yeah well there is no pen pressure on linux for softimage. and pen
pressure has been disabled by default for many versions on windows.
On Friday, July 12, 2013, Octavian Ureche wrote:
Hey Xavier.
This has been debated a ton in the past. Using the dll trick works but
leaves you without pen
it remembers the last path that worked and defaults to that
On 2013-07-12 2:53 PM, Alan Fregtman alan.fregt...@gmail.com wrote:
Hey guys,
I'm experiencing some weird path resolution behaviour. I have a path that
apparently says:
the tablet problem, and work around, was only for Windows.
On Linux, there is no implementation of pen tablets in softimage.
On Thu, Jul 11, 2013 at 8:55 PM, Xavier Lapointe
xl.mailingl...@gmail.com wrote:
Hey guys,
does someone know where we could find the content of the article Luc-Eric
:
print N.Name
prints Menu Window. Is there a way to find the title of the torn off
Menu
Window so I can be sure it's the right one I want to close?'
-tony
On Mon, Jul 8, 2013 at 4:51 PM, Luc-Eric Rousseau
luceri...@gmail.comwrote:
I think you should be able to find the tear off menu
I think you should be able to find the tear off menu view by searching
for the floating window on the desktop, and then close that.
doesn't it apear in the Window menu?
On Mon, Jul 8, 2013 at 4:40 PM, Tony Barbieri great...@gmail.com wrote:
Thanks for the reply, Brad!!
Wasn't sure if you had
stuff like this usually happen because the message box pump messages, and
therefore lets notifications through and xsi refreshes/updates some things
it would not have otherwise. it probably lets timer events through too.
On 2013-06-27 7:10 AM, Oscar Juarez tridi.animei...@gmail.com wrote:
Hello
On Tue, Jun 25, 2013 at 3:22 AM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
It's not like the prices are geared towards industry giants anyway.
Software's never been cheaper. Besides, it's not the individuals, or the
very large that need to take action, it's the middle, between 5 and
zlib is an open source C library you can get from zlib.net. ICE
chache uses zlib's gzip API, gzopen, gzread, etc.
The wiki is written for c++ developers.
On Mon, Jun 17, 2013 at 5:54 AM, Doeke Wartena clankil...@gmail.com wrote:
thanks. In the python the use gzip instead of zlib as well so i
C++ libraries talking to one another and compiled with different
version of Visual C++ would just crash on new and delete, usually.
It either works or doesn't work at all, it's not hard to tell if
there is a problem. Python, Pyside and Qt should all three use the
same compiler
One comment about
see if New Scene clears it up, it flushes the undo stack
Le 2013-06-03 21:19, Raffaele Fragapane raffsxsil...@googlemail.com a
écrit :
In Maya, with nodes particularly, this is very common (a mandatory step
practically), in Soft I only had it once or twice, but some times with
commands you
it's limited to the image formats mental ray can read, because we launch
imf-copy to create the map
Le 2013-05-17 11:38, Alan Fregtman alan.fregt...@gmail.com a écrit :
AFAIK, it should work for all image formats that Softimage can read.
(Sorry guys for ruining your filter. :p)
On Fri,
understand under the
hood? Or am I mixing this up with another renderer?
On Fri, May 17, 2013 at 2:06 PM, Luc-Eric Rousseau luceri...@gmail.comwrote:
it's limited to the image formats mental ray can read, because we launch
imf-copy to create the map
Le 2013-05-17 11:38, Alan Fregtman
Luc-Eric Rousseau wrote:
that works for rendering, but for map auto conversion, what it does is
launch the command line imf-copy
Le 2013-05-17 14:16, Alan Fregtman alan.fregt...@gmail.com a écrit :
Wasn't there a thing that when mentalray doesn't understand a format but
Soft does, Soft makes
you could take the pyside dlls from a maya 2014 install, we figured all of
those compilation issues. they're compiled for python 2.7 and vc2010.
these dlls won't work with python 2.6
On Monday, May 13, 2013, Stefan Kubicek wrote:
SI2014 looks quite attractive due to all the bug fixes, so 2.7.4
Softimage didn't license from pixar and the tessellation and creasing
implementation are not the same.
