: GPU Compute, Splice Rendering, Character API, Painting System

2014-06-26 Thread Paul Doyle
Hi everyone, In terms of milestone releases, Fabric 1.12 is a big one for us. There are various projects coming to fruition that have meant this turned into a much bigger release than anticipated, and we really hope that you guys are excited as we are by what's on show here. A quick look at one

Re: [Job] Blur's looking for a Character Rigger

2014-06-26 Thread Jeremie Passerin
Hey guys, I'm digging out this post to say that we could use a freelance rigger here at Blur for 4 to 6 weeks. (Now to early August) Contact *j...@blur.com j...@blur.com *if interested. thanks, Jeremie On 21 March 2014 09:48, Tim Crowson tim.crow...@magneticdreams.com wrote: Steve must be

Re: Ideas for star fields?

2014-06-26 Thread Nancy Jacobs
On Jun 26, 2014, at 9:58 AM, Ponthieux, Joseph G. (LARC-E1A)[LITES] j.ponthi...@nasa.gov wrote: If you are using the high res map, the jpeg file TychoSkymapII.t5_16384x08192.jpg will work just as well as the tiff without the file size overhead. Go to the image file’s ADJUST tab and set

Re: OT: 3d sculpting app choice?

2014-06-26 Thread pedro santos
Replace Here 3D-Coat wins in my opinion with Here Zbrush wins in my opinion, relating to Sculpting in my last post. Slipped on the names :) On Thu, Jun 26, 2014 at 3:20 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Anyways try both and see how the workflow works for you from start

Samsung Galaxy 11 by PsyOp

2014-06-26 Thread David Rivera
Samsung Galaxy 11 The Match Pt.1 Samsung Galaxy 11 The Match Pt.1 View on vimeo.com Preview by Yahoo It´s almost regardless to ask what was the assemble team there, but was Softimage involved? :D Cheers.     David Rivera 3D Compositor/Animator LinkedIN Behance VFX Reel

Re: Multiple Objects, Snapping w/ unexpected results - 2014 2014 sp2

2014-06-26 Thread Patrick Neese
Thanks for your reply gentlemen. Here is a video of my issue with annotations. http://youtu.be/0T1t-sR5mcI If anyone has a proper work around for this or even an addon tool that helps with aligning or the like please let me know. Perhaps my work flow is incorrect for duplicating and moving

Bump not able to interpret UV Wrap?

2014-06-26 Thread John Richard Sanchez
I don't think I have run into this before but I was trying to use a bump map with a cylindrical projection. However I had to scale the uv's in the V direction in order to get the look I wanted.Therefore I used a wrap v for the texture in the uv editor but it does not show the bump past the 1 by 1

Re: Ideas for star fields?

2014-06-26 Thread Jason S
Joey, that map is amazing, almost like exploring space :]  (mapped on a sphere and looking around in the viewport.. ) I found that showing the selected env sphere's wireframe at low opacity helped to more easily see where the cam is pointing at on