On the maya side, it's been co-developed and licensed from pixar and
fully compatible.
On Mon, Apr 29, 2013 at 7:49 PM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
Pixar's SDS
There was, perhaps still is, a pixar patent notices in Softimage
related to mental ray anti aliasing.
On Mon, Apr 29, 2013 at 8:32 PM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
I stand corrected, had been told otherwise time ago though.
I'm curious then, what was the Pixar
but then I'm
forced to use the SI command prompt and to be honest I'm not even sure how
to call that thing from within a bat file since call C:\Program
Files\Autodesk\Softimage 2013 SP1\Application\bin\SIShell.bat doesn't seem
to work.
The SI command prompt is just a normal command prompt
You don't need to blow away the whole folder, it's just easier.. user
preferences and keyboard mapping are already separate files in the
preference folder. you can just copy them or write a script that
blows everything else.
if you keep the preference file though, remove the workgroup setting
in
to write a launcher program that will do the same thing
as the batch file.
That way you can leave xsi.exe unchanged and it will still have what ever
it needs in place before it runs.
On 2013/04/16 1:41 PM, Luc-Eric Rousseau luceri...@gmail.com
javascript:_e({}, 'cvml', 'luceri...@gmail.com
for Softimage 2013 that is on your desktop,
modify Target to add cmd.exe in front of C\Program files...xsi.bat
and now you can drag and drop it onto the taskbar
On Wed, Apr 17, 2013 at 7:35 AM, Luc-Eric Rousseau luceri...@gmail.comwrote:
how does that fix the context menu the user is trying to use?
if you
just waiting for the gui to
come back is exhausting.
btw. updating the quadro driver helped a bit, the window switching is gone.
Am 17.04.2013 um 15:35 schrieb Luc-Eric Rousseau luceri...@gmail.com:
it's not necessarily unusual to get the unresponsive message if
you're doing heavier
the preferences file do not get corrupted, ever. It's just an ascii
file of values. The problem is people forgot what they have changed
and installed and that's a quick way to rule everything out.
On Wed, Apr 17, 2013 at 1:41 PM, Matt Lind ml...@carbinestudios.com wrote:
Something really needs
-Eric
Rousseau
Sent: Wednesday, April 17, 2013 11:34 AM
To: softimage@listproc.autodesk.com
Subject: Re: unresponsive under win7
the preferences file do not get corrupted, ever. It's just an ascii file of
values. The problem is people forgot what they have changed and installed
and that's
On Tue, Apr 16, 2013 at 2:47 AM, Szabolcs Matefy szabol...@crytek.com wrote:
To me (Win7 latest updates) it’s not available. It wants to pin to the
exisiting Icons, but not the taskbar. However, Maya, Max, ZBrush and all
other programs offer the option
None of these apps offer this option,
that a fun intro video to his project!
On Tue, Apr 9, 2013 at 11:39 AM, Grahame Fuller
grahame.ful...@autodesk.com wrote:
Speaking of Lucas Martell, I just came across this:
http://area.autodesk.com/blogs/pointsnap/the-oceanmaker-with-lucas-martell
gray
From:
the fxtree will need to create a 8 gig temp file in the temp folder
and allocate 8 gig of continuous ram. It may crash if it can't,
I recommend not giving the fxtree so much RAM. If you're dealing with
large images larger than 2k, I recommend you use a another product.
For example, Composite will
I don't think it's that crazy to print books in low volume for a 3000$
product today, but iI recall it was quite a burden to have to finish the
doc and the screenshots long in advance of shipping. i'm pretty sure those
books quickly became stale and didn't include the new features but just the
yes there is an SDK for the fxtree, there was even two commercial plugins
from RevisionFX, the most popular one being RealSmartMotionBlur
On Monday, April 8, 2013, Eugen Sares wrote:
If it is chosen not to continue FXTree development, then at least all
SDK hooks necessary should be supplied
What does the FX Tree lack compared to AE / Nuke ?
It's not a good question to ask. It's like asking, what's the
difference between OneNote and EMACS. People use EMACS for a thousand
different reasons than taking notes, and so do people using AE or
Nuke.
The low hanging fruits that are
On Mon, Apr 8, 2013 at 10:31 AM, Paul Griswold
pgrisw...@fusiondigitalproductions.com wrote:
Wouldn't the solution be to update the FXTree so it can use OFX plugins?
That opens a lot of doors
We could have done that; the last time we looked at the OFX API (I was
involved in its early
another, it
will get noticed. I've been trying to get Autodesk to realize that for a
long time. New companies spring up all over the world every day, so why not
sell them some Softimage licenses?
On Sun, Apr 7, 2013 at 11:25 AM, Luc-Eric Rousseau luceri...@gmail.com
wrote:
what
On Sun, Apr 7, 2013 at 1:01 PM, olivier jeannel olivier.jean...@noos.fr wrote:
There are still potential new customers to invest in XSI, no ? I blindly
believe I'm not a dying race.
not sure.. XSI was just 450$ for four years and people hesitated to
get it anyway.
It should have taken the
To unsubscribe:
Send an email to softimage-requ...@listproc.autodesk.com
subject: unsubscribe
Then reply to the confirmation email that is sent back to you.
On Wed, Apr 3, 2013 at 5:13 AM, Angus Davidson an...@softlywhisper.com wrote:
Hi all
Busy switching my subscription to my main email. But
On Wed, Apr 3, 2013 at 2:42 AM, Angus Davidson an...@softlywhisper.com wrote:
One thing to query through going back through this thread is that
the reason they are not putting much emphasis on fixing the very ancient and
outdated UV editor
is that the plan might be to move to something
On Wed, Apr 3, 2013 at 3:39 AM, Ahmidou Lyazidi ahmidou@gmail.com wrote:
Also about HQV/Dx11 it's kind of having double development for the same
visual result.
Shouldn't they focus on one?
I'd said HQV and DX11 have quite different purpose. You'd make a DX11
viewport for game development
in
at least a decade.
** **
** **
Matt
** **
** **
** **
*From:* softimage-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] *On Behalf Of *Luc-Eric Rousseau
*Sent:* Thursday, March 28, 2013 1:49 PM
*To:* softimage@listproc.autodesk.com
(before the end of the quarter)?
On 26/03/2013 03:29, Stefan Andersson wrote:
Is there a list somewhere for all the new features?
Or was the wiki page correct?
Regards
Stefan
-- Sent from a phone booth in purgatory
On Mar 26, 2013, at 4:04, Luc-Eric Rousseau luceri...@gmail.com wrote
got internet explorer installed?
Le 2013-03-26 13:13, Adam Sale adamfs...@gmail.com a écrit :
This is weird. I can access FR, but can't access the content of any of its
panes.
I have tried renaming my users folder, and restarting, and nothing.
Any ideas?
\Softimage 2013
SP1\FaceRobot\Application\views\facestage1_sideview.html
On 26/03/2013 1:18 PM, Adam Sale wrote:
it is.. but always has been. Is it some kind of update to IE that messes
up FR?
On Tue, Mar 26, 2013 at 10:16 AM, Luc-Eric Rousseau luceri...@gmail.com
wrote:
got internet explorer
gold means the final build used to ship a product.
it comes from the days where we needed to make a gold master CD
http://en.wikipedia.org/wiki/Gold_master_(disambiguation)
On Tue, Mar 26, 2013 at 2:13 PM, Sebastien Sterling
sebastien.sterl...@gmail.com wrote:
Gold Release Adam ? is that like
http://www.autodesk.com/products/autodesk-softimage/overview
imho if you had that callback, it wouldn't be very solid if you
implemented it only when the property page is up.
I think you'll see the deletion in the siOnObjectRemoved event
On Fri, Mar 22, 2013 at 6:01 AM, Eugen Sares softim...@keyvis.at wrote:
Hi,
got a custom operator that has some
On Tue, Mar 12, 2013 at 1:42 PM, Greg Punchatz g...@janimation.com wrote:
I would like a directx version of the viewport just like maya's, but I am
sure that would not make Linux user happy. There was a LOT of moaning on the
maya forums about this being windows only.
Unlike Maya 2012,
On Tue, Mar 12, 2013 at 4:16 PM, Steven Caron car...@gmail.com wrote:
Unlike Maya 2012, softimage already supports DirectX, but I get what
you're saying.
just needs to be updated to support dx11 right? and someone to make the
shaders or at least make them available?
hmmm,.. unfortunately, a
On Thu, Feb 28, 2013 at 11:39 PM, Sylvain Lebeau s...@shedmtl.com wrote:
yeah good explaination Steven... thanks for your insights.
We are so used here to just capture each cameras individualy and then go on
a final cut pro editing station to do ... editing.
The maya camera sequencer has FCP
it does create a lot of opportunities for anger and complaints, not
compensated by excitement. you get sneak peeks, silent videos that leave
everything opened, then the launch a month later, where you only get the
the 3 marketing bullet points, then you get the fix list only at ship time
a month
On Thu, Feb 28, 2013 at 8:55 PM, Matt Lind ml...@carbinestudios.com wrote:
Actually we just figured it out, though highly unintuitive:
Keyable = off
Flattening = flatten parameter hierarchy
The keyable parameter filter is not on by default in Softimage 2013
with default user preference.
It
Hi, for a few months now we've setup a weekly automated softimage
newsletter that is automatically generated from twitter keywords and
popular softimage blogs.
It seems to be working pretty well. The links are posted to the
twitter account below, have a look. Theoretically we could have had it
I haven't tried it, but there is a Subscribe button at the top right of the
newsletter page
On Mon, Feb 25, 2013 at 3:14 PM, Eric Turman i.anima...@gmail.com wrote:
Is there any other way to get the newsletter other than twitter?
On Sun, Feb 24, 2013 at 10:18 AM, Stefan Andersson sander...@gmail.com wrote:
I rather not since that might break softimage. And I would have to do
that in each machine that has softimage.
no, the point is that when you launch maketx from softimage, it
inherits's softimage environment, so you
tons of contest are not run available to resident of Quebec, I see
this fine print all the time. bit frustrating; I blame the PQ
On Wed, Feb 20, 2013 at 9:31 AM, Marc-Andre Carbonneau
marc-andre.carbonn...@ubisoft.com wrote:
LoL
I sent an email to Sonja Muller.(the only contact that is on the
here is what about.com says:
Question: Why are So Many Sweepstakes Void in Quebec
http://contests.about.com/od/sweepstakes101/f/VoidinQuebec.htm
On Wed, Feb 20, 2013 at 9:58 AM, Luc-Eric Rousseau luceri...@gmail.com wrote:
tons of contest are not run available to resident of Quebec, I see
these thumbnails will speed up the XSI UI and lower the network
bandwidth. feel free to delete them any time, they will be regenerated
if necessary. you can turn the whole thing off in the
User Preference -Rendering-Images-Image Proxies
On Wed, Feb 20, 2013 at 12:56 PM, Szabolcs Matefy
watch out for any mapped drive (ex: drive Y: is mapped to a machine
that's been turned off) that is connected to a machine or a device that is
offline. Disconnect them. They may slowdown the XSI file dialog. Also test
in Details mode rather than Thumbnail mode.
On Fri, Feb 8, 2013 at 3:17 PM,
the Japanese thing is because pywin isn't compiled Unicode, unlike xsi.
it's not proper Japanese, just garbage. I thought we had done something
about that. .
There is really no technical reason why Softimage could not save the
equivalent of the current binary scene as ASCII, and it may not even
be slower. It's hard to explain why this project has never been
scheduled in the last 15 years without pointing fingers.
priority should go on exposing more
I'm not aware of any method to trap the creation of the material from
the preset in the Get-Material menu and change the default.
I would suggest simply not using them... if you really want to
continuing using that menu, there should be an anchor point there to
plug your own Create Phong command.
you can't use a trial version for any commercial work
Le 2013-01-08 05:19, Dan Yargici danyarg...@gmail.com a écrit :
Could you ask them to install a trial in the meantime?
DAN
On Tue, Jan 8, 2013 at 12:12 PM, Sebastien Sterling
sebastien.sterl...@gmail.com wrote:
I bought it in the EU
If you're miserable modeling in Maya, I'd suggest using the NEX
plug-in for Maya.
It's very softimage-like, with a tweak tool and a command panel like XSI
https://draster.com/nex-1.5/overview.html
On Tue, Jan 8, 2013 at 10:12 AM, David Gallagher
davegsoftimagel...@gmail.com wrote:
if you have
we moved out of that building on 2008. Avid is there
Le 2012-12-22 08:44, Eugen Sares softim...@keyvis.at a écrit :
Ok, so there's nobody except the janitor roaming in that Softimage brick
building in Boulevard Saint-Laurent (says Google)?
Am 2012-12-22 13:49, schrieb Paul Doyle:
Many
Ho god, those of you who don't speak french are missing something.
There is even an ornithologists and falcon specialist in there
that's saying the video is fake because of feathers on the tip of the
wings aren't the right color :P The girl got her 10 seconds of fame
:P
There is also an XSI
Tim and others should feel free to post here, and as one of the admin
of this list I will make sure he continues to have the rights to, as
per Autodesk social media policy, and plain common sense. I fought
for this mailing list to stay up; it exists for users to talk to each
other.
On Wed, Dec
dudes, Microsoft Security Essentials is free and safe, and nag-free. don't
use these random antivirus products.
On Wednesday, December 12, 2012, Stephen Blair wrote:
http://windowsexplored.com/2012/01/04/the-case-of-the-disabled-script-engines/
On 12/12/2012 6:13 AM, Stephen Blair wrote:
In place upgrades or clean install? As you know, with any clean install of
windows, you run a risk of missing dlls, like the various c runtime
libraries that have been installed over the year and lord knows if the
plugins handle that well. For sure you need to plan some time to
investigate why
:
softimage-boun...@listproc.autodesk.com] *On Behalf Of *Luc-Eric Rousseau
*Sent:* Wednesday, December 12, 2012 2:13 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Re: Softimage crashing on launch
** **
dudes, Microsoft Security Essentials is free and safe, and nag-free.
don't use
Happens often when people run xsi.exe instead of xsi.bat
On Dec 10, 2012 11:46 AM, Leoung O'Young digim...@digimata.com wrote:
I upgraded one of my systems from win7 pro to win8 and I tried to install
XSI V7.1, everything went fine with the installation, sees the license
servers but
when I
this is the correct anwser. the StackInfo API opens up browsing XSI's graph
in both directions. it's just too bad the dev decided to dump it in XML
instead of making it proper API. I could probably be wrapped in a cleaner
python API.
On Thursday, December 6, 2012, Xavier Lapointe wrote:
it's the Windows API that usually has a 260 char limit, unless you
specially code your app to use long paths (there is a weird UNC trick)
It's not a limit of NTFS or the network backend, but of most of the APIs.
http://msdn.microsoft.com/en-us/library/windows/desktop/aa365247(v=vs.85).aspx
On
you must render a .pic (not another image format) to go with that
.zpic, and they need to be named the same (i.e. beauty.1.pic
beauty.1.Zpic)
are you doing this?
On Fri, Nov 23, 2012 at 11:54 AM, Adam Sale adamfs...@gmail.com wrote:
Hey Guys. Pics don't seem to be working for me.
I am adding
On Mon, Nov 19, 2012 at 10:48 PM, Schoenberger x...@digidragon.de wrote:
Not like .IFF, which can also do everything (even maya scene files are
actually the .IFF format).
MAC and PC save the format differently, RGB + CMYK + YCbCr + CIE Lab, 5
different compressions (lzw required a paid
Saw this on the Twitters..
http://www.3dworldmag.com/2012/11/14/v-ray-for-softimage-review/
Tiff are indeed fine - unfortunately many apps have not implemented the
full API of Tiff and support multiple channels.
Does this tiff load in the flipbook or fxtree?
I saw an bug report here about the latest mental ray version not being able
to load tiff that had more than 4 channels, maybe
Mental ray on supports 8 bit png, afaik
On Nov 16, 2012 1:26 PM, Gene Crucean emailgeneonthel...@gmail.com
wrote:
png is an excellent format regardless of what it was designed for. But
yes, it's true they aren't for everything.
On Fri, Nov 16, 2012 at 10:17 AM, Steven Caron car...@gmail.com
XSI really doesn't have a Native format, it just has a default value in
the rendering ppg .pic is just a file format like the others; there is
no additional conversion when using the other format in Softimage, or loss
of meta-data. All the image file formats in softimage have the API. Plus,
if
sounds like if you put some code in the constructor of a global
variable, then you'd be called twice per xsi session, since your dll
will be loaded and unloaded twice?
On Fri, Oct 26, 2012 at 9:34 AM, Marc-Andre Belzile
marc-andre.belz...@autodesk.com wrote:
Sorry for not being clear enough.
On Fri, Oct 26, 2012 at 12:52 PM, Nicolas Burtnyk
nico...@redshift3d.com wrote:
I'm confused. I just tested this and global variable constructors
only get called once in my plugin (on 2012 SP1).
how did you test this.. if you're in the debugger the .dll probably
remains in memory due to the
It's probably only the ui that resets it to 1, if you capture from
scripting, does it use it?
On Oct 25, 2012 4:15 PM, Bradley Gabe witha...@gmail.com wrote:
I don't think this works.
The ImageScale Parameter is a combo box, where the index value corresponds
to the denominator of the fraction.
no benefit to XSI playback or viewport performance, afaik
On Sun, Oct 14, 2012 at 2:29 PM, Leoung O'Young digim...@digimata.com wrote:
Does put 2 graphics card for SLI see benefits in XSI interface performance
and help also help rendering in GPU plugins like Exocortex Fury 2?
Thanks,
Leoung
...@listproc.autodesk.com] On Behalf Of Luc-Eric
Rousseau
Sent: Wednesday, October 10, 2012 12:30 PM
To: softimage@listproc.autodesk.com
Subject: Re: EMDL file description
Needs to be investigated. As far as I know, it doesn't use the version
stream to do that validation, but rather some
The guys at NothingReal told us at the time that Shake UI look was
influenced by Softimage DS and Sumatra's look, and it's quite obvious.
Mirai was also influenced.
I don't think the XSI UI looks dated, but I do think that it's better
to try innovate by creating new UI rather than replicating the
a fun fact for everyone.
A french guy did start to make a Softimage|3D (not XSI) open source
clone back in the late 1990s!
It was called Moonlight|3D! (yep, cloned the | pipe as well)
Here is a screenshot:
http://www.creativecrash.com/downloads/applications/3d-apps/c/moonlight-3d-atelier
The
a global hook on all mouse messages that's going to call the python
interpreter, looks like a performance nightmare!
What you can do in a windows hook is very limited, certainly sending
new messages wouldn't be part of it (you're already in the middle of a
message being processed) What you would
it's a practically impossible file format to decode outside of Softimage;
if we could have documented it or write a utility to dump it to ascii
(bin2ascii), we would have done it already.
7zip is able to open it because it's an OLE Compound File, but it's gets
very complicated from there, with
version?
(That is, assuming no new tech was used that didn't exist in the old
version.)
On Wed, Oct 10, 2012 at 2:46 PM, Luc-Eric Rousseau luceri...@gmail.comwrote:
it's a practically impossible file format to decode outside of Softimage;
if we could have documented it or write a utility
On Wed, Oct 10, 2012 at 3:30 PM, Luc-Eric Rousseau luceri...@gmail.com wrote:
Needs to be investigated. As far as I know, it doesn't use the version
stream to do that validation, but rather some byte in main data stream.
It's in the stream TLShell-VersionInfo stream I think, but I don't
know
On Wed, Oct 10, 2012 at 3:30 PM, Luc-Eric Rousseau luceri...@gmail.com
wrote:
Needs to be investigated. As far as I know, it doesn't use the version
stream to do that validation, but rather some byte in main data stream.
It's in the stream TLShell-VersionInfo at the begining, but I don't know
from what I read on si-community.com looks like xsibase.com has
quietly closed down forever, this time.
autodesk devs are mostly all at 1280x1024
On Fri, Sep 28, 2012 at 4:56 PM, Matt Lind ml...@carbinestudios.com wrote:
From 1993 thru 2005 when I worked on 21 inch CRT monitors, I worked in
1280 x 1024 resolution and had no problems doing work.
** **
The issue is whether the image on the
On Thu, Sep 27, 2012 at 9:47 AM, Ben Beckett nebbeck...@gmail.com wrote:
While we are on this subject, does am one know how to force maya to open and
have the scene prefs all ready set at lets say 25fps not 24fps. its caused
us some problems in the past.
there is a magic trick to set your
wrote:
Hi Luc Eric, can you tell me exactly how to set custom frame rate in
Maya. I am missing the point here
On 27/09/2012 11:38 AM, Luc-Eric Rousseau wrote:
Maya does support custom framerates..
Starting with Softimage 2011, you must not have the environment
XSI_UNSUPPORTED_ICE_KINEMATICS set
That feature is now officially supported. The blogs that talk about
this environment variable were written for XSI 7.0 and 2010
On Wed, Sep 26, 2012 at 12:00 PM, Brent McPherson
Not possible through sdk
On Sep 26, 2012 4:55 PM, Miquel Campos miquel.cam...@gmail.com wrote:
Hello,
is it possible to add icons to the menus? Didn't found anything on the
sdk, but apparently it is possible.
Thanks,
Miq
I think it has to do with animation being in seconds in xsi while it's in
frames in maya
On Sep 26, 2012 6:52 PM, Alok alok.gan...@modusfx.com wrote:
Finally solved it. Instead of changing in Maya, I just changed the FPS
in Softimage from 23.98 to 24.0, keeping the option of scaling the
it sounds like it; the clsid probably changed in the process. I could
find zbumb for xsi with google search.. it shouldn't be too hard
On Fri, Sep 14, 2012 at 10:44 AM, Eric Thivierge ethivie...@gmail.com wrote:
If I remember correctly zbump was integrated as the default bump shader a
while
On Wed, Sep 12, 2012 at 10:19 AM, Daniel H vfxc...@gmail.com wrote:
Maya is only more prevalent in studios because it started out much cheaper
than Softimage ($10K vs. $100K). Softimage is 24 years old and Maya is only
14 years old. All this time Maya has only been trying to play catch-up to
Making Charts: not in their Area of Excellence.
On Mon, Sep 10, 2012 at 10:30 AM, Ben Davis
benjamincliffordda...@gmail.com wrote:
Well, on the bright side Softimage still has 3% in excellence range,
Motionbuilder isn't even fully functional :)
it does work, but the pref is restored after the script exits.
You can change it permantely through c++
On Sep 7, 2012 6:30 PM, Matt Lind ml...@carbinestudios.com wrote:
I’ve looked through my email archives and have seen plenty of discussion
about the undo history level not being permanently
There is not as much enthusiasm in having ICE in Maya internally as
you'd think, and I think that mail from Chris means to infer that to
the community to cause some reactions, and to look beyond ICE.
One reason is that unlike XSI 6.0, Maya has always been node-based, so
it would not be as much as
On Thu, Sep 6, 2012 at 11:22 AM, Stefan Kubicek s...@tidbit-images.com wrote:
Scalability is a good buzzword, but what does it actually mean?
In the specific context of FX, scalability means very large number of
objects, billions of particles, huge fluid grids, etc. Stuff that may
not even fit
On Thu, Sep 6, 2012 at 12:30 PM, Williams, Wayne
wayne.willi...@xaviant.com wrote:
What I'd like to know is how the devs feel about the core of Maya in
comparison to Soft now that they have access to the code (I'm guessing this
is the case, please let me know if wrong). Are there any things
